List of glitches in Generation VI

This is a list of glitches in the Generation VI Pokémon games.

Some glitches are found on separate pages:

Pokémon X and Y

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Please check the content of this section and update it as required.
Reason: Updates on any bugs fixed in patches 1.3 & 1.4.

All versions

Language icon glitch

In the Pokémon summary view, if the player selects a Pokémon from a game in the player's native language, switches to the second page (with nature, capture data, and ribbons), selects a foreign language Pokémon and then the first Pokémon again, and switches back to the first page, the foreign Pokémon's language icon will show up in the first Pokémon's details on the top screen.

By Pika250
This video is not available on Bulbapedia; instead, you can watch the video on YouTube here.


Pokémon-Amie gift glitch

The only Pokémon that is supposed to be able to grant a gift in Pokémon-Amie is the active Pokémon-Amie Pokémon. If a player stays at Hotel Richissime when a non-active Pokémon is within 30 points of granting an Affection gift and the active Pokémon either has maximum Affection or is more than 30 points from granting a gift, normally, no gift should be gained. However, if the player has not viewed Pokémon-Amie before staying at Hotel Richissime, then when they switch to Pokémon-Amie, they will receive a gift from the active Pokémon matching the set of the last Affection gift that it gave.

Pokémon cloning

Main article: Cloning glitches#Generation VI

PSS save glitch

BoEANSprite.png This glitch is in need of research.
Reason: What happens if a player does this and the system's date has changed to the next day?
You can discuss this on the talk page.

Whenever a player connects to the games' online function or services through the PSS menu, the player will be asked to save the current game before preceding. Among the data recorded and logged in this save is the system's current time and date. Should the player repeatedly connect to online services which require saving the game each time, the time and date recorded will fail to update. This will remain the case until the PSS menu has been exited out completely by the player. Data such as the game's current play time is unaffected, and will continue to update with each new save.

Save corruption

BoEANSprite.png This glitch is in need of research.
Reason: All known info is based on reports. And does it also occur on the retail copies?
You can discuss this on the talk page.

It has been reported that some save files of digitally downloaded copies of the games have become corrupted. This issue has affected other games downloadable on the Nintendo eShop such as Mario Kart 7 and Mario & Luigi: Dream Team. It has been suggested that a possible way to corrupt save data for any game that uses the SD card is to let the Nintendo 3DS's battery die while the game is accessing data from the SD card.[1]

By TrevorNickell
This video is not available on Bulbapedia; instead, you can watch the video on YouTube here.


Stereo sound glitch

If the player sets the sound to stereo in the system settings, the game will reproduce the audio as if it was set in mono sound. This is more noticeable when playing the game with the use of headphones.

In order to enjoy truly stereo sound, the console has to be configured to surround in the system settings. So far no other 3DS game has been known to have this issue.

Super Training menu triggering glitch

If the player taps the icon on the touchscreen to open the Super Training menu, then immediately interacts with an object in the overworld by pressing the A button of the 3DS, the sound effect will play but the menu will not open.

Sylveon Pokédex entry glitch

If the player has not yet obtained a Pokédex entry, obtaining the Pokémon or evolving a Pokémon obtained from any previous generation game will register a Pokédex entry with a Poké Ball sign. However, evolving an Eevee which was obtained from any previous generation game into a Sylveon will fail to register any Pokédex entry. It is possible that the programmers forgot to consider that Sylveon could come from an imported Eevee and therefore did not account for the possibility.

Wonder Card form glitch

In Mystery Gift's Card Album, moving the cursor directly between two different forms of the same Pokémon (including by changing pages) will not update the form shown, even though the Wonder Card text changes. This glitch does not occur if a different Pokémon (or a blank Wonder Card entry) is shown in between (for example, if the player viewed Vivillon, then Torchic, then Vivillon).

It is believed that this occurs because the Pokémon are the same species (Pokédex entry) and the game isn't programmed to recognize the change in design or otherwise flush out the existing Wonder Card before loading the new one.

This can currently be done with Vivillon and Arceus, for which multiple different forms have been distributed in the same region games.

By ChickasaurusGL
This video is not available on Bulbapedia; instead, you can watch the video on YouTube here.


By G-Mizuka
This video is not available on Bulbapedia; instead, you can watch the video on YouTube here.


Versions 1.0 to 1.2

Vivillon Friend Safari glitch

If the player encountered a Vivillon in a Bug-type Friend Safari that was not the default Meadow Pattern, the game would show an empty Poké Ball icon in its place, as if it has not been encountered in the safari. This is due to the game defaulting to check for if the player has encountered a Meadow Pattern Vivillon within the safari and not the Vivillon pattern that the player would normally encounter, based on their geographic location.

The Version 1.3 patch fixes this glitch by properly checking and displaying the icon for Vivillon's other patterns. If the player had found a Vivillon in a Friend Safari prior to the patch, however, it will not be automatically added to the list of that safari's three Pokémon, and it must be found again to be added.

Versions 1.0 to 1.1

Trainer PR Videos glitch

Occasionally, the player would be unable to unlock specific Trainer PR Video captions, despite meeting the requirements to unlock the captions.[2] Reportedly, the NPC in Café Action! who unlocks new captions daily would become stuck on the caption "Thanks for lovin' me, everybody!" and stop unlocking new ones.[3] This man has a list of captions he can grant and starts at a random place in his list. Since the problematic caption is the last one in his list, the game likely neglected to roll over to the start of his list upon reaching the end to continue granting any remaining captions.

Wonder Trade evolution learnset glitch

If a Pokémon evolves by trading during Wonder Trade and learns a new move, both the new move and the old move will disappear.[4]

On December 12, 2013, the Version 1.2 patch was released, which fixes the glitch. This patch is required to use all online features, including Wonder Trade.

Version 1.0

GTS filter error

BoEANSprite.png This glitch is in need of research.
Reason: Do other filters cause communication errors?
You can discuss this on the talk page.

In the Global Trade System, after seeking a Pokémon, it is possible to use a filter to narrow the results down to Trainers seeking for Pokémon that the player owns. Trying to initiate the trade can cause a communication error where the game will display the "A communication error has occurred. Press the Power button, and end the game" message, forcing a shutdown.

On October 25, 2013, the Version 1.1 patch was released, which fixes the glitch. The patch also fixes the Lumiose City save glitch.[5]

By Draco7876
This video is not available on Bulbapedia; instead, you can watch the video on YouTube here.


Pokémon Omega Ruby and Alpha Sapphire

All versions

Battle Resort Move Tutor glitch

At the Battle Resort, when teaching a Pokémon a Move Tutor move, if the player chooses to replace a move, but then cancels when the Move Tutor asks "You're cool with having it forget <move>?", the message "<move> did not learn <tutor-move>!" will be displayed, replacing the Pokémon's name with the name of its move.

By ChickasaurusGL
This video is not available on Bulbapedia; instead, you can watch the video on YouTube here.


Versions 1.0 and 1.1

Hall of Fame freeze

Prior to the 1.2 update, the game would sometimes freeze before transitioning to the end video after the Hall of Fame, potentially causing the player to lose their progress in the Pokémon League.[6]

Pokémon X, Y, Omega Ruby, and Alpha Sapphire

Case conversion bug

On the text entry screen, pressing the X Button causes the last entered character to be converted between uppercase and lowercase. However, the characters that were added in Pokémon X and Y that could not be entered in the Generation V games are not converted, and are left as-is. The affected characters are É ↔︎ é in English- and German-language games and Ç/Ï/À/È/Ì/Ò/Ù ↔︎ ç/ï/à/è/ì/ò/ù in Spanish-language games. This glitch also exists in Generation VII.

Friendship Evolution glitch

Generation VI introduced the mechanic where trading a Pokémon back to its Original Trainer would regain its original friendship; as a result, Pokémon keep track of two friendship values at all times as well as a flag for which one to use.

At some point between late 2014 and early 2016, Pokémon Bank had a bug where transferring a Pokémon between two Generation VI games would fail to properly update this flag. As a result, a transferred Pokémon would be unable to evolve by friendship, due to either friendship-affecting actions or friendship-checking actions looking at the wrong value. Transferring the Pokémon back to its Original Trainer through Bank would undo the effects of the bug (as the non-updated flag now refers to the correct value). Trading normally and transferring with Poké Transporter did update the flag properly and did not cause the bug. This was later fixed.[7]

Graphics cache flushing oversight

BoEANSprite.png This glitch is in need of research.
Reason: What is the cause and trigger?
You can discuss this on the talk page.

An irregular behavior occurs when turning off the 3D effect while in an area that uses it, then re-enabling the effect in the same area during the use of in-game functions that use 2D (such as triggering a field move). Probably due to an oversight in the garbage collection algorithm, the 3D graphics data will remain in cache (stay visible) until the 2D graphics are cleared.

By FCoFix
This video is not available on Bulbapedia; instead, you can watch the video on YouTube here.


Invalid input glitch

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Upload image on bulbapedia.
BoEANSprite.png This glitch is in need of research.
Reason: What causes the invalid input in the GTS or in link battle?
You can discuss this on the talk page.

After choosing to discontinue Pokémon storage box operations, for a fraction of a second the "Organize Items" button may disappear and 123456789012 may replace "Log Out".[8] It is also possible, that this error can happen in GTS or at battle requests also and replace all inputs that are invalid. In the Example the input stays, as long the player is online. If the player rebattles the same trainer, this glitch will happen until the player disconnects from the Internet or the player restarts the 3DS.

By ChickasaurusGL
This video is not available on Bulbapedia; instead, you can watch the video on YouTube here.


Pokémon-Amie reaction glitch

This glitch is triggered the first time a player interacts with a given Pokémon in Pokémon-Amie. Petting the Pokémon will produce the same reaction regardless of whether it is being petted on a favored or disliked spot, although the difference in the "rubbing" sound effect—higher pitch for a liked spot, lower pitch for a disliked spot—can still be heard.

A workaround that results in a permanent solution for that specific Pokémon is for the player to take an action that causes the Pokémon's Affection to rise. This could be feeding it a Poké Puff or petting it after either playing a game or exiting and reopening Pokémon-Amie.

Pokémon-Amie sprite glitch

When the player is stationary and the active Pokémon-Amie Pokémon has not been tapped, the Pokémon is completely stationary and in a neutral position. When the player selects the active Pokémon, however, its sprite will rock back and forth. If the player opens the switch screen, the Pokémon's sprite will freeze, and, if the player then exits the switch screen without changing the active Pokémon, the Pokémon will be in an unselected state but (depending on the position it froze in) may be in a non-neutral position. Tapping the Pokémon or moving will reset the Pokémon's sprite.

References



Multiple
generations
Transform glitchesGlitch TrainersCloning glitchesError messagesArbitrary code execution
Generation I GlitchesBattle glitchesOverworld glitches
--0 ERRORBroken hidden itemsCable Club escape glitchDual-type damage misinformation
Experience underflow glitchFight Safari Zone Pokémon trickGlitch CityItem duplication glitchItem underflow
Mew glitchOld man glitchPewter Gym skip glitchPokémon merge glitchRhydon glitchRival twins glitch
Select glitches (dokokashira door glitch, second type glitch) • Super Glitch
Time Capsule exploitWalking through wallsZZAZZ glitch
Generation II GlitchesBattle glitches
Bug-Catching Contest glitchCelebi Egg glitchCoin Case glitchesExperience underflow glitch
Glitch dimensionGlitch EggTeru-samaTime Capsule exploitTrainer House glitchesGS Ball mail glitch
Generation III GlitchesBattle glitchesOverworld glitches
Berry glitchDive glitchPomeg glitchGlitzer Popping
Generation IV GlitchesBattle glitchesOverworld glitches
Acid rainGTS glitchesPomeg glitchRage glitch
Surf glitchTweakingPal Park Retire glitch
Generation V GlitchesBattle glitchesOverworld glitches
Charge Beam additional effect chance glitchCharge move replacement glitchChoice item lock glitch
Frozen Zoroark glitchSky Drop glitch
Generation VI GlitchesBattle glitchesOverworld glitches
Charge Beam additional effect chance glitchCharge move replacement glitchChoice item lock glitch
Lumiose City save glitchSymbiosis Eject Button glitchToxic sure-hit glitch
Generation VII GlitchesBattle glitchesOverworld glitches
Charge Beam additional effect chance glitchCharge move replacement glitchChoice item lock glitch
Toxic sure-hit glitchRollout storage glitch
Generation VIII Glitches
Charge Beam additional effect chance glitchCharge move replacement glitchChoice item lock glitch
Toxic sure-hit glitchRollout storage glitchParty item offset glitch
Generation IX Glitches
Glitch effects Game freezeGlitch battleGlitch song
Gen I only: Glitch screenTMTRAINER effectInverted sprite
Gen II only: Glitch dimension
Lists Glitches (GOMystery DungeonTCG GBSpin-off)
Glitch Pokémon (Gen IGen IIGen IIIGen IVGen VGen VIGen VIIGen VIII)
Glitch moves (Gen I) • Glitch types (Gen IGen II)


Project GlitchDex logo.png This glitch Pokémon article is part of Project GlitchDex, a Bulbapedia project that aims to write comprehensive articles on glitches in the Pokémon games.