Assist
Level
Description
Pokémon
Tackle
1
Fires a short range shockwave.
2
Fires a short range shockwave.
3
Fires a short range shockwave.
*
4
Fires a short range shockwave.
**
5
Fires a short range shockwave.
Charm [Surrounding]
1
Surrounds itself in 4 hearts that circle around itself.
2
Surrounds itself in 6 hearts that circle around itself.
3
Surrounds itself in 8 hearts that circle around itself.
*
4
Surrounds itself in 12 hearts that circle around itself.
**
Charm [Eevee]
1
Surrounds itself in 16 hearts in a square pattern. If Eevee is placed near the edge of the screen, it will fire hearts forwards.
2
Surrounds itself in 16 hearts in a square pattern. If Eevee is placed near the edge of the screen, it will fire hearts forwards.
*
3
Surrounds itself in 16 hearts in a square pattern. If Eevee is placed near the edge of the screen, it will fire hearts forwards.
**
Explosion
2
Explodes 2 times in quick succession.
3
Explodes 3 times in quick succession.
4
Explodes 6 times in quick succession.
Fire Pillars [Forward]
2
Creates 2 pillars of fire in front of it, followed by 8 more pillars in a pattern in front of it.
3
Creates 3 pillars of fire in front of it, followed by 10 more pillars in a pattern in front of it
*
4
Creates 3 pillars of fire in front of it, followed by 10 more pillars in a pattern in front of it.
Typhlosion Impact
5
Creates a massive inferno of short lived flames in front of itself.
*
6
Creates 3 lines of 6 fiery explosions in front of itself.
**
Spit Fire
2
Fires a short ranged burst of twice as many embers for a short time.
3
Fires a medium ranged burst of flames in a thin arc for a short time.
4
Fires a medium ranged burst of flames in a medium arc for a short time.
5
Fires a medium ranged burst of flames in a wide arc for a short time.
Bubble Beam
1
Shoots 6 bubbles in front of itself, causing the target to become Slowed.
2
Shoots 8 bubbles in front of itself, causing the target to become Slowed.
* *
3
Shoots 10 bubbles in front of itself, causing the target to become Slowed.
**
4
Shoots 12 bubbles in front of itself, causing the target to become Slowed.
5
Shoots a constant stream of bubbles that continue off screen, causing the target to become Slowed.
Water Orb
1
Shoots an orb of water that continues off screen.
2
Shoots an orb of water that continues off screen.
3
Shoots an orb of water that continues off screen.
4
Shoots an orb of water that continues off screen.
Bubbles [Surrounding]
1
Creates 5 clusters of bubbles that circle around itself, causing the target to become Slowed.
2
Creates 7 clusters of bubbles that circle around itself, causing the target to become Slowed.
3
Creates 7 clusters of bubbles that circle around itself, causing the target to become Slowed.
4
Creates 8 clusters of bubbles that circle around itself, causing the target to become Slowed.
Feraligatr Impact
5
Creates a slowly expanding ring of short lived geysers around it.
*
6
Creates a jet of water that sweeps across the screen until hitting it's first target.
**
Thunder
1
Creates 3 lighting strikes in front of it, causing the target to become Paused.
2
Creates 5 lighting strikes in front of it, causing the target to become Paused.
3
Creates lighting strikes in all diagonal directions, striking 5 times and causing the target to become Paused.
5
Creates 8 massive lighting strikes in a clockwise circle around it, causing the target to become Paused.
Discharge
1
Discharges small bolts of electricity in a tiny radius around it, causing the target to become Stopped.
2
Discharges small bolts of electricity in a small radius around it, causing the target to become Stopped.
3
Discharges small bolts of electricity in a medium radius around it, causing the target to become Stopped.
5
Discharges small bolts of electricity in a massive radius around it, causing the target to become Stopped.
Ivy Pillars
1
Creates 6 ivy pillars in a circle around it, causing the target to become Slowed.
2
Creates 10 ivy pillars in a circle around it, causing the target to become Slowed.
3
Creates 10 ivy pillars in a circle around it, causing the target to become Slowed.
4
Creates 16 ivy pillars in a circle around it, causing the target to become Slowed.
**
Bullet Seed
1
Shoots 4 seeds that continues off screen.
2
Shoots 6 seeds that continues off screen.
3
Shoots 9 seeds that continues off screen.
4
Shoots 14 seeds that continues off screen.
*
5
Shoots 20 seeds that continues off screen.
**
Razor Leaf
1
Creates 3 clusters of leaves that circle around it at a slow pace.
2
Creates 6 clusters of leaves that circle around it at a slow pace.
3
Creates 6 clusters of leaves that circle around it at a quick pace.
4
Creates 6 clusters of leaves that circle around it at a fast pace.
5
Creates 15 large clusters of leaves that circle around it at a quick pace.
Meganium Impact
5
Creates 4 lines of expanding ivy pillars, and repeats this move 3 times.
*
6
Shoots 5 solar beams in quick succession, sweeping clockwise.
**
Ice Spikes
2
Creates a line of 5 ice spikes in front of it, causing the target to become Stopped.
4
Drops 10 ice spikes in a star shape in front of it, causing the target to become Stopped.
Blizzard
2
Surrounds itself in a small blizzard, causing the target to become Stopped.
4
Surrounds itself in a large blizzard, causing the target to become Stopped.
5
Scatters a blizzard in 4 directions, causing the target to become Stopped.
Shockwave
1
Creates a tiny shockwave around itself, causing the target to become Paused.
2
Creates a small shockwave around itself, causing the target to become Paused.
3
Creates a medium shockwave around itself, causing the target to become Paused.
*
4
Creates a large shockwave around itself, causing the target to become Paused.
**
Punch
2
Throws a large punch in front of itself.
3
Throws 2 large punches in front of itself.
*
4
Throws 2 large punches in front of itself.
Poison Blobs
1
Throws a poisonous blob that sticks to the ground and lingers, causing the target to become Tired.
2
Throws 2 poisonous blobs that sticks to the ground and lingers, causing the target to become Tired.
**
3
Throws 2 poisonous blobs that sticks to the ground and lingers, causing the target to become Tired.
4
Throws 3 poisonous blobs that sticks to the ground and lingers, causing the target to become Tired.
5
Throws 6 poisonous blobs that sticks to the ground and lingers, causing the target to become Tired.
Poison Gas
1
Creates 6 clouds of toxic gas that circle around itself, causing the target to become Tired.
2
Creates 10 clouds of toxic gas that circle around itself, causing the target to become Tired.
3
Creates 8 large clouds of toxic gas that circle around itself, causing the target to become Tired.
Fissure [Forward]
2
Creates a line of fissures that stops just before going off screen.
3
Creates a line of fissures that continues off screen.
4
Creates 2 lines of fissures that continues off screen.
5
Creates 3 lines of fissures that continues off screen.
Fissure [Surrounding]
2
Creates 4 fissures in 3 different lines that circles around itself counter clockwise.
3
Creates 5 fissures in 2 different lines that circles around itself counter clockwise.
Tornado [Forward]
1
Shoots a tornado in front of itself.
2
Shoots 2 tornados in front of itself.
3
Creates 3 tornados in front of itself that spin in a small circle.
5
Creates 6 large tornados in front of itself that spin in a small circle.
Tornado [Surrounding]
1
Creates 3 tornados that circle around itself.
2
Creates 4 tornados that circle around itself.
Air Cutter
5
Shoots 16 air cutters in a wide arc in front of itself.
Strange Orbs
2
Shoots 5 strange orbs in a wide arc in front of itself, causing the target to become Paused.
3
Shoots 3 strange orbs in a small arc in front of itself twice, causing the target to become Paused.
4
Shoots 5 strange orbs in a wide arc in front of itself twice, causing the target to become Paused.
Strange Rings
1
Creates 2 strange rings in front of itself twice, causing the target to become Paused.
2
Creates 3 strange rings in front of itself twice, causing the target to become Paused.
3
Creates 4 strange rings in front of itself twice, causing the target to become Paused.
Mewtwo Impact
5
Creates several laser strike in front of itself in a straight line, causing the target to become Paused.
*
6
Creates 4 massive laser strikes in front of itself that spin in a small circle, causing the target to become Paused.
**
Sticky Blobs
1
Throws 4 sticky blobs that sticks to the ground and lingers, causing the target to become Slowed.
2
Throws 6 sticky blobs that sticks to the ground and lingers, causing the target to become Slowed.
Twin Needle
1
Shoots 4 needles that continues off screen, causing the target to become Tired.
2
Shoots 8 needles that continues off screen, causing the target to become Tired.
4
Shoots 12 needles that continues off screen, causing the target to become Tired.
Rock Slide [Forward Scattered]
1
Drops 6 rocks in a random area front of itself.
3
Drops 12 rocks in a random area front of itself.
4
Drops 14 rocks in a random area front of itself.
*
5
Drops 16 rocks in a random area front of itself.
**
Rock Slide [Forward Line]
1
Drops 4 rocks in front of itself in a line.
*
Rock Slide [Surrounding]
1
Drops 9 rocks around itself, causing the target to become Tired.
2
Drops 9 rocks around itself, causing the target to become Tired.
3
Drops 20 rocks around itself, causing the target to become Tired.
5
Drops 30 large boulders around itself, causing the target to become Tired.
Rock Throw
1
Throws 6 small rocks forwards.
2
Throws 8 small rocks forwards.
Malice Spheres [Surrounding]
2
Creates 3 malice spheres that swirls around itself, causing the target to become Paused.
3
Creates 3 malice spheres that swirls around itself twice, causing the target to become Paused.
4
Creates 3 malice spheres that swirls around itself twice, causing the target to become Paused.
5
Creates 5 malice spheres that swirls around itself twice, causing the target to become Paused.
Malice Spheres [Forward]
1
Shoots a malice spheres that travels in a circle in front of itself, causing the target to become Tired.
2
Shoots 3 malice spheres that travels in a circle in front of itself, causing the target to become Tired.
5
Shoots 12 malice spheres that travels in a circle in front of itself twice, causing the target to become Tired.
Dragon Breath
2
Shoots a constant stream of blue flames that continue off screen.
3
Shoots a constant stream of blue flames that continue off screen.
Garchomp Impact
5
Creates 5 shockwaves around itself in quick succession.
*
6
Creates 3 massive triangular cuts along the ground in front of itself.
**
Blue Fire Ball
2
Shoots a small short ranged blue fireball.
3
Shoots a medium blue fireball that continues off screen.
5
Shoots a massive blue fireball that continues off screen.
Dark Pulse
1
Creates a wave of darkness around itself, causing the target to become Tired.
2
Creates 3 waves of darkness around itself in quick succession., causing the target to become Tired.
3
Creates 4 waves of darkness around itself in quick succession., causing the target to become Tired.
4
Creates 5 waves of darkness around itself in quick succession., causing the target to become Tired.
Dark Wind
1
Shoots 4 dark winds in a crossing pattern in front of itself.
2
Shoots 6 dark winds in a crossing pattern in front of itself.
3
Shoots 6 dark winds in a crossing pattern in front of itself.
5
Shoots 15 dark winds that group together before scattering.
Steel Spheres
1
Fires a slow traveling steel sphere that continues off screen.
2
Fires a slow traveling steel sphere that continues off screen.
3
Fires a slow traveling steel sphere that continues off screen.
4
Fires a large slow traveling steel sphere that continues off screen.
5
Fires 3 large slow traveling steel sphere that continues off screen.
Iron Spheres
2
Drops 5 iron spheres in a line in front of itself.
5
Drops 14 iron spheres in a random pattern front of itself.
Metagross Impact
5
Fires a beam of energy that crosses the entire screen.
*
6
Fires 3 parallel beam of energy that crosses the entire screen.
**
Recharge
1
Recharges the Styler's Energy Level by 1 in 3 bursts.
2
Recharges the Styler's Energy Level by 2 in 3 bursts.
3
Recharges the Styler's Energy Level by 3 in 5 bursts.
4
Recharges the Styler's Energy Level by 4 in 5 bursts.
5
Recharges the Styler's Energy Level by 5 in 7 bursts.
Pokémon with an asterisk (*) are summoned with a Ranger Sign.
Pokémon with a double asterisk (**) are summoned with a charged Ranger Sign.