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Finneon (Pokémon)/Generation VII learnset
Language
Watch
Edit
← Finneon
By
leveling up
Generation VII
Other generations:
IV
-
V
-
VI
-
VIII
-
IX
Level
Move
Type
Cat.
Pwr.
Acc.
PP
01
1
Pound
Normal
Physical
040
40
100
100%
35
06
6
Water Gun
Water
Special
040
40
100
100%
25
10
10
Attract
Normal
Status
0000
—
100
100%
15
13
13
Rain Dance
Water
Status
0000
—
00—
—%
5
17
17
Gust
Flying
Special
040
40
100
100%
35
22
22
Water Pulse
Water
Special
060
60
100
100%
20
26
26
Captivate
Normal
Status
0000
—
100
100%
20
29
29
Safeguard
Normal
Status
0000
—
00—
—%
25
33
33
Aqua Ring
Water
Status
0000
—
00—
—%
20
38
38
Whirlpool
Water
Special
035
35
085
85%
15
42
42
U-turn
Bug
Physical
070
70
100
100%
20
45
45
Bounce
Flying
Physical
085
85
085
85%
5
49
49
Silver Wind
Bug
Special
060
60
100
100%
5
54
54
Soak
Water
Status
0000
—
100
100%
20
Bold
indicates a move that gets
STAB
when used by Finneon
Italic
indicates a move that gets STAB only when used by an Evolution of Finneon
Click on the generation numbers at the top to see level-up moves from other generations
By
TM
Generation VII
Other generations:
IV
-
V
-
VI
-
VIII
-
IX
TM
Move
Type
Cat.
Pwr.
Acc.
PP
TM06
TM06
Toxic
Poison
Status
0000
—
090}}
90%
10
TM07
TM07
Hail
Ice
Status
0000
—
00—}}
—%
10
TM10
TM10
Hidden Power
Normal
Special
060
60
100}}
100%
15
TM13
TM13
Ice Beam
Ice
Special
090
90
100}}
100%
10
TM14
TM14
Blizzard
Ice
Special
110
110
070}}
70%
5
TM17
TM17
Protect
Normal
Status
0000
—
00—}}
—%
10
TM18
TM18
Rain Dance
Water
Status
0000
—
00—}}
—%
5
TM20
TM20
Safeguard
Normal
Status
0000
—
00—}}
—%
25
TM21
TM21
Frustration
Normal
Physical
0000
—
100}}
100%
20
TM27
TM27
Return
Normal
Physical
0000
—
100}}
100%
20
TM32
TM32
Double Team
Normal
Status
0000
—
00—}}
—%
15
TM42
TM42
Facade
Normal
Physical
070
70
100}}
100%
20
TM44
TM44
Rest
Psychic
Status
0000
—
00—}}
—%
10
TM45
TM45
Attract
Normal
Status
0000
—
100}}
100%
15
TM48
TM48
Round
Normal
Special
060
60
100}}
100%
15
TM55
TM55
Scald
Water
Special
080
80
100}}
100%
15
TM66
TM66
Payback
Dark
Physical
050
50
100}}
100%
10
TM77
TM77
Psych Up
Normal
Status
0000
—
00—}}
—%
10
TM87
TM87
Swagger
Normal
Status
0000
—
085}}
85%
15
TM88
TM88
Sleep Talk
Normal
Status
0000
—
00—}}
—%
10
TM89
TM89
U-turn
Bug
Physical
070
70
100}}
100%
20
TM90
TM90
Substitute
Normal
Status
0000
—
00—}}
—%
10
TM94
TM94
Surf
Water
Special
090
90
100}}
100%
15
TM96
TM96
Nature Power
Normal
Status
0000
—
00—}}
—%
20
TM98
TM98
Waterfall
Water
Physical
080
80
100}}
100%
15
XTM100
TM100
Confide
Normal
Status
0000
—
00—}}
—%
20
Bold
indicates a move that gets
STAB
when used by Finneon
Italic
indicates a move that gets STAB only when used by an Evolution of Finneon
Click on the generation numbers at the top to see TM moves from other generations
By
breeding
Generation VII
Other generations:
IV
-
V
-
VI
-
VIII
-
IX
Parent
Move
Type
Cat.
Pwr.
Acc.
PP
Agility
Psychic
Status
—
—%
30
Aqua Tail
Water
Physical
90
90%
10
Aurora Beam
Ice
Special
65
100%
20
Brine
Water
Special
65
100%
10
Charm
Fairy
Status
—
100%
20
Confuse Ray
US
UM
Ghost
Status
—
100%
10
Flail
Normal
Physical
—
100%
15
Psybeam
Psychic
Special
65
100%
20
Signal Beam
Bug
Special
75
100%
15
Splash
Normal
Status
—
—%
40
Sweet Kiss
Fairy
Status
—
75%
10
Tickle
Normal
Status
—
100%
20
Moves marked with an asterisk (*) must be
chain bred
onto Finneon in Generation VII
Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
Moves marked with a superscript game abbreviation can only be bred onto Finneon in that game.
Bold
indicates a move that gets
STAB
when used by Finneon
Italic
indicates a move that gets STAB only when used by an Evolution of Finneon
Click on the generation numbers at the top to see Egg moves from other generations
By
tutoring
Generation VII
Other generations:
IV
-
V
-
VI
-
VIII
-
IX
Game
Move
Type
Cat.
Pwr.
Acc.
PP
S
M
US
UM
Aqua Tail
Water
Physical
90
90%
10
S
M
US
UM
Bounce
Flying
Physical
85
85%
5
S
M
US
UM
Defog
Flying
Status
—
—%
15
S
M
US
UM
Icy Wind
Ice
Special
55
95%
15
S
M
US
UM
Signal Beam
Bug
Special
75
100%
15
S
M
US
UM
Snore
Normal
Special
50
100%
15
S
M
US
UM
Tailwind
Flying
Status
—
—%
15
S
M
US
UM
Water Pulse
Water
Special
60
100%
20
A black or white abbreviation in a colored box indicates that Finneon can be tutored the move in that game
A colored abbreviation in a white box indicates that Finneon cannot be tutored the move in that game
Bold
indicates a move that gets
STAB
when used by Finneon
Italic
indicates a move that gets STAB only when used by an Evolution of Finneon
Click on the generation numbers at the top to see Move Tutor moves from other generations
By
transfer
from another generation
Generation VII
Other generations:
V
-
VI
-
VIII
-
IX
Gen.
Move
Type
Cat.
Pwr.
Acc.
PP
IV
V
VI
Air Cutter
Flying
Special
060
60
095}}
95%
25
IV
V
VI
Dive
Water
Physical
080
80
100}}
100%
10
IV
V
VI
Endure
Normal
Status
0000
—
00—}}
—%
10
IV
V
VI
Flash
Normal
Status
0000
—
100}}
100%
20
IV
V
VI
Natural Gift
Normal
Physical
0000
—
100}}
100%
15
IV
V
VI
Ominous Wind
Ghost
Special
060
60
100}}
100%
5
IV
V
VI
Secret Power
Normal
Physical
070
70
100}}
100%
20
IV
V
VI
Swift
Normal
Special
060
60
00—}}
—%
20
IV
V
VI
Twister
Dragon
Special
040
40
100}}
100%
20
A striped background indicates a generation in which the move can only be obtained via event or as a special move
Bold
indicates a move that gets
STAB
when used by Finneon
Italic
indicates a move that gets STAB only when used by an Evolution of Finneon
Click on the generation numbers at the top to see transfer-only moves for other generations