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Inkay (Pokémon)/Generation VIII learnset
Language
Watch
Edit
← Inkay
Inkay is available in
Sword and Shield
.
By
leveling up
Generation VIII
Other generations:
VI
-
VII
-
IX
Level
Move
Type
Cat.
Pwr.
Acc.
PP
01
1
Peck
Flying
Physical
035
35
100
100%
35
01
1
Tackle
Normal
Physical
040
40
100
100%
35
03
3
Hypnosis
Psychic
Status
0000
—
060
60%
20
06
6
Wrap
Normal
Physical
015
15
090
90%
20
09
9
Payback
Dark
Physical
050
50
100
100%
10
12
12
Pluck
Flying
Physical
060
60
100
100%
20
15
15
Psybeam
Psychic
Special
065
65
100
100%
20
18
18
Swagger
Normal
Status
0000
—
085
85%
15
21
21
Slash
Normal
Physical
070
70
100
100%
20
24
24
Night Slash
Dark
Physical
070
70
100
100%
15
27
27
Psycho Cut
Psychic
Physical
070
70
100
100%
20
31
31
Switcheroo
Dark
Status
0000
—
100
100%
10
33
33
Foul Play
Dark
Physical
095
95
100
100%
15
36
36
Topsy-Turvy
Dark
Status
0000
—
00—
—%
20
39
39
Superpower
Fighting
Physical
120
120
100
100%
5
Bold
indicates a move that gets
STAB
when used by Inkay
Italic
indicates a move that gets STAB only when used by an evolution of Inkay
Click on the generation numbers at the top to see level-up moves from other generations
By
TM
/
TR
Generation VIII
Other generations:
VI
-
VII
-
IX
TM
Move
Type
Cat.
Pwr.
Acc.
PP
TM17
TM17
Light Screen
Psychic
Status
0000
—
00—}}
—%
30
TM18
TM18
Reflect
Psychic
Status
0000
—
00—}}
—%
20
TM21
TM21
Rest
Psychic
Status
0000
—
00—}}
—%
10
TM22
TM22
Rock Slide
Rock
Physical
075
75
090}}
90%
10
TM23
TM23
Thief
Dark
Physical
060
60
100}}
100%
25
TM24
TM24
Snore
Normal
Special
050
50
100}}
100%
15
TM25
TM25
Protect
Normal
Status
0000
—
00—}}
—%
10
TM31
TM31
Attract
Normal
Status
0000
—
100}}
100%
15
TM33
TM33
Rain Dance
Water
Status
0000
—
00—}}
—%
5
TM34
TM34
Sunny Day
Fire
Status
0000
—
00—}}
—%
5
TM39
TM39
Facade
Normal
Physical
070
70
100}}
100%
20
TM47
TM47
Fake Tears
Dark
Status
0000
—
100}}
100%
20
TM57
TM57
Payback
Dark
Physical
050
50
100}}
100%
10
TM59
TM59
Fling
Dark
Physical
0000
—
100}}
100%
10
TM61
TM61
Guard Swap
Psychic
Status
0000
—
00—}}
—%
10
TM69
TM69
Psycho Cut
Psychic
Physical
070
70
100}}
100%
20
TM70
TM70
Trick Room
Psychic
Status
0000
—
00—}}
—%
5
TM76
TM76
Round
Normal
Special
060
60
100}}
100%
15
TM79
TM79
Retaliate
Normal
Physical
070
70
100}}
100%
5
TR02
TR02
Flamethrower
Fire
Special
090
90
100}}
100%
15
TR08
TR08
Thunderbolt
Electric
Special
090
90
100}}
100%
15
TR11
TR11
Psychic
Psychic
Special
090
90
100}}
100%
10
TR20
TR20
Substitute
Normal
Status
0000
—
00—}}
—%
10
TR26
TR26
Endure
Normal
Status
0000
—
00—}}
—%
10
TR27
TR27
Sleep Talk
Normal
Status
0000
—
00—}}
—%
10
TR29
TR29
Baton Pass
Normal
Status
0000
—
00—}}
—%
40
TR34
TR34
Future Sight
Psychic
Special
120
120
100}}
100%
10
TR37
TR37
Taunt
Dark
Status
0000
—
100}}
100%
20
TR39
TR39
Superpower
Fighting
Physical
120
120
100}}
100%
5
TR49
TR49
Calm Mind
Psychic
Status
0000
—
00—}}
—%
20
TR58
TR58
Dark Pulse
Dark
Special
080
80
100}}
100%
15
TR68
TR68
Nasty Plot
Dark
Status
0000
—
00—}}
—%
20
TR81
TR81
Foul Play
Dark
Physical
095
95
100}}
100%
15
TR82
TR82
Stored Power
Psychic
Special
020
20
100}}
100%
10
TR83
TR83
Ally Switch
Psychic
Status
0000
—
00—}}
—%
15
TR98
TR98
Liquidation
Water
Physical
085
85
100}}
100%
10
Bold
indicates a move that gets
STAB
when used by Inkay
Italic
indicates a move that gets STAB only when used by an evolution of Inkay
Click on the generation numbers at the top to see TM moves from other generations
By
breeding
Generation VIII
Other generations:
VI
-
VII
-
IX
Parent
Move
Type
Cat.
Pwr.
Acc.
PP
Acupressure
Normal
Status
—
—%
30
Destiny Bond
Ghost
Status
—
—%
5
Disable
Normal
Status
—
100%
20
Moves marked with an asterisk (*) must be
chain bred
onto Inkay in Generation VIII
Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
Moves marked with a superscript game abbreviation can only be bred onto Inkay in that game.
Bold
indicates a move that gets
STAB
when used by Inkay
Italic
indicates a move that gets STAB only when used by an evolution of Inkay
Click on the generation numbers at the top to see Egg moves from other generations
By
tutoring
Generation VIII
Other generations:
VI
-
VII
-
IX
Game
Move
Type
Cat.
Pwr.
Acc.
PP
Sw
Sh
EP
BD
SP
Expanding Force
Psychic
Special
80
100%
10
Sw
Sh
EP
BD
SP
Lash Out
Dark
Physical
75
100%
5
Bold
indicates a move that gets
STAB
when used by Inkay
Italic
indicates a move that gets STAB only when used by an evolution of Inkay
Click on the generation numbers at the top to see Move Tutor moves from other generations
By
transfer
from another generation
Generation VIII
Other generations:
VII
-
IX
Gen.
Move
Type
Cat.
Pwr.
Acc.
PP
VI
VII
Aerial Ace
Flying
Physical
060
60
00—}}
—%
20
VI
VII
Bind
Normal
Physical
015
15
085}}
85%
20
VI
VII
Camouflage
×
Normal
Status
0000
—
00—}}
—%
20
VI
VII
Confide
Normal
Status
0000
—
00—}}
—%
20
VI
VII
Constrict
×
Normal
Physical
010
10
100}}
100%
35
VI
VII
Cut
Normal
Physical
050
50
095}}
95%
30
VI
VII
Double Team
Normal
Status
0000
—
00—}}
—%
15
VI
VII
Embargo
×
Dark
Status
0000
—
100}}
100%
15
VI
VII
Flash
×
Normal
Status
0000
—
100}}
100%
20
VI
VII
Flatter
Dark
Status
0000
—
100}}
100%
15
VI
VII
Frustration
×
Normal
Physical
0000
—
100}}
100%
20
VI
VII
Happy Hour
Normal
Status
0000
—
00—}}
—%
30
VI
VII
Hidden Power
×
Normal
Special
060
60
100}}
100%
15
VI
VII
Knock Off
Dark
Physical
065
65
100}}
100%
20
VI
VII
Power Split
Psychic
Status
0000
—
00—}}
—%
10
VI
VII
Psych Up
Normal
Status
0000
—
00—}}
—%
10
VI
VII
Psywave
×
Psychic
Special
0000
—
100}}
100%
15
VI
VII
Return
×
Normal
Physical
0000
—
100}}
100%
20
VI
VII
Role Play
Psychic
Status
0000
—
00—}}
—%
10
VI
VII
Secret Power
×
Normal
Physical
070
70
100}}
100%
20
VI
VII
Simple Beam
Normal
Status
0000
—
100}}
100%
15
VI
VII
Snatch
×
Dark
Status
0000
—
00—}}
—%
10
VI
VII
Spite
Ghost
Status
0000
—
100}}
100%
10
VI
VII
Telekinesis
×
Psychic
Status
0000
—
00—}}
—%
15
VI
VII
Torment
Dark
Status
0000
—
100}}
100%
15
VI
VII
Toxic
Poison
Status
0000
—
090}}
90%
10
Transferred Pokémon only retain these moves in
Pokémon Sword and Shield
A striped background indicates a generation in which the move can only be obtained via event or as a special move
Bold
indicates a move that gets
STAB
when used by Inkay
Italic
indicates a move that gets STAB only when used by an evolution of Inkay
×
indicates a move that
cannot be used in Sword and Shield
Click on the generation numbers at the top to see transfer-only moves for other generations