Confuse Ray (move)

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Confuse Ray
あやしいひかり Eerie Light
Type  Ghost
Category  Status
PP  10 (max. 16)
Power  —
Accuracy  100%
Priority  0
Range
Opponent Opponent Opponent
Self Ally Ally
Normal: May affect anyone adjacent to the user
Availability
Introduced  Generation I
Condition  Smart
Appeal  3 ♥♥♥
Jam  0  
Scrambles the order of appeals on the next turn.
Condition  Smart
Appeal  2 ♥♥
Lowers the Voltage of all Judges by one each.
Condition  Clever
Appeal  2 ♥♥
Jamming  1
Badly startles Pokémon that the audience has high expectations of.

Confuse Ray (Japanese: あやしいひかり Eerie Light) is a non-damaging Ghost-type move introduced in Generation I.

Effect

Confuse Ray causes the target to become confused. Confuse Ray will fail if the target has a substitute. Confuse Ray cannot affect a Pokémon that is already confused, has the Ability Own Tempo or is protected by Safeguard.

Description

Games Description
Stad A sinister flash of light makes the target confused. A special Ghost-type technique.
Stad2 A sinister flash of light makes the target confused. A special Ghost-type move.
GSC A move that causes confusion.
RSE A sinister ray that confuses the foe.
ColoXD A sinister ray that confuses the target.
FRLG
DPPtHGSS
The foe is exposed to a sinister ray that triggers confusion.
BWB2W2
XYORAS
The target is exposed to a sinister ray that triggers confusion.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0037     Field Field 28 19 21 17 17BW
15B2W2
15XY
12ORAS
0038     Field Field 1 1 1 1 1
0041     Flying Flying 21 19 26 21 21BW
19B2W2
19XY
17ORAS
0042     Flying Flying 21 19 28 21 21BW
19B2W2
19XY
17ORAS
0092     Amorphous Amorphous 1 28 28RSE
21FRLG
19 19 19
0093     Amorphous Amorphous 1 31 31RSE
21FRLG
19 19 19
0094     Amorphous Amorphous 1 31 31RSE
21FRLG
19 19 19
0120     Water 3 Water 3 40ORAS
0121     Water 3 Water 3 37 33 28 28BW
22B2W2
22XY
40ORAS
0126     Human-Like Human-Like 39 49 49 25 26 26
0131     Monster Water 1 31 22 19 7 7 7
0169     Flying Flying 19 28 21 21BW
19B2W2
19XY
17ORAS
0170     Water 2 Water 2 29 29 17 12 17
0171     Water 2 Water 2 33 32 17 17 17
0177     Flying Flying 40 40 23 23 23
0178     Flying Flying 50 50 23 23 23
0179     Monster Field 25B2W2 25
0180     Monster Field 29B2W2 29
0181     Monster Field 29B2W2 29
0197     Field Field 30 30 29 29BW
17B2W2
17
0200     Amorphous Amorphous 12 17 14 14 14
0226     Water 1 Water 1 49 50 37 37BW
11B2W2
11
0234     Field Field 49 43RSE
41FRLG
23 23 23
0240     style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 43 43 25 25BW
26B2W2
26
0292     Mineral Mineral 31 31 31 31XY
29ORAS
0302     Human-Like Human-Like 37 46 46 46XY
31ORAS
0313     Bug Human-Like 5 9 9 9XY
8ORAS
0325     Field Field 25 18 18 18
0326     Field Field 25 18 18 18
0345     Water 3 Water 3 29 22 22 22XY
13ORAS
0346     Water 3 Water 3 29 22 22 22XY
13ORAS
0355     Amorphous Amorphous 23 17 17 17XY
30ORAS
0356     Amorphous Amorphous 23 17 17 17XY
30ORAS
0416     Bug Bug 7 7BW
1B2W2
1
0436     Mineral Mineral 14 14BW
11B2W2
11
0437     Mineral Mineral 14 14BW
11B2W2
11
0442     Amorphous Amorphous 1 1 1
0458     style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 37 37BW
11B2W2
11
0467     Human-Like Human-Like 25 26 26
0477     Amorphous Amorphous 17 17 17XY
30ORAS
0478     Fairy Mineral 19 19 19XY
32ORAS
0479     Amorphous Amorphous 1 1 1
0486     style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 1 1 1
0505     Field Field 20 20
0607     Amorphous Amorphous 10 10
0608     Amorphous Amorphous 10 10
0609     Amorphous Amorphous 1 1
0615     Mineral Mineral 45 45
0708     Grass Amorphous 1
0709     Grass Amorphous 1
0710     Amorphous Amorphous 1
0711     Amorphous Amorphous 1
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Parent
Egg Groups
Egg Move
II III IV V VI VII VIII IX
0054     Water 1 Field
0072     Water 3 Water 3
0122     Human-Like Human-Like
0140     Water 1 Water 3
0198     Flying Flying
0222     Water 1 Water 3
0280     Amorphous Amorphous
0314     Bug Human-Like
0349     Water 1 Dragon
0353     Amorphous Amorphous
0366     Water 1 Water 1
0439     style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
0451     Bug Water 3
0577     Amorphous Amorphous
0592     Amorphous Amorphous
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation V

# Pokémon Types Egg Groups Obtained with
0198     Flying Flying Dream World - Windswept Sky
0222     Water 1 Water 3 Dream World - Sparkling Sea
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By event

Generation II

# Pokémon Types Egg Groups Obtained with
0072     Water 3 Water 3 New York Pokémon Center
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Description

Games Description
MDRB Inflicts the Confused status on the target, making its attacks and movements erratic.


In the anime

 
Gengar
 
Mismagius
 
Bronzor
 
Solosis
The foe is exposed to a sinister ray that triggers confusion.
Pokémon Method
User First Used In Notes
  Haunter charges an orange ball in its hands, then shoots it at the opponent. The opponent's eyes turn red and it gets confused, or Haunter fires a purple circle from its eyes towards the opponent.
Captain's Haunter A Shipful of Shivers Debut
Morty's Haunter From Ghost to Ghost None
  Gengar's eyes glow blue, purple, or red, causing the opponent to become confused.
Drake's Gengar Hello, Pummelo! None
Morty's Gengar From Ghost to Ghost None
  Natu's eyes glow a rainbow hue and the opponent becomes confused.
McKenzie's Naughty Doin' What Comes Natu-rally None
  The orbs at the end of Chinchou's antennae glow purple and release a light purple ray that confuses the opponent.
Trinity's Chinchou The Perfect Match! None
  Spoink's pearl glows purple, then it fires a purple beam from the pearl at the opponent, confusing it.
A wild Spoink Pearls Are a Spoink's Best Friend None
  Mantine charges a purple ball in between its antennae. Then, Mantine releases a huge purple flash, which makes any Pokémon who see it become confused.
A Mantine captured by Jack Walker's Capture Styler Pokémon Ranger and the Temple of the Sea None
  Dusclops's eye glows red and emits a bright purple light from it, making the opponent confused.
Brandon's Dusclops Gathering the Gang of Four! None
  The large orb on Misdreavus's neck glows purple and it shoots four silhouettes of itself at the opponent from the necklace.
Zoey's Misdreavus Mounting a Coordinator Assault! None
  Mismagius's eyes glow purple. If the opponent sees the attack, it begins to see illusions.
A wild Mismagius Malice in Wonderland! None
  Bronzor's eyes glow purple and it releases dark purple beams from its body at the opponent. When the opponent is affected, its eyes glow red.
Saturn's Bronzor Journey to the Unown! None
  Regigigas's body becomes surrounded in a maroon aura and the braille pattern on its face glows the same color. The opponent's eyes then glow red and Regigigas can control them.
A wild Regigigas Pillars of Friendship! None
  Murkrow looks deeply into the opponent's eyes and causes it to see illusions.
Mitchell's Murkrow Try for the Family Stone! None
  Watchog holds its arms out and five golden orbs of light appear and circle around its body. When it raises its arms in the air, the five orbs fire at the opponent and stop above it. The orbs then circle around the opponent and float downward to the middle of its body. They then float back up above the opponent's head and grow larger until they explode in a flash of white light, confusing the opponent.
Lenora's Watchog Rematch at the Nacrene Gym! None
  Solosis's body glows gold faintly and six golden orbs of energy appear around its body and spin around it clockwise. Solosis's body then flashes white and it fires the six orbs of energy at the opponent. When the orbs reach the opponent, they surround it and latch onto its body, completely enveloping it. The orbs then glow gold brightly and explode, confusing the opponent.
Doyle's Solosis Where Did You Go, Audino? None
  Chandelure fires six golden orbs of energy at the opponent. When the orbs reach the opponent, they surround it and latch onto its body, completely enveloping it. The orbs then glow gold brightly and explode, confusing the opponent.
A wild Chandelure Climbing the Tower of Success! None
  Jellicent fires six golden orbs of energy at the opponent. When the orbs reach the opponent, they surround it and latch onto its body, completely enveloping it. The orbs then glow gold brightly and explode, confusing the opponent.
Rizzo's two Jellicent Guarding the Guardian of the Mountain! None
  Vespiquen forms multiple brown-gold balls around itself and fires them at the opponent.
A wild Vespiquen A Shockingly Cheeky Friendship! None
  Trevenant forms multiple brown-gold balls around itself and fires them at the opponent. When the orbs reach the opponent, they surround it and explode, putting the opponent to sleep in the process.
A wild Trevenant Forging Forest Friendships! None
  Drapion forms multiple golden balls of aura around itself and they grow into larger golden balls with purple and white colored aura inside of them and then they fly towards the opponent, circle around the opponent and converge into a singular ball, that is a brighter version of the balls and it disappears, confusing the opponent or putting them to sleep.
Celosia's Drapion A Towering Takeover! None


In the manga

In the Aim to Be a Card Master!! manga


In the Pokémon Adventures manga


In the Pokémon Mystery Dungeon: Blazing Exploration Team manga


In the Pokémon Pocket Monsters manga


In other generations

In other languages

Language Title
Chinese Cantonese 奇異光線 Kèihyih Gwōngsin
古怪光線 Gúgwaai Gwōngsin *
Mandarin 奇異之光 / 奇异之光 Qíyì-zhī Guāng *
奇異光線
Qíyì Guāngxiàn *
  Danish Forvirringsstråle
  Dutch Verwarstraal
  Finnish Sekosäde (original series)
Hämmennyssäde (AG series)
  French Onde Folie
  German Konfustrahl
  Greek Ακτίνα Σύγχυσης
  Hindi Behkane Wali Roshni
  Indonesian Cahaya Menyilaukan
Cahaya Membingungkan
  Italian Stordiraggio
  Korean 이상한빛 Isanghan Bit
  Polish Promień Pomieszania
Portuguese   Brazil Raio Confusão
Raio de Confusão (Secret Wonders-Unleashed)
Raio da Confusão (XY series and Black & White-present)
  Portugal Raio Confusão
  Romanian Raza Amăgitoare
  Serbian Zbunjujući zrak
Spanish   Latin America Rayo de Confusión
  Spain Rayo Confuso
  Vietnamese Ánh Sáng Kì Lạ


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.