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Glameow (Pokémon)/Generation VII learnset
Language
Watch
Edit
← Glameow
By
leveling up
Generation VII
Other generations:
IV
-
V
-
VI
-
VIII
-
IX
Level
Move
Type
Cat.
Pwr.
Acc.
PP
01
1
Fake Out
Normal
Physical
040
40
100
100%
10
05
5
Scratch
Normal
Physical
040
40
100
100%
35
08
8
Growl
Normal
Status
0000
—
100
100%
40
13
13
Hypnosis
Psychic
Status
0000
—
060
60%
20
17
17
Feint Attack
Dark
Physical
060
60
00—
—%
20
20
20
Fury Swipes
Normal
Physical
018
18
080
80%
15
25
25
Charm
Fairy
Status
0000
—
100
100%
20
29
29
Assist
Normal
Status
0000
—
00—
—%
20
32
32
Captivate
Normal
Status
0000
—
100
100%
20
37
37
Slash
Normal
Physical
070
70
100
100%
20
41
41
Sucker Punch
Dark
Physical
070
70
100
100%
5
44
44
Attract
Normal
Status
0000
—
100
100%
15
48
48
Hone Claws
Dark
Status
0000
—
00—
—%
15
50
50
Play Rough
Fairy
Physical
090
90
090
90%
10
Bold
indicates a move that gets
STAB
when used by Glameow
Italic
indicates a move that gets STAB only when used by an evolution of Glameow
Click on the generation numbers at the top to see level-up moves from other generations
By
TM
Generation VII
Other generations:
IV
-
V
-
VI
-
VIII
-
IX
TM
Move
Type
Cat.
Pwr.
Acc.
PP
TM01
TM01
Work Up
Normal
Status
0000
—
00—}}
—%
30
TM06
TM06
Toxic
Poison
Status
0000
—
090}}
90%
10
TM10
TM10
Hidden Power
Normal
Special
060
60
100}}
100%
15
TM11
TM11
Sunny Day
Fire
Status
0000
—
00—}}
—%
5
TM12
TM12
Taunt
Dark
Status
0000
—
100}}
100%
20
TM17
TM17
Protect
Normal
Status
0000
—
00—}}
—%
10
TM18
TM18
Rain Dance
Water
Status
0000
—
00—}}
—%
5
TM21
TM21
Frustration
Normal
Physical
0000
—
100}}
100%
20
TM24
TM24
Thunderbolt
Electric
Special
090
90
100}}
100%
15
TM25
TM25
Thunder
Electric
Special
110
110
070}}
70%
10
TM27
TM27
Return
Normal
Physical
0000
—
100}}
100%
20
TM30
TM30
Shadow Ball
Ghost
Special
080
80
100}}
100%
15
TM32
TM32
Double Team
Normal
Status
0000
—
00—}}
—%
15
TM40
TM40
Aerial Ace
Flying
Physical
060
60
00—}}
—%
20
TM41
TM41
Torment
Dark
Status
0000
—
100}}
100%
15
TM42
TM42
Facade
Normal
Physical
070
70
100}}
100%
20
TM44
TM44
Rest
Psychic
Status
0000
—
00—}}
—%
10
TM45
TM45
Attract
Normal
Status
0000
—
100}}
100%
15
TM46
TM46
Thief
Dark
Physical
060
60
100}}
100%
25
TM48
TM48
Round
Normal
Special
060
60
100}}
100%
15
TM49
TM49
Echoed Voice
Normal
Special
040
40
100}}
100%
15
TM65
TM65
Shadow Claw
Ghost
Physical
070
70
100}}
100%
15
TM66
TM66
Payback
Dark
Physical
050
50
100}}
100%
10
TM77
TM77
Psych Up
Normal
Status
0000
—
00—}}
—%
10
TM85
TM85
Dream Eater
Psychic
Special
100
100
100}}
100%
15
TM87
TM87
Swagger
Normal
Status
0000
—
085}}
85%
15
TM88
TM88
Sleep Talk
Normal
Status
0000
—
00—}}
—%
10
TM89
TM89
U-turn
Bug
Physical
070
70
100}}
100%
20
TM90
TM90
Substitute
Normal
Status
0000
—
00—}}
—%
10
XTM100
TM100
Confide
Normal
Status
0000
—
00—}}
—%
20
Bold
indicates a move that gets
STAB
when used by Glameow
Italic
indicates a move that gets STAB only when used by an evolution of Glameow
Click on the generation numbers at the top to see TM moves from other generations
By
breeding
Generation VII
Other generations:
IV
-
V
-
VI
-
VIII
-
IX
Parent
Move
Type
Cat.
Pwr.
Acc.
PP
Assurance
Dark
Physical
60
100%
10
Bite
Dark
Physical
60
100%
25
Fake Tears
Dark
Status
—
100%
20
Flail
Normal
Physical
—
100%
15
Last Resort
Normal
Physical
140
100%
5
Quick Attack
Normal
Physical
40
100%
30
Sand Attack
Ground
Status
—
100%
15
Snatch
Dark
Status
—
—%
10
Tail Whip
Normal
Status
—
100%
30
Wake-Up Slap
Fighting
Physical
70
100%
10
Moves marked with an asterisk (*) must be
chain bred
onto Glameow in Generation VII
Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
Moves marked with a superscript game abbreviation can only be bred onto Glameow in that game.
Bold
indicates a move that gets
STAB
when used by Glameow
Italic
indicates a move that gets STAB only when used by an evolution of Glameow
Click on the generation numbers at the top to see Egg moves from other generations
By
tutoring
Generation VII
Other generations:
IV
-
V
-
VI
-
VIII
-
IX
Game
Move
Type
Cat.
Pwr.
Acc.
PP
S
M
US
UM
Covet
Normal
Physical
60
100%
25
S
M
US
UM
Foul Play
Dark
Physical
95
100%
15
S
M
US
UM
Hyper Voice
Normal
Special
90
100%
10
S
M
US
UM
Iron Tail
Steel
Physical
100
75%
15
S
M
US
UM
Knock Off
Dark
Physical
65
100%
20
S
M
US
UM
Last Resort
Normal
Physical
140
100%
5
S
M
US
UM
Shock Wave
Electric
Special
60
—%
20
S
M
US
UM
Snatch
Dark
Status
—
—%
10
S
M
US
UM
Snore
Normal
Special
50
100%
15
S
M
US
UM
Super Fang
Normal
Physical
—
90%
10
S
M
US
UM
Water Pulse
Water
Special
60
100%
20
A black or white abbreviation in a colored box indicates that Glameow can be tutored the move in that game
A colored abbreviation in a white box indicates that Glameow cannot be tutored the move in that game
Bold
indicates a move that gets
STAB
when used by Glameow
Italic
indicates a move that gets STAB only when used by an evolution of Glameow
Click on the generation numbers at the top to see Move Tutor moves from other generations
By
transfer
from another generation
Generation VII
Other generations:
V
-
VI
-
VIII
-
IX
Gen.
Move
Type
Cat.
Pwr.
Acc.
PP
IV
V
VI
Cut
Normal
Physical
050
50
095}}
95%
30
IV
V
VI
Dig
Ground
Physical
080
80
100}}
100%
10
IV
V
VI
Endure
Normal
Status
0000
—
00—}}
—%
10
IV
V
VI
Flash
Normal
Status
0000
—
100}}
100%
20
IV
V
VI
Fury Cutter
Bug
Physical
040
40
095}}
95%
20
IV
V
VI
Headbutt
Normal
Physical
070
70
100}}
100%
15
IV
V
VI
Mud-Slap
Ground
Special
020
20
100}}
100%
10
IV
V
VI
Natural Gift
Normal
Physical
0000
—
100}}
100%
15
IV
V
VI
Retaliate
Normal
Physical
070
70
100}}
100%
5
IV
V
VI
Secret Power
Normal
Physical
070
70
100}}
100%
20
IV
V
VI
Swift
Normal
Special
060
60
00—}}
—%
20
A striped background indicates a generation in which the move can only be obtained via event or as a special move
Bold
indicates a move that gets
STAB
when used by Glameow
Italic
indicates a move that gets STAB only when used by an evolution of Glameow
Click on the generation numbers at the top to see transfer-only moves for other generations