Thunder Punch (move)

ThunderPunch
かみなりパンチ Thunder Punch
Type  Electric
Category  Physical
PP  15 (max. 24)
Power  75
Accuracy  100%
Priority  0
  • Makes contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by King's Rock
Range
Opponent Opponent Opponent
Self Ally Ally
Unknown
Availability
Introduced  [[Generation {{{gen}}}]]
Condition  Cool
Appeal  4 ♥♥♥♥
Jam  0  
???
Condition  Cool
Appeal  2 ♥♥
Earn +2 if the Pokémon performs first in the turn.
Condition  Cool
Appeal  0  
Jamming  0  

ThunderPunch (Japanese: かみなりパンチ Thunder Punch) is a damage-dealing Electric-type move introduced in Generation I.

Effect

Generation I

ThunderPunch does damage and has a 9.8% chance of paralyzing the opponent.

ThunderPunch can't paralyze an opponent that has a substitute or already has a major status ailment.

Learnset

Generation I

By leveling up

Generation II

By leveling up

Generation III

By leveling up

By move tutor

In Pokémon Emerald

Generation IV

By leveling up

In other languages

Portuguese: Soco Trovão, Polish: Elektryzująca Pięść

Template:Project MoveDex notice

Variations of the move Fire Punch
  Fire PunchIce PunchThunder Punch
  Signal BeamRelic Song


Generation II TMs
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26272829303132333435363738394041424344454647484950
Generation II HMs
01020304050607