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Fraxure (Pokémon)/Generation VII learnset
Language
Watch
Edit
← Fraxure
By
leveling up
Generation VII
Other generations:
V
-
VI
-
VIII
-
IX
Level
Move
Type
Cat.
Pwr.
Acc.
PP
01
1
Scratch
Normal
Physical
040
40
100
100%
35
01
1
Leer
Normal
Status
0000
—
100
100%
30
01
1
Assurance
Dark
Physical
060
60
100
100%
10
01
1
Dragon Rage
Dragon
Special
0000
—
100
100%
10
04
4
Leer
Normal
Status
0000
—
100
100%
30
07
7
Assurance
Dark
Physical
060
60
100
100%
10
10
10
Dragon Rage
Dragon
Special
0000
—
100
100%
10
13
13
Dual Chop
Dragon
Physical
040
40
090
90%
15
16
16
Scary Face
Normal
Status
0000
—
100
100%
10
20
20
Slash
Normal
Physical
070
70
100
100%
20
24
24
False Swipe
Normal
Physical
040
40
100
100%
40
28
28
Dragon Claw
Dragon
Physical
080
80
100
100%
15
32
32
Dragon Dance
Dragon
Status
0000
—
00—
—%
20
36
36
Taunt
Dark
Status
0000
—
100
100%
20
42
42
Dragon Pulse
Dragon
Special
085
85
100
100%
10
48
48
Swords Dance
Normal
Status
0000
—
00—
—%
20
54
54
Guillotine
Normal
Physical
0000
—
030
30%
5
60
60
Outrage
Dragon
Physical
120
120
100
100%
10
66
66
Giga Impact
Normal
Physical
150
150
090
90%
5
Bold
indicates a move that gets
STAB
when used by Fraxure
Italic
indicates a move that gets STAB only when used by an Evolution of Fraxure
Click on the generation numbers at the top to see level-up moves from other generations
By
TM
Generation VII
Other generations:
V
-
VI
-
VIII
-
IX
TM
Move
Type
Cat.
Pwr.
Acc.
PP
TM02
TM02
Dragon Claw
Dragon
Physical
080
80
100}}
100%
15
TM05
TM05
Roar
Normal
Status
0000
—
00—}}
—%
20
TM06
TM06
Toxic
Poison
Status
0000
—
090}}
90%
10
TM10
TM10
Hidden Power
Normal
Special
060
60
100}}
100%
15
TM11
TM11
Sunny Day
Fire
Status
0000
—
00—}}
—%
5
TM12
TM12
Taunt
Dark
Status
0000
—
100}}
100%
20
TM17
TM17
Protect
Normal
Status
0000
—
00—}}
—%
10
TM18
TM18
Rain Dance
Water
Status
0000
—
00—}}
—%
5
TM21
TM21
Frustration
Normal
Physical
0000
—
100}}
100%
20
TM27
TM27
Return
Normal
Physical
0000
—
100}}
100%
20
TM32
TM32
Double Team
Normal
Status
0000
—
00—}}
—%
15
TM39
TM39
Rock Tomb
Rock
Physical
060
60
095}}
95%
15
TM40
TM40
Aerial Ace
Flying
Physical
060
60
00—}}
—%
20
TM42
TM42
Facade
Normal
Physical
070
70
100}}
100%
20
TM44
TM44
Rest
Psychic
Status
0000
—
00—}}
—%
10
TM45
TM45
Attract
Normal
Status
0000
—
100}}
100%
15
TM48
TM48
Round
Normal
Special
060
60
100}}
100%
15
TM54
TM54
False Swipe
Normal
Physical
040
40
100}}
100%
40
TM56
TM56
Fling
Dark
Physical
0000
—
100}}
100%
10
TM65
TM65
Shadow Claw
Ghost
Physical
070
70
100}}
100%
15
TM66
TM66
Payback
Dark
Physical
050
50
100}}
100%
10
TM68
TM68
Giga Impact
Normal
Physical
150
150
090}}
90%
5
TM75
TM75
Swords Dance
Normal
Status
0000
—
00—}}
—%
20
TM81
TM81
X-Scissor
Bug
Physical
080
80
100}}
100%
15
TM82
TM82
Dragon Tail
Dragon
Physical
060
60
090}}
90%
10
TM84
TM84
Poison Jab
Poison
Physical
080
80
100}}
100%
20
TM87
TM87
Swagger
Normal
Status
0000
—
085}}
85%
15
TM88
TM88
Sleep Talk
Normal
Status
0000
—
00—}}
—%
10
TM90
TM90
Substitute
Normal
Status
0000
—
00—}}
—%
10
XTM100
TM100
Confide
Normal
Status
0000
—
00—}}
—%
20
Bold
indicates a move that gets
STAB
when used by Fraxure
Italic
indicates a move that gets STAB only when used by an Evolution of Fraxure
Click on the generation numbers at the top to see TM moves from other generations
By
breeding
Generation VII
Other generations:
V
-
VI
-
VIII
-
IX
Parent
Move
Type
Cat.
Pwr.
Acc.
PP
Counter
*
Fighting
Physical
—
100%
20
Dragon Pulse
Dragon
Special
85
100%
10
Endeavor
Normal
Physical
—
100%
5
Endure
Normal
Status
—
—%
10
Focus Energy
Normal
Status
—
—%
30
Harden
Normal
Status
—
—%
30
Iron Tail
Steel
Physical
100
75%
15
Night Slash
Dark
Physical
70
100%
15
Razor Wind
Normal
Special
80
100%
10
Reversal
*
Fighting
Physical
—
100%
15
Moves marked with an asterisk (*) must be
chain bred
onto Fraxure in Generation VII
Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
Moves marked with a superscript game abbreviation can only be bred onto Fraxure in that game.
Bold
indicates a move that gets
STAB
when used by Fraxure
Italic
indicates a move that gets STAB only when used by an Evolution of Fraxure
Click on the generation numbers at the top to see Egg moves from other generations
By
tutoring
Generation VII
Other generations:
V
-
VI
-
VIII
-
IX
Game
Move
Type
Cat.
Pwr.
Acc.
PP
S
M
US
UM
Aqua Tail
Water
Physical
90
90%
10
S
M
US
UM
Draco Meteor
Dragon
Special
130
90%
5
S
M
US
UM
Dragon Pulse
Dragon
Special
85
100%
10
S
M
US
UM
Dual Chop
Dragon
Physical
40
90%
15
S
M
US
UM
Endeavor
Normal
Physical
—
100%
5
S
M
US
UM
Iron Tail
Steel
Physical
100
75%
15
S
M
US
UM
Low Kick
Fighting
Physical
—
100%
20
S
M
US
UM
Outrage
Dragon
Physical
120
100%
10
S
M
US
UM
Shock Wave
Electric
Special
60
—%
20
S
M
US
UM
Snore
Normal
Special
50
100%
15
S
M
US
UM
Stomping Tantrum
Ground
Physical
75
100%
10
S
M
US
UM
Superpower
Fighting
Physical
120
100%
5
A black or white abbreviation in a colored box indicates that Fraxure can be tutored the move in that game
A colored abbreviation in a white box indicates that Fraxure cannot be tutored the move in that game
Bold
indicates a move that gets
STAB
when used by Fraxure
Italic
indicates a move that gets STAB only when used by an Evolution of Fraxure
Click on the generation numbers at the top to see Move Tutor moves from other generations
By a prior
Evolution
Generation VII
Other generations:
V
-
VI
-
VIII
-
IX
Stage
Move
Type
Cat.
Pwr.
Acc.
PP
This Pokémon has no moves exclusive to prior Evolutions.
Bold
indicates a move that gets
STAB
when used by Fraxure
Italic
indicates a move that gets STAB only when used by an Evolution of Fraxure
Click on the generation numbers at the top to see moves from other generations
By
transfer
from another generation
Generation VII
Other generations:
VI
-
VIII
-
IX
Gen.
Move
Type
Cat.
Pwr.
Acc.
PP
V
VI
Cut
Normal
Physical
050
50
095}}
95%
30
V
VI
Dig
Ground
Physical
080
80
100}}
100%
10
V
VI
Hone Claws
Dark
Status
0000
—
00—}}
—%
15
V
VI
Incinerate
Fire
Special
060
60
100}}
100%
15
V
VI
Rock Smash
Fighting
Physical
040
40
100}}
100%
15
V
VI
Secret Power
Normal
Physical
070
70
100}}
100%
20
V
VI
Strength
Normal
Physical
080
80
100}}
100%
15
A striped background indicates a generation in which the move can only be obtained via event or as a special move
Bold
indicates a move that gets
STAB
when used by Fraxure
Italic
indicates a move that gets STAB only when used by an Evolution of Fraxure
Click on the generation numbers at the top to see transfer-only moves for other generations