Donphan (Pokémon)/Generation VII learnset

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By leveling up

Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Fury Attack Normal Physical 01515 08585% 20
011 Fire Fang Fire Physical 06565 09595% 15
011 Thunder Fang Electric Physical 06565 09595% 15
011 Horn Attack Normal Physical 06565 100100% 25
011 Bulldoze Ground Physical 06060 100100% 20
011 Growl Normal Status 0000 100100% 40
011 Defense Curl Normal Status 0000 00——% 40
Evo.Evo. Fury Attack Normal Physical 01515 08585% 20
066 Rapid Spin Normal Physical 02020 100100% 40
1010 Rollout Rock Physical 03030 09090% 20
1515 Assurance Dark Physical 06060 100100% 10
1919 Knock Off Dark Physical 06565 100100% 20
2424 Slam Normal Physical 08080 07575% 20
3030 Magnitude Ground Physical 0000 100100% 30
3737 Scary Face Normal Status 0000 100100% 10
4343 Earthquake Ground Physical 100100 100100% 10
5050 Giga Impact Normal Physical 150150 09090% 5
  • Bold indicates a move that gets STAB when used by Donphan
  • Italic indicates a move that gets STAB only when used by an evolution of Donphan
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM

Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM05  TM05 Roar Normal Status 0000 00—}}—% 20
TM06  TM06 Toxic Poison Status 0000 090}}90% 10
TM10  TM10 Hidden Power Normal Special 06060 100}}100% 15
TM11  TM11 Sunny Day Fire Status 0000 00—}}—% 5
TM15  TM15 Hyper Beam Normal Special 150150 090}}90% 5
TM17  TM17 Protect Normal Status 0000 00—}}—% 10
TM21  TM21 Frustration Normal Physical 0000 100}}100% 20
TM26  TM26 Earthquake Ground Physical 100100 100}}100% 10
TM27  TM27 Return Normal Physical 0000 100}}100% 20
TM32  TM32 Double Team Normal Status 0000 00—}}—% 15
TM37  TM37 Sandstorm Rock Status 0000 00—}}—% 10
TM39  TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TM42  TM42 Facade Normal Physical 07070 100}}100% 20
TM44  TM44 Rest Psychic Status 0000 00—}}—% 10
TM45  TM45 Attract Normal Status 0000 100}}100% 15
TM48  TM48 Round Normal Special 06060 100}}100% 15
TM49  TM49 Echoed Voice Normal Special 04040 100}}100% 15
TM59  TM59 Brutal Swing Dark Physical 06060 100}}100% 20
TM68  TM68 Giga Impact Normal Physical 150150 090}}90% 5
TM69  TM69 Rock Polish Rock Status 0000 00—}}—% 20
TM71  TM71 Stone Edge Rock Physical 100100 080}}80% 5
TM74  TM74 Gyro Ball Steel Physical 0000 100}}100% 5
TM78  TM78 Bulldoze Ground Physical 06060 100}}100% 20
TM80  TM80 Rock Slide Rock Physical 07575 090}}90% 10
TM84  TM84 Poison Jab Poison Physical 08080 100}}100% 20
TM87  TM87 Swagger Normal Status 0000 085}}85% 15
TM88  TM88 Sleep Talk Normal Status 0000 00—}}—% 10
TM90  TM90 Substitute Normal Status 0000 00—}}—% 10
XTM100  TM100 Confide Normal Status 0000 00—}}—% 20
  • Bold indicates a move that gets STAB when used by Donphan
  • Italic indicates a move that gets STAB only when used by an evolution of Donphan
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Ancient Power Rock Special 60 100% 5
Body Slam Normal Physical 85 100% 15
Counter Fighting Physical 100% 20
Endeavor Normal Physical 100% 5
Fissure Ground Physical 30% 5
Focus Energy Normal Status —% 30
Head Smash Rock Physical 150 80% 5
Heavy Slam Steel Physical 100% 10
High HorsepowerUSUM Ground Physical 95 95% 10
Ice Shard Ice Physical 40 100% 30
Mud-Slap Ground Special 20 100% 10
Play Rough Fairy Physical 90 90% 10
Snore Normal Special 50 100% 15
  • Moves marked with an asterisk (*) must be chain bred onto Donphan in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Donphan in that game.
  • Bold indicates a move that gets STAB when used by Donphan
  • Italic indicates a move that gets STAB only when used by an evolution of Donphan
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
S M US UM Block Normal Status —% 5
S M US UM Bounce Flying Physical 85 85% 5
S M US UM Earth Power Ground Special 90 100% 10
S M US UM Endeavor Normal Physical 100% 5
S M US UM Gunk Shot Poison Physical 120 80% 5
S M US UM Hyper Voice Normal Special 90 100% 10
S M US UM Iron Defense Steel Status —% 15
S M US UM Iron Tail Steel Physical 100 75% 15
S M US UM Knock Off Dark Physical 65 100% 20
S M US UM Last Resort Normal Physical 140 100% 5
S M US UM Seed Bomb Grass Physical 80 100% 15
S M US UM Snore Normal Special 50 100% 15
S M US UM Stealth Rock Rock Status —% 20
S M US UM Stomping Tantrum Ground Physical 75 100% 10
S M US UM Superpower Fighting Physical 120 100% 5
  • A black or white abbreviation in a colored box indicates that Donphan can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Donphan cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Donphan
  • Italic indicates a move that gets STAB only when used by an evolution of Donphan
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
  Odor Sleuth Normal Status —% 40
  Tackle Normal Physical 40 100% 35
  Flail Normal Physical 100% 15
  Natural Gift Normal Physical 100% 15
  Endure Normal Status —% 10
  Take Down Normal Physical 90 85% 20
  Charm Fairy Status 100% 20
  Last ResortSM Normal Physical 140 100% 5
  Double-Edge Normal Physical 120 100% 15
  • Bold indicates a move that gets STAB when used by Donphan
  • Italic indicates a move that gets STAB only when used by an evolution of Donphan
  • Click on the generation numbers at the top to see moves from other generations

By transfer from another generation

Generation VII
Other generations:
IV - V - VI - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
II III IV V VI Captivate Normal Status 0000 100}}100% 20
II III IV V VI Curse Ghost Status 0000 00—}}—% 10
II III IV V VI Headbutt Normal Physical 07070 100}}100% 15
II III IV V VI Mimic Normal Status 0000 00—}}—% 10
II III IV V VI Rock Smash Fighting Physical 04040 100}}100% 15
II III IV V VI Secret Power Normal Physical 07070 100}}100% 20
II III IV V VI Strength Normal Physical 08080 100}}100% 15
II III IV V VI Water Gun Water Special 04040 100}}100% 25
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Donphan
  • Italic indicates a move that gets STAB only when used by an evolution of Donphan
  • Click on the generation numbers at the top to see transfer-only moves for other generations