Glitch Trainer: Difference between revisions

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[[Image:GlitchTrainer3.PNG|thumb|right|The Glitch Trainer encountered using method #3 of the [[Mew glitch]] with a special stat of 252, triggering the [[ZZAZZ glitch]]]]
[[File:Glitch Trainer battle.png|thumb|160px|Battling a glitch Trainer]]
'''Glitch Trainers''' are a [[glitch]] [[trainer class]] that can be battled while using the [[Missingno.]] glitch. They can also be found by doing the [[Mew glitch]] with special stats ranging from 251-255. Depending on the {{player}}'s name, during the Missingno. glitch a player can run into {{OBP|Black Belt|trainer class}}s, [[Gentleman|Gentlemen]], {{ga|Blue}}, and [[Professor Oak]], among others.
'''Glitch Trainers''' are {{pkmn|Trainer}}s that can only be battled via the use of [[glitch]]es.


When battling a Glitch Trainer, the music begins as normal wild Pokémon music. When a [[Glitch Pokémon]] such as [[8]] is used by the trainer, its cry may be audio from other parts of the game, such as the background music of the final battle with the [[rival]].  
==Generation I==
Glitch Trainers can be battled in one of two ways: the [[old man glitch]] (if the player's name contains certain special characters in the 3rd, 5th, or 7th slot) or the {{DL|Mew glitch|Ditto glitch}} (using {{stat|Special}} stats ranging from 201-255{{sup/1|RB}} or 201-253{{sup/1|Y}}). Unlike other {{pkmn|Trainer}}s, glitch Trainers say nothing before or after the battle, and often use [[glitch Pokémon]].


Unlike other {{pkmn|trainer}}s, the Glitch Trainer says nothing before or after the battle and may give the trainer some money. Glitch trainers have been known to use [[Glitch Pokémon]] such as [[8]], [[Glitch Nidorino]], [[Missingno.]], [[PkMn n]], {{p|Flareon}}, and [[Charizard 'M]], among others. Many of the Pokémon they use, such as [[8]] and [[Glitch Nidorino]], cannot be caught by the player using any known in-game trick and can only be caught using a cheating device.
===Old man glitch method===
If the player encounters a glitch Trainer via the [[old man glitch]], the team used by said trainer will be determined by the last team index number loaded, and the team will be always read from a nonexistent {{DL|Pokémon Trainer|Trainer class}} #256 - so if a Gambler with team number 3 was fought last time and the player encounters a trainer via old man glitch, the game will load team #3 of trainer #256, regardless of the encountered Trainer class.
 
Below is a list of the first 10 teams of the trainers encountered via the old man glitch.
 
{| class="roundtable" style="background: #{{unknown color light}}; border: 5px solid #{{unknown color}};"
! Team ID
! Pokémon 1
! Pokémon 2
! Pokémon 3
! Pokémon 4
! Pokémon 5
! Pokémon 6
|-
| 0
| [[◣ゥ 8]] <sup>Lv. 32</sup>
| [[Glitch (FA)]] <sup>Lv. 32</sup>
| {{p|MissingNo.}} <sup>Lv. 32</sup>
| [[PkMn ◣ n|{{PK}}{{MN}} ◣ n]] <sup>Lv. 32</sup>
| {{p|Flareon}} <sup>Lv. 32</sup>
| [[Glitch (FA)]] <sup>Lv. 32</sup>
|-
| 1
| {{p|Drowzee}} <sup>Lv. 111</sup>
| {{p|Rhydon}} <sup>Lv. 111</sup>
| {{p|Pidgey}} <sup>Lv. 111</sup>
| {{p|Grimer}} <sup>Lv. 111</sup>
| {{p|MissingNo.}} <sup>Lv. 111</sup>
| [[ゥ$ (F0)]] <sup>Lv. 111</sup>
|-
| 2
| [[ゥ (C1)]] <sup>Lv. 9</sup>
| {{p|Grimer}} <sup>Lv. 9</sup>
| {{p|MissingNo.}} <sup>Lv. 9</sup>
| [[Glitch (EB)]] <sup>Lv. 9</sup>
| [[◣ゥ 8]] <sup>Lv. 9</sup>
| {{p|MissingNo.}} <sup>Lv. 9</sup>
|-
| 3
| {{gp|Trainer}} <sup>Lv. 215</sup>
| {{p|Pidgeot}} <sup>Lv. 215</sup>
| {{p|Ivysaur}} <sup>Lv. 215</sup>
| {{gp|Trainer}} <sup>Lv. 215</sup>
| {{p|Nidoking}} <sup>Lv. 215</sup>
| {{p|Fearow}} <sup>Lv. 215</sup>
|-
| 4
| {{p|Tentacool}} <sup>Lv. 128</sup>
| {{p|Gengar}} <sup>Lv. 128</sup>
| {{p|Cubone}} <sup>Lv. 128</sup>
| [[A (C0)|a]] <sup>Lv. 128</sup>
| {{p|Dugtrio}} <sup>Lv. 128</sup>
| {{p|Growlithe}} <sup>Lv. 128</sup>
|-
| 5
| {{p|Tentacool}} <sup>Lv. 128</sup>
| {{p|Voltorb}} <sup>Lv. 128</sup>
| {{p|Cubone}} <sup>Lv. 128</sup>
|
|
|
|-
| 6
| {{p|Growlithe}} <sup>Lv. 64</sup>
|
|
|
|
|
|-
| 7
| [[Pゥ ゥ ゥ]] <sup>Lv. 128</sup>
| {{OBP|C|uppercase}} <sup>Lv. 128</sup>
| {{p|Rhydon}} <sup>Lv. 128</sup>
| {{p|Exeggcute}} <sup>Lv. 128</sup>
| {{p|Spearow}} <sup>Lv. 128</sup>
| {{gp|Trainer}} <sup>Lv. 128</sup>
|-
| 8
| {{p|Nidoran♀}} <sup>Lv. 14</sup>
| {{p|Magneton}} <sup>Lv. 14</sup>
| [['M (FF)]] <sup>Lv. 14</sup>
| {{p|Gastly}} <sup>Lv. 14</sup>
| {{p|Grimer}} <sup>Lv. 14</sup>
| {{p|MissingNo.}} <sup>Lv. 14</sup>
|-
| 9
| {{p|Rhyhorn}} <sup>Lv. 42</sup>
| {{p|Arcanine}} <sup>Lv. 42</sup>
| {{p|MissingNo.}} <sup>Lv. 42</sup>
| {{p|Clefairy}} <sup>Lv. 42</sup>
| {{p|Mewtwo}} <sup>Lv. 42</sup>
| {{p|MissingNo.}} <sup>Lv. 42</sup>
|}
 
===Ditto glitch method===
If the player encounters a glitch Trainer via the [[Ditto glitch]], the Attack stage modifier of the Ditto used will [[Ditto glitch#Level manipulation|determine]] which team will be used. This modifier is normally 7, causing the game to attempt to load the 'seventh' team; as most Trainers only have one set team, this almost always results in a glitchy team with several [[glitch Pokémon]]. If a move like {{m|Growl}} is used six times to lower the Ditto's Attack stage modifier to 1, then the loaded team will be valid.
 
Two particular Trainers, [[Professor Oak|Prof. Oak]] and {{ga|Blue}}, have three different possible teams based on the {{player}}'s [[first partner Pokémon]]; therefore any Attack stage modifier from 1 to 3 will work. This is the easiest way to battle Prof. Oak with his original, dummied-out team.
 
===ZZAZZ glitch===
{{Main|ZZAZZ glitch}}
If the player performs the Ditto glitch and uses a {{stat|Special}} stat of either 251, 252, 254, or 255, the [[ZZAZZ glitch]] (a.k.a. The Exploding Bulbasaur Glitch) will be triggered. This glitch heavily corrupts the game's save file and memory, changing several in-game bytes to have a value of 153; most noticeably, parts of the player's name will be overwritten with multiples of the letter "Z" ([[index number]] 153), and most of the player's Pokémon will be changed to level 153 {{p|Bulbasaur}} (index number 153) with several copies of the move {{m|Explosion}} (index number 153).
 
===Jacred===
[[File:Jacred.png|thumb|160px|The player encounters Jacred]]
'''Jacred''' is a [[glitch]] {{DL|Pokémon Trainer|Trainer class}}. Its name is derived from parts of the preset names that the player can choose for themselves and their [[rival]], specifically "Jack" and "Red". 'Jacred' can be battled by performing the {{DL|Mew glitch|Ditto glitch}} with a {{stat|Special}} stat of 200. Unlike other glitch Trainers, Jacred has no defined sprite and can instantly [[Game freeze|crash the game]] when the player's Pokémon uses a move or when the player accesses their party or uses an item.
 
There is also a ZZAZZ variant of Jacred, caused by using the Ditto glitch with a Special stat of 200 and Growl one or two times. Because this is a ZZAZZ variant, battles can be escaped using a Poké Ball, though the Bag will be corrupted. The screen is almost fully covered by PokéTrainer, but it is still possible to scroll down over Cancel, find a Poké Ball, and escape the battle. After escaping the battle, the player will be in a different Glitch City. The game will not be able to be saved, because when the party is opened, the game will lock. The city has no PC to indirectly save the game, nor a Pokémon Center where the save option can be restored by healing the player's party.
 
====Video====
=====Regular=====
{{youtubevid|fh8oDeywxkY|pandakekok|Glitch}}
 
=====ZZAZZ variant=====
{{youtubevid|psLpjnfZfGs|pandakekok|Glitch}}
 
==Generation II==
{{main|Trainer House glitches}}
Glitch Trainers may appear in the [[Trainer House]] as a result of the [[Trainer House glitches|Trainer House glitch]].
 
==Unused Trainer classes==
===Prof. Oak===
{{main|Unused Trainer data#Prof. Oak|Unused Trainer data &rarr;Prof. Oak}}
[[File:PkmnProfWantsToFight.png|thumb|160px|[[Professor Oak]], who cannot normally be battled]]
Unused Trainer data for Prof. Oak (Japanese: '''{{j|オーキドせんせい}}''' ''Teacher Oak'') exists in all [[Generation I]] games. He can be battled in different ways.
* By performing the {{DL|Mew glitch|Ditto glitch}} using a {{OBP|Pokémon|species}} with a {{stat|Special}} stat of 226 if the wild {{p|Ditto}}'s {{stat|Attack}} is lowered by 4, 5, or 6 stages (each number of stages will yield a different team; in order: Charizard, Venusaur, or Blastoise).
* By performing the [[Old man glitch]] with a player's name containing the {{MN}} character in the third, fifth or seventh slots, Professor Oak can be battled as a glitch Trainer; however, he will not have a defined roster.
* By performing a specific select button glitch in the Japanese {{game2|Red|Green|Blue}}.
{{youtubevid|LRQAWkZB9vM|0xwas|kanto}}
 
===Chief===
{{main|Unused Trainer data#Chief|Unused Trainer data &rarr;Chief}}
[[File:Spr RG Scientist.png|thumb|Chief]]
Chief is an unused Trainer class in the Generation I games. He has neither a defined sprite nor a programmed [[party]]. When battled, his sprite appears as that of a {{tc|Scientist}} due to its Trainer class being directly after Chief in the game's data.
 
Chief can be battled using the {{DL|Mew glitch|Ditto glitch}} and a {{OBP|Pokémon|species}} with a {{stat|Special}} stat of 227, or through the use of the [[old man glitch]] when the player's name contains a dash in the third, fifth, or seventh letter slot in English {{game|Red and Blue|s}}.
 
{{TrainerNav|???|kanto=yes}}
{{Glitches}}<br>
{{DoubleProjectTag|GlitchDex|CharacterDex|glitch Trainers.}}


{{glitchstub}}
[[Category:Glitches]]
[[Category:Glitches]]
[[Category:Trainer classes]]
[[it:Allenatori glitch]]
[[zh:错误训练家]]

Latest revision as of 10:53, 9 March 2024

Glitch Trainers are Trainers that can only be battled via the use of glitches.

Battling a glitch Trainer

Generation I

Glitch Trainers can be battled in one of two ways: the old man glitch (if the player's name contains certain special characters in the 3rd, 5th, or 7th slot) or the Ditto glitch (using Special stats ranging from 201-255RB or 201-253Y). Unlike other Trainers, glitch Trainers say nothing before or after the battle, and often use glitch Pokémon.

Old man glitch method

If the player encounters a glitch Trainer via the old man glitch, the team used by said trainer will be determined by the last team index number loaded, and the team will be always read from a nonexistent Trainer class #256 - so if a Gambler with team number 3 was fought last time and the player encounters a trainer via old man glitch, the game will load team #3 of trainer #256, regardless of the encountered Trainer class.

Below is a list of the first 10 teams of the trainers encountered via the old man glitch.

Team ID Pokémon 1 Pokémon 2 Pokémon 3 Pokémon 4 Pokémon 5 Pokémon 6
0 ◣ゥ 8 Lv. 32 Glitch (FA) Lv. 32 MissingNo. Lv. 32 PKMN ◣ n Lv. 32 Flareon Lv. 32 Glitch (FA) Lv. 32
1 Drowzee Lv. 111 Rhydon Lv. 111 Pidgey Lv. 111 Grimer Lv. 111 MissingNo. Lv. 111 ゥ$ (F0) Lv. 111
2 ゥ (C1) Lv. 9 Grimer Lv. 9 MissingNo. Lv. 9 Glitch (EB) Lv. 9 ◣ゥ 8 Lv. 9 MissingNo. Lv. 9
3 Trainer Lv. 215 Pidgeot Lv. 215 Ivysaur Lv. 215 Trainer Lv. 215 Nidoking Lv. 215 Fearow Lv. 215
4 Tentacool Lv. 128 Gengar Lv. 128 Cubone Lv. 128 a Lv. 128 Dugtrio Lv. 128 Growlithe Lv. 128
5 Tentacool Lv. 128 Voltorb Lv. 128 Cubone Lv. 128
6 Growlithe Lv. 64
7 Pゥ ゥ ゥ Lv. 128 C Lv. 128 Rhydon Lv. 128 Exeggcute Lv. 128 Spearow Lv. 128 Trainer Lv. 128
8 Nidoran♀ Lv. 14 Magneton Lv. 14 'M (FF) Lv. 14 Gastly Lv. 14 Grimer Lv. 14 MissingNo. Lv. 14
9 Rhyhorn Lv. 42 Arcanine Lv. 42 MissingNo. Lv. 42 Clefairy Lv. 42 Mewtwo Lv. 42 MissingNo. Lv. 42

Ditto glitch method

If the player encounters a glitch Trainer via the Ditto glitch, the Attack stage modifier of the Ditto used will determine which team will be used. This modifier is normally 7, causing the game to attempt to load the 'seventh' team; as most Trainers only have one set team, this almost always results in a glitchy team with several glitch Pokémon. If a move like Growl is used six times to lower the Ditto's Attack stage modifier to 1, then the loaded team will be valid.

Two particular Trainers, Prof. Oak and Blue, have three different possible teams based on the player's first partner Pokémon; therefore any Attack stage modifier from 1 to 3 will work. This is the easiest way to battle Prof. Oak with his original, dummied-out team.

ZZAZZ glitch

Main article: ZZAZZ glitch

If the player performs the Ditto glitch and uses a Special stat of either 251, 252, 254, or 255, the ZZAZZ glitch (a.k.a. The Exploding Bulbasaur Glitch) will be triggered. This glitch heavily corrupts the game's save file and memory, changing several in-game bytes to have a value of 153; most noticeably, parts of the player's name will be overwritten with multiples of the letter "Z" (index number 153), and most of the player's Pokémon will be changed to level 153 Bulbasaur (index number 153) with several copies of the move Explosion (index number 153).

Jacred

 
The player encounters Jacred

Jacred is a glitch Trainer class. Its name is derived from parts of the preset names that the player can choose for themselves and their rival, specifically "Jack" and "Red". 'Jacred' can be battled by performing the Ditto glitch with a Special stat of 200. Unlike other glitch Trainers, Jacred has no defined sprite and can instantly crash the game when the player's Pokémon uses a move or when the player accesses their party or uses an item.

There is also a ZZAZZ variant of Jacred, caused by using the Ditto glitch with a Special stat of 200 and Growl one or two times. Because this is a ZZAZZ variant, battles can be escaped using a Poké Ball, though the Bag will be corrupted. The screen is almost fully covered by PokéTrainer, but it is still possible to scroll down over Cancel, find a Poké Ball, and escape the battle. After escaping the battle, the player will be in a different Glitch City. The game will not be able to be saved, because when the party is opened, the game will lock. The city has no PC to indirectly save the game, nor a Pokémon Center where the save option can be restored by healing the player's party.

Video

Regular
By pandakekok
This video is not available on Bulbapedia; instead, you can watch the video on YouTube here.


ZZAZZ variant
By pandakekok
This video is not available on Bulbapedia; instead, you can watch the video on YouTube here.


Generation II

Main article: Trainer House glitches

Glitch Trainers may appear in the Trainer House as a result of the Trainer House glitch.

Unused Trainer classes

Prof. Oak

Main article: Unused Trainer data →Prof. Oak
 
Professor Oak, who cannot normally be battled

Unused Trainer data for Prof. Oak (Japanese: オーキドせんせい Teacher Oak) exists in all Generation I games. He can be battled in different ways.

  • By performing the Ditto glitch using a Pokémon with a Special stat of 226 if the wild Ditto's Attack is lowered by 4, 5, or 6 stages (each number of stages will yield a different team; in order: Charizard, Venusaur, or Blastoise).
  • By performing the Old man glitch with a player's name containing the MN character in the third, fifth or seventh slots, Professor Oak can be battled as a glitch Trainer; however, he will not have a defined roster.
  • By performing a specific select button glitch in the Japanese Pokémon Red, Green, and Blue.
By 0xwas
This video is not available on Bulbapedia; instead, you can watch the video on YouTube here.


Chief

Main article: Unused Trainer data →Chief
 
Chief

Chief is an unused Trainer class in the Generation I games. He has neither a defined sprite nor a programmed party. When battled, his sprite appears as that of a Scientist due to its Trainer class being directly after Chief in the game's data.

Chief can be battled using the Ditto glitch and a Pokémon with a Special stat of 227, or through the use of the old man glitch when the player's name contains a dash in the third, fifth, or seventh letter slot in English Pokémon Red and Blue.


Trainer classes in the Pokémon core series
Kanto Ace Trainer*BeautyBikerBird KeeperBlack Belt*Bug CatcherBurglarCamper*ChampionGSCFRLGHGSSPE
ChannelerElite FourGSCFRLGHGSSPEEngineerFishermanGamer*GentlemanGym Leader*GSCFRLGHGSSPE
HikerJugglerLassPicnicker*Poké Maniac*Pokémon Trainer*GSCPEPsychicRivalFRLGRockerRoughneck*
SailorScientistSuper NerdSwimmerTamerTeam Rocket Boss*FRLGHGSSPETeam Rocket Grunt*Youngster
BoarderHGSSDouble TeamHGSSFirebreatherGSCHGSSGuitaristGSCHGSSMediumGSCHGSS
PokéfanGSCHGSSSchool Kid*GSCHGSSSkierHGSSTeacherGSCHGSSTwinsGSCFRLGHGSS
Cool CoupleFRLGCrush KinFRLGSis and BroFRLGYoung CoupleFRLGHGSS
Coach TrainerPEKarate MasterPEPunk GuyPETeam RocketPETeam Rocket AdminPE
Master TrainersPE
Unused Trainer class:
ChiefRGBY


Multiple
generations
Transform glitchesGlitch TrainersCloning glitchesError messagesArbitrary code execution
Generation I GlitchesBattle glitchesOverworld glitches
--0 ERRORBroken hidden itemsCable Club escape glitchDual-type damage misinformation
Experience underflow glitchFight Safari Zone Pokémon trickGlitch CityItem duplication glitchItem underflow
Mew glitchOld man glitchPewter Gym skip glitchPokémon merge glitchRhydon glitchRival twins glitch
Select glitches (dokokashira door glitch, second type glitch) • Super Glitch
Time Capsule exploitWalking through wallsZZAZZ glitch
Generation II GlitchesBattle glitches
Bug-Catching Contest glitchCelebi Egg glitchCoin Case glitchesExperience underflow glitch
Glitch dimensionGlitch EggTeru-samaTime Capsule exploitTrainer House glitchesGS Ball mail glitch
Generation III GlitchesBattle glitchesOverworld glitches
Berry glitchDive glitchPomeg glitchGlitzer Popping
Generation IV GlitchesBattle glitchesOverworld glitches
Acid rainGTS glitchesPomeg glitchRage glitch
Surf glitchTweakingPal Park Retire glitch
Generation V GlitchesBattle glitchesOverworld glitches
Charge Beam additional effect chance glitchCharge move replacement glitchChoice item lock glitch
Frozen Zoroark glitchSky Drop glitch
Generation VI GlitchesBattle glitchesOverworld glitches
Charge Beam additional effect chance glitchCharge move replacement glitchChoice item lock glitch
Lumiose City save glitchSymbiosis Eject Button glitchToxic sure-hit glitch
Generation VII GlitchesBattle glitches
Charge Beam additional effect chance glitchCharge move replacement glitchChoice item lock glitch
Toxic sure-hit glitchRollout storage glitch
Generation VIII Glitches
Charge Beam additional effect chance glitchCharge move replacement glitchChoice item lock glitch
Toxic sure-hit glitchRollout storage glitchParty item offset glitch
Generation IX Glitches
Glitch effects Game freezeGlitch battleGlitch song
Gen I only: Glitch screenTMTRAINER effectInverted sprite
Gen II only: Glitch dimension
Lists Glitches (GOMystery DungeonTCG GBSpin-off)
Glitch Pokémon (Gen IGen IIGen IIIGen IVGen VGen VIGen VIIGen VIII)
Glitch moves (Gen I) • Glitch types (Gen IGen II)


  This article is part of both Project GlitchDex and Project CharacterDex, Bulbapedia projects that, together, aim to write comprehensive articles on glitch Trainers.