Mienfoo (Pokémon)/Generation V learnset

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By leveling up

Generation V
Other generations:
VI - VII - VIII
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
011 Pound Normal Physical 04040 100100% 35
055 Meditate Psychic Status 0000 00——% 40
099 Detect Fighting Status 0000 00——% 5
1313 Fake Out Normal Physical 04040 100100% 10
1717 DoubleSlap Normal Physical 01515 08585% 10
2121 Swift Normal Special 06060 00——% 20
2525 Calm Mind Psychic Status 0000 00——% 20
2929 Force Palm Fighting Physical 06060 100100% 10
3333 Drain Punch Fighting Physical 07575 100100% 10
3737 Jump Kick Fighting Physical 100100 09595% 10
4141 U-turn Bug Physical 07070 100100% 20
4545 Quick Guard Fighting Status 0000 00——% 15
4949 Bounce Flying Physical 08585 08585% 5
5353 Hi Jump Kick Fighting Physical 130130 09090% 10
5757 Reversal Fighting Physical 0000 100100% 15
6161 Aura Sphere Fighting Special 09090 00——% 20
  • Bold indicates a move that gets STAB when used by Mienfoo
  • Italic indicates a move that gets STAB only when used by an evolution of Mienfoo
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
VI - VII - VIII
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  TM04 Calm Mind Psychic Status 0000 00—}}—% 20
  TM06 Toxic Poison Status 0000 090}}90% 10
  TM08 Bulk Up Fighting Status 0000 00—}}—% 20
  TM10 Hidden Power Normal Special 0000 100}}100% 15
  TM11 Sunny Day Fire Status 0000 00—}}—% 5
  TM12 Taunt Dark Status 0000 100}}100% 20
  TM17 Protect Normal Status 0000 00—}}—% 10
  TM18 Rain Dance Water Status 0000 00—}}—% 5
  TM21 Frustration Normal Physical 0000 100}}100% 20
  TM27 Return Normal Physical 0000 100}}100% 20
  TM28 Dig Ground Physical 08080 100}}100% 10
  TM31 Brick Break Fighting Physical 07575 100}}100% 15
  TM32 Double Team Normal Status 0000 00—}}—% 15
  TM33 Reflect Psychic Status 0000 00—}}—% 20
  TM39 Rock Tomb Rock Physical 05050 080}}80% 10
  TM40 Aerial Ace Flying Physical 06060 00—}}—% 20
  TM42 Facade Normal Physical 07070 100}}100% 20
  TM44 Rest Psychic Status 0000 00—}}—% 10
  TM45 Attract Normal Status 0000 100}}100% 15
  TM47 Low Sweep Fighting Physical 06060 100}}100% 20
  TM48 Round Normal Special 06060 100}}100% 15
  TM52 Focus Blast Fighting Special 120120 070}}70% 5
  TM56 Fling Dark Physical 0000 100}}100% 10
  TM62 Acrobatics Flying Physical 05555 100}}100% 15
  TM66 Payback Dark Physical 05050 100}}100% 10
  TM67 Retaliate Normal Physical 07070 100}}100% 5
  TM71 Stone Edge Rock Physical 100100 080}}80% 5
  TM75 Swords Dance Normal Status 0000 00—}}—% 30
  TM77 Psych Up Normal Status 0000 00—}}—% 10
  TM80 Rock Slide Rock Physical 07575 090}}90% 10
  TM83 Work Up Normal Status 0000 00—}}—% 30
  TM84 Poison Jab Poison Physical 08080 100}}100% 20
  TM86 Grass Knot Grass Special 0000 100}}100% 20
  TM87 Swagger Normal Status 0000 090}}90% 15
  TM89 U-turn Bug Physical 07070 100}}100% 20
  TM90 Substitute Normal Status 0000 00—}}—% 10
  TM94 Rock Smash Fighting Physical 04040 100}}100% 15
  HM04 Strength Normal Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Mienfoo
  • Italic indicates a move that gets STAB only when used by an evolution of Mienfoo

By breeding

Generation V
Other generations:
VI - VII - VIII
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
      
      
Baton Pass Normal Status —% 40
      
      
   
Endure Normal Status —% 10
      
      
   
Feint Normal Physical 30 100% 10
      Knock Off Dark Physical 20 100% 20
      
      
 
Low Kick Fighting Physical 100% 20
      Me First Normal Status —% 20
   SmellingSalt Normal Physical 60 100% 10
       Vital Throw Fighting Physical 70 —% 10
  • Moves marked with an asterisk (*) must be chain bred onto Mienfoo in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Mienfoo in that game.
  • Bold indicates a move that gets STAB when used by Mienfoo
  • Italic indicates a move that gets STAB only when used by an evolution of Mienfoo

By tutoring

Generation V
Other generations:
VI - VII - VIII
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Bounce Flying Physical 85 85% 5
B W B2 W2 Drain Punch Fighting Physical 75 100% 10
B W B2 W2 Dual Chop Dragon Physical 40 90% 15
B W B2 W2 Helping Hand Normal Status —% 20
B W B2 W2 Knock Off Dark Physical 20 100% 20
B W B2 W2 Low Kick Fighting Physical 100% 20
B W B2 W2 Role Play Psychic Status —% 10
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
  • A black abbreviation in a colored box indicates that Mienfoo can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Mienfoo cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Mienfoo
  • Italic indicates a move that gets STAB only when used by an evolution of Mienfoo