Beedrill (Pokémon)/Generation VII learnset

← Beedrill Beedrill

Pokémon Sun, Moon, Ultra Sun and Ultra Moon

By leveling up
Generation VII
Other generations:
I - II - III - IV - V - VI - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Twineedle Bug Physical 02525 100100% 20
011 Fury Attack Normal Physical 01515 08585% 20
Evo.Evo. Twineedle Bug Physical 02525 100100% 20
1111 Fury Attack Normal Physical 01515 08585% 20
1414 Rage Normal Physical 02020 100100% 20
1717 Pursuit Dark Physical 04040 100100% 20
2020 Focus Energy Normal Status 0000 00——% 30
2323 Venoshock Poison Special 06565 100100% 10
2626 Assurance Dark Physical 06060 100100% 10
2929 Toxic Spikes Poison Status 0000 00——% 20
3232 Pin Missile Bug Physical 02525 09595% 20
3535 Poison Jab Poison Physical 08080 100100% 20
3838 Agility Psychic Status 0000 00——% 30
4141 Endeavor Normal Physical 0000 100100% 5
4444 Fell Stinger Bug Physical 05050 100100% 25
  • Bold indicates a move that gets STAB when used by Beedrill
  • Italic indicates a move that gets STAB only when used by an evolution of Beedrill
  • Click on the generation numbers at the top to see level-up moves from other generations
By TM
Generation VII
Other generations:
I - II - III - IV - V - VI - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM06  TM06 Toxic Poison Status 0000 090}}90% 10
TM09  TM09 Venoshock Poison Special 06565 100}}100% 10
TM10  TM10 Hidden Power Normal Special 06060 100}}100% 15
TM11  TM11 Sunny Day Fire Status 0000 00—}}—% 5
TM15  TM15 Hyper Beam Normal Special 150150 090}}90% 5
TM17  TM17 Protect Normal Status 0000 00—}}—% 10
TM19  TM19 Roost Flying Status 0000 00—}}—% 10
TM21  TM21 Frustration Normal Physical 0000 100}}100% 20
TM22  TM22 Solar Beam Grass Special 120120 100}}100% 10
TM27  TM27 Return Normal Physical 0000 100}}100% 20
TM31  TM31 Brick Break Fighting Physical 07575 100}}100% 15
TM32  TM32 Double Team Normal Status 0000 00—}}—% 15
TM36  TM36 Sludge Bomb Poison Special 09090 100}}100% 10
TM40  TM40 Aerial Ace Flying Physical 06060 00—}}—% 20
TM42  TM42 Facade Normal Physical 07070 100}}100% 20
TM44  TM44 Rest Psychic Status 0000 00—}}—% 10
TM45  TM45 Attract Normal Status 0000 100}}100% 15
TM46  TM46 Thief Dark Physical 06060 100}}100% 25
TM48  TM48 Round Normal Special 06060 100}}100% 15
TM54  TM54 False Swipe Normal Physical 04040 100}}100% 40
TM59  TM59 Brutal Swing Dark Physical 06060 100}}100% 20
TM62  TM62 Acrobatics Flying Physical 05555 100}}100% 15
TM66  TM66 Payback Dark Physical 05050 100}}100% 10
TM68  TM68 Giga Impact Normal Physical 150150 090}}90% 5
TM75  TM75 Swords Dance Normal Status 0000 00—}}—% 20
TM81  TM81 X-Scissor Bug Physical 08080 100}}100% 15
TM83  TM83 Infestation Bug Special 02020 100}}100% 20
TM84  TM84 Poison Jab Poison Physical 08080 100}}100% 20
TM87  TM87 Swagger Normal Status 0000 085}}85% 15
TM88  TM88 Sleep Talk Normal Status 0000 00—}}—% 10
TM89  TM89 U-turn Bug Physical 07070 100}}100% 20
TM90  TM90 Substitute Normal Status 0000 00—}}—% 10
XTM100  TM100 Confide Normal Status 0000 00—}}—% 20
  • Bold indicates a move that gets STAB when used by Beedrill
  • Italic indicates a move that gets STAB only when used by an evolution of Beedrill
  • Click on the generation numbers at the top to see TM moves from other generations
By breeding
Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by breeding.
  • Moves marked with an asterisk (*) must be chain bred onto Beedrill in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Beedrill in that game.
  • Bold indicates a move that gets STAB when used by Beedrill
  • Italic indicates a move that gets STAB only when used by an evolution of Beedrill
  • Click on the generation numbers at the top to see Egg moves from other generations
By tutoring
Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
S M US UM Bug Bite Bug Physical 60 100% 20
S M US UM Defog Flying Status —% 15
S M US UM Drill Run Ground Physical 80 95% 10
S M US UM Electroweb Electric Special 55 95% 15
S M US UM Endeavor Normal Physical 100% 5
S M US UM Giga Drain Grass Special 75 100% 10
S M US UM Knock Off Dark Physical 65 100% 20
S M US UM Laser Focus Normal Status —% 30
S M US UM Snore Normal Special 50 100% 15
S M US UM Tailwind Flying Status —% 15
S M US UM Throat Chop Dark Physical 80 100% 15
  • A black or white abbreviation in a colored box indicates that Beedrill can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Beedrill cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Beedrill
  • Italic indicates a move that gets STAB only when used by an evolution of Beedrill
  • Click on the generation numbers at the top to see Move Tutor moves from other generations
By a prior evolution
Generation VII
Other generations:
I - II - III - IV - V - VI - VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
  Poison Sting Poison Physical 15 100% 35
  String Shot Bug Status 95% 40
  Bug BiteSM Bug Physical 60 100% 20
  Harden Normal Status —% 30
 * Iron DefenseUSUM Steel Status —% 15
  • Bold indicates a move that gets STAB when used by Beedrill
  • Italic indicates a move that gets STAB only when used by an evolution of Beedrill
  • Click on the generation numbers at the top to see moves from other generations
By transfer from another generation
Generation VII
Other generations:
I - II - IV - V - VI - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
I II III IV V VI Air Cutter Flying Special 06060 095}}95% 25
I II III IV V VI Baton Pass Normal Status 0000 00—}}—% 40
I II III IV V VI Bide Normal Physical 0000 00—}}—% 10
I II III IV V VI Captivate Normal Status 0000 100}}100% 20
I II III IV V VI Curse Ghost Status 0000 00—}}—% 10
I II III IV V VI Cut Normal Physical 05050 095}}95% 30
I II III IV V VI Double-Edge Normal Physical 120120 100}}100% 15
I II III IV V VI Endure Normal Status 0000 00—}}—% 10
I II III IV V VI Flash Normal Status 0000 100}}100% 20
I II III IV V VI Fury Cutter Bug Physical 04040 095}}95% 20
I II III IV V VI Mega Drain Grass Special 04040 100}}100% 15
I II III IV V VI Mimic Normal Status 0000 00—}}—% 10
I II III IV V VI Natural Gift Normal Physical 0000 100}}100% 15
I II III IV V VI Ominous Wind Ghost Special 06060 100}}100% 5
I II III IV V VI Reflect Psychic Status 0000 00—}}—% 20
I II III IV V VI Rock Smash Fighting Physical 04040 100}}100% 15
I II III IV V VI Secret Power Normal Physical 07070 100}}100% 20
I II III IV V VI Silver Wind Bug Special 06060 100}}100% 5
I II III IV V VI Skull Bash Normal Physical 130130 100}}100% 10
I II III IV V VI Struggle Bug Bug Special 05050 100}}100% 20
I II III IV V VI Sweet Scent Normal Status 0000 100}}100% 20
I II III IV V VI Swift Normal Special 06060 00—}}—% 20
I II III IV V VI Take Down Normal Physical 09090 085}}85% 20
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Beedrill
  • Italic indicates a move that gets STAB only when used by an evolution of Beedrill
  • Click on the generation numbers at the top to see transfer-only moves for other generations

Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!

By leveling up
Generation VII
Other generations:
I - II - III - IV - V - VI - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Twineedle Bug Physical 02525 100100% 20
011 Peck Flying Physical 03535 100100% 35
Evo.Evo. Twineedle Bug Physical 02525 100100% 20
1313 Rage Normal Physical 02020 100100% 20
1616 Fury Attack Normal Physical 01515 08585% 20
1919 Focus Energy Normal Status 0000 00——% 30
2222 Poison Jab Poison Physical 08080 100100% 20
2525 Agility Psychic Status 0000 00——% 30
2828 Pin Missile Bug Physical 02525 09595% 20
3131 Outrage Dragon Physical 120120 100100% 10
  • Bold indicates a move that gets STAB when used by Beedrill
  • Italic indicates a move that gets STAB only when used by an evolution of Beedrill
  • Click on the generation numbers at the top to see level-up moves from other generations
By TM
Generation VII
Other generations:
I - II - III - IV - V - VI - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM01  TM01 Headbutt Normal Physical 07070 100}}100% 15
TM05  TM05 Rest Psychic Status 0000 00—}}—% 10
TM07  TM07 Protect Normal Status 0000 00—}}—% 10
TM08  TM08 Substitute Normal Status 0000 00—}}—% 10
TM09  TM09 Reflect Psychic Status 0000 00—}}—% 20
TM12  TM12 Facade Normal Physical 07070 100}}100% 20
TM13  TM13 Brick Break Fighting Physical 07575 100}}100% 15
TM18  TM18 U-turn Bug Physical 07070 100}}100% 20
TM24  TM24 X-Scissor Bug Physical 08080 100}}100% 15
TM26  TM26 Poison Jab Poison Physical 08080 100}}100% 20
TM27  TM27 Toxic Poison Status 0000 090}}90% 10
TM39  TM39 Outrage Dragon Physical 120120 100}}100% 10
TM45  TM45 Solar Beam Grass Special 200200 100}}100% 10
TM48  TM48 Hyper Beam Normal Special 150150 090}}90% 5
TM50  TM50 Roost Flying Status 0000 00—}}—% 10
TM52  TM52 Sludge Bomb Poison Special 09090 100}}100% 10
TM53  TM53 Mega Drain Grass Special 07575 100}}100% 10
TM58  TM58 Drill Run Ground Physical 08080 095}}95% 10
  • Bold indicates a move that gets STAB when used by Beedrill
  • Italic indicates a move that gets STAB only when used by an evolution of Beedrill
  • Click on the generation numbers at the top to see TM moves from other generations
By a prior evolution
Generation VII
Other generations:
I - II - III - IV - V - VI - VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
  Poison Sting Poison Physical 15 100% 35
  String Shot Bug Status 95% 40
  Harden Normal Status —% 30
  • Bold indicates a move that gets STAB when used by Beedrill
  • Italic indicates a move that gets STAB only when used by an evolution of Beedrill
  • Click on the generation numbers at the top to see moves from other generations