Destiny Bond (move)

Revision as of 17:28, 14 January 2023 by Shinka (talk | contribs) (→‎Learnset)
Destiny Bond
みちづれ Take Along With
Destiny Bond IX.png
Destiny Bond IX 2.png
Type  Ghost
Category  Status
PP  5 (max. 8)
Power  —
Accuracy  —%
Priority  0
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Range
Opponent Opponent Opponent
Self Ally Ally
Self: Affects the user
Availability
Introduced  Generation II
Condition  Smart
Appeal  8 ♥♥♥♥♥♥♥♥
Jam  0  
Makes a great appeal, but allows no more to the end.
Condition  Smart
Appeal  0  
Earn +15 if all the Pokémon choose the same Judge.
Condition  Clever
Appeal  8 ♥♥♥♥♥♥♥♥
Jamming  0  
A move of huge appeal, but using it prevents the user from taking further contest moves.

Destiny Bond (Japanese: みちづれ Take Along With) is a non-damaging Ghost-type move introduced in Generation II.

Effect

Generations II to IV

When Destiny Bond is used, until the user moves again, if the user faints as the direct result of an attack the attacking Pokémon also faints. If the user takes another turn (including "inactive" turns such as those spent sleeping or flinching), the effect disappears.

A Pokémon defeated by this move will faint before the Pokémon that used Destiny Bond.

Destiny Bond does not activate from indirect damage such as weather damage, damage from Leech Seed, and Future Sight. Destiny Bond also bypasses Focus Sash, Sturdy, and Magic Guard.

Destiny Bond has no effect if an ally causes the user to faint.

Destiny Bond can be used as the second move of a Pokémon Contest combination, with the user gaining 8 bonus appeal points if Curse, Endure, or Mean Look was used in the previous turn.

Generations V and VI

A Pokémon defeated by this move will now faint after the Pokémon that used Destiny Bond, meaning that if Destiny Bond is used by the last Pokémon on a player's team, and the last Pokémon on the opposing team makes it faint, the opposing player will win.

Destiny Bond can affect non-adjacent foes.

Destiny Bond can also be used as part of a Contest Spectacular combination, with the user gaining an extra three appeal points if any of the moves Encore, Taunt or Torment was used in the prior turn.

Generation VII

Destiny Bond will always fail if it was successfully executed on the previous turn.

If powered up by a Ghostium Z into Z-Destiny Bond, the user becomes the center of attention, forcing all of the opponent's moves to target the user for the turn, if possible.

Generation VIII onwards

If used when Dynamax Pokémon are present on the field, Destiny Bond will fail with the message "The move was blocked by the power of Dynamax!"

Description

Games Description
Stad2 A move that causes the opponent to faint if the user faints after using this move.
GSC The foe faints if the user does.
RSEColoXD If the user faints, the foe is also made to faint.
FRLG If the user faints, the foe delivering the final hit also faints.
DPPtHGSSPBR When this move is used, if the user faints, the foe that landed the knockout hit also faints.
BWB2W2
XYORAS
When this move is used, if the user faints, the Pokémon that landed the knockout hit also faints.
SMUSUM
SwShBDSPLA
After using this move, if the user faints, the Pokémon that landed the knockout hit also faints. Its chance of failing rises if it is used in succession.
SV If the user is knocked out after using this move, the Pokémon that knocked it out will also faint. This move's chance of failing rises if it is used in succession.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0092 Gastly GhostIC Big.png
PoisonIC Big.png
Amorphous Amorphous 36 36RSE
33FRLG
40 40 40 40SMUSUM 44 44
0093 Haunter GhostIC Big.png
PoisonIC Big.png
Amorphous Amorphous 48 48RSE
39FRLG
50 50 50 50SMUSUM 54 54
0094 Gengar GhostIC Big.png
PoisonIC Big.png
Amorphous Amorphous 48 48RSE
39FRLG
50 50 50 50SMUSUM 54 54
0109 Koffing PoisonIC Big.png Amorphous Amorphous 45 45 46 51BW
40B2W2
40 40SMUSUM 52
0110 Weezing PoisonIC Big.png Amorphous Amorphous 51 51 55 59BW
46B2W2
46 46SMUSUM 62
110G Weezing
Weezing
Galarian Form
PoisonIC Big.png
FairyIC Big.png
Amorphous Amorphous 62SwSh
0202 Wobbuffet PsychicIC Big.png Amorphous Amorphous 1 1 1 1 1 1 1, Evo.
0211 Qwilfish WaterIC Big.png
PoisonIC Big.png
Water 2 Water 2 45FRLG 53 53 1, 53 1, 53 66 56
211H Qwilfish
Qwilfish
Hisuian Form
DarkIC Big.png
PoisonIC Big.png
Water 2 Water 2 56
0331 Cacnea GrassIC Big.png Grass Human-Like 49FRLG 57 57 57XY
54ORAS
54 54BDSP 54
0332 Cacturne GrassIC Big.png
DarkIC Big.png
Grass Human-Like 59FRLG 71 71 1, 71XY
1, 59ORAS
1, 59 1, 59BDSP 1
0360 Wynaut PsychicIC Big.png No Eggs Discovered No Eggs Discovered 15 15 15 15 15 1
0416 Vespiquen BugIC Big.png
FlyingIC Big.png
Bug Bug 43 43BW
53B2W2
1, 53 1, 53 44 44
0425 Drifloon GhostIC Big.png
FlyingIC Big.png
Amorphous Amorphous 32 32
0426 Drifblim GhostIC Big.png
FlyingIC Big.png
Amorphous Amorphous 36 36
0477 Dusknoir GhostIC Big.png Amorphous Amorphous 54
0478 Froslass IceIC Big.png
GhostIC Big.png
Fairy Mineral 59 59 1, 59XY
1, 61ORAS
1, 61 1 1
0487 Giratina GhostIC Big.png
DragonIC Big.png
No Eggs Discovered No Eggs Discovered 24HGSS 24 24 24 84 84
0562 Yamask GhostIC Big.png Mineral Amorphous 49 49 49 52SwSh
562G Yamask
Yamask
Galarian Form
GroundIC Big.png
GhostIC Big.png
Mineral Amorphous 52SwSh
0563 Cofagrigus GhostIC Big.png Mineral Amorphous 57 57 57 62SwSh
0592 Frillish WaterIC Big.png
GhostIC Big.png
Amorphous Amorphous 44SwSh
0593 Jellicent WaterIC Big.png
GhostIC Big.png
Amorphous Amorphous 48SwSh
0708 Phantump GhostIC Big.png
GrassIC Big.png
Grass Amorphous 39 39 48SwSh
0709 Trevenant GhostIC Big.png
GrassIC Big.png
Grass Amorphous 39 39 48SwSh
0720 Hoopa
Hoopa
Confined
PsychicIC Big.png
GhostIC Big.png
No Eggs Discovered No Eggs Discovered 1 1 1
720U Hoopa
Hoopa
Unbound
PsychicIC Big.png
DarkIC Big.png
No Eggs Discovered No Eggs Discovered 1ORAS 1 1
0867 Runerigus GroundIC Big.png
GhostIC Big.png
Mineral Amorphous 62SwSh
0904 Overqwil DarkIC Big.png
PoisonIC Big.png
Water 2 Water 2 56
1006 Iron Valiant FairyIC Big.png
FightingIC Big.png
No Eggs Discovered No Eggs Discovered 77
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Parent
Egg Groups
Egg Move
II III IV V VI VII VIII IX
0109 Koffing PoisonIC Big.png Amorphous Amorphous BDSP
0200 Misdreavus GhostIC Big.png Amorphous Amorphous BDSP
222G Corsola
Corsola
Galarian Form
GhostIC Big.png Water 1 Water 3
0225 Delibird IceIC Big.png
FlyingIC Big.png
Water 1 Field
0228 Houndour DarkIC Big.png
FireIC Big.png
Field Field BDSP
0280 Ralts PsychicIC Big.png
FairyIC Big.png
Human-Like Amorphous
0316 Gulpin PoisonIC Big.png Amorphous Amorphous BDSP
0318 Carvanha WaterIC Big.png
DarkIC Big.png
Water 2 Water 2
0353 Shuppet GhostIC Big.png Amorphous Amorphous BDSP
0355 Duskull GhostIC Big.png Amorphous Amorphous BDSP
0425 Drifloon GhostIC Big.png
FlyingIC Big.png
Amorphous Amorphous BDSP
0442 Spiritomb GhostIC Big.png
DarkIC Big.png
Amorphous Amorphous
0605 Elgyem PsychicIC Big.png Human-Like Human-Like SwSh
0679 Honedge SteelIC Big.png
GhostIC Big.png
Mineral Mineral SwSh
0686 Inkay DarkIC Big.png
PsychicIC Big.png
Water 1 Water 2 SwSh
0710 Pumpkaboo GhostIC Big.png
GrassIC Big.png
Amorphous Amorphous SwSh
0769 Sandygast GhostIC Big.png
GroundIC Big.png
Amorphous Amorphous SwSh
0778 Mimikyu GhostIC Big.png
FairyIC Big.png
Amorphous Amorphous SwSh
0935 Charcadet FireIC Big.png Human-Like Human-Like
0942 Maschiff DarkIC Big.png Field Field
0971 Greavard GhostIC Big.png Field Field
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation IV

# Pokémon Types Egg Groups Obtained with
0092 Gastly GhostIC Big.png
PoisonIC Big.png
Amorphous Amorphous Pokéwalker - Dim Cave
0200 Misdreavus GhostIC Big.png Amorphous Amorphous Pokéwalker - White Lake
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Generation V

# Pokémon Types Egg Groups Obtained with
0200 Misdreavus GhostIC Big.png Amorphous Amorphous Dream World - Spooky Manor
0280 Ralts PsychicIC Big.png Amorphous Amorphous Dream World - Spooky Manor
0353 Shuppet GhostIC Big.png Amorphous Amorphous Dream World - Spooky Manor
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Generation VII

# Pokémon Types Egg Groups Obtained with
0679 Honedge SteelIC Big.png
GhostIC Big.png
Mineral Mineral Island Scan - Akala OutskirtsSM
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.

Generation IX

# Pokémon Types Egg Groups Obtained with
0229 Houndoom DarkIC Big.png
FireIC Big.png
Field Field Wild Tera Pokémon
0769 Sandygast GhostIC Big.png
GroundIC Big.png
Amorphous Amorphous Wild Tera Pokémon
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By event

Generation VI

# Pokémon Types Egg Groups Obtained with
0319 Sharpedo WaterIC Big.png
DarkIC Big.png
Water 2 Water 2 2015 World Championships Sharpedo
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Generation VII

# Pokémon Types Egg Groups Obtained with
0778 Mimikyu GhostIC Big.png
FairyIC Big.png
Amorphous Amorphous Ultra Spooky Cup Shiny Mimikyu
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

In Red Rescue Team, Blue Rescue Team, Explorers of Time, Explorers of Darkness and Explorers of Sky, Destiny Bond is a move with 12PP and 100% accuracy. The user target enemy in front, cutting corners. The user gives itself Destiny Bond status condition, linked to the target, for 11 turns. Any damage sustained by the user will be also inflicted on the target, as long as the user does not faint. If the move is bounced back, the user will be linked to themselves. In such case, Destiny Bond will trigger if the user hurts themselves from recoil/crash damage, or a different move that was bounced back at the user. This move is affected by Taunt.

Pokémon Rumble Rush

In Pokémon Rumble Rush, all status moves including Destiny Bond could only be used by opposing Pokémon and could not be obtained on any caught Pokémon. Destiny Bond could be seen as a move used by opposing Wobbuffet.

GhostIC RR.png Destiny Bond
Charge time 1.74 seconds
Range type Circular (self)
Target Self
Additional effect Deals damage as a reprisal after the user takes damage
Destiny Bond Rumble Rush.png

Description

Games Description
MDRB The user and the target gain the Destiny Bond status. The target sustains the same damage as the user in this state.
MDTD Gives the user and the target Destiny Bond status, which links the the health of the user to the target. If the user takes damage, the target sustains the same amount of damage.
MDS Gives the user and the target a Destiny Bond status, which links the health of the user to the target. If the user takes damage, the target sustains the same amount of damage.
BSL てきポケモンと リンクして みちづれじょうたいになる リンクした てきポケモンは じぶんが うけたのと おなじダメージを うけるようになる
MDGtI It causes the Destiny Bond status condition. The enemy sustains the same amount of damage that you take.
SMD It causes the Destiny Bond status condition. The enemy will sustain the same amount of damage that you take.
MDRTDX It causes the Destiny Bond status condition. The enemy will sustain the same amount of damage that you take. But be careful, its chance of failing rises if used repeatedly.


In the anime

Katie Misdreavus Destiny Bond.png
Misdreavus
Katie Misdreavus Destiny Bond effect.png
Effect
Cynthia Spiritomb Destiny Bond.png
Spiritomb
Cynthia Spiritomb Destiny Bond effect.png
Effect
When this move is used, if the user faints, the foe that landed the knockout hit also faints.
Pokémon Method
User First Used In Notes
Misdreavus Misdreavus's eyes glow purple. After fainting, two swirling purple lights come out of them and hit the opponent that knocked Misdreavus out. The opponent then becomes surrounded by a purple aura and instantly faints.
Katie's Misdreavus Shocks and Bonds Debut
Spiritomb A dark purple orb of energy briefly appears in front of Spiritomb's body before bursting into shadowy energy underneath its body. After fainting, the energy emerges from its keystone and surrounds the opponent that knocked Spiritomb out, causing them to faint instantly.
Cynthia's Spiritomb JN123 None


Pokédex entries

Episode Subject Source Entry
SM003 Destiny Bond Rotom Pokédex Destiny Bond, a Ghost-type move. When a Pokémon faints after using this move, the opponent that landed the knockout blow also faints.

In the manga

Pokémon Adventures


In other generations

Core series games

Side series games

Spin-off series games

Trivia

In other languages

Language Title
Chinese Cantonese 同命 Tùhngmehng
Mandarin 同命 Tóngmìng
Denmark Flag.png Danish Skæbnebånd
The Netherlands Flag.png Dutch Lotsverbintenis
Finland Flag.png Finnish Kohtalonside
France Flag.png French Lien du DestinVIII+
Prélèvem. DestinVIVII
Prlvt DestinIIV
Germany Flag.png German Abgangsbund
Greece Flag.png Greek Κοινό Πεπρωμένο
Indonesia Flag.png Indonesian Destiny Bond
Italy Flag.png Italian DestinobbligatoVI+
Destinobbl.IIV
South Korea Flag.png Korean 길동무 Gil Dongmu
Malaysia Flag.png Malaysian Ikatan nasib
Poland Flag.png Polish Więź Przeznaczenia
Portuguese Brazil Flag.png Brazil Laço do Destino (manga)
Vínculo do Destino (anime)
Portugal Flag.png Portugal Afinidade (SM003)
Destino Idêntico (AG128)
Russia Flag.png Russian Связь судьбы Svyaz' sud'by
Serbia Flag.png Serbian Okov sudbine
Spanish CELAC Flag.png Latin America Lazo del Destino
Spain Flag.png Spain Mismo DestinoVI+
MismodestinoIIV
Thailand Flag.png Thai ร่วมทาง Ruam Thang
Vietnam Flag.png Vietnamese Cú Đánh Chí Mệnh
Ràng buộc số mệnh



Variations of the move Destiny Bond
StatusIC HOME.png Destiny BondGrudge


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.