Pineco (Pokémon)/Generation V learnset

← Pineco Pineco

By leveling up

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
011 Tackle Normal Physical 05050 100100% 35
011 Protect Normal Status 0000 00——% 10
066 Selfdestruct Normal Physical 200200 100100% 5
099 Bug Bite Bug Physical 06060 100100% 20
1212 Take Down Normal Physical 09090 08585% 20
1717 Rapid Spin Normal Physical 02020 100100% 40
2020 Bide Normal Physical 0000 00——% 10
2323 Natural Gift Normal Physical 0000 100100% 15
2828 Spikes Ground Status 0000 00——% 20
3131 Payback Dark Physical 05050 100100% 10
3434 Explosion Normal Physical 250250 100100% 5
3939 Iron Defense Steel Status 0000 00——% 15
4242 Gyro Ball Steel Physical 0000 100100% 5
4545 Double-Edge Normal Physical 120120 100100% 15
  • Bold indicates a move that gets STAB when used by Pineco
  • Italic indicates a move that gets STAB only when used by an evolution of Pineco
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  TM06 Toxic Poison Status 0000 090}}90% 10
  TM09 Venoshock Poison Special 06565 100}}100% 10
  TM10 Hidden Power Normal Special 0000 100}}100% 15
  TM11 Sunny Day Fire Status 0000 00—}}—% 5
  TM16 Light Screen Psychic Status 0000 00—}}—% 30
  TM17 Protect Normal Status 0000 00—}}—% 10
  TM21 Frustration Normal Physical 0000 100}}100% 20
  TM22 SolarBeam Grass Special 120120 100}}100% 10
  TM26 Earthquake Ground Physical 100100 100}}100% 10
  TM27 Return Normal Physical 0000 100}}100% 20
  TM28 Dig Ground Physical 08080 100}}100% 10
  TM32 Double Team Normal Status 0000 00—}}—% 15
  TM33 Reflect Psychic Status 0000 00—}}—% 20
  TM37 Sandstorm Rock Status 0000 00—}}—% 10
  TM39 Rock Tomb Rock Physical 05050 080}}80% 10
  TM42 Facade Normal Physical 07070 100}}100% 20
  TM44 Rest Psychic Status 0000 00—}}—% 10
  TM45 Attract Normal Status 0000 100}}100% 15
  TM48 Round Normal Special 06060 100}}100% 15
  TM64 Explosion Normal Physical 250250 100}}100% 5
  TM66 Payback Dark Physical 05050 100}}100% 10
  TM74 Gyro Ball Steel Physical 0000 100}}100% 5
  TM76 Struggle Bug Bug Special 03030 100}}100% 20
  TM78 Bulldoze Ground Physical 06060 100}}100% 20
  TM80 Rock Slide Rock Physical 07575 090}}90% 10
  TM87 Swagger Normal Status 0000 090}}90% 15
  TM90 Substitute Normal Status 0000 00—}}—% 10
  TM94 Rock Smash Fighting Physical 04040 100}}100% 15
  HM04 Strength Normal Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Pineco
  • Italic indicates a move that gets STAB only when used by an evolution of Pineco
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Counter Fighting Physical 100% 20
Double-Edge Normal Physical 120 100% 15
Endure Normal Status —% 10
Flail Normal Physical 100% 15
Pin Missile Bug Physical 14 85% 20
Power Trick Psychic Status —% 10
Revenge Fighting Physical 60 100% 10
Sand Tomb Ground Physical 35 85% 15
Stealth Rock Rock Status —% 20
Swift Normal Special 60 —% 20
Toxic Spikes Poison Status —% 20
  • Moves marked with an asterisk (*) must be chain bred onto Pineco in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Pineco in that game.
  • Bold indicates a move that gets STAB when used by Pineco
  • Italic indicates a move that gets STAB only when used by an evolution of Pineco
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Bug Bite Bug Physical 60 100% 20
B W B2 W2 Drill Run Ground Physical 80 95% 10
B W B2 W2 Giga Drain Grass Special 75 100% 10
B W B2 W2 Gravity Psychic Status —% 5
B W B2 W2 Iron Defense Steel Status —% 15
B W B2 W2 Pain Split Normal Status —% 20
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
B W B2 W2 Stealth Rock Rock Status —% 20
  • A black abbreviation in a colored box indicates that Pineco can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Pineco cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Pineco
  • Italic indicates a move that gets STAB only when used by an evolution of Pineco
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

Dream World moves

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Event   Move   Type   Cat.   Pwr.   Acc.   PP 
Dream Park Toxic Spikes Poison Status —% 20
Dream Park Gravity Psychic Status —% 5
  • A superscript level indicates that Pineco can learn this move normally in Generation V at that level
  • Bold indicates a move that gets STAB when used by Pineco
  • Italic indicates a move that gets STAB only when used by an evolution of Pineco
  • Click on the generation numbers at the top to see event moves from other generations

By transfer from another generation

Generation V
Other generations:
IV - VI - VII - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
III IV Body Slam Normal Physical 08585 100}}100% 15
III IV Captivate Normal Status 0000 100}}100% 20
III IV Defense Curl Normal Status 0000 00—}}—% 40
III IV Headbutt Normal Physical 07070 100}}100% 15
III IV Mimic Normal Status 0000 00—}}—% 10
III IV Refresh Normal Status 0000 00—}}—% 20
III IV Rollout Rock Physical 03030 090}}90% 20
III IV Secret Power Normal Physical 07070 100}}100% 20
III IV String Shot Bug Status 0000 095}}95% 40
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Pineco
  • Italic indicates a move that gets STAB only when used by an evolution of Pineco
  • Click on the generation numbers at the top to see transfer-only moves for other generations