Appendix:Yellow walkthrough/Section 15

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Welcome to Indigo Plateau

The front room doubles as a Poké Center and Poké Mart, allowing Trainers to prepare themselves and their Pokémon before challenging the Elite Four. The Elite Four is a group of talented Pokémon Trainers second only to the Pokémon League Champion in terms of ability. The title of Champion designates a person as the strongest Trainer in the region, having defeated the Elite Four and the previous Champion to claim it. The next five battles will not be easy, but with a strong team and a decent supply of Max Potions, Full Restores, and Revives, you should be able to finally reach the Hall of Fame.
When you are ready, take the hallway past the Poké Mart counter, and step into the first room. Lorelei's sub-zero army awaits!

Elite Four challenge

Battle 1: Lorelei

File:Lorelei room.png
Battle 1: Lorelei

The first member of the Elite Four is Lorelei, a master Template:Type2 Trainer. Three of her five Pokémon are Water/Ice-type elementals, so be wary of your type-matchups. Grass-types may seem like a good idea, but they'll only be useful against her Slowbro, a Water/Template:Type2. You're better off throwing a few thunderbolts to clear through her team. Her Jynx is an Ice/Psychic-type, so hit it with a Template:Type2 move like Flamethrower to finish it off.




Defeating Lorelei opens the door to the second room. Bruno's team of martial artists awaits!


Battle 2: Bruno

File:Bruno room.png
Battle 2: Bruno

The second member of the Elite Four is Bruno, a master Template:Type2 Trainer. That being said, only three of his five Pokémon are actually Fighting-types. A strong Template:Type2 like Cloyster or Gyarados can flood the battlefield, eliminating his two Onix with little resistance. Dispatch a strong Template:Type2 like Kadabra to deal with the other three, though a high-powered bird like Zapdos can take them out with Drill Peck or Sky Attack. If you need reinforcements, consider bringing a Golduck or Slowbro along, since their Water/Psychic-type combination will be a strong point here.




Defeating Bruno opens the door to the third room. Agatha's team from the spirit world awaits!


Battle 3: Agatha

File:Agatha room.png
Battle 3: Agatha

The third member of the Elite Four is Agatha, a master Template:Type2 Trainer. There is no type that can effectively combat her ghosts, though Template:Type2 attacks can exploit the secondary Template:Type2 present throughout her team. Template:Type2 moves like Earthquake can deal some heavy damage, but are totally ineffective against her Golbat. Take out her two Gengar as soon as possible, or their Confuse Ray attacks will get annoying really quick.




Defeating Agatha unlocks the door to the fourth room. Lance and his ferocious dragons await your challenge!


Battle 4: Lance

File:Lance room.png
Battle 4: Lance

The fourth and final member of the Elite Four is Lance, a master Template:Type2 Trainer, and leader of the Elite Four. The Template:Type2 is probably the strongest type in the game, since it resists Electric-, Grass-, Fire-, and Template:Type2 moves, and is only weak to Dragon- and Template:Type2 attacks. A formidable opposing team, though only three of the five are actually of the Template:Type2. Take out his two Dragonair and Dragonite with an Ice Beam or two, and the bulk of his team is finished. As part-Template:Type2s, his Gyarados and Aerodactyl are also vulnerable to Ice moves, though there are other options to defeat them. Gyarados will take quadruple damage from electricity, so one strong Thunderbolt and it's down. Aerodactyl is part-Rock, so a flooded battlefield is one of its worst nightmares. Be wary of each of his dragons, because they each know the devastating Hyper Beam. Articuno and Zapdos are the best choices to use against Lance's dragons.




The Elite Four is defeated. After defeating Lance, the door to this unknown Champion's room is unlocked. Don't enter just yet, though - as soon as you leave Lance's room, the battle will begin almost immediately, so use any Potions or Revives now. There is only one person left standing between you and the title of Champion! Step through the door to find a familiar face...


Champion battle

File:Champion room.png
Champion battle &
Hall of Fame room

Your rival defeated the Elite Four before you even set foot in Victory Road, and now he is the final opponent standing between you and the title of Indigo League Champion. The first half of his team will always be Sandslash, Alakazam, and Exeggutor, so plan accordingly. His second half is what varies, depending on which form his Eevee evolved into. Your Zapdos is a terror to his Exeggutor and Cloyster (or Vaporeon), and a quick Drill Peck or searing Thunderbolt will send them reeling. A strong Template:Type2 can wash away his Sandslash and Ninetales (or Flareon). Pokémon (like Charizard or Onix) that know Template:Type2 moves are best to use against his Jolteon. The only real struggle you might have is when facing his Alakazam; it typically has low Defense power, so pound away with Pikachu's Slam or another hard-hitter. Once it neglects to recover its health, hit it fast and hard.

If Eevee evolved into Jolteon:



If Eevee evolved into Flareon:



If Eevee evolved into Vaporeon:




You've finally done it! You've charged through the Elite Four, and stolen the title of Indigo League Champion away from your rival. After the battle, Professor Oak appears and leads you past the Champion's room, and into the Hall of Fame room. It is here that your victorious team will be recorded, as a testament to your team's power and perseverance. After Oak enters your team's information, the game saves your progress, and the credits roll... but you're not done yet. When you find yourself back in Pallet Town, take wing to Cerulean.


← Part 14 Route 22 to Victory Road
Yellow
Walkthrough
Post-Elite Four: Cerulean Cave Part 16 →


  This article is part of Project Walkthroughs, a Bulbapedia project that aims to write comprehensive step-by-step guides on each Pokémon game.