Bide (move)

Revision as of 14:23, 23 March 2013 by Yvnr (talk | contribs)
Bide
がまん Perseverance
Type  Normal
Category  Physical
PP  10 (max. 16)
Power  Varies
Accuracy  —%
Priority  +1*
  • Makes contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by Mirror Move
  • Affected by King's Rock
Range
Opponent Opponent Opponent
Self Ally Ally
Self: Affects the user
Availability
Introduced  Generation I
Condition  Tough
Appeal  1
Jam  0  
Can avoid being startled by others.
Condition  Tough
Appeal  2 ♥♥
Earns double the score on the final performance.
Condition  Tough
Appeal  0  
Jamming  0  

Bide (Japanese: がまん Perseverance) is a damage-dealing Normal-type move introduced in Generation I. It was TM34 in Generation I. It was given out by Brock in said generation as a reward for beating him.

Effect

Generation I

After Bide is selected, the user will be unable to select a move for an idling period of 2-3 turns (chosen randomly), though it will still be able to switch out during this time. Afterwards, Bide will do damage equal to twice the damage received during the idling period. Although Bide is a Normal-type move, type has no effect on the calculated damage inflicted by this attack; thus, Bide does not receive same-type attack bonus. Bide is unaffected by accuracy and evasion modifiers, and can hit Pokémon during the semi-invulnerable turn of Dig and Fly. Bide hits Ghost types, although they are immune to Normal-type moves.

The damage received during the period is counted as equal to the last amount of damage done. The last amount of damage done will include crash damage, an opponent's self-inflicted confusion damage, and the full damage absorbed by a substitute. Additionally, if the opponent does not use an attack that misses, the last amount of damage done will not be reset, effectively resulting in damage done during the previous turn also being counted as damage done during that turn.

Sleep, freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide.

In Stadium, a move can be selected during each of Bide's idling turns. From this point onward, Bide will miss against any Pokémon that is in the middle of Dig, Fly, or a similar semi-invulnerable state.

Generation II

Bide no longer hits Ghost types.

Generation III

When using Bide in a Double Battle, a Pokémon cannot switch out of battle. Also during Double Battles, this attack will hit the last Pokémon to attack the user, including its ally.

Generation IV

Bide is now an increased priority move and will only endure attacks for two turns. Bide hits Ghost types again, as well as Pokémon who are in the semi-invulnerable turn of Dive, Bounce or Shadow Force. If sleep status is inflicted on a Pokémon using Bide the move is disrupted and does not continue even after the Pokémon wakes up.

Generation V

During Triple Battles, this attack will hit the last Pokémon to attack the user, including allies.

Pokémon Rumble Blast

The user goes into a reprisal and any damage that is done to the user is passed to the attacker as well.

Description

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: XD description
Games Description
The user waits for several turns. At the end, it returns double the damage it received.
Waits 2-3 turns & hits back double.
RSE Endures attack for 2 turns to retaliate double.
FRLG The user endures attacks for two turns, then strikes back double.
The user endures attacks for two turns, then strikes back to cause double the damage taken.
PMDRB The user gains the Bide status. When Bide is released, the user looses an attack double the damage it took while waiting.
PMDTDS Gives the user a Bide status. A Pokémon that has a Bide status waits, then does double any damage it took under Bide status.


Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
204 Pineco Pineco Bug Bug   29 29 17 20 20 '
205 Forretress Forretress Bug Steel   29 29 17 20 20 '
213 Shuckle Shuckle Bug Rock   28 28 9 -- -- '
241 Miltank Miltank Normal Normal   26 26 15 15 '
258 Mudkip Mudkip Water Water     15 15 15 '
259 Marshtomp Marshtomp Water Ground     15 15 15 '
260 Swampert Swampert Water Ground     15 15 15 '
273 Seedot Seedot Grass Grass     -- -- -- '
307 Meditite Meditite Fighting Psychic     -- -- -- '
308 Medicham Medicham Fighting Psychic     -- -- -- '
328 Trapinch Trapinch Ground Ground           17 '
329 Vibrava Vibrava Ground Dragon           17 '
330 Flygon Flygon Ground Dragon           17 '
393 Piplup Piplup Water Water       18 22 22 '
394 Prinplup Prinplup Water Water       19 24 24 '
401 Kricketot Kricketot Bug Bug       -- -- '
402 Kricketune Kricketune Bug Bug       -- -- '
417 Pachirisu Pachirisu Electric Electric       -- -- '
504 Patrat Patrat Normal Normal         8 '
505 Watchog Watchog Normal Normal         8 '
532 Timburr Timburr Fighting Fighting         8 '
533 Gurdurr Gurdurr Fighting Fighting         --, 8 '
534 Conkeldurr Conkeldurr Fighting Fighting         --, 8 '
538 Throh Throh Fighting Fighting         5 '
539 Sawk Sawk Fighting Fighting         5 '
564 Tirtouga Tirtouga Water Rock         -- '
565 Carracosta Carracosta Water Rock         -- '
590 Foongus Foongus Grass Poison         12 '
591 Amoonguss Amoonguss Grass Poison         -- '
613 Cubchoo Cubchoo Ice Ice         9 '
614 Beartic Beartic Ice Ice         --, 9 '
616 Shelmet Shelmet Bug Bug         8 '
618 Stunfisk Stunfisk Ground Electric         5 '
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Type Father
II III IV V VI
098 Krabby Krabby Water Water       TirtougaCarracosta
138 Omanyte Omanyte Rock Water       MudkipMarshtompSwampertPiplupPrinplupTirtougaCarracostaStunfisk
165 Ledyba Ledyba Bug Flying PinecoForretressShuckle PinecoForretressShuckle PinecoForretressShuckleKricketotKricketune PinecoForretressShuckleKricketotKricketuneShelmet PinecoForretressShuckleTrapinchVibravaFlygonKricketotKricketuneShelmet
172 Pichu Pichu Electric Electric PikachuRaichu Seedot SeedotPiplupPrinplupPachirisu SeedotPiplupPrinplupPachirisuPatratWatchogCubchooBeartic
191 Sunkern Sunkern Grass Grass       SeedotFoongusAmoonguss
206 Dunsparce Dunsparce Normal Normal PikachuRaichu Seedot SeedotPiplupPrinplupPachirisu SeedotPiplupPrinplupPachirisuPatratWatchogCubchooBeartic
214 Heracross Heracross Bug Fighting PinecoForretressShuckle PinecoForretressShuckle PinecoForretressShuckleKricketotKricketune PinecoForretressShuckleKricketotKricketuneShelmet PinecoForretressShuckleTrapinchVibravaFlygonKricketotKricketuneShelmet
222 Corsola Corsola Water Rock       MudkipMarshtompSwampertPiplupPrinplupTirtougaCarracostaStunfisk
361 Snorunt Snorunt Ice Ice     Pachirisu Pachirisu
393 Piplup Piplup Water Water       MudkipMarshtompSwampertPiplupPrinplupPachirisuPatratWatchogTirtougaCarracostaCubchooBearticStunfisk
548 Petilil Petilil Grass Grass       SeedotFoongusAmoonguss
564 Tirtouga Tirtouga Water Rock       MudkipMarshtompSwampertPiplupPrinplupTirtougaCarracostaStunfisk
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By TM

# Pokémon Type Machine
I
TM34
II
--
III
--
IV
--
V
--
VI
TM08
All Pokémon who can learn TMs can learn Bide.
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In the anime

Dawn Piplup Bide 1.png
Piplup
Dawn Piplup Bide 2.png
Piplup enduring Dark Pulse
Dawn Piplup Bide 3.png
Launching counterattack
Jessie Wobbuffet Bide.png
Wobbuffet
The user endures the opponents attack and then fires it back at twice the power.
Pokémon Method
User First Used In Notes
Wobbuffet Wobbuffet braces itself for an attack.
Jessie's Wobbuffet A Hot Water Battle Debut
Wobbuffet cannot legally learn Bide
Piplup Piplup's body becomes outlined in white as it endures the opponent's attacks. Then, its whole body glows white and it fires a white beam at the opponent from its body.
Dawn's Piplup Following A Maiden's Voyage! None
Professor Rowan's Piplup SS024 None


In the manga

In the Pokémon Adventures manga


In the Pokémon Diamond and Pearl Adventure! manga


In other generations

In other languages

Language Title
Mandarin Chinese 忍忍 Rěnrěn
The Netherlands Flag.png Dutch Wacht af
France Flag.png French Patience
Germany Flag.png German Geduld
Greece Flag.png Greek Υπομονή
Italy Flag.png Italian Pazienza
South Korea Flag.png Korean 참기 Chamgi
Poland Flag.png Polish Cierpliwość
Portuguese Brazil Flag.png Brazil Espera
Portugal Flag.png Portugal Ataque de Espera (Johto League Champions)
Paciência (Diamond and Pearl)
Aguardar (DP Battle Dimension)
Romania Flag.png Romanian Răzbunarea
Înfruntarea
Serbia Flag.png Serbian Strpljenje
Spain Flag.png Spanish Venganza


Generation I TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation I HMs
0102030405
Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.