Inkay (Pokémon)

Slurpuff #685: Slurpuff
Pokémon
#687: Malamar Malamar
This article is about the species. For a specific instance of this species, see Inkay (disambiguation).
Inkay マーイーカ
Maaiika
#686
Inkay



Images on the Bulbagarden Archives
Type
Dark Psychic
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Abilities
Contrary or Suction Cups Cacophony
Cacophony
Infiltrator
Hidden Ability
Cacophony
Hidden Ability
Cacophony
Cacophony
Gender ratio
Unknown
50% male, 50% female
Catch rate
0 (0%)
Breeding
Egg Groups
Water 1 and Water 2
Hatch time
Unknown cycles
Height
1'04" 0.4 m
Inkay
0'0" 0 m
{{{form2}}}
0'0" 0 m
{{{form3}}}
0'0" 0 m
{{{form4}}}
Weight
7.7 lbs. 3.5 kg
Inkay
0 lbs. 0 kg
{{{form2}}}
0 lbs. 0 kg
{{{form3}}}
0 lbs. 0 kg
{{{form4}}}
Mega Stone
[[|]] [[|]]
Base experience yield
Unknown
Gen. IV
Unknown
IV
?
Leveling rate
Medium Fast
EV yield
Total: 1
Inkay
0
HP
1
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Shape
Body10.png
Footprint
File:F686.png F000.png
{{{form2}}}
Pokédex color
Blue
Base friendship
?
External Links

Inkay (Japanese: マーイーカ Maaiika) is a dual-type Dark/Psychic Pokémon.

It evolves into Malamar starting at level 30 while the 3DS is held upside-down.

Biology

Inkay is a primarily blue squid-like Pokémon. It has a white "hat" with a large pink spot overlaid with yellow lights. Those who stare at those lights become dazed and lose their will to battle, allowing Inkay to escape. It has two tendrils that hang from this "hat", similar to some styles of winter hats, and these tendrils hang next to its six short tentacles. Its eyes are round and have pupils, but no identifiable iris. Inkay also has a small, pink, beak-like mouth set between its eyes.

In the anime

 
Inkay in the anime

Major appearances

James's Inkay

An Inkay appeared in A Battle of Aerial Mobility!, which James caught while it was eating sandwiches.

Minor appearances

Pokédex entries

In the manga

In the TCG

Main article: Inkay (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation VI.
Generation I
Red {{{redbluedex}}}
Blue
Yellow {{{yellowdex}}}
Stadium {{{stadiumdex}}}
Generation II
Gold {{{golddex}}}
Silver {{{silverdex}}}
Crystal {{{crystaldex}}}
Stadium 2 Unknown
Generation III
Ruby {{{rubydex}}}
Sapphire {{{sapphiredex}}}
Emerald {{{emeralddex}}}
FireRed {{{firereddex}}}
LeafGreen {{{leafgreendex}}}
Generation IV
Diamond {{{diamonddex}}}
Pearl {{{pearldex}}}
Platinum {{{platinumdex}}}
HeartGold {{{heartgolddex}}}
SoulSilver {{{soulsilverdex}}}
Generation V
Black {{{blackdex}}}
White {{{whitedex}}}
Black 2 {{{black2dex}}}
White 2 {{{white2dex}}}
Generation VI
X Opponents who stare at the flashing of the light-emitting spots on its body become dazed and lose their will to fight.
Y It flashes the light-emitting spots on its body, which drains its opponent's will to fight. It takes the opportunity to scuttle away and hide.


Game locations

This Pokémon was unavailable prior to Generation VI.
Generation VI
X Y
Route 8, Azure Bay, Friend Safari (Dark)



In events

Games Event Language Location Level Distribution period
Pokémon Center Tokyo Bay Inkay English Japan 10 November 22, 2013 to January 26, 2014;
December 26, 2013 to January 26, 2014
Pokémon Center Tokyo Bay Inkay French Japan 10 November 22, 2013 to January 26, 2014;
December 26, 2013 to January 26, 2014
Pokémon Center Tokyo Bay Inkay German Japan 10 November 22, 2013 to January 26, 2014;
December 26, 2013 to January 26, 2014
Pokémon Center Tokyo Bay Inkay Italian Japan 10 November 22, 2013 to January 26, 2014;
December 26, 2013 to January 26, 2014
Pokémon Center Tokyo Bay Inkay Japanese Japan 10 November 22, 2013 to January 26, 2014;
December 26, 2013 to January 26, 2014
Pokémon Center Tokyo Bay Inkay Korean Japan 10 November 22, 2013 to January 26, 2014;
December 26, 2013 to January 26, 2014
Pokémon Center Tokyo Bay Inkay Spanish Japan 10 November 22, 2013 to January 26, 2014;
December 26, 2013 to January 26, 2014

Held items

Game Held Item(s)
Events*   Aspear Berry (100%)

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
53
113 - 160 216 - 310
54
53 - 116 101 - 227
53
52 - 115 99 - 225
37
37 - 97 71 - 190
46
45 - 107 87 - 210
45
45 - 106 85 - 207
Total:
288
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions in Generation IX, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None

Learnset

By leveling up

Generation VI
Other generations:
VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
00Start Tackle Normal Physical 05050 100100% 35 Cool 0   0  
00Start Peck Flying Physical 03535 100100% 35 Cool 0   0  
00Start Constrict Normal Physical 01010 100100% 35 Cool 0   0  
044 Reflect Psychic Status 0000 —% 20 Cool 0   0  
077 Foul Play Dark Physical 09595 100100% 15 Cool 0   0  
1212 Swagger Normal Status 0000 09090% 20 Cool 0   0  
1313 Psywave Psychic Special 0000 100100% 15 Cool 0   0  
1515 Topsy-Turvy Dark Status 0000 100100% 20 Cool 0   0  
1818 Hypnosis Psychic Status 0000 06060% 20 Cool 0   0  
2121 Psybeam Psychic Special 06565 100100% 20 Cool 0   0  
2323 Switcheroo Dark Status 0000 100100% 10 Cool 0   0  
2727 Payback Dark Physical 05050 100100% 10 Cool 0   0  
3131 Light Screen Psychic Status 0000 —% 30 Cool 0   0  
3535 Pluck Flying Physical 06060 100100% 20 Cool 0   0  
3939 Psycho Cut Psychic Physical 07070 100100% 20 Cool 0   0  
4343 Slash Normal Physical 07070 100100% 20 Cool 0   0  
4646 Night Slash Dark Physical 07070 100100% 15 Cool 0   0  
4848 Superpower Fighting Physical 120120 100100% 5 Cool 0   0  
  • Bold indicates a move that gets STAB when used by Inkay
  • Italic indicates a move that gets STAB only when used by an evolution of Inkay

By TM/HM

Generation VI
Other generations:
VII - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
TM04  TM04 Calm Mind Psychic Status 0000 —}}—% 20 ??? 0   0  
TM06  TM06 Toxic Poison Status 0000 090}}90% 10 ??? 0   0  
TM10  TM10 Hidden Power Normal Special 06060 100}}100% 15 ??? 0   0  
TM11  TM11 Sunny Day Fire Status 0000 —}}—% 5 ??? 0   0  
TM12  TM12 Taunt Dark Status 0000 100}}100% 20 ??? 0   0  
TM16  TM16 Light Screen Psychic Status 0000 —}}—% 30 ??? 0   0  
TM17  TM17 Protect Normal Status 0000 —}}—% 10 ??? 0   0  
TM18  TM18 Rain Dance Water Status 0000 —}}—% 5 ??? 0   0  
TM21  TM21 Frustration Normal Physical 0000 100}}100% 20 ??? 0   0  
TM24  TM24 Thunderbolt Electric Special 09090 100}}100% 15 ??? 0   0  
TM27  TM27 Return Normal Physical 0000 100}}100% 20 ??? 0   0  
TM29  TM29 Psychic Psychic Special 09090 100}}100% 10 ??? 0   0  
TM32  TM32 Double Team Normal Status 0000 —}}—% 15 ??? 0   0  
TM33  TM33 Reflect Psychic Status 0000 —}}—% 20 ??? 0   0  
TM35  TM35 Flamethrower Fire Special 09090 100}}100% 15 ??? 0   0  
TM40  TM40 Aerial Ace Flying Physical 06060 —}}—% 20 ??? 0   0  
TM41  TM41 Torment Dark Status 0000 100}}100% 15 ??? 0   0  
TM42  TM42 Facade Normal Physical 07070 100}}100% 20 ??? 0   0  
TM44  TM44 Rest Psychic Status 0000 —}}—% 10 ??? 0   0  
TM45  TM45 Attract Normal Status 0000 100}}100% 15 ??? 0   0  
TM46  TM46 Thief Dark Physical 06060 100}}100% 25 ??? 0   0  
TM48  TM48 Round Normal Special 06060 100}}100% 15 ??? 0   0  
TM56  TM56 Fling Dark Physical 0000 100}}100% 10 ??? 0   0  
TM63  TM63 Embargo Dark Status 0000 100}}100% 15 ??? 0   0  
TM66  TM66 Payback Dark Physical 05050 100}}100% 10 ??? 0   0  
TM67  TM67 Retaliate Normal Physical 07070 100}}100% 5 ??? 0   0  
TM70  TM70 Flash Normal Status 0000 100}}100% 20 ??? 0   0  
TM77  TM77 Psych Up Normal Status 0000 —}}—% 10 ??? 0   0  
TM80  TM80 Rock Slide Rock Physical 07575 090}}90% 10 ??? 0   0  
TM87  TM87 Swagger Normal Status 0000 090}}90% 15 ??? 0   0  
TM88  TM88 Sleep Talk Normal Status 0000 —}}—% 10 ??? 0   0  
TM90  TM90 Substitute Normal Status 0000 —}}—% 10 ??? 0   0  
TM92  TM92 Trick Room Psychic Status 0000 —}}—% 5 ??? 0   0  
TM97  TM97 Dark Pulse Dark Special 08080 100}}100% 15 ??? 0   0  
XTM100  TM100 Confide Normal Status 0000 —}}—% 20 ??? 0   0  
ZHM01  HM01 Cut Normal Physical 05050 095}}95% 30 ??? 0   0  
  • Bold indicates a move that gets STAB when used by Inkay
  • Italic indicates a move that gets STAB only when used by an evolution of Inkay

By breeding

Generation VI
Other generations:
VII - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
Camouflage Normal Status —% 20
Destiny Bond Ghost Status —% 5
Flatter* Dark Status 100% 15
Power Split* Psychic Status —% 10
Simple Beam* Normal Status 100% 15
  • Moves marked with an asterisk (*) must be chain bred onto Inkay in Generation VI
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Inkay in that game.
  • Bold indicates a move that gets STAB when used by Inkay
  • Italic indicates a move that gets STAB only when used by an evolution of Inkay

By tutoring

Generation VI
Other generations:
VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
This Pokémon learns no moves by tutoring.
  • A black or white abbreviation in a colored box indicates that Inkay can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Inkay cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Inkay
  • Italic indicates a move that gets STAB only when used by an evolution of Inkay

By events

Generation VI
Other generations:
VII - VIII - IX
 Event   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
Pokémon Center Tokyo Bay Inkay Happy Hour Normal Status —% 30 Cool 0   0  
  • A superscript level indicates that Inkay can learn this move normally in Generation VI at that level
  • Bold indicates a move that gets STAB when used by Inkay
  • Italic indicates a move that gets STAB only when used by an evolution of Inkay

Evolution

 
Unevolved
Inkay
 Dark  Psychic 
  +  
Level 30
(hold game system
upside-down)

 
First evolution
Malamar
 Dark  Psychic 


Sprites

Trivia

  • Not only is Inkay's method of evolution into Malamar unique to it, but it would have been impossible to perform in any of the previous core series Pokémon games. However, some other games, such as Kirby Tilt 'n' Tumble, included special equipment that made them capable of detecting the cartridge's motion.
  • No other Pokémon has the same type combination as Inkay and its evolution. It has been used for a Pokéstar Studios opponent, however.
  • Inkay and its evolution are the only dual-type Pokémon that are either immune or resistant to only one type.
  • Inkay and its evolution are the only Pokémon in the Water 2 Egg Group that do not have Water as their type.
  • Inkay and its evolution were designed by Hitoshi Ariga.[1]

Origin

Inkay is based on a squid or a cuttlefish. Considering its flashing abilities, Inkay may have been inspired by the vampire or humboldt squids, or by deimatic behaviour in cephalopods as a whole.

Name origin

Inkay may be a combination of ink or inkfish and okay.

Maaiika may be a combination of 魔 ma (demon) and 烏賊 ika (cuttlefish; squid) or 真烏賊 maika (Japanese flying squid). It may also involve a pun of まあ,いいか Mā, iika (Well, whatever; Oh well).

In other languages

Language Title Meaning
  Japanese マーイーカ Maaiika From ma, 烏賊 ika or 真烏賊 maika, , and まあ,いいか Mā, iika
  French Sepiatop From sepia, top, and c'est pas top
  Spanish Inkay Same as English name
  German Iscalar From Kalmare and Ja ne, is klar
  Italian Inkay Same as English name
  Korean 오케이징 Okeijing From OK and 오징어 ojing'eo
  Mandarin Chinese
  Cantonese Chinese


Notes

External links

  #685: Slurpuff
Pokémon
#687: Malamar  
  This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.