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Bruxish (Pokémon)/Generation VII learnset
Language
Watch
Edit
← Bruxish
By
leveling up
Generation VII
Other generations:
VIII
-
IX
Level
Move
Type
Cat.
Pwr.
Acc.
PP
01
1
Water Gun
Water
Special
040
40
100
100%
25
04
4
Astonish
Ghost
Physical
030
30
100
100%
15
09
9
Confusion
Psychic
Special
050
50
100
100%
25
12
12
Bite
Dark
Physical
060
60
100
100%
25
17
17
Aqua Jet
Water
Physical
040
40
100
100%
20
20
20
Disable
Normal
Status
0000
—
100
100%
20
25
25
Psywave
Psychic
Special
0000
—
100
100%
15
28
28
Crunch
Dark
Physical
080
80
100
100%
15
33
33
Aqua Tail
Water
Physical
090
90
090
90%
10
36
36
Screech
Normal
Status
0000
—
085
85%
40
41
41
Psychic Fangs
Psychic
Physical
085
85
100
100%
10
44
44
Synchronoise
Psychic
Special
120
120
100
100%
10
Bold
indicates a move that gets
STAB
when used by Bruxish
Italic
indicates a move that gets STAB only when used by an Evolution of Bruxish
By
TM
Generation VII
Other generations:
VIII
-
IX
TM
Move
Type
Cat.
Pwr.
Acc.
PP
TM04
TM04
Calm Mind
Psychic
Status
0000
—
00—}}
—%
20
TM06
TM06
Toxic
Poison
Status
0000
—
090}}
90%
10
TM08
TM08
Bulk Up
Fighting
Status
0000
—
00—}}
—%
20
TM09
TM09
Venoshock
Poison
Special
065
65
100}}
100%
10
TM10
TM10
Hidden Power
Normal
Special
060
60
100}}
100%
15
TM12
TM12
Taunt
Dark
Status
0000
—
100}}
100%
20
TM13
TM13
Ice Beam
Ice
Special
090
90
100}}
100%
10
TM14
TM14
Blizzard
Ice
Special
110
110
070}}
70%
5
TM16
TM16
Light Screen
Psychic
Status
0000
—
00—}}
—%
30
TM17
TM17
Protect
Normal
Status
0000
—
00—}}
—%
10
TM18
TM18
Rain Dance
Water
Status
0000
—
00—}}
—%
5
TM20
TM20
Safeguard
Normal
Status
0000
—
00—}}
—%
25
TM21
TM21
Frustration
Normal
Physical
0000
—
100}}
100%
20
TM27
TM27
Return
Normal
Physical
0000
—
100}}
100%
20
TM29
TM29
Psychic
Psychic
Special
090
90
100}}
100%
10
TM32
TM32
Double Team
Normal
Status
0000
—
00—}}
—%
15
TM33
TM33
Reflect
Psychic
Status
0000
—
00—}}
—%
20
TM40
TM40
Aerial Ace
Flying
Physical
060
60
00—}}
—%
20
TM41
TM41
Torment
Dark
Status
0000
—
100}}
100%
15
TM42
TM42
Facade
Normal
Physical
070
70
100}}
100%
20
TM44
TM44
Rest
Psychic
Status
0000
—
00—}}
—%
10
TM45
TM45
Attract
Normal
Status
0000
—
100}}
100%
15
TM48
TM48
Round
Normal
Special
060
60
100}}
100%
15
TM55
TM55
Scald
Water
Special
080
80
100}}
100%
15
TM56
TM56
Fling
Dark
Physical
0000
—
100}}
100%
10
TM63
TM63
Embargo
Dark
Status
0000
—
100}}
100%
15
TM66
TM66
Payback
Dark
Physical
050
50
100}}
100%
10
TM68
TM68
Giga Impact
Normal
Physical
150
150
090}}
90%
5
TM75
TM75
Swords Dance
Normal
Status
0000
—
00—}}
—%
20
TM79
TM79
Frost Breath
Ice
Special
060
60
090}}
90%
10
TM85
TM85
Dream Eater
Psychic
Special
100
100
100}}
100%
15
TM87
TM87
Swagger
Normal
Status
0000
—
085}}
85%
15
TM88
TM88
Sleep Talk
Normal
Status
0000
—
00—}}
—%
10
TM90
TM90
Substitute
Normal
Status
0000
—
00—}}
—%
10
TM92
TM92
Trick Room
Psychic
Status
0000
—
00—}}
—%
5
TM94
TM94
Surf
Water
Special
090
90
100}}
100%
15
TM98
TM98
Waterfall
Water
Physical
080
80
100}}
100%
15
XTM100
TM100
Confide
Normal
Status
0000
—
00—}}
—%
20
Bold
indicates a move that gets
STAB
when used by Bruxish
Italic
indicates a move that gets STAB only when used by an Evolution of Bruxish
By
breeding
Generation VII
Other generations:
VIII
-
IX
Parent
Move
Type
Cat.
Pwr.
Acc.
PP
Ice Fang
Ice
Physical
65
95%
15
Poison Fang
Poison
Physical
50
100%
15
Rage
Normal
Physical
20
100%
20
Water Pulse
Water
Special
60
100%
20
Moves marked with an asterisk (*) must be
chain bred
onto Bruxish in Generation VII
Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
Moves marked with a superscript game abbreviation can only be bred onto Bruxish in that game.
Bold
indicates a move that gets
STAB
when used by Bruxish
Italic
indicates a move that gets STAB only when used by an Evolution of Bruxish
By
tutoring
Generation VII
Other generations:
VIII
-
IX
Game
Move
Type
Cat.
Pwr.
Acc.
PP
S
M
US
UM
After You
Normal
Status
—
—%
15
S
M
US
UM
Ally Switch
Psychic
Status
—
—%
15
S
M
US
UM
Aqua Tail
Water
Physical
90
90%
10
S
M
US
UM
Iron Tail
Steel
Physical
100
75%
15
S
M
US
UM
Liquidation
Water
Physical
85
100%
10
S
M
US
UM
Magic Coat
Psychic
Status
—
—%
15
S
M
US
UM
Magic Room
Psychic
Status
—
—%
10
S
M
US
UM
Pain Split
Normal
Status
—
—%
20
S
M
US
UM
Signal Beam
Bug
Special
75
100%
15
S
M
US
UM
Snatch
Dark
Status
—
—%
10
S
M
US
UM
Snore
Normal
Special
50
100%
15
S
M
US
UM
Telekinesis
Psychic
Status
—
—%
15
S
M
US
UM
Uproar
Normal
Special
90
100%
10
S
M
US
UM
Water Pulse
Water
Special
60
100%
20
S
M
US
UM
Wonder Room
Psychic
Status
—
—%
10
A black or white abbreviation in a colored box indicates that Bruxish can be tutored the move in that game
A colored abbreviation in a white box indicates that Bruxish cannot be tutored the move in that game
Bold
indicates a move that gets
STAB
when used by Bruxish
Italic
indicates a move that gets STAB only when used by an Evolution of Bruxish