Chandelure (Pokémon)

Revision as of 14:43, 27 March 2015 by Volt1 (talk | contribs) (→‎Trivia)
Lampent #608: Lampent
Pokémon
#610: Axew Axew
Chandelure シャンデラ
Chandela
#609
Chandelure



Images on the Bulbagarden Archives
Type
Ghost Fire
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Abilities
Flash Fire or Flame Body Cacophony
Cacophony
Infiltrator
Hidden Ability
Cacophony
Hidden Ability
Cacophony
Cacophony
Gender ratio
Unknown
50% male, 50% female
Catch rate
45 (11.9%)
Breeding
Egg Group
Amorphous
Hatch time
21 cycles
Height
3'03" 1.0 m
Chandelure
0'0" 0 m
{{{form2}}}
0'0" 0 m
{{{form3}}}
0'0" 0 m
{{{form4}}}
Weight
75.6 lbs. 34.3 kg
Chandelure
0 lbs. 0 kg
{{{form2}}}
0 lbs. 0 kg
{{{form3}}}
0 lbs. 0 kg
{{{form4}}}
Mega Stone
[[|]] [[|]]
Base experience yield
Unknown
Gen. IV
Unknown
IV
234
Leveling rate
Medium Slow
EV yield
Total: 3
Chandelure
0
HP
0
Atk
0
Def
3
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Shape
Body04.png
Footprint
F609.png F000.png
{{{form2}}}
Pokédex color
Black
Base friendship
70
External Links

Chandelure (Japanese: シャンデラ Chandela) is a dual-type Ghost/Fire Pokémon.

It evolves from Lampent when exposed to a Dusk Stone. It is the final form of Litwick.

Biology

Chandelure is a Pokémon that resembles a sentient chandelier. It has a striped, round head, and round, pupil-less yellow eyes. There is a ring of small, black spikes on top of its head with a tall, purple flame in the middle. From a black spike below its head, black arms curl upward. These arms are tipped with purple fire. Chandelure's fires do not burn its victims physically, instead burning their spirit. After hypnotizing its opponent by waving these flames, it absorbs the victim's spirit.

In the anime

 
Chandelure in the anime

Major appearances

Chandelure made its debut in Battle for the Underground! under Ingo's ownership. It helped Ash, Iris, and Cilan rescue their Pokémon from Team Rocket. The same Chandelure later appeared in Lost at the Stamp Rally! in a Tag Battle with Emmet's Eelektross against Ash's Tepig and Cilan's Pansage.

A Chandelure also appeared in Climbing the Tower of Success!.

Minor appearances

Ramone also owns a Chandelure, which appeared with him A Unova League Evolution! after he won his Full Battle against Antonio.

Pokédex entries

Episode Pokémon Source Entry
BW048 Chandelure Ash's Pokédex Chandelure, the Luring Pokémon and the evolved form of Lampent. Chandelure uses its dancing flames to hypnotize opponents.

In the manga

In the TCG

Main article: Chandelure (TCG)

Other appearances

Super Smash Bros. for Nintendo 3DS/Wii U

Chandelure appears in the 3DS version as an enemy in Smash Run mode. It will use Will-O-Wisp and Fire Spin to attack. It absorbs fire-based attacks and items to power up itself.

Trophy information

NA: A Ghost/Fire-type Pokémon that burns its opponents' spirits instead of their bodies. When it attacks, it does so in bursts of three, using moves like Will-O-Wisp and Fire Spin. Try not to use fire-based attacks or items on it, as it will only absorb them and use them to strengthen itself.

PAL: A Ghost- and Fire-type Pokémon that doesn't burn its opponents' bodies, but their spirits. When it attacks, it does so in bursts of three, using moves like Will-O-Wisp and Fire Spin. Try not to use fire-based attacks or items on it, as it will only absorb them and use them to strengthen itself.

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation V.
Generation V
Black It absorbs a spirit, which it then burns. By waving the flames on its arms, it puts its foes into a hypnotic trance.
White Being consumed in Chandelure's flame burns up the spirit, leaving the body behind.
Black 2 The spirits burned up in its ominous flame lose their way and wander this world forever.
White 2
Generation VI
X Being consumed in Chandelure's flame burns up the spirit, leaving the body behind.
Y The spirits burned up in its ominous flame lose their way and wander this world forever.
Omega Ruby Being consumed in Chandelure's flame burns up the spirit, leaving the body behind.
Alpha Sapphire The spirits burned up in its ominous flame lose their way and wonder this world forever.


Game locations

This Pokémon was unavailable prior to Generation V.
Generation V
Black White
Evolve Lampent
Black 2 White 2
Evolve Lampent
Generation VI
X Y
Evolve Lampent
Omega Ruby Alpha Sapphire
Trade


In side games

Game Location
Pokémon Mystery Dungeon
Gates to Infinity
Great Glacier, Strongest Trail, Mountain Pass, Breezy Meadow, Jaws of the Abyss,
Smoking Mountain, Cape at the Edge, Inflora Forest (Mapless Street), Magnagate dungeons,
Rusty Mountain
Pokémon Rumble Blast Hauntyard: World Axle - B1F
PokéPark 2: Wonders Beyond Wish Park
Pokémon Conquest Evolve Lampent

In events

Games Event Language Location Level Distribution period
Powerful Tag Chandelure Japanese Japan 50 May 7 to 31, 2012

Held items

Game Held Item(s)
Events*   Pecha Berry (100%)

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
60
120 - 167 230 - 324
55
54 - 117 103 - 229
90
85 - 156 166 - 306
145
135 - 216 265 - 427
90
85 - 156 166 - 306
80
76 - 145 148 - 284
Total:
520
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions in Generation IX, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug ¼×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy ½×
None
Weak to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug ¼×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy ½×
None
Immune to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug ¼×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy ½×
None
Resistant to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug ¼×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy ½×
None
Notes:

Learnset

By leveling up

Generation VI
Other generations:
V - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
00Start Pain Split Normal Status 0000 —% 20
00Start Smog Poison Special 03030 07070% 20
00Start Confuse Ray Ghost Status 0000 100100% 10
00Start Flame Burst Fire Special 07070 100100% 15
00Start Hex Ghost Special 06565 100100% 10
  • Bold indicates a move that gets STAB when used by Chandelure
  • Italic indicates a move that gets STAB only when used by an evolution of Chandelure
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation VI
Other generations:
V - VII - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
TM04  TM04 Calm Mind Psychic Status 0000 —}}—% 20 ??? 0   0  
TM06  TM06 Toxic Poison Status 0000 090}}90% 10 ??? 0   0  
TM10  TM10 Hidden Power Normal Special 06060 100}}100% 15 ??? 0   0  
TM11  TM11 Sunny Day Fire Status 0000 —}}—% 5 ??? 0   0  
TM12  TM12 Taunt Dark Status 0000 100}}100% 20 ??? 0   0  
TM15  TM15 Hyper Beam Normal Special 150150 090}}90% 5 ??? 0   0  
TM17  TM17 Protect Normal Status 0000 —}}—% 10 ??? 0   0  
TM21  TM21 Frustration Normal Physical 0000 100}}100% 20 ??? 0   0  
TM22  TM22 Solar Beam Grass Special 120120 100}}100% 10 ??? 0   0  
TM27  TM27 Return Normal Physical 0000 100}}100% 20 ??? 0   0  
TM29  TM29 Psychic Psychic Special 09090 100}}100% 10 ??? 0   0  
TM30  TM30 Shadow Ball Ghost Special 08080 100}}100% 15 ??? 0   0  
TM32  TM32 Double Team Normal Status 0000 —}}—% 15 ??? 0   0  
TM35  TM35 Flamethrower Fire Special 09090 100}}100% 15 ??? 0   0  
TM38  TM38 Fire Blast Fire Special 110110 085}}85% 5 ??? 0   0  
TM42  TM42 Facade Normal Physical 07070 100}}100% 20 ??? 0   0  
TM43  TM43 Flame Charge Fire Physical 05050 100}}100% 20 ??? 0   0  
TM44  TM44 Rest Psychic Status 0000 —}}—% 10 ??? 0   0  
TM45  TM45 Attract Normal Status 0000 100}}100% 15 ??? 0   0  
TM46  TM46 Thief Dark Physical 06060 100}}100% 25 ??? 0   0  
TM48  TM48 Round Normal Special 06060 100}}100% 15 ??? 0   0  
TM50  TM50 Overheat Fire Special 130130 090}}90% 5 ??? 0   0  
TM53  TM53 Energy Ball Grass Special 09090 100}}100% 10 ??? 0   0  
TM59  TM59 Incinerate Fire Special 06060 100}}100% 15 ??? 0   0  
TM61  TM61 Will-O-Wisp Fire Status 0000 085}}85% 15 ??? 0   0  
TM63  TM63 Embargo Dark Status 0000 100}}100% 15 ??? 0   0  
TM66  TM66 Payback Dark Physical 05050 100}}100% 10 ??? 0   0  
TM68  TM68 Giga Impact Normal Physical 150150 090}}90% 5 ??? 0   0  
TM70  TM70 Flash Normal Status 0000 100}}100% 20 ??? 0   0  
TM77  TM77 Psych Up Normal Status 0000 —}}—% 10 ??? 0   0  
TM85  TM85 Dream Eater Psychic Special 100100 100}}100% 15 ??? 0   0  
TM87  TM87 Swagger Normal Status 0000 090}}90% 15 ??? 0   0  
TM88  TM88 Sleep Talk Normal Status 0000 —}}—% 10 ??? 0   0  
TM90  TM90 Substitute Normal Status 0000 —}}—% 10 ??? 0   0  
TM92  TM92 Trick Room Psychic Status 0000 —}}—% 5 ??? 0   0  
TM97  TM97 Dark Pulse Dark Special 08080 100}}100% 15 ??? 0   0  
XTM100  TM100 Confide Normal Status 0000 —}}—% 20 ??? 0   0  
  • Bold indicates a move that gets STAB when used by Chandelure
  • Italic indicates a move that gets STAB only when used by an evolution of Chandelure
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VI
Other generations:
V - VII - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
Clear Smog Poison Special 50 —% 15
Endure Normal Status —% 10
Haze Ice Status —% 30
Heat Wave Fire Special 95 90% 10
Power Split Psychic Status —% 10
  • Moves marked with an asterisk (*) must be chain bred onto Chandelure in Generation VI
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Chandelure in that game.
  • Bold indicates a move that gets STAB when used by Chandelure
  • Italic indicates a move that gets STAB only when used by an evolution of Chandelure
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VI
Other generations:
V - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
X Y OR AS Heat Wave Fire Special 95 90% 10 Cool 0   0  
X Y OR AS Pain Split Normal Status —% 20 Cool 0   0  
X Y OR AS Shock Wave Electric Special 60 —% 20 Cool 0   0  
X Y OR AS Snore Normal Special 50 100% 15 Cool 0   0  
X Y OR AS Spite Ghost Status 100% 10 Cool 0   0  
X Y OR AS Trick Psychic Status 100% 10 Cool 0   0  
  • A black or white abbreviation in a colored box indicates that Chandelure can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Chandelure cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Chandelure
  • Italic indicates a move that gets STAB only when used by an evolution of Chandelure
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation V
Other generations:
VI - VII - VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
   Ember Fire Special 40 100% 25
   Astonish Ghost Physical 30 100% 15
   Minimize Normal Status —% 20
   Fire Spin Fire Special 35 85% 15
   Night Shade Ghost Special 100% 15
   Imprison Psychic Status —% 10
   Memento Dark Status 100% 10
   Inferno Fire Special 100 50% 5
   Curse Ghost Status —% 10
   Pain SplitBW Normal Status —% 20
  • Bold indicates a move that gets STAB when used by Chandelure
  • Italic indicates a move that gets STAB only when used by an evolution of Chandelure
  • Click on the generation numbers at the top to see moves from other generations

Side game data

Pokémon Pinball
 N/A 
Not available
Pokémon Pinball RS
 N/A 
Not available
Pokémon Trozei!
 N/A 
Not available
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
Body size: 1
Recruit rate: 0%
Friend Area: Beau Plains
Phrases
51%-100% HP My HP is between 51% and 100%.
26%-50% HP My HP is between 26% and 50%.
1%-25% HP My HP is between 1% and 25%.
Level up I leveled up.
Partner phrases
51%-100% HP <name>, my HP is between 51% and 100%.
26%-50% HP <name>, my HP is between 26% and 50%.
1%-25% HP <name>, my HP is between 1% and 25%.
Level up I leveled up.
Pokémon Mystery Dungeon
Explorers of Sky
Body size: 1
Recruit rate: 0%
IQ group: A
Pokémon Ranger
Group:  Normal  Poké Assist: None Field move: None
Loops: 0 Min. exp.: 0 Max. exp.: 0
Browser entry  
This Pokémon does not have a browser entry.
Pokémon Ranger: Shadows of Almia
Group:  Normal  Poké Assist: None Field move: None
Browser entry  
This Pokémon does not have a browser entry.
Pokémon Ranger: Guardian Signs
Group: Poké Assist: Field move:
 Normal  None Past
 
( Normal )
None Past
 
(Electrify ×1)
Browser entry  
This Pokémon does not have a browser entry.
N/A Not
Available
Defense
Speed
N/A Not
Available
Defense
Speed
Attack ●●●●●
Defense ●●●●
Speed ●●●
Attack Not
Available
Defense
Speed
Attack Not
Available
Defense
Speed
Attack Not
Available
Defense
Speed
PokéPark Wii: Pikachu's Adventure
  PokéPark Pad entry:
This Pokémon has no PokéPark Pad entry.
PokéPark 2: Wonders Beyond
  Strong:   Weak:   
PokéPark Pad entry:
Very sad about parting with a dear friend, he started to like glittering things to distract himself. He is quite single minded.
  HP: ★★ Move: Fire Spin
Attack: ★★★★★ Ability 1: Flame Body
Defense: ★★★★ Ability 2: Flash Fire
Speed: ★★★ Ability 3: Warm Blanket
Evolves from Lampent when its link is improved while its Warrior is equipped with a Dusk Stone
Range: 3 Perfect Links: Kanbei, Maa, Masanobu, and Takatora

Evolution

 
Unevolved
Litwick
 Ghost  Fire 
 
Level 41
 
First evolution
Lampent
 Ghost  Fire 
 
Dusk Stone
 
Second evolution
Chandelure
 Ghost  Fire 


Sprites

This Pokémon was unavailable prior to Generation V.
Generation V
Black White Black 2 White 2
       
       
Front Back Front Back
Generation VI
X Y Omega Ruby Alpha Sapphire
Front Back Front Back
  For other sprites and images, please see Chandelure images on the Bulbagarden Archives.


Trivia

Origin

Chandelure is based on a hitodama (a blue, black, or purple-fire associated with ghosts and yōkai, equivalent to the western will-o'-the-wisp) and a chandelier.

Name origin

Chandelure may be a combination of chandelier and lure or allure.

Chandela is a corruption of chandelier and may be a combination of chandelier and candela (Latin for candle).

In other languages

Language Title Meaning
  Japanese シャンデラ Chandela From chandelier and possibly candela.
  French Lugulabre From Lugubre and candélabre
  Spanish Chandelure Same as English name
  German Skelabra From Skelett and candelabra
  Italian Chandelure Same as English name
  Korean 샹델라 Syangdella Transliteration of Japanese name
  Mandarin Chinese 水晶燈火靈 / 水晶灯火灵 Shuǐjīngdēnghuǒlíng From 水晶燈 shuǐjīngdēng, 燈火 dēnghuǒ, huǒ, líng, and/or 幽靈 yōulíng.
  Cantonese Chinese



External links

  #608: Lampent
Pokémon
#610: Axew  


  This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.