Teddiursa (Pokémon)/Generation V learnset

← Teddiursa Teddiursa

By leveling up

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start Covet Normal Physical 06060 100100% 40
00Start Scratch Normal Physical 04040 100100% 35
00Start Leer Normal Status 0000 100100% 30
00Start Lick Ghost Physical 02020 100100% 30
00Start Fake Tears Dark Status 0000 100100% 20
088 Fury Swipes Normal Physical 01818 08080% 15
1515 Faint Attack Dark Physical 06060 —% 20
2222 Sweet Scent Normal Status 0000 100100% 20
2929 Slash Normal Physical 07070 100100% 20
3636 Charm Normal Status 0000 100100% 20
4343 Rest Psychic Status 0000 —% 10
4343 Snore Normal Special 04040 100100% 15
5050 Thrash Normal Physical 120120 100100% 10
5757 Fling Dark Physical 0000 100100% 10
  • Bold indicates a move that gets STAB when used by Teddiursa
  • Italic indicates a move that gets STAB only when used by an evolution of Teddiursa
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  TM01 Hone Claws Dark Status 0000 —}}—% 15
  TM05 Roar Normal Status 0000 100}}100% 20
  TM06 Toxic Poison Status 0000 090}}90% 10
  TM08 Bulk Up Fighting Status 0000 —}}—% 20
  TM10 Hidden Power Normal Special 0000 100}}100% 15
  TM11 Sunny Day Fire Status 0000 —}}—% 5
  TM12 Taunt Dark Status 0000 100}}100% 20
  TM17 Protect Normal Status 0000 —}}—% 10
  TM18 Rain Dance Water Status 0000 —}}—% 5
  TM21 Frustration Normal Physical 0000 100}}100% 20
  TM26 Earthquake Ground Physical 100100 100}}100% 10
  TM27 Return Normal Physical 0000 100}}100% 20
  TM28 Dig Ground Physical 08080 100}}100% 10
  TM31 Brick Break Fighting Physical 07575 100}}100% 15
  TM32 Double Team Normal Status 0000 —}}—% 15
  TM39 Rock Tomb Rock Physical 05050 080}}80% 10
  TM40 Aerial Ace Flying Physical 06060 —}}—% 20
  TM41 Torment Dark Status 0000 100}}100% 15
  TM42 Facade Normal Physical 07070 100}}100% 20
  TM44 Rest Psychic Status 0000 —}}—% 10
  TM45 Attract Normal Status 0000 100}}100% 15
  TM46 Thief Dark Physical 04040 100}}100% 10
  TM48 Round Normal Special 06060 100}}100% 15
  TM56 Fling Dark Physical 0000 100}}100% 10
  TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
  TM66 Payback Dark Physical 05050 100}}100% 10
  TM67 Retaliate Normal Physical 07070 100}}100% 5
  TM75 Swords Dance Normal Status 0000 —}}—% 30
  TM78 Bulldoze Ground Physical 06060 100}}100% 20
  TM80 Rock Slide Rock Physical 07575 090}}90% 10
  TM83 Work Up Normal Status 0000 —}}—% 30
  TM87 Swagger Normal Status 0000 090}}90% 15
  TM90 Substitute Normal Status 0000 —}}—% 10
  TM94 Rock Smash Fighting Physical 04040 100}}100% 15
  HM01 Cut Normal Physical 05050 095}}95% 30
  HM04 Strength Normal Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Teddiursa
  • Italic indicates a move that gets STAB only when used by an evolution of Teddiursa
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Belly Drum Normal Status —% 10
Chip Away Normal Physical 70 100% 20
Close Combat Fighting Physical 120 100% 5
Counter Fighting Physical 100% 20
Cross Chop Fighting Physical 100 80% 5
Crunch Dark Physical 80 100% 15
Double-Edge Normal Physical 120 100% 15
Fake Tears Dark Status 100% 20
Metal Claw Steel Physical 55 95% 35
Night Slash Dark Physical 70 100% 15
Seismic Toss Fighting Physical 100% 20
Sleep Talk Normal Status —% 10
Take Down Normal Physical 90 85% 20
Yawn Normal Status —% 10
  • Moves marked with an asterisk (*) must be chain bred onto Teddiursa in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Teddiursa in that game.
  • Bold indicates a move that gets STAB when used by Teddiursa
  • Italic indicates a move that gets STAB only when used by an evolution of Teddiursa
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Covet Normal Physical 60 100% 40
B W B2 W2 Fire Punch Fire Physical 75 100% 15
B W B2 W2 Gunk Shot Poison Physical 120 70% 5
B W B2 W2 Hyper Voice Normal Special 90 100% 10
B W B2 W2 Ice Punch Ice Physical 75 100% 15
B W B2 W2 Last Resort Normal Physical 140 100% 5
B W B2 W2 Seed Bomb Grass Physical 80 100% 15
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
B W B2 W2 Superpower Fighting Physical 120 100% 5
B W B2 W2 ThunderPunch Electric Physical 75 100% 15
  • A black abbreviation in a colored box indicates that Teddiursa can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Teddiursa cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Teddiursa
  • Italic indicates a move that gets STAB only when used by an evolution of Teddiursa
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

Dream World moves

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Event   Move   Type   Cat.   Pwr.   Acc.   PP 
Rugged Mountain Crunch Dark Physical 80 100% 15
Rugged Mountain Focus Punch Fighting Physical 150 100% 20
  • A superscript level indicates that Teddiursa can learn this move normally in Generation V at that level
  • Bold indicates a move that gets STAB when used by Teddiursa
  • Italic indicates a move that gets STAB only when used by an evolution of Teddiursa
  • Click on the generation numbers at the top to see event moves from other generations