Malamar (Pokémon)/Generation VI learnset

← Malamar Malamar

By leveling up

Generation VI
Other generations:
VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
011 Superpower Fighting Physical 120120 100100% 5 Tough 6 ♥♥♥♥♥♥ 0  
011 Reversal Fighting Physical 0000 100100% 15 Cool 1 0  
011 Tackle Normal Physical 05050 100100% 35 Tough 4 ♥♥♥♥ 0  
011 Peck Flying Physical 03535 100100% 35 Cool 4 ♥♥♥♥ 0  
011 Constrict Normal Physical 01010 100100% 35 Tough 3 ♥♥♥ 0  
044 Reflect Psychic Status 0000 00——% 20 Clever 2 ♥♥ 0  
088 Foul Play Dark Physical 09595 100100% 15 Clever 1 0  
1212 Swagger Normal Status 0000 09090% 15 Cute 3 ♥♥♥ 0  
1313 Psywave Psychic Special 0000 100100% 15 Clever 1 0  
1515 Topsy-Turvy Dark Status 0000 100100% 20 Clever 3 ♥♥♥ 0  
1818 Hypnosis Psychic Status 0000 06060% 20 Clever 1 3 ♥♥♥
2121 Psybeam Psychic Special 06565 100100% 20 Beautiful 3 ♥♥♥ 0  
2323 Switcheroo Dark Status 0000 100100% 10 Clever 2 ♥♥ 1
2727 Payback Dark Physical 05050 100100% 10 Tough 2 ♥♥ 0  
3131 Light Screen Psychic Status 0000 00——% 30 Beautiful 2 ♥♥ 0  
3535 Pluck Flying Physical 06060 100100% 20 Cute 3 ♥♥♥ 0  
3939 Psycho Cut Psychic Physical 07070 100100% 20 Cool 4 ♥♥♥♥ 0  
4343 Slash Normal Physical 07070 100100% 20 Cool 4 ♥♥♥♥ 0  
4646 Night Slash Dark Physical 07070 100100% 15 Cool 3 ♥♥♥ 0  
4848 Superpower Fighting Physical 120120 100100% 5 Tough 6 ♥♥♥♥♥♥ 0  
  • Bold indicates a move that gets STAB when used by Malamar
  • Italic indicates a move that gets STAB only when used by an evolution of Malamar

By TM/HM

Generation VI
Other generations:
VII - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
TM03  TM03 Psyshock Psychic Special 08080 100}}100% 10 Beautiful 1 4 ♥♥♥♥
TM04  TM04 Calm Mind Psychic Status 0000 00—}}—% 20 Clever 1 0  
TM06  TM06 Toxic Poison Status 0000 090}}90% 10 Clever 3 ♥♥♥ 0  
TM10  TM10 Hidden Power Normal Special 06060 100}}100% 15 Clever 3 ♥♥♥ 0  
TM11  TM11 Sunny Day Fire Status 0000 00—}}—% 5 Beautiful 1 0  
TM12  TM12 Taunt Dark Status 0000 100}}100% 20 Clever 2 ♥♥ 1
TM15  TM15 Hyper Beam Normal Special 150150 090}}90% 5 Cool 4 ♥♥♥♥ 4 ♥♥♥♥
TM16  TM16 Light Screen Psychic Status 0000 00—}}—% 30 Beautiful 2 ♥♥ 0  
TM17  TM17 Protect Normal Status 0000 00—}}—% 10 Cute 2 ♥♥ 0  
TM18  TM18 Rain Dance Water Status 0000 00—}}—% 5 Beautiful 1 0  
TM21  TM21 Frustration Normal Physical 0000 100}}100% 20 Cute 2 ♥♥ 3 ♥♥♥
TM24  TM24 Thunderbolt Electric Special 09090 100}}100% 15 Cool 4 ♥♥♥♥ 0  
TM27  TM27 Return Normal Physical 0000 100}}100% 20 Cute 4 ♥♥♥♥ 0  
TM29  TM29 Psychic Psychic Special 09090 100}}100% 10 Clever 4 ♥♥♥♥ 0  
TM32  TM32 Double Team Normal Status 0000 00—}}—% 15 Cool 1 0  
TM33  TM33 Reflect Psychic Status 0000 00—}}—% 20 Clever 2 ♥♥ 0  
TM35  TM35 Flamethrower Fire Special 09090 100}}100% 15 Beautiful 4 ♥♥♥♥ 0  
TM40  TM40 Aerial Ace Flying Physical 06060 00—}}—% 20 Cool 2 ♥♥ 0  
TM41  TM41 Torment Dark Status 0000 100}}100% 15 Tough 2 ♥♥ 0  
TM42  TM42 Facade Normal Physical 07070 100}}100% 20 Cute 2 ♥♥ 0  
TM44  TM44 Rest Psychic Status 0000 00—}}—% 10 Cute 1 0  
TM45  TM45 Attract Normal Status 0000 100}}100% 15 Cute 2 ♥♥ 0  
TM46  TM46 Thief Dark Physical 06060 100}}100% 25 Tough 1 0  
TM48  TM48 Round Normal Special 06060 100}}100% 15 Beautiful 2 ♥♥ 0  
TM56  TM56 Fling Dark Physical 0000 100}}100% 10 Cute 3 ♥♥♥ 0  
TM63  TM63 Embargo Dark Status 0000 100}}100% 15 Clever 3 ♥♥♥ 0  
TM66  TM66 Payback Dark Physical 05050 100}}100% 10 Tough 2 ♥♥ 0  
TM67  TM67 Retaliate Normal Physical 07070 100}}100% 5 Cool 3 ♥♥♥ 0  
TM68  TM68 Giga Impact Normal Physical 150150 090}}90% 5 Tough 4 ♥♥♥♥ 4 ♥♥♥♥
TM70  TM70 Flash Normal Status 0000 100}}100% 20 Beautiful 3 ♥♥♥ 0  
TM77  TM77 Psych Up Normal Status 0000 00—}}—% 10 Clever 2 ♥♥ 0  
TM80  TM80 Rock Slide Rock Physical 07575 090}}90% 10 Tough 2 ♥♥ 2 ♥♥
TM87  TM87 Swagger Normal Status 0000 090}}90% 15 Cute 3 ♥♥♥ 0  
TM88  TM88 Sleep Talk Normal Status 0000 00—}}—% 10 Cute 1 0  
TM90  TM90 Substitute Normal Status 0000 00—}}—% 10 Cute 2 ♥♥ 0  
TM92  TM92 Trick Room Psychic Status 0000 00—}}—% 5 Clever 3 ♥♥♥ 0  
TM94  TM94 Secret PowerORAS Normal Physical 07070 100}}100% 20 Clever 1 0  
TM97  TM97 Dark Pulse Dark Special 08080 100}}100% 15 Cool 4 ♥♥♥♥ 0  
XTM100  TM100 Confide Normal Status 0000 00—}}—% 20 Cute 3 ♥♥♥ 0  
ZHM01  HM01 Cut Normal Physical 05050 095}}95% 30 Cool 4 ♥♥♥♥ 0  
  • Bold indicates a move that gets STAB when used by Malamar
  • Italic indicates a move that gets STAB only when used by an evolution of Malamar

By breeding

Generation VI
Other generations:
VII - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
Camouflage Normal Status —% 20 Clever 1 0  
Destiny Bond Ghost Status —% 5 Clever 8 ♥♥♥♥♥♥♥♥ 0  
Flatter* Dark Status 100% 15 Clever 2 ♥♥ 0  
Power Split* Psychic Status —% 10 Clever 1 0  
Simple Beam* Normal Status 100% 15 Cute 3 ♥♥♥ 0  
  • Moves marked with an asterisk (*) must be chain bred onto Malamar in Generation VI
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Malamar in that game.
  • Bold indicates a move that gets STAB when used by Malamar
  • Italic indicates a move that gets STAB only when used by an evolution of Malamar
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VI
Other generations:
VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
X Y OR AS Bind Normal Physical 15 85% 20 Tough 3 ♥♥♥ 0  
X Y OR AS Block Normal Status —% 5 Cute 2 ♥♥ 0  
X Y OR AS Foul Play Dark Physical 95 100% 15 Clever 1 0  
X Y OR AS Knock Off Dark Physical 65 100% 20 Clever 2 ♥♥ 3 ♥♥♥
X Y OR AS Role Play Psychic Status —% 10 Cute 1 0  
X Y OR AS Signal Beam Bug Special 75 100% 15 Beautiful 3 ♥♥♥ 0  
X Y OR AS Snatch Dark Status —% 10 Clever 1 0  
X Y OR AS Snore Normal Special 50 100% 15 Cute 4 ♥♥♥♥ 0  
X Y OR AS Spite Ghost Status 100% 10 Tough 2 ♥♥ 1
X Y OR AS Superpower Fighting Physical 120 100% 5 Tough 6 ♥♥♥♥♥♥ 0  
  • A black or white abbreviation in a colored box indicates that Malamar can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Malamar cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Malamar
  • Italic indicates a move that gets STAB only when used by an evolution of Malamar

By a prior evolution

Generation VI
Other generations:
VII - VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
  Happy Hour Normal Status —% 30 Cute 2 ♥♥ 0  
  • Bold indicates a move that gets STAB when used by Malamar
  • Italic indicates a move that gets STAB only when used by an evolution of Malamar