List of glitches (Generation IV)

BoEANSprite.png This glitch is in need of research.
Reason: How do battle-specific glitches work in Link Battles considering different language versions where the glitches are fixed and different games altogether (e.g.: Acid rain glitch in a Link Battle with DP)?
You can discuss this on the talk page.

This is a list of glitches that occur in the Generation IV Pokémon games.

All core series games

Corrupted save file cloning

Occasionally, when the save file gets corrupted, the Pokémon data is kept. When this happens, the game can still be saved, but the save file will be unable to be loaded. With the assistance of another handheld and another game, the Pokémon can be traded from the game with the corrupted save file. After the trade is completed, if the game is rebooted, the Pokémon traded from the corrupted save file will be in both games but the other traded Pokémon will be lost.

Fire Fang Wonder Guard glitch

Fire Fang is able to hit through Wonder Guard, even if the target does not have a weakness to Fire-type moves. This does not apply to Ice Fang, Thunder Fang, or any other Fire-type moves. This is possible if the opponent copies Wonder Guard by Trace. This happens due to a typo within the switch statement for a function for Wonder Guard in relation to moves with a charging turn and Bide. The function is intended to compare move effect codes to a list in the function to prevent specific moves' charging turn(s) from being affected by Wonder Guard. Shadow Force, which its move effect code is 272, is intended to be a part of the switch statement, but Fire Fang, which is 273, is instead in the statement. Since Fire Fang doesn't have a charging turn, this allows it to always bypass Wonder Guard. Notably, despite not being a part of this function, Shadow Force behaves normally against a foe with Wonder Guard.[1]

By Pokemon Glitches for Bulbapedia

GTS morphing glitch

An example of the morphing glitch. This is not a Torterra, but a Mew morphed into one and nicknamed "TORTERRA"

There have been somewhat numerous reports of a glitch that happened in the GTS that causes a player's offered Pokémon to become "morphed". The Pokémon's sprite will change into that of a different Pokémon and the gender might be swapped as well. The game will also say it is the same species it used to be (e.g.: a morphed Heatran would still be recognized as such) and it will be holding a Seal Bag, an unused item. There is no confirmed way to reproduce this glitch; however in many of the reports, people have claimed that the glitch happened right after the GTS came up with no searches for any of the Pokémon but did not send out a Communication Error. After it stops blocking all access to other Pokémon, it is believed that is when the glitch is most likely to happen. Trying to withdraw the glitch Pokémon may result in a Communication Error but when the game lets a player withdraw the Pokémon, it returns to normal.

A similar glitch occurred where the Pokémon in the GTS is morphed into the wanted Pokémon (as shown in the photo). Instead of its name being the same as before, its name is now that of the wanted Pokémon, but still the same species as the Pokémon originally offered. There's also the possibility of the morphed Pokémon holding a Seal Bag. Most of the time, trying to trade for it will either cause a Communication Error or say that the Pokémon has been traded. In addition, sometimes these glitched Pokémon will be the only that appear when searching for Pokémon of a certain level.

GTS trade evolution oversight

There is a glitch in the GTS that allows Pokémon to evolve by being traded, but without actually trading them.

Players must first place a Pokémon that evolves by trading it (with the correct held item, like Metal Coat for Scyther or Electirizer for Electabuzz) onto the GTS. To prevent the deposited Pokémon from being traded away, players should request an impossible trade, such as a level 9 and under Mewtwo. The player must then search for a Pokémon on the GTS and trade for it. After this has been done, returning to the Pokémon that was placed on the GTS by the player and taking it back will cause it to evolve.

The risk of not being able to reacquire a Pokémon while trying to evolve it through trade evolution over the GTS is very great and this could have been a planned countermeasure. The requirement (a trade) must still be met in order for the Pokémon to evolve, but this system would prevent a player from potentially losing the Pokémon they wanted to evolve.

By Pokemon Glitches for Bulbapedia

GTS vanishing glitch

There have also been instances of a "vanishing" glitch on the GTS. After uploading a Pokémon to the server and checking its summary without changing the Pokémon, the "SUMMARY" button is sometimes replaced with "DEPOSIT", suggesting that the Pokémon has been traded. Selecting "DEPOSIT" will cause a Communication Error, and the player will return to the front desk. Logging on to the server again will cause the Pokémon to reappear, with no noticeable changes.

Invisible status condition glitch

If a Pokémon has a non-volatile status condition, if its confusion or infatuation is cured by Own Tempo or Oblivious, the status condition icon will disappear from the HP bar while that Pokémon is in battle. The status condition icon is still displayed in the party menu; if the Pokémon is switched out, the status condition icon will appear again when it is switched back in.

The status condition remains entirely in effect, maintaining its effects and preventing the Pokémon from being afflicted by another status condition. This bug is only a display error.

By Pokemon Glitches for Bulbapedia

Pal Park name encoding glitch

In Western versions of the games, all characters before '0' (0xA1) on the Gen 3 character encoding table use the Japanese table rather than the international one. In other words, when a Pokémon is sent through Pal Park, all characters in its nickname and OT that occur before '0' on the international encoding table will be converted to their corresponding characters in the Japanese character encoding.

This appears to be the result of the developers using the Japanese encoding as a base and, for Western games, only changing the encodings for characters that are able to be input by the player (like changing fullwidth characters to halfwidth, or changing the quotation marks to match the language of the Pokémon). However the assumption that a Pokémon can only have inputtable characters in their Nickname and OT is false. Indeed, there are a few in-game trades in the Spanish games which have non-inputtable characters in either their OT or nickname, and a few preset Trainer names in the Spanish games also contain non-inputtable characters. All applicable cases are listed below.

Original character Corrupted character Meaning
Á Hiragana i
Í Katakana ko
Ú Hiragana tsu
In-game trade nicknames
Original game Language OT Pokémon Original nickname Corrupted nickname
In-game trade OTs
Original game Language Pokémon Original OT Corrupted OT
FRLG Spanish Mr. Mime RÚTEO RつTEO
Spanish Plusle
Default names
Original game Language Gender Original name Corrupted name
FRLG Spanish Female MARÍA MARコA

Pomeg glitch

Main article: Pomeg glitch

Rage glitch

Main article: Rage glitch

Sprite translation glitch

  This glitch is in need of research.
Reason: Is translation flipped or the same when perform by the other side in the battle?
You can discuss this on the talk page.

Each time a Pokémon performs the animation for Facade, Strength, DynamicPunch, Spit Up, Helping Hand, a Pokémon sprite will be translated after the animation is completed:

  • Facade translates the user's sprite up one pixel
  • Strength and Spit Up translate the user's sprite right two pixels
  • DynamicPunch and Helping Hand translate the target's sprite left one pixel

While the difference may not be obvious after only a few uses, after repeated uses the change becomes very apparent. If a Pokémon performs Facade's animation enough times, its sprite can be translated so high that a gap between the bottom of its sprite and the bottom of the window emerges.

Using multiple of these affected moves allows combining their translations.

By Pizza Cat

Trade cloning

If a player is trading Pokémon and one of the handhelds is turned off at a certain time, the Pokémon that was traded to the game that was not turned off will appear in both player's parties. However, this glitch is very difficult to perform and quite commonly corrupts the save file.


Main article: Tweaking

Waterfall oversight

If, before going down on a Waterfall, left or right is pressed on the D pad just before down is also pressed, the player will descend the Waterfall facing left or right instead of down.

By Pokemon Glitches for Bulbapedia

DNS Mystery gift exploit

When a player sets Nintendo Wifi connection, entering a certain Primary DNS and Secondary DNS (variable by game) will enable them to receive most of the past Wifi mystery gift events. Also, the GTS can be accessed even though the service has been discontinued.

Transform glitches

Main article: Transform glitches

Diamond and Pearl

Arceus Plate glitch

While in Pal Park or Great Marsh, if the player has an Arceus holding a Plate in the front of their party, and initiates a battle, the game will freeze.

By ChickasaurusGL

Barry Underground glitch

If the player goes underground while Barry is not present at the Fight Area on Saturday after saving on Friday night on the spot where he would appear, then comes up, the player will be on top of Barry. If the player saves the game whilst on top of Barry, as the game begins to save Barry's sprite will be brought forward and will stand on top of the player's.

By Pokemon Glitches for Bulbapedia

Barry rematch oversight

Although Barry appears in Fight Area only during Saturday and Sunday, if the player stays there without loading a different area or a building, Barry will remain in Fight Area and can be fought even if it's weekday.

Broken escalator oversight

This is one of two glitches in the games to be officially acknowledged by Nintendo,[2] with the other being the surf glitch. In early copies of the Japanese versions, after entering the Union Room on the second floor of the Pokémon League building, which shares the layout with the second floor of any regular Pokémon Center, the player will end up in a wall and not be able to return.

In the case the player has not saved the game while trapped, it is possible to work around the bug:[3]

  1. Reboot the game to load the previous save file.
  2. Go to the Super Contest Hall in Hearthome City.
  3. Speak to the leftmost attendant (there is no need to actually participate in a Super Contest).
  4. Save the game and restart.

Just like the surf glitch, in case the player saves the game after exploiting this bug, the effect could be corrected with a patch released by Nintendo (including versions for the Nintendo DS[4] and 3DS[5]), which allowed the player to resume the game in front of their house in Twinleaf Town. Alternatively, the players could mail their cartridges to Nintendo for repair. Both the patches and the repair service by mail were discontinued in February 2018.

Dress-up Hiker glitch

When talking to the Hiker at Jubilife TV who allows Pokémon to be dressed up, if a button on the D-pad is pressed so that the player is facing away from the Hiker just before the screen to select which Pokémon will be dressed up opens, the player will not walk on the set path; this can lead to walking through walls or the Hiker, or canceling the action altogether.

By Pokemon Glitches for Bulbapedia

Egg determination glitch

This glitch requires a Pokémon and an Egg in the same spot of adjacent boxes on the Pokémon Storage System. By having the cursor on the Pokémon in one box, pressing the L or R buttons to switch boxes as the display is rolling over to the next piece of data will allow the player to see the held item (always none), Nature, Ability, or type of the Pokémon inside an Egg.

By Wooggle Smith

Friendship underflow glitch

This glitch allows friendship to underflow to values close to 255. The player must do these:

  1. Start a wild encounter.
  2. Lose some HP on the Pokémon to increase friendship of, but don't make it faint.
  3. Use some EnergyPowder or an Energy Root in the battle.
  4. Run away from the battle.
By ChickasaurusGL

GTS cloning

This cloning method is reminiscent of the methods from the first two generations and involves the GTS.

If the Pokémon is deposited in the GTS and the connection is interrupted at the right time, the Pokémon in question would be in the player's party or Pokémon Storage System box and in the GTS, requiring the player only to withdraw the Pokémon from the GTS to obtain the clone.

Pal Park Retire glitch

Main article: Pal Park Retire glitch

Poké Mart text glitch

This occurs whenever the player uses Sweet Scent or Honey in a Poké Mart. Talking to the clerk and selecting the "BUY" menu will yield blank text for the names or descriptions for any of the items in stock. Accessing the "SELL" menu will correct the glitch.

By Pokemon Glitches for Bulbapedia

Protection bypass glitch

If an attack is given perfect accuracy through the effect of a move (Lock-On/Mind Reader), the weather (Thunder in rain, or Blizzard in hail), or an Ability (No Guard), it has a chance to hit through Protect and Detect equal to (100 - move accuracy)%. This may simply be an inversion of the result of the move's hit or miss check. OHKO moves are unaffected, and will never hit through Protect or Detect.

By Pokemon Glitches for Bulbapedia

Pursuit Choice glitch

In the Japanese versions, when a Pokémon holding a Choice item uses Pursuit and the target Pokémon switches out, the Pokémon holding the item is allowed to change its move on the next turn.

Ribbon check glitch

When the player's party is being checked for the total amount of unique Ribbons at the Ribbon Syndicate, Pokémon in party slots after an Egg will not have their ribbons counted.

By Meinanutshell

Silent Route 214 glitch

If the player goes onto Spring Path off Route 214, the music changes. If you open up your start menu and select any option that opens a secondary menu (Pokédex, Bag, Pokémon menu, etc), close the menu, return to Route 214, there will be no music. Sound effects such as collision sounds still occur and encountering a wild Pokémon will still play Battle! (Wild Pokémon) as expected. The same glitch can also be activated by changing the music using the bicycle.

By Pokemon Glitches for Bulbapedia

Slow Start oversight

In the Japanese versions, removing Slow Start (via moves like Skill Swap, Worry Seed or Gastro Acid) does not undo the Attack and Speed drop. This was fixed in the localizations.

Starly defeating starter Pokémon oversight

During the first battle of the game with the player's starter Pokémon against a wild Starly, if the player's Pokémon reaches red/low HP (20% or lower), Starly is programmed to flee instead of attack so that the player does not lose. Critical hits also do not occur in this battle. However, under specific circumstances it is possible for Starly's Tackle to hit the player's Pokémon from 4/19 HP (~21% HP) down to 0, bypassing the red HP state and causing the player to black out. This causes the game to crash. These circumstances will occur together about 1.56% of the time:

  • The player must choose Chimchar as their starter, and Chimchar's HP must be 19. This will occur if its HP IV is 11 or lower, a 12/32 chance (37.5%). (Other starter Pokémon cannot have 19 HP or lower at level 5.)
  • Starly's Attack cannot be only 6 or Chimchar's Defense cannot be 10 or higher, although this has a 91.6% chance.
    • (Either Starly must not have an Attack-reducing Nature, or Chimchar's Defense IV must be 11 or lower, or Chimchar must have a Defense-reducing Nature, for a combined probability of 21/25 + (4/25*12/32) + (80/800*4/25).)
  • With these stats, Starly will deal 3 damage 15/16 (93.75%) of the time and 4 damage 1/16 (6.25%) of the time.
  • Starly must deal exactly 3 damage five times, and then 4 damage ((15/16)^5*1/16 or ~4.53%). (It may also deal 4 damage at least four times in the battle, though this has a probability of less than 0.01%.)
  • For these circumstances to occur 'naturally', the player would have to give the wild Starly at least six turns to attack, and on average twelve. (Any Chimchar will always outspeed any Starly under the battle circumstances.)

By ペレはいつまでもポケモンマスター

Sticky Hold/Suction Cups bug

Even if the player's first party Pokémon has Sticky Hold or Suction Cups, the probability of bites while fishing is not doubled as it was intended to be. This occurs because the equals sign in prob*=2 was missed during coding.[6] This was fixed in Platinum.

Surf glitch

Main article: Surf glitch

Tower Tycoon event skipping

If the player achieves a 20 battle streak in the Battle Tower and battles Tower Tycoon Palmer by choosing the option "REST" and then the option "NO" instead of choosing the option "KEEP GOING", a normal Trainer will appear instead; with the same roster of the Tower Tycoon. This corrupted Trainer data also yields the otherwise unused dialogue "Now come! Show me, the Tower Tycoon, what you're really made of!" Defeating the Trainer will grant the player 1 BP instead of the normal 20 BP.

By The King Burger

U-turn Choice glitch

If U-turn is used to change to a Pokémon holding a Choice item that also knows the move U-turn, that Pokémon will be forced to use U-turn despite not having used a move.

By Wooggle Smith


Ace Trainer Deanna oversight

In the Japanese versions, it is possible to become engaged in non-stop consecutive battles with Ace Trainer Deanna on Route 225 until the player blacks out.

By pokemonplatinumbug

Black Belt speech error

  This glitch is in need of research.
Reason: Is this exclusive to the English versions?
You can discuss this on the talk page.

Due to consecutive spaces, Black Belt Eddie in Sinnoh's Victory Road will say "Done in" with every letter on an alternating line.

By 2009TNT

Full party framerate glitch

In Hearthome City and certain other graphics-heavy areas, framerate lag issues have been known to occur when running or riding the Bicycle. This is most likely to occur when the player has a full party of six Pokémon on them. The fewer Pokémon there are in the party, the less likely the lag issues are to occur.

GTS level display oversight

In early releases of the American version, when seeking Pokémon on the GTS, the game will not display the level range of the wanted Pokémon. This can result in confusion as offers are blocked so even if a player has the right Pokémon to offer but it is not at the right level, it will not able to be selected.

This glitch is not present the original Japanese versions or in other localized releases, indicating that it was a minor error made in the development of the American version. Nintendo offered a patch for the problem by sending in an affected game.

Member Card name error

If the player receives the Member Card from the man in the Poké Mart that delivers event Pokémon or event items, the name will be displayed as "Member's Card" as opposed to "Member Card".

Route 227 Underground glitch

Going underground on Route 227 between Route 226 and the horizontal row with the first patch of tall grass, then coming back up will cause the player to be partly in the ground. Leaving this area causes the player to return to normal.

By The King Burger

Trapping Ability flee glitch

  This glitch is in need of research.
Reason: Does this happen in Diamond/Pearl?
You can discuss this on the talk page.

If the player is in a wild Double Battle (which, at the time, was only possible when traveling with one of the Stat Trainers) and the left-side wild Pokémon has Arena Trap or Shadow Tag, attempting to flee will bring up the message that the user cannot flee from the right side wild Pokémon rather than the left side wild Pokémon. This also applies if the left-side wild Pokémon has Magnet Pull if the player's active Pokémon is Steel-type.

This occurs even if the right side wild Pokémon was knocked out, resulting in the message "The wild Bad Egg prevents escape with Arena Trap!" etc.

While this glitch is a bug in the game's code, there is no known normal way to activate it without using another glitch to create a Pokémon with both a trapping Ability and Skill Swap, such as the Mimic Transform Rage variation of the Rage glitch.

By ChickasaurusGL

Diamond, Pearl, and Platinum

Cheryl overworld glitch

At the entrance of the Eterna Forest, sometimes a non-player character will walk on top of Cheryl.

By randomyoshi

Disappearing PC Pokémon glitch

  This glitch is in need of research.
Reason: Need info on what causes it.
You can discuss this on the talk page.

Sometimes, Pokémon placed in the PC may disappear completely.[7][8]

Double Shiny Pokémon encounter glitch

During the times where an NPC accompanies the player for parts of the game, the player will encounter wild Pokémon only through double battles. During this time, it is possible to encounter Shiny Pokémon. However, possibly due to an oversight in the programming, should the player manage to encounter two shiny Pokémon at once; the game will show the shiny status for the left Pokémon and the game will softlock which will require the player to restart from their last save point.

Explorer Kit oversights

  This glitch is in need of research.
Reason: Other places?
You can discuss this on the talk page.

There are certain tiles where the player cannot use Explorer Kit despite being able to use in the rest of the area, with the message "Rowan's words echoed... <Player>! There's a time and place for everything! But not now." appearing instead.

By PkMkPresto

HM05 Defog error

HM05 error.

HM05 (Defog) appears as a Water-type HM rather than a Flying-type one.

Pal Park manipulation

Main article: Pal Park#Manipulation

This allows the player to migrate any number of Pokémon via Pal Park by overcoming the "six Pokémon per 24 hours" restriction.

Underground item duplication glitch

This glitch occurs in the Underground and makes it possible to "clone" a Goods item between two players. There is a chance of losing the item if both players do not follow directions properly.

To clone a goods item, one player must always give the item, and the other must always receive. This cloning glitch can be repeated indefinitely. To clone, one player must give the other an item. The player who gave the item turns the game off without saving, but the receiver should save the game. If the cloning was successful, both players should have the item. However, there is a chance that the cloning will not work and the item will be lost.

Another variation on this glitch can be used to "clone" traps. By having one player place a trap(s) and having the other player pick up the traps and saving, if the first player resets his game without saving both players will have the trap(s).

HeartGold and SoulSilver

Ace Trainer Kate oversight

When starting a battle with Ace Trainer Kate on Route 34, she will only battle the player if they walk straight down the path. If the player walks to either side of her, she will apologize as she would after the player has defeated her. If the player walks down the path towards her after talking to her on the side she will see them while facing the wrong way and then battle. If the player talks to her at the side, then goes directly above her, talks to her again from above and goes up, she will see the player while they are moving up, walk up, and end up on the same tile as the player's walking Pokémon.

Additional Boulder error

In the Japanese versions, a boulder in the Slowpoke Well can be pushed off land into water. The boulder will still act as if it was on dry land. It was removed in the localizations.

Buena's Password glitch

  This glitch is in need of research.
Reason: This glitch is not fully confirmed, may effect other events that change daily and needs further testing.
You can discuss this on the talk page.

If the player saves the game as soon as they have stepped through a doorway or stairway and their first Pokémon has not appeared, then Buena will not give a new password the following day or any thereafter unless the player re-saves in a new location that allows the primary Pokémon to leave its Poké Ball.

Cianwood Gym walking Pokémon glitch

In Cianwood Gym, if the player stands in the center of the Gym behind the waterfall with a large Pokémon at the front of their party so that they have no walking Pokémon, then changes their lead Pokémon to a Pokémon that can walk inside the Gym, it will appear as a walking Pokémon on the next tier down. After moving a few steps away from the waterfall, the Pokémon is automatically jumped up onto the same tier as the player.

Floating walking Pokémon glitch

The player must have a Pokémon following them around and it must be poisoned. If the Pokémon walks off a ledge at the same time as it survives the poisoning, then the Pokémon will end up levitating in the air as if it is still jumping off of a ledge. The Pokémon will continue to levitate in the air until the player chooses to jump off another ledge, go into a building, get on the bicycle, or use either Surf or Fly. If the player switches walking Pokémon, the Pokémon will still be seen floating until the player exits the party menu.

By tayover18

GB Sounds muting glitch

If the player turns on the GB Sounds while surfing on Route 20, then turns the GB Sounds off while still surfing in the water of either Cinnabar Island or Route 20, the music will be muted until it is changed.

This glitch will not work if the player encounters a wild Pokémon while the GB Sounds is active.

By TeamFail95

Haircut brothers glitch

If the player tries to get another haircut on the same day from the Haircut brothers by changing the clock of the handheld, exiting the Goldenrod Tunnel, and entering it again will cause the other brother to be present but he will treat the player as if their Pokémon have already been given a haircut. Once the day properly changes, the other brother will be present but not give the player's Pokémon a haircut, acting like the player has already gotten one.

Indigo Plateau guard glitch

If the player attempts to enter the GS Cup in the Indigo Plateau Wireless Club and checks the list of special Pokémon, the guard blocking the entrance to Will's room will not move until the player reenters the building.

By ChickasaurusGL

Invisible grass oversight

Three tiles on Route 44 and four tiles in the Swamp area of the Safari Zone appear to be empty but when the player or the walking Pokémon is standing on the tiles, tall grass will appear underfoot. This grass appears between the top of the grass and the water on Route 44, and between the rightmost lake and the grass in the Safari Zone. Wild Pokémon may be encountered in this grass and Safari Zone objects may not be placed on it.

Overworld sprite corruption

Sometimes, when escaping the Ecruteak Gym is forced by Morty being absent, the overworld sprites will be corrupted once the player gets out of the Gym.

Poké Mart sign position glitch

Sometimes Poké Mart signs will appear as though they were built on the roots of trees, there is no known way to try getting this glitch to forcefully occur.

Pokéwalker data cloning

  This glitch is in need of research.
Reason: If the cloned Pokémon is traded out to another game, or leveled up in the Pokéwalker, does the game accept?
You can discuss this on the talk page.

When a Pokémon is successfully transferred to the Pokéwalker but the game is turned off before saving, the Pokémon would appear in both the Pokéwalker and the Pokémon Storage System box it was in before the transfer. However, attempting to bring the Pokémon in the Pokéwalker back into the game would cause it to be released into the wild, even if the original Pokémon data had already been deleted or moved, such as being traded or released. This is because the data of the Pokémon that was transferred was not saved onto the game, thus the game will not recognize the Pokémon that is on the Pokéwalker, therefore it releases it. The game only recognizes Pokémon caught from the Pokéwalker and the Pokémon's data that is stored in the game after the transfer. This is to prevent external or third-party devices from transferring Pokémon data onto the game.

Walking Pokémon position glitch

If the menu is opened while the walking Pokémon jumps off a ledge and the player checks the status screen of any Pokémon in the party, the Pokémon will get a bit higher up, so viewing the stats of a Pokémon continuously will result in the Pokémon going off-screen.

By The King Burger

Platinum, HeartGold, and SoulSilver

Acid rain glitch

Main article: Acid rain

Battle Tower overflow

If the player surpasses a streak of 1792 (256 rounds of 7) in the Battle Tower, the opponents that appear are as if the player's streak were its actual value modulo 1792.

Palmer will appear as the opponent for battle number 1813 (1792 + 21) with his Silver Print team. However, he will be introduced like a normal Trainer and has no pre-battle dialogue, also the player only earns 7 BP for that streak of 7.

Giratina form change glitch

If Giratina has its held item changed to or from the Griseous Orb in the PC (i.e. using the "Move Pokémon" or "Move Items" option), it will change form, but its stats will not change to reflect its new form. It will retain these stats even after saving or being traded and uses these stats during link battles. Its stats will be changed to those of the correct form if it has its held item changed outside of the PC. Its stats are recalculated when leveled up, but since these changes are considered to be as a result of the level up, leveling up a Giratina affected by this glitch can cause negative stat growths.

By ChickasaurusGL

Graphics corruption

Standing in certain places of areas such as the Great Marsh, Ribbon Syndicate, or the Fight Area in Pokémon Platinum, or Route 31 in Pokémon HeartGold and SoulSilver may cause the foliage or walls to bend and merge into other graphics near them.

Wi-Fi Plaza glitch

If the player goes to the Wi-Fi Plaza, runs in the direction of another player, and reaches them about a second before they warp out, the two players will merge into each other until the second one warps out.

Battle Revolution

Arceus glitch

  This glitch is in need of research.
Reason: Substitute breaking
You can discuss this on the talk page.

If the player uses Baton Pass to pass a Substitute on to an Arceus holding a Plate, it will appear invisible after coming out. If the same Arceus then uses an attack which does not deal damage, the game will freeze after the animation has finished.

By The King Burger

Collision errors

Occasionally, when a Pokémon uses a certain move on another Pokémon, part of its modeling will go straight through the other Pokémon. For example, when an Electivire uses Cross Chop on a Metang, part of its head will go through Metang.

Life Orb glitch

  This glitch is in need of research.
Reason: Other move animations, if any. Are there such animations which apply to moves which deal self-inflicted damage?
You can discuss this on the talk page.

The animation for Heat Wave activates after the Life Orb recoil rather than before it. This means that if a Pokémon used Heat Wave with at most 10% of its HP left, it would faint and the Heat Wave animation would seemingly come out of nowhere.

Mystery Gift exploit

Although only one Mystery Gift is intended to be received by the player through its 300 seconds of transmission, there is nothing to stop a player with another handheld and a different game cartridge from receiving the same gift. For example, when purchasing a Salac Berry for 19,200 Poké Coupons and receiving it on one game cartridge, another player with a different handheld and game can quickly receive a copy of the same Salac Berry for free, provided that the 300-second period haven't expired.


Transform glitchesGlitch TrainersCloning glitchesError messagesArbitrary code execution
Generation I Battle glitchesGraphical quirks
--0 ERRORBroken hidden itemsCable Club escape glitchDual-type damage misinformation
Experience underflow glitchFight Safari Zone Pokémon trickGlitch CityItem duplication glitchItem underflow
Mew glitchOld man glitchPewter Gym skip glitchPokémon merge glitchRhydon glitchRival twins glitch
Select glitches (dokokashira door glitch, second type glitch) • Super Glitch
Time Capsule exploitWalking through wallsZZAZZ glitch
Generation II Bug-Catching Contest glitchCelebi Egg glitchCoin Case glitchesExperience underflow glitch
Glitch dimensionGlitch EggTeru-samaTime Capsule exploitTrainer House glitchesGS Ball mail glitch
Generation III Berry glitchDive glitchPomeg glitchGlitzer Popping
Generation IV Acid rainGTS glitchesPomeg glitch
Surf glitchTweakingPal Park Retire glitch
Generation V Charge Beam additional effect chance glitchCharge move replacement glitchChoice item lock glitch
Frozen Zoroark glitchSky Drop glitch
Generation VI Charge Beam additional effect chance glitchCharge move replacement glitchChoice item lock glitch
Lumiose City save glitchSymbiosis Eject Button glitchToxic sure-hit glitch
Generation VII Charge Beam additional effect chance glitchCharge move replacement glitchChoice item lock glitch
Toxic sure-hit glitchRollout storage glitch
Generation VIII Charge Beam additional effect chance glitchCharge move replacement glitchChoice item lock glitch
Toxic sure-hit glitchRollout storage glitchParty item offset glitch
Glitch effects Game freezeGlitch battleGlitch song
Gen I only: Glitch screenTMTRAINER effectInverted sprites
Gen II only: Glitch dimension
Lists Glitches (Gen IGen IIGen IIIGen IVGen VGen VIGen VIIGen VIIIGen IXMystery DungeonGOTCG GBSpin-off)
Glitch Pokémon (Gen IGen IIGen IIIGen IVGen VGen VIGen VIIGen VIII)
Glitch moves (Gen I) • Glitch types (Gen IGen II)

  This glitch Pokémon article is part of Project GlitchDex, a Bulbapedia project that aims to write comprehensive articles on glitches in the Pokémon games.