Magby (Pokémon)/Generation VII learnset

← Magby Magby

By leveling up

Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Smog Poison Special 03030 07070% 20
011 Leer Normal Status 0000 100100% 30
055 Ember Fire Special 04040 100100% 25
088 Smokescreen Normal Status 0000 100100% 20
1212 Feint Attack Dark Physical 06060 00——% 20
1515 Fire Spin Fire Special 03535 08585% 15
1919 Clear Smog Poison Special 05050 00——% 15
2222 Flame Burst Fire Special 07070 100100% 15
2626 Confuse Ray Ghost Status 0000 100100% 10
2929 Fire Punch Fire Physical 07575 100100% 15
3333 Lava Plume Fire Special 08080 100100% 15
3636 Sunny Day Fire Status 0000 00——% 5
4040 Flamethrower Fire Special 09090 100100% 15
4343 Fire Blast Fire Special 110110 08585% 5
  • Bold indicates a move that gets STAB when used by Magby
  • Italic indicates a move that gets STAB only when used by an evolution of Magby
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM

Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM06  TM06 Toxic Poison Status 0000 090}}90% 10
TM10  TM10 Hidden Power Normal Special 06060 100}}100% 15
TM11  TM11 Sunny Day Fire Status 0000 00—}}—% 5
TM17  TM17 Protect Normal Status 0000 00—}}—% 10
TM21  TM21 Frustration Normal Physical 0000 100}}100% 20
TM27  TM27 Return Normal Physical 0000 100}}100% 20
TM29  TM29 Psychic Psychic Special 09090 100}}100% 10
TM31  TM31 Brick Break Fighting Physical 07575 100}}100% 15
TM32  TM32 Double Team Normal Status 0000 00—}}—% 15
TM35  TM35 Flamethrower Fire Special 09090 100}}100% 15
TM38  TM38 Fire Blast Fire Special 110110 085}}85% 5
TM42  TM42 Facade Normal Physical 07070 100}}100% 20
TM43  TM43 Flame Charge Fire Physical 05050 100}}100% 20
TM44  TM44 Rest Psychic Status 0000 00—}}—% 10
TM45  TM45 Attract Normal Status 0000 100}}100% 15
TM46  TM46 Thief Dark Physical 06060 100}}100% 25
TM48  TM48 Round Normal Special 06060 100}}100% 15
TM50  TM50 Overheat Fire Special 130130 090}}90% 5
TM56  TM56 Fling Dark Physical 0000 100}}100% 10
TM61  TM61 Will-O-Wisp Fire Status 0000 085}}85% 15
TM87  TM87 Swagger Normal Status 0000 085}}85% 15
TM88  TM88 Sleep Talk Normal Status 0000 00—}}—% 10
TM90  TM90 Substitute Normal Status 0000 00—}}—% 10
XTM100  TM100 Confide Normal Status 0000 00—}}—% 20
  • Bold indicates a move that gets STAB when used by Magby
  • Italic indicates a move that gets STAB only when used by an evolution of Magby
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Barrier Psychic Status —% 20
Belch Poison Special 120 90% 10
Belly Drum Normal Status —% 10
Cross Chop Fighting Physical 100 80% 5
Dynamic Punch Fighting Physical 100 50% 5
Flare Blitz Fire Physical 120 100% 15
Focus Energy Normal Status —% 30
Iron Tail Steel Physical 100 75% 15
Karate Chop Fighting Physical 50 100% 25
Mach Punch Fighting Physical 40 100% 30
Mega Punch Normal Physical 80 85% 20
Power Swap Psychic Status —% 10
Screech Normal Status 85% 40
Thunder Punch Electric Physical 75 100% 15
  • Moves marked with an asterisk (*) must be chain bred onto Magby in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Magby in that game.
  • Bold indicates a move that gets STAB when used by Magby
  • Italic indicates a move that gets STAB only when used by an evolution of Magby
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
S M US UM Covet Normal Physical 60 100% 25
S M US UM Dual Chop Dragon Physical 40 90% 15
S M US UM Fire Punch Fire Physical 75 100% 15
S M US UM Focus Punch Fighting Physical 150 100% 20
S M US UM Heat Wave Fire Special 95 90% 10
S M US UM Helping Hand Normal Status —% 20
S M US UM Iron Tail Steel Physical 100 75% 15
S M US UM Snore Normal Special 50 100% 15
S M US UM Thunder Punch Electric Physical 75 100% 15
S M US UM Uproar Normal Special 90 100% 10
  • A black or white abbreviation in a colored box indicates that Magby can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Magby cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Magby
  • Italic indicates a move that gets STAB only when used by an evolution of Magby
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation VII
Other generations:
IV - V - VI - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
II III IV V VI Body Slam Normal Physical 08585 100}}100% 15
II III IV V VI Captivate Normal Status 0000 100}}100% 20
II III IV V VI Counter Fighting Physical 0000 100}}100% 20
II III IV V VI Curse Ghost Status 0000 00—}}—% 10
II III IV V VI Detect Fighting Status 0000 00—}}—% 5
II III IV V VI Double-Edge Normal Physical 120120 100}}100% 15
II III IV V VI Endure Normal Status 0000 00—}}—% 10
II III IV V VI Headbutt Normal Physical 07070 100}}100% 15
II III IV V VI Incinerate Fire Special 06060 100}}100% 15
II III IV V VI Mega Kick Normal Physical 120120 075}}75% 5
II III IV V VI Mimic Normal Status 0000 00—}}—% 10
II III IV V VI Mud-Slap Ground Special 02020 100}}100% 10
II III IV V VI Natural Gift Normal Physical 0000 100}}100% 15
II III IV V VI Power-Up Punch Fighting Physical 04040 100}}100% 20
II III IV V VI Rock Smash Fighting Physical 04040 100}}100% 15
II III IV V VI Secret Power Normal Physical 07070 100}}100% 20
II III IV V VI Seismic Toss Fighting Physical 0000 100}}100% 20
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Magby
  • Italic indicates a move that gets STAB only when used by an evolution of Magby
  • Click on the generation numbers at the top to see transfer-only moves for other generations