Snubbull (Pokémon)/Generation VIII learnset

← Snubbull Snubbull

Snubbull is available in Brilliant Diamond and Shining Pearl.

By leveling up

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Ice Fang Ice Physical 06565 09595% 15
011 Fire Fang Fire Physical 06565 09595% 15
011 Thunder Fang Electric Physical 06565 09595% 15
011 Tackle Normal Physical 04040 100100% 35
011 Scary Face Normal Status 0000 100100% 10
011 Tail Whip Normal Status 0000 100100% 30
011 Charm Fairy Status 0000 100100% 20
077 Bite Dark Physical 06060 100100% 25
1313 Lick Ghost Physical 03030 100100% 30
1919 Headbutt Normal Physical 07070 100100% 15
2525 Roar Normal Status 0000 —% 20
3131 Taunt Dark Status 0000 100100% 20
3737 Play Rough Fairy Physical 09090 09090% 10
4343 Payback Dark Physical 05050 100100% 10
4949 Crunch Dark Physical 08080 100100% 15
  • Bold indicates a move that gets STAB when used by Snubbull
  • Italic indicates a move that gets STAB only when used by an evolution of Snubbull
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM01  TM01 Focus Punch Fighting Physical 150150 100}}100% 20
TM03  TM03 Water Pulse Water Special 06060 100}}100% 20
TM05  TM05 Roar Normal Status 0000 —}}—% 20
TM08  TM08 Bulk Up Fighting Status 0000 —}}—% 20
TM10  TM10 Work Up Normal Status 0000 —}}—% 30
TM11  TM11 Sunny Day Fire Status 0000 —}}—% 5
TM12  TM12 Taunt Dark Status 0000 100}}100% 20
TM17  TM17 Protect Normal Status 0000 —}}—% 10
TM18  TM18 Rain Dance Water Status 0000 —}}—% 5
TM21  TM21 Dazzling Gleam Fairy Special 08080 100}}100% 10
TM22  TM22 Solar Beam Grass Special 120120 100}}100% 10
TM24  TM24 Thunderbolt Electric Special 09090 100}}100% 15
TM25  TM25 Thunder Electric Special 110110 070}}70% 10
TM26  TM26 Earthquake Ground Physical 100100 100}}100% 10
TM28  TM28 Dig Ground Physical 08080 100}}100% 10
TM30  TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TM31  TM31 Brick Break Fighting Physical 07575 100}}100% 15
TM32  TM32 Double Team Normal Status 0000 —}}—% 15
TM33  TM33 Reflect Psychic Status 0000 —}}—% 20
TM34  TM34 Shock Wave Electric Special 06060 —}}—% 20
TM35  TM35 Flamethrower Fire Special 09090 100}}100% 15
TM36  TM36 Sludge Bomb Poison Special 09090 100}}100% 10
TM38  TM38 Fire Blast Fire Special 110110 085}}85% 5
TM41  TM41 Torment Dark Status 0000 100}}100% 15
TM42  TM42 Facade Normal Physical 07070 100}}100% 20
TM44  TM44 Rest Psychic Status 0000 —}}—% 10
TM45  TM45 Attract Normal Status 0000 100}}100% 15
TM46  TM46 Thief Dark Physical 06060 100}}100% 25
TM50  TM50 Overheat Fire Special 130130 090}}90% 5
TM56  TM56 Fling Dark Physical 0000 100}}100% 10
TM58  TM58 Endure Normal Status 0000 —}}—% 10
TM66  TM66 Payback Dark Physical 05050 100}}100% 10
TM73  TM73 Thunder Wave Electric Status 0000 090}}90% 20
TM78  TM78 Snarl Dark Special 05555 095}}95% 15
TM82  TM82 Sleep Talk Normal Status 0000 —}}—% 10
TM83  TM83 Bulldoze Ground Physical 06060 100}}100% 20
TM87  TM87 Swagger Normal Status 0000 085}}85% 15
TM90  TM90 Substitute Normal Status 0000 —}}—% 10
TM96  TM96 Strength Normal Physical 08080 100}}100% 15
TM98  TM98 Rock Smash Fighting Physical 04040 100}}100% 15
  • Bold indicates a move that gets STAB when used by Snubbull
  • Italic indicates a move that gets STAB only when used by an evolution of Snubbull
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
      
 
Close Combat Fighting Physical 120 100% 5
      
      
      
      
Crunch Dark Physical 80 100% 15
      
      
      
      
      
   
Double-Edge Normal Physical 120 100% 15
      Fake Tears Dark Status 100% 20
      
      
 
Fire Fang Fire Physical 65 95% 15
   Heal Bell Normal Status —% 5
      
    
Ice Fang Ice Physical 65 95% 15
     Metronome Normal Status —% 10
   Mimic Normal Status —% 10
  Present Normal Physical 90% 15
      
 
Snore Normal Special 50 100% 15
      
      
Thunder Fang Electric Physical 65 95% 15
  • Moves marked with an asterisk (*) must be chain bred onto Snubbull in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Snubbull in that game.
  • Bold indicates a move that gets STAB when used by Snubbull
  • Italic indicates a move that gets STAB only when used by an evolution of Snubbull
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by tutoring.
  • Bold indicates a move that gets STAB when used by Snubbull
  • Italic indicates a move that gets STAB only when used by an evolution of Snubbull
  • Click on the generation numbers at the top to see Move Tutor moves from other generations