Aerodactyl (Pokémon)/Generation VII learnset

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← Aerodactyl Aerodactyl

Pokémon Sun, Moon, Ultra Sun and Ultra Moon

By leveling up
Generation VII
Other generations:
I - II - III - IV - V - VI - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Iron Head Steel Physical 08080 100100% 15
011 Ice Fang Ice Physical 06565 09595% 15
011 Fire Fang Fire Physical 06565 09595% 15
011 Thunder Fang Electric Physical 06565 09595% 15
011 Wing Attack Flying Physical 06060 100100% 35
011 Supersonic Normal Status 0000 05555% 20
011 Bite Dark Physical 06060 100100% 25
011 Scary Face Normal Status 0000 100100% 10
099 Roar Normal Status 0000 —% 20
1717 Agility Psychic Status 0000 —% 30
2525 Ancient Power Rock Special 06060 100100% 5
3333 Crunch Dark Physical 08080 100100% 15
4141 Take Down Normal Physical 09090 08585% 20
4949 Sky Drop Flying Physical 06060 100100% 10
5757 Iron Head Steel Physical 08080 100100% 15
6565 Hyper Beam Normal Special 150150 09090% 5
7373 Rock Slide Rock Physical 07575 09090% 10
8181 Giga Impact Normal Physical 150150 09090% 5
  • Bold indicates a move that gets STAB when used by Aerodactyl
  • Italic indicates a move that gets STAB only when used by an evolution of Aerodactyl
  • Click on the generation numbers at the top to see level-up moves from other generations
By TM/HM
Generation VII
Other generations:
I - II - III - IV - V - VI - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM02  TM02 Dragon Claw Dragon Physical 08080 100}}100% 15
TM05  TM05 Roar Normal Status 0000 —}}—% 20
TM06  TM06 Toxic Poison Status 0000 090}}90% 10
TM10  TM10 Hidden Power Normal Special 06060 100}}100% 15
TM11  TM11 Sunny Day Fire Status 0000 —}}—% 5
TM12  TM12 Taunt Dark Status 0000 100}}100% 20
TM15  TM15 Hyper Beam Normal Special 150150 090}}90% 5
TM17  TM17 Protect Normal Status 0000 —}}—% 10
TM18  TM18 Rain Dance Water Status 0000 —}}—% 5
TM19  TM19 Roost Flying Status 0000 —}}—% 10
TM21  TM21 Frustration Normal Physical 0000 100}}100% 20
TM23  TM23 Smack Down Rock Physical 05050 100}}100% 15
TM26  TM26 Earthquake Ground Physical 100100 100}}100% 10
TM27  TM27 Return Normal Physical 0000 100}}100% 20
TM32  TM32 Double Team Normal Status 0000 —}}—% 15
TM35  TM35 Flamethrower Fire Special 09090 100}}100% 15
TM37  TM37 Sandstorm Rock Status 0000 —}}—% 10
TM38  TM38 Fire Blast Fire Special 110110 085}}85% 5
TM39  TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TM40  TM40 Aerial Ace Flying Physical 06060 —}}—% 20
TM41  TM41 Torment Dark Status 0000 100}}100% 15
TM42  TM42 Facade Normal Physical 07070 100}}100% 20
TM44  TM44 Rest Psychic Status 0000 —}}—% 10
TM45  TM45 Attract Normal Status 0000 100}}100% 15
TM46  TM46 Thief Dark Physical 06060 100}}100% 25
TM48  TM48 Round Normal Special 06060 100}}100% 15
TM51  TM51 Steel Wing Steel Physical 07070 090}}90% 25
TM58  TM58 Sky Drop Flying Physical 06060 100}}100% 10
TM59  TM59 Brutal Swing Dark Physical 06060 100}}100% 20
TM66  TM66 Payback Dark Physical 05050 100}}100% 10
TM68  TM68 Giga Impact Normal Physical 150150 090}}90% 5
TM69  TM69 Rock Polish Rock Status 0000 —}}—% 20
TM71  TM71 Stone Edge Rock Physical 100100 080}}80% 5
TM76  TM76 Fly Flying Physical 09090 095}}95% 15
TM78  TM78 Bulldoze Ground Physical 06060 100}}100% 20
TM80  TM80 Rock Slide Rock Physical 07575 090}}90% 10
TM87  TM87 Swagger Normal Status 0000 085}}85% 15
TM88  TM88 Sleep Talk Normal Status 0000 —}}—% 10
TM90  TM90 Substitute Normal Status 0000 —}}—% 10
XTM100  TM100 Confide Normal Status 0000 —}}—% 20
  • Bold indicates a move that gets STAB when used by Aerodactyl
  • Italic indicates a move that gets STAB only when used by an evolution of Aerodactyl
  • Click on the generation numbers at the top to see TM moves from other generations
By breeding
Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Assurance Dark Physical 60 100% 10
Curse* Ghost Status —% 10
Dragon Breath Dragon Special 60 100% 20
Foresight Normal Status —% 40
Pursuit Dark Physical 40 100% 20
Roost Flying Status —% 10
Steel Wing Steel Physical 70 90% 25
Tailwind Flying Status —% 15
Whirlwind Normal Status —% 20
Wide Guard* Rock Status —% 10
  • Moves marked with an asterisk (*) must be chain bred onto Aerodactyl in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Aerodactyl in that game.
  • Bold indicates a move that gets STAB when used by Aerodactyl
  • Italic indicates a move that gets STAB only when used by an evolution of Aerodactyl
  • Click on the generation numbers at the top to see Egg moves from other generations
By tutoring
Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
S M US UM Aqua Tail Water Physical 90 90% 10
S M US UM Defog Flying Status —% 15
S M US UM Dragon Pulse Dragon Special 85 100% 10
S M US UM Earth Power Ground Special 90 100% 10
S M US UM Heat Wave Fire Special 95 90% 10
S M US UM Iron Head Steel Physical 80 100% 15
S M US UM Iron Tail Steel Physical 100 75% 15
S M US UM Laser Focus Normal Status —% 30
S M US UM Sky Attack Flying Physical 140 90% 5
S M US UM Snore Normal Special 50 100% 15
S M US UM Stealth Rock Rock Status —% 20
S M US UM Tailwind Flying Status —% 15
  • A black or white abbreviation in a colored box indicates that Aerodactyl can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Aerodactyl cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Aerodactyl
  • Italic indicates a move that gets STAB only when used by an evolution of Aerodactyl
  • Click on the generation numbers at the top to see Move Tutor moves from other generations
By events

Generation VII
Other generations:
I - II - III - IV - V - VI - VIII - IX
 Event   Move   Type   Cat.   Pwr.   Acc.   PP 
2019 World Championships Aerodactyl Celebrate Normal Status —% 40
2019 World Championships Aerodactyl Wide Guard Rock Status —% 10
  • A superscript level indicates that Aerodactyl can learn this move normally in Generation VII
  • Bold indicates a move that gets STAB when used by Aerodactyl
  • Italic indicates a move that gets STAB only when used by an evolution of Aerodactyl
  • Click on the generation numbers at the top to see moves from other generations

Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!

By leveling up
Generation VII
Other generations:
I - II - III - IV - V - VI - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Wing Attack Flying Physical 06060 100100% 35
011 Bite Dark Physical 06060 100100% 25
077 Roar Normal Status 0000 00——% 20
1414 Supersonic Normal Status 0000 05555% 20
2121 Rock Throw Rock Physical 05050 09090% 15
2828 Agility Psychic Status 0000 00——% 30
3535 Crunch Dark Physical 08080 100100% 15
4242 Rock Slide Rock Physical 07575 09090% 10
4949 Fly Flying Physical 09090 09595% 15
5656 Take Down Normal Physical 09090 08585% 20
6363 Hyper Beam Normal Special 150150 09090% 5
  • Bold indicates a move that gets STAB when used by Aerodactyl
  • Italic indicates a move that gets STAB only when used by an evolution of Aerodactyl
  • Click on the generation numbers at the top to see level-up moves from other generations
By TM/HM
Generation VII
Other generations:
I - II - III - IV - V - VI - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM01  TM01 Headbutt Normal Physical 07070 100}}100% 15
TM02  TM02 Taunt Dark Status 0000 100}}100% 20
TM05  TM05 Rest Psychic Status 0000 00—}}—% 10
TM07  TM07 Protect Normal Status 0000 00—}}—% 10
TM08  TM08 Substitute Normal Status 0000 00—}}—% 10
TM09  TM09 Reflect Psychic Status 0000 00—}}—% 20
TM12  TM12 Facade Normal Physical 07070 100}}100% 20
TM14  TM14 Fly Flying Physical 09090 095}}95% 15
TM19  TM19 Iron Tail Steel Physical 100100 075}}75% 15
TM22  TM22 Rock Slide Rock Physical 07575 090}}90% 10
TM27  TM27 Toxic Poison Status 0000 090}}90% 10
TM34  TM34 Dragon Pulse Dragon Special 08585 100}}100% 10
TM37  TM37 Flamethrower Fire Special 09090 100}}100% 15
TM41  TM41 Earthquake Ground Physical 100100 100}}100% 10
TM46  TM46 Fire Blast Fire Special 110110 085}}85% 5
TM48  TM48 Hyper Beam Normal Special 150150 090}}90% 5
TM50  TM50 Roost Flying Status 0000 00—}}—% 10
TM56  TM56 Stealth Rock Rock Status 0000 00—}}—% 20
  • Bold indicates a move that gets STAB when used by Aerodactyl
  • Italic indicates a move that gets STAB only when used by an evolution of Aerodactyl
  • Click on the generation numbers at the top to see TM moves from other generations