List of overworld glitches in Generation VI

For other glitches in this generation, see List of glitches in Generation VI

This is a list of overworld glitches in Generation VI games.

Pokémon X and Y

140Kabuto.png This section contains old or outdated information, or has not been updated in a while.
Please check the content of this section and update it as required.
Reason: Updates on any bugs fixed in patches 1.3 & 1.4.

All versions

Backward sign-reading glitch

If the player interacts with a sign and simultaneously moves away from it, the sign's text will display despite the player character looking away from it.

Day Care signpost oversight

When walking parallel to a signpost, the player's head will turn towards the sign and allow the player to read the sign if they choose to do so. However, the player's head will not turn if they walk past the sign for the Pokémon Day Care on Route 7. Facing the daycare sign directly allows it to be read; on the same route, the identical-looking sign for the Battle Chateau can be read facing sideways without looking directly at it. This is likely a case of an incorrectly set flag only on that sign.

Invisible Poké Ball glitch

During the fifth chapter of the Looker Bureau missions in Lumiose City, the player is required to enter the room containing the stolen Poké Balls that are held within the Secret Lab of Lysandre Labs. In the upper-left corner, there is a table with a chair and two of the stolen Poké Balls nearby surrounding a second chair. If the player interacts with the table on its right or while sitting down, the game will trigger the "It's someone's Poké Ball." message despite there being no Poké Ball on the table. Returning to the room after the chapter is over will not display the message if the table is interacted with again.

It should be noted that this can also be done while sitting in the chair at the same table. The Poké Ball sitting on the other side is triggered like a person the player might normally talk to across the table.

By FCoFix
This video is not available on Bulbapedia; instead, you can watch the video on YouTube here.


Lumiose City fence glitch

Fences enclose verdant areas around the base of Prism Tower in the center of Lumiose City. At the two corners of fence right of the Photo Spot, the player can ride "inside" the fence, as the unpassable boundary lies shortly inside the fence's visible location at these points.

Poké Radar music glitch

BoEANSprite.png This glitch is in need of research.
Reason: Is the glitch present in Version 1.1?
You can discuss this on the talk page.

When the player uses the Poké Radar on a patch of grass, the game changes the current music that is playing to the Poké Radar theme. Should the player hatch an Egg while the theme is playing, the game will play the wrong music depending on the timing. Should the player press either the A button or B button while the music is fading after seeing the "Oh?" message, then the Poké Radar theme won't play after hatching an Egg. Additionally, if player defeats or runs from a wild Pokémon after performing the glitch, the evolution theme will play instead of the proper one.

This glitch works in Versions 1.0, 1.2, and 1.3.

By ChickasaurusGL
This video is not available on Bulbapedia; instead, you can watch the video on YouTube here.


By pokemontutorialTV
This video is not available on Bulbapedia; instead, you can watch the video on YouTube here.


Santalune Gym tent oversight

The tent prior to defeating Viola inside the Gym is closed to prevent access to the staircase beyond. Should the player go to the back-left corner of the tent and move back and forth between that spot and the spot one tile to the south, the game will make the top of the tent transparent to show the character. While the tent is transparent, it will not show the back wall to the tent, despite it existing until Viola is defeated.

Sky Trainer interaction glitch

If the player has a battle with a Sky Trainer, then the Sky Trainer cannot be interacted with and will not speak to the player when the game returns to the overworld. Should the player reload the area by moving to a different area and back, they will be allowed to interact again and speak to the Sky Trainer.

This glitch appears to be caused by an improperly set flag that is corrected upon reloading the area into memory.

Version 1.0

Lumiose City save glitch

Main article: Lumiose City save glitch
The map released by Nintendo.

When saving in the North and South Boulevards of Lumiose City, the game may become unresponsive when it is reloaded. Some textures will not load properly and it is impossible to move or use the touchscreen even though the background music still plays normally.

This glitch was officially acknowledged by Nintendo, which revealed a fix was being planned. The company also released a map that marked the areas in which the player should not save the game.[1][2]

On October 25, 2013, the Version 1.1 patch was released, which fixes the issue even if the game has been afflicted by it. The patch also fixes the GTS filter error. If the player doesn't have internet access to download the update, pressing the home button multiple times after selecting to resume the game can solve this problem, but it must be before the Lumiose City music is heard.

Pokémon Omega Ruby and Alpha Sapphire

All versions

Day-Care Lad glitch

At the Battle Resort, when breeding two Pokémon, if the player comes from the Day Care Annex while an Egg is available, then the Day-Care Lad will still face the Annex as if no Egg is available. Additionally, this will occur if the player is between the bottom of the steps on the east side and the boundary marked by the rightmost puddle in the Annex. Surfing around these spots will cause the Day-Care Lad to still face the Annex.

Disappearing bike glitch

During the Delta Episode, when the player is in Granite Cave with Zinnia and Aster, if the player speaks to Aster while riding a bike, the bike will disappear and the player will crouch to speak to Aster, as if the player had walked up to Aster without the bike. When the player finishes speaking to Aster, they will stand back up still without the bike. If the player makes another action thereafter, including opening the menu with X, the quick item access menu with Y, moving or getting the introduction text for BuzzNav the bike will reappear.

By ChickasaurusGL
This video is not available on Bulbapedia; instead, you can watch the video on YouTube here.


Evolving Wailmer Surf glitch

If a Surfing Wailmer evolves due to experience gained from catching or defeating a Pokémon encountered by use of a Rod, the game will freeze on a black screen, but the route music will continue playing and the player can perform a soft reset. This may be due to the change in the Surfing model.

By ChickasaurusGL
This video is not available on Bulbapedia; instead, you can watch the video on YouTube here.


Hiker TM70 Flash oversight

If the language is set to German, the Hiker that gives the player TM70 (Flash) will say that it is the German equivalent of an HM, VM 70, instead of TM 70.

It is also the case if the language is set to French: the Hiker will say that it is the French equivalent of an HM (CS) after giving it.

Lilycove load game softlock

BoEANSprite.png This glitch is in need of research.
Reason: Does this occur if the game is saved anywhere else?
You can discuss this on the talk page.

On occasion, the game will freeze if the player loads a save file after saving directly adjacent to the doors of the Lilycove Department Store, similarly to the Lumiose City softlock in Pokémon X and Y; unlike the latter glitch, the player can continue playing the game normally by hard-resetting the game and reloading the save file.

Route 112 Hiker moving glitch

BoEANSprite.png This glitch is in need of research.
Reason: Checking following locations for trainers, that are floating (water) or not moving anymore/disappearing (land). Water: Route 126, Swimmer north when dive up/down. Land: Mauville City, east and west girl, when driving with the bike fast up and down can disappear.
You can discuss this on the talk page.

If the player stands at a specific spot outside of the Cable Car on Route 112, it is possible that the Hiker on the left side of the area will walk into an invisible wall. If the menu is opened, the Hiker will stop moving completely, even if the menu is then closed. Should the player move from the tile that they are on, the Hiker will resume walking.

By pokemontutorialTV
This video is not available on Bulbapedia; instead, you can watch the video on YouTube here.


Route 119 Trainer Rematch glitch

Route 119 is split into two sections, a southern section containing the area just a bit to the north of the longer bridge on the route and a northern section containing the area from the first patch of tall grass past the bridge to the rest of the route. If the player crosses over several times in quick succession from the southern section to the northern section or vice versa, it is possible for Trainers to want to have a rematch without changing to a different route.

By pokemontutorialTV
This video is not available on Bulbapedia; instead, you can watch the video on YouTube here.


By pokemontutorialTV
This video is not available on Bulbapedia; instead, you can watch the video on YouTube here.


References



Multiple
generations
Transform glitchesGlitch TrainersCloning glitchesError messagesArbitrary code execution
Generation I GlitchesBattle glitchesOverworld glitches
--0 ERRORBroken hidden itemsCable Club escape glitchDual-type damage misinformation
Experience underflow glitchFight Safari Zone Pokémon trickGlitch CityItem duplication glitchItem underflow
Mew glitchOld man glitchPewter Gym skip glitchPokémon merge glitchRhydon glitchRival twins glitch
Select glitches (dokokashira door glitch, second type glitch) • Super Glitch
Time Capsule exploitWalking through wallsZZAZZ glitch
Generation II GlitchesBattle glitches
Bug-Catching Contest glitchCelebi Egg glitchCoin Case glitchesExperience underflow glitch
Glitch dimensionGlitch EggTeru-samaTime Capsule exploitTrainer House glitchesGS Ball mail glitch
Generation III GlitchesBattle glitchesOverworld glitches
Berry glitchDive glitchPomeg glitchGlitzer Popping
Generation IV GlitchesBattle glitchesOverworld glitches
Acid rainGTS glitchesPomeg glitchRage glitch
Surf glitchTweakingPal Park Retire glitch
Generation V GlitchesBattle glitchesOverworld glitches
Charge Beam additional effect chance glitchCharge move replacement glitchChoice item lock glitch
Frozen Zoroark glitchSky Drop glitch
Generation VI GlitchesBattle glitchesOverworld glitches
Charge Beam additional effect chance glitchCharge move replacement glitchChoice item lock glitch
Lumiose City save glitchSymbiosis Eject Button glitchToxic sure-hit glitch
Generation VII GlitchesBattle glitchesOverworld glitches
Charge Beam additional effect chance glitchCharge move replacement glitchChoice item lock glitch
Toxic sure-hit glitchRollout storage glitch
Generation VIII Glitches
Charge Beam additional effect chance glitchCharge move replacement glitchChoice item lock glitch
Toxic sure-hit glitchRollout storage glitchParty item offset glitch
Generation IX Glitches
Glitch effects Game freezeGlitch battleGlitch song
Gen I only: Glitch screenTMTRAINER effectInverted sprite
Gen II only: Glitch dimension
Lists Glitches (GOMystery DungeonTCG GBSpin-off)
Glitch Pokémon (Gen IGen IIGen IIIGen IVGen VGen VIGen VIIGen VIII)
Glitch moves (Gen I) • Glitch types (Gen IGen II)


Project GlitchDex logo.png This glitch Pokémon article is part of Project GlitchDex, a Bulbapedia project that aims to write comprehensive articles on glitches in the Pokémon games.