Machoke (Pokémon)/Generation II learnset: Difference between revisions

(→‎By leveling up: Machoke learns Karate Chop on lvl 15.)
 
(11 intermediate revisions by 7 users not shown)
Line 1: Line 1:
{{pokelinkback|067|Machoke|2}}
{{pokelinkback|067|Machoke|2}}
__NOTOC__
 
====By [[Level|leveling up]]====
====By [[Level|leveling up]]====
{{learnlist/levelh|Machoke|fighting|fighting|2|1}}
{{learnlist/levelh|Machoke|fighting|fighting|2|1}}
{{learnlist/level2|Start|Low Kick|Fighting|50|100|20||'''}}
{{learnlist/level2|1|Low Kick|Fighting|50|90|20||'''}}
{{learnlist/level2|Start|Leer|Normal|—|100|30}}
{{learnlist/level2|1|Leer|Normal||100|30}}
{{learnlist/level2|Start|Focus Energy|Normal|—|—|30}}
{{learnlist/level2|1|Focus Energy|Normal|||30}}
{{learnlist/level2|7|Focus Energy|Normal|—|—|30}}
{{learnlist/level2|8|Focus Energy|Normal|||30}}
{{learnlist/level2|15|Karate Chop|Fighting|50|100|25||'''}}
{{learnlist/level2|15|Karate Chop|Fighting|50|100|25||'''}}
{{learnlist/level2|20|Seismic Toss|Fighting|—|100|20}}
{{learnlist/level2|19|Seismic Toss|Fighting||100|20}}
{{learnlist/level2|25|Foresight|Normal|—|100|40}}
{{learnlist/level2|25|Foresight|Normal||100|40}}
{{learnlist/level2|34|Vital Throw|Fighting|70|—|10||'''}}
{{learnlist/level2|34|Vital Throw|Fighting|70||10||'''}}
{{learnlist/level2|43|Cross Chop|Fighting|100|80|5||'''}}
{{learnlist/level2|43|Cross Chop|Fighting|100|80|5||'''}}
{{learnlist/level2|52|Scary Face|Normal|—|90|10}}
{{learnlist/level2|52|Scary Face|Normal||90|10}}
{{learnlist/level2|61|Submission|Fighting|80|80|25||'''}}
{{learnlist/level2|61|Submission|Fighting|80|80|25||'''}}
{{learnlist/levelf|Machoke|fighting|fighting|2|1}}
{{learnlist/levelf|Machoke|fighting|fighting|2|1}}
Line 20: Line 20:
{{learnlist/tm2|TM01|DynamicPunch|Fighting|100|50|5||'''}}
{{learnlist/tm2|TM01|DynamicPunch|Fighting|100|50|5||'''}}
{{learnlist/tm2|TM02|Headbutt|Normal|70|100|15}}
{{learnlist/tm2|TM02|Headbutt|Normal|70|100|15}}
{{learnlist/tm2|TM03|Curse|???|—|—|10}}
{{learnlist/tm2|TM03|Curse|???|||10}}
{{learnlist/tm2|TM06|Toxic|Poison|—|85|10}}
{{learnlist/tm2|TM06|Toxic|Poison||85|10}}
{{learnlist/tm2|TM08|Rock Smash|Fighting|20|100|15||'''}}
{{learnlist/tm2|TM08|Rock Smash|Fighting|20|100|15||'''}}
{{learnlist/tm2|TM10|Hidden Power|Normal|—|100|15}}
{{learnlist/tm2|TM10|Hidden Power|Normal||100|15}}
{{learnlist/tm2|TM11|Sunny Day|Fire|—|—|5}}
{{learnlist/tm2|TM11|Sunny Day|Fire|||5}}
{{learnlist/tm2|TM13|Snore|Normal|40|100|15}}
{{learnlist/tm2|TM13|Snore|Normal|40|100|15}}
{{learnlist/tm2|TM17|Protect|Normal|—|—|10}}
{{learnlist/tm2|TM17|Protect|Normal|||10}}
{{learnlist/tm2|TM20|Endure|Normal|—|—|10}}
{{learnlist/tm2|TM20|Endure|Normal|||10}}
{{learnlist/tm2|TM21|Frustration|Normal|—|100|20}}
{{learnlist/tm2|TM26|Earthquake|Ground|100|100|10}}
{{learnlist/tm2|TM26|Earthquake|Ground|100|100|10}}
{{learnlist/tm2|TM27|Return|Normal|—|100|20}}
{{learnlist/tm2|TM27|Return|Normal||100|20}}
{{learnlist/tm2|TM28|Dig|Ground|60|100|10}}
{{learnlist/tm2|TM28|Dig|Ground|60|100|10}}
{{learnlist/tm2|TM31|Mud-Slap|Ground|20|100|10}}
{{learnlist/tm2|TM31|Mud-Slap|Ground|20|100|10}}
{{learnlist/tm2|TM32|Double Team|Normal|—|—|15}}
{{learnlist/tm2|TM32|Double Team|Normal|||15}}
{{learnlist/tm2|TM33|Ice Punch|Ice|75|100|15}}
{{learnlist/tm2|TM33|Ice Punch|Ice|75|100|15}}
{{learnlist/tm2|TM34|Swagger|Normal|—|90|15}}
{{learnlist/tm2|TM34|Swagger|Normal||90|15}}
{{learnlist/tm2|TM35|Sleep Talk|Normal|—|—|10}}
{{learnlist/tm2|TM35|Sleep Talk|Normal|||10}}
{{learnlist/tm2|TM38|Fire Blast|Fire|120|85|5}}
{{learnlist/tm2|TM38|Fire Blast|Fire|120|85|5}}
{{learnlist/tm2|TM41|ThunderPunch|Electric|75|100|15}}
{{learnlist/tm2|TM41|ThunderPunch|Electric|75|100|15}}
{{learnlist/tm2|TM43|Detect|Fighting|—|—|5}}
{{learnlist/tm2|TM43|Detect|Fighting|||5}}
{{learnlist/tm2|TM44|Rest|Psychic|—|—|10}}
{{learnlist/tm2|TM44|Rest|Psychic|||10}}
{{learnlist/tm2|TM45|Attract|Normal|—|100|15}}
{{learnlist/tm2|TM45|Attract|Normal||100|15}}
{{learnlist/tm2|TM46|Thief|Dark|40|100|10}}
{{learnlist/tm2|TM46|Thief|Dark|40|100|10}}
{{learnlist/tm2|TM48|Fire Punch|Fire|75|100|15}}
{{learnlist/tm2|TM48|Fire Punch|Fire|75|100|15}}
Line 48: Line 49:
====By {{pkmn|breeding}}====
====By {{pkmn|breeding}}====
{{learnlist/breedh|Machoke|fighting|fighting|2|1}}
{{learnlist/breedh|Machoke|fighting|fighting|2|1}}
{{learnlist/breed2|{{MSP|122|Mr. Mime}}|Encore|Normal|—|100|5}}
{{learnlist/breed2|{{MSP/3|122|Mr. Mime}}|Encore|Normal||100|5|grid=4}}
{{learnlist/breed2|{{MSP|122|Mr. Mime}}{{MSP|125|Electabuzz}}|Light Screen|Psychic|—|—|30}}
{{learnlist/breed2|{{MSP/3|122|Mr. Mime}}{{MSP/3|125|Electabuzz}}|Light Screen|Psychic|||30|grid=4}}
{{learnlist/breed2|{{MSP|096|Drowzee}}{{MSP|097|Hypno}}{{MSP|106|Hitmonlee}}{{MSP|122|Mr. Mime}}|Meditate|Psychic|—|—|40}}
{{learnlist/breed2|{{MSP/3|096|Drowzee}}{{MSP/3|097|Hypno}}{{MSP/3|106|Hitmonlee}}{{MSP/3|122|Mr. Mime}}|Meditate|Psychic|||40|grid=4}}
{{learnlist/breed2|{{MSP|106|Hitmonlee}}{{MSP|237|Hitmontop}}|Rolling Kick|Fighting|60|85|15||'''}}
{{learnlist/breed2|{{MSP/3|106|Hitmonlee}}{{MSP/3|237|Hitmontop}}|Rolling Kick|Fighting|60|85|15||'''|grid=4}}
{{learnlist/breedf|Machoke|fighting|fighting|2|1}}
{{learnlist/breedf|Machoke|fighting|fighting|2|1}}


====By [[move tutor|tutoring]]====
====By [[Move Tutor|tutoring]]====
{{learnlist/tutorh|Machoke|fighting|fighting|2|1}}
{{learnlist/tutorh|Machoke|fighting|fighting|2|1}}
{{learnlist/tutor2|Flamethrower|Fire|95|100|15|||yes}}
{{learnlist/tutor2|Flamethrower|Fire|95|100|15|||yes}}
Line 62: Line 63:
{{Learnlist/prevoh|Machoke|Fighting|Fighting|2|1}}
{{Learnlist/prevoh|Machoke|Fighting|Fighting|2|1}}
{{Learnlist/prevo2|066|Machop|e||||Thrash|Normal|90|100|20}}
{{Learnlist/prevo2|066|Machop|e||||Thrash|Normal|90|100|20}}
{{Learnlist/prevo2|066|Machop|e||||Fury Swipes|Normal|40|100|40}}
{{Learnlist/prevo2|066|Machop|e||||False Swipe|Normal|40|100|40}}
{{Learnlist/prevof|Machoke|Fighting|Fighting|2|1}}
{{Learnlist/prevof|Machoke|Fighting|Fighting|2|1}}


[[zh:豪力/第二世代技能表]]
====By [[transfer]] from another generation====
{{learnlist/prevgenh/2|Machoke|fighting|fighting|1}}
{{learnlist/prevgen2|Machoke|1|Bide|Normal|—|100|10|I=yes<!--TM-->}}
{{learnlist/prevgen2|Machoke|1|Body Slam|Normal|85|100|15|I=yes<!--TM-->}}
{{learnlist/prevgen2|Machoke|1|Counter|Fighting|—|100|20|I=yes<!--TM-->}}
{{learnlist/prevgen2|Machoke|1|Double-Edge|Normal|120|100|15|I=yes<!--TM-->}}
{{learnlist/prevgen2|Machoke|1|Fissure|Ground|—|30|5|I=yes<!--TM-->}}
{{learnlist/prevgen2|Machoke|1|Mega Kick|Normal|120|75|5|I=yes<!--TM-->}}
{{learnlist/prevgen2|Machoke|1|Mega Punch|Normal|80|85|20|I=yes<!--TM-->}}
{{learnlist/prevgen2|Machoke|1|Metronome|Normal|—|—|10|I=yes<!--TM-->}}
{{learnlist/prevgen2|Machoke|1|Mimic|Normal|—|100|10|I=yes<!--TM-->}}
{{learnlist/prevgen2|Machoke|1|Rage|Normal|20|100|20|I=yes<!--TM-->}}
{{learnlist/prevgen2|Machoke|1|Rock Slide|Rock|75|90|10|I=yes<!--TM-->}}
{{learnlist/prevgen2|Machoke|1|Skull Bash|Normal|100|100|15|I=yes<!--TM-->}}
{{learnlist/prevgen2|Machoke|1|Substitute|Normal|—|—|10|I=yes<!--TM-->}}
{{learnlist/prevgen2|Machoke|1|Take Down|Normal|90|85|20|I=yes<!--TM-->}}
{{learnlist/prevgenf/2|Machoke|fighting|fighting|1}}
 
[[it:Machoke/Mosse apprese in seconda generazione]]
[[zh:豪力/第二世代招式表]]

Latest revision as of 00:33, 26 November 2023

← Machoke Machoke

By leveling up

Generation II
Other generations:
I - III - IV - V - VI - VII - VIII - IX
 Level   Move   Type   Power   Accuracy   PP 
011 Low Kick Fighting 05050 090}}90% 20
011 Leer Normal 0000 100}}100% 30
011 Focus Energy Normal 0000 00—}}—% 30
088 Focus Energy Normal 0000 00—}}—% 30
1515 Karate Chop Fighting 05050 100}}100% 25
1919 Seismic Toss Fighting 0000 100}}100% 20
2525 Foresight Normal 0000 100}}100% 40
3434 Vital Throw Fighting 07070 00—}}—% 10
4343 Cross Chop Fighting 100100 080}}80% 5
5252 Scary Face Normal 0000 090}}90% 10
6161 Submission Fighting 08080 080}}80% 25
  • Bold indicates a move that gets STAB when used by Machoke
  • Italic indicates a move that gets STAB only when used by an evolution of Machoke
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation II
Other generations:
I - III - IV - V - VI - VII - VIII - IX
 TM   Move   Type   Power   Accuracy   PP 
  TM01 DynamicPunch Fighting 100 50% 5
  TM02 Headbutt Normal 70 100% 15
  TM03 Curse ??? —% 10
  TM06 Toxic Poison 85% 10
  TM08 Rock Smash Fighting 20 100% 15
  TM10 Hidden Power Normal 100% 15
  TM11 Sunny Day Fire —% 5
  TM13 Snore Normal 40 100% 15
  TM17 Protect Normal —% 10
  TM20 Endure Normal —% 10
  TM21 Frustration Normal 100% 20
  TM26 Earthquake Ground 100 100% 10
  TM27 Return Normal 100% 20
  TM28 Dig Ground 60 100% 10
  TM31 Mud-Slap Ground 20 100% 10
  TM32 Double Team Normal —% 15
  TM33 Ice Punch Ice 75 100% 15
  TM34 Swagger Normal 90% 15
  TM35 Sleep Talk Normal —% 10
  TM38 Fire Blast Fire 120 85% 5
  TM41 ThunderPunch Electric 75 100% 15
  TM43 Detect Fighting —% 5
  TM44 Rest Psychic —% 10
  TM45 Attract Normal 100% 15
  TM46 Thief Dark 40 100% 10
  TM48 Fire Punch Fire 75 100% 15
  HM04 Strength Normal 80 100% 15
  • Bold indicates a move that gets STAB when used by Machoke
  • Italic indicates a move that gets STAB only when used by an evolution of Machoke
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Father   Move   Type   Power   Accuracy   PP 
Encore Normal 100% 5
Light Screen Psychic —% 30
Meditate Psychic —% 40
Rolling Kick Fighting 60 85% 15
  • Moves marked with an asterisk (*) must be chain bred onto Machoke in Generation II
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Machoke in that game.
  • Bold indicates a move that gets STAB when used by Machoke
  • Italic indicates a move that gets STAB only when used by an evolution of Machoke
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Game   Move   Type   Power   Accuracy   PP 
C Flamethrower Fire 95 100% 15
  • A black abbreviation in a colored box indicates that Machoke can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Machoke cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Machoke
  • Italic indicates a move that gets STAB only when used by an evolution of Machoke
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation II
Other generations:
I - III - IV - V - VI - VII - VIII - IX
 Stage   Move   Type   Power   Accuracy   PP 
  Thrash Normal 90 100% 20
  False Swipe Normal 40 100% 40
  • Bold indicates a move that gets STAB when used by Machoke
  • Italic indicates a move that gets STAB only when used by an evolution of Machoke
  • Click on the generation numbers at the top to see moves from other generations

By transfer from another generation

Generation II
Other generations:
I - IV - V - VI - VII - VIII - IX
 Gen.   Move   Type   Pwr.   Acc.   PP 
I Bide Normal 0000 100}}100% 10
I Body Slam Normal 08585 100}}100% 15
I Counter Fighting 0000 100}}100% 20
I Double-Edge Normal 120120 100}}100% 15
I Fissure Ground 0000 030}}30% 5
I Mega Kick Normal 120120 075}}75% 5
I Mega Punch Normal 08080 085}}85% 20
I Metronome Normal 0000 00—}}—% 10
I Mimic Normal 0000 100}}100% 10
I Rage Normal 02020 100}}100% 20
I Rock Slide Rock 07575 090}}90% 10
I Skull Bash Normal 100100 100}}100% 15
I Substitute Normal 0000 00—}}—% 10
I Take Down Normal 09090 085}}85% 20
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Machoke
  • Italic indicates a move that gets STAB only when used by an evolution of Machoke
  • Click on the generation numbers at the top to see transfer-only moves for other generations