Bayleef (Pokémon)/Generation IV learnset: Difference between revisions

m (Text replacement - "<br>" to "")
 
(6 intermediate revisions by 3 users not shown)
Line 3: Line 3:
{{learnlist/levelh|Bayleef|Grass|Grass|4|2}}
{{learnlist/levelh|Bayleef|Grass|Grass|4|2}}
{{learnlist/level4|1|Tackle|Normal|Physical|35|95|35|Tough|3}}
{{learnlist/level4|1|Tackle|Normal|Physical|35|95|35|Tough|3}}
{{learnlist/level4|1|Growl|Normal|Status|&mdash;|100|40|Cute|2}}
{{learnlist/level4|1|Growl|Normal|Status||100|40|Cute|2}}
{{learnlist/level4|1|Razor Leaf|Grass|Physical|55|95|25|Cool|3||'''}}
{{learnlist/level4|1|Razor Leaf|Grass|Physical|55|95|25|Cool|3||'''}}
{{learnlist/level4|1|PoisonPowder|Poison|Status|&mdash;|75|35|Smart|2}}
{{learnlist/level4|1|PoisonPowder|Poison|Status||75|35|Smart|2}}
{{learnlist/level4|6|Razor Leaf|Grass|Physical|55|95|25|Cool|3||'''}}
{{learnlist/level4|6|Razor Leaf|Grass|Physical|55|95|25|Cool|3||'''}}
{{learnlist/level4|9|PoisonPowder|Poison|Status|&mdash;|75|35|Smart|2}}
{{learnlist/level4|9|PoisonPowder|Poison|Status||75|35|Smart|2}}
{{learnlist/level4|12|Synthesis|Grass|Status|&mdash;|&mdash;|5|Smart|0}}
{{learnlist/level4|12|Synthesis|Grass|Status|||5|Smart|0}}
{{learnlist/level4|18|Reflect|Psychic|Status|&mdash;|&mdash;|20|Smart|1}}
{{learnlist/level4|18|Reflect|Psychic|Status|||20|Smart|2}}
{{learnlist/level4|22|Magical Leaf|Grass|Special|60|&mdash;|20|Beauty|2||'''}}
{{learnlist/level4|22|Magical Leaf|Grass|Special|60||20|Beauty|2||'''}}
{{learnlist/level4|26|Natural Gift|Normal|Physical|&mdash;|100|15|Cool|2}}
{{learnlist/level4|26|Natural Gift|Normal|Physical||100|15|Cool|2}}
{{learnlist/level4|32|Sweet Scent|Normal|Status|&mdash;|100|20|Cute|2}}
{{learnlist/level4|32|Sweet Scent|Normal|Status||100|20|Cute|2}}
{{learnlist/level4|36|Light Screen|Psychic|Status|&mdash;|&mdash;|30|Beauty|1}}
{{learnlist/level4|36|Light Screen|Psychic|Status|||30|Beauty|2}}
{{learnlist/level4|40|Body Slam|Normal|Physical|85|100|15|Tough|3}}
{{learnlist/level4|40|Body Slam|Normal|Physical|85|100|15|Tough|3}}
{{learnlist/level4|46|Safeguard|Normal|Status|&mdash;|&mdash;|25|Beauty|2}}
{{learnlist/level4|46|Safeguard|Normal|Status|||25|Beauty|2}}
{{learnlist/level4|50|Aromatherapy|Grass|Status|&mdash;|&mdash;|5|Smart|0}}
{{learnlist/level4|50|Aromatherapy|Grass|Status|||5|Smart|0}}
{{learnlist/level4|54|SolarBeam|Grass|Special|120|100|10|Cool|1||'''}}
{{learnlist/level4|54|SolarBeam|Grass|Special|120|100|10|Cool|1||'''}}
{{learnlist/levelf|Bayleef|Grass|Grass|4|2}}
{{learnlist/levelf|Bayleef|Grass|Grass|4|2}}
Line 22: Line 22:
====By [[TM]]/[[HM]]====
====By [[TM]]/[[HM]]====
{{learnlist/tmh|Bayleef|Grass|Grass|4|2}}
{{learnlist/tmh|Bayleef|Grass|Grass|4|2}}
{{learnlist/tm4|TM06|Toxic|Poison|Status|&mdash;|85|10|Smart|2}}
{{learnlist/tm4|TM06|Toxic|Poison|Status||85|10|Smart|2}}
{{learnlist/tm4|TM09|Bullet Seed|Grass|Physical|10|100|30|Cool|2||'''}}
{{learnlist/tm4|TM09|Bullet Seed|Grass|Physical|10|100|30|Cool|2||'''}}
{{learnlist/tm4|TM10|Hidden Power|Normal|Special|&mdash;|100|15|Smart|1}}
{{learnlist/tm4|TM10|Hidden Power|Normal|Special||100|15|Smart|1}}
{{learnlist/tm4|TM11|Sunny Day|Fire|Status|&mdash;|&mdash;|5|Beauty|2}}
{{learnlist/tm4|TM11|Sunny Day|Fire|Status|||5|Beauty|2}}
{{learnlist/tm4|TM16|Light Screen|Psychic|Status|&mdash;|&mdash;|30|Beauty|2}}
{{learnlist/tm4|TM16|Light Screen|Psychic|Status|||30|Beauty|2}}
{{learnlist/tm4|TM17|Protect|Normal|Status|&mdash;|&mdash;|10|Cute|0}}
{{learnlist/tm4|TM17|Protect|Normal|Status|||10|Cute|0}}
{{learnlist/tm4|TM19|Giga Drain|Grass|Special|60|100|10|Smart|1||'''}}
{{learnlist/tm4|TM19|Giga Drain|Grass|Special|60|100|10|Smart|1||'''}}
{{learnlist/tm4|TM20|Safeguard|Normal|Status|&mdash;|&mdash;|25|Beauty|2}}
{{learnlist/tm4|TM20|Safeguard|Normal|Status|||25|Beauty|2}}
{{learnlist/tm4|TM21|Frustration|Normal|Physical|&mdash;|100|20|Cute|2}}
{{learnlist/tm4|TM21|Frustration|Normal|Physical||100|20|Cute|2}}
{{learnlist/tm4|TM22|SolarBeam|Grass|Special|120|100|10|Cool|1||'''}}
{{learnlist/tm4|TM22|SolarBeam|Grass|Special|120|100|10|Cool|1||'''}}
{{learnlist/tm4|TM23|Iron Tail|Steel|Physical|100|75|15|Cool|2}}
{{learnlist/tm4|TM23|Iron Tail|Steel|Physical|100|75|15|Cool|2}}
{{learnlist/tm4|TM27|Return|Normal|Physical|&mdash;|100|20|Cute|2}}
{{learnlist/tm4|TM27|Return|Normal|Physical||100|20|Cute|2}}
{{learnlist/tm4|TM32|Double Team|Normal|Status|&mdash;|&mdash;|15|Cool|2}}
{{learnlist/tm4|TM32|Double Team|Normal|Status|||15|Cool|2}}
{{learnlist/tm4|TM33|Reflect|Psychic|Status|&mdash;|&mdash;|20|Smart|2}}
{{learnlist/tm4|TM33|Reflect|Psychic|Status|||20|Smart|2}}
{{learnlist/tm4|TM42|Facade|Normal|Physical|70|100|20|Cute|2}}
{{learnlist/tm4|TM42|Facade|Normal|Physical|70|100|20|Cute|2}}
{{learnlist/tm4|TM43|Secret Power|Normal|Physical|70|100|20|Smart|2}}
{{learnlist/tm4|TM43|Secret Power|Normal|Physical|70|100|20|Smart|2}}
{{learnlist/tm4|TM44|Rest|Psychic|Status|&mdash;|&mdash;|10|Cute|0}}
{{learnlist/tm4|TM44|Rest|Psychic|Status|||10|Cute|0}}
{{learnlist/tm4|TM45|Attract|Normal|Status|&mdash;|100|15|Cute|2}}
{{learnlist/tm4|TM45|Attract|Normal|Status||100|15|Cute|2}}
{{learnlist/tm4|TM53|Energy Ball|Grass|Special|80|100|10|Beauty|2||'''}}
{{learnlist/tm4|TM53|Energy Ball|Grass|Special|80|100|10|Beauty|2||'''}}
{{learnlist/tm4|TM58|Endure|Normal|Status|&mdash;|&mdash;|10|Tough|2}}
{{learnlist/tm4|TM58|Endure|Normal|Status|||10|Tough|2}}
{{learnlist/tm4|TM70|Flash|Normal|Status|&mdash;|100|20|Beauty|2}}
{{learnlist/tm4|TM70|Flash|Normal|Status||100|20|Beauty|2}}
{{learnlist/tm4|TM75|Swords Dance|Normal|Status|&mdash;|&mdash;|30|Beauty|0}}
{{learnlist/tm4|TM75|Swords Dance|Normal|Status|||30|Beauty|0}}
{{learnlist/tm4|TM78|Captivate|Normal|Status|&mdash;|100|20|Beauty|2}}
{{learnlist/tm4|TM78|Captivate|Normal|Status||100|20|Beauty|2}}
{{learnlist/tm4|TM82|Sleep Talk|Normal|Status|&mdash;|&mdash;|10|Cute|3}}
{{learnlist/tm4|TM82|Sleep Talk|Normal|Status|||10|Cute|3}}
{{learnlist/tm4|TM83|Natural Gift|Normal|Physical|&mdash;|100|15|Cool|2}}
{{learnlist/tm4|TM83|Natural Gift|Normal|Physical||100|15|Cool|2}}
{{learnlist/tm4|TM86|Grass Knot|Grass|Special|&mdash;|100|20|Smart|2||'''}}
{{learnlist/tm4|TM86|Grass Knot|Grass|Special||100|20|Smart|2||'''}}
{{learnlist/tm4|TM87|Swagger|Normal|Status|&mdash;|90|15|Cute|2}}
{{learnlist/tm4|TM87|Swagger|Normal|Status||90|15|Cute|2}}
{{learnlist/tm4|TM90|Substitute|Normal|Status|&mdash;|&mdash;|10|Smart|1}}
{{learnlist/tm4|TM90|Substitute|Normal|Status|||10|Smart|1}}
{{learnlist/tm4|HM01|Cut|Normal|Physical|50|95|30|Cool|3}}
{{learnlist/tm4|HM01|Cut|Normal|Physical|50|95|30|Cool|3}}
{{learnlist/tm4|HM04|Strength|Normal|Physical|80|100|15|Tough|3}}
{{learnlist/tm4|HM04|Strength|Normal|Physical|80|100|15|Tough|3}}
Line 57: Line 57:
====By {{pkmn|breeding}}====
====By {{pkmn|breeding}}====
{{learnlist/breedh|Bayleef|Grass|Grass|4|2}}
{{learnlist/breedh|Bayleef|Grass|Grass|4|2}}
{{learnlist/breed4|{{MSP|114|Tangela}}{{MSP|465|Tangrowth}}{{MSP|408|Cranidos}}{{MSP|409|Rampardos}}{{MSP|410|Shieldon}}{{MSP|411|Bastiodon}}|AncientPower|Rock|Special|60|100|5|Tough|2}}
{{learnlist/breed4|{{MSP/3|114|Tangela}}{{MSP/3|465|Tangrowth}}{{MSP/3|408|Cranidos}}{{MSP/3|409|Rampardos}}{{MSP/3|410|Shieldon}}{{MSP/3|411|Bastiodon}}|AncientPower|Rock|Special|60|100|5|Tough|2}}
{{learnlist/breed4|{{MSP|045|Vileplume}}{{MSP|046|Paras}}{{MSP|047|Parasect}}{{MSP|152|Chikorita}}{{MSP|153|Bayleef}}{{MSP|154|Meganium}}<br>{{MSP|315|Roselia}}|Aromatherapy|Grass|Status|&mdash;|&mdash;|5|Smart|0}}
{{learnlist/breed4|{{MSP/3|045|Vileplume}}{{MSP/3|046|Paras}}{{MSP/3|047|Parasect}}{{MSP/3|152|Chikorita}}{{MSP/3|153|Bayleef}}{{MSP/3|154|Meganium}}{{MSP/3|315|Roselia}}|Aromatherapy|Grass|Status|||5|Smart|0}}
{{learnlist/breed4|{{MSP|131|Lapras}}{{MSP|143|Snorlax}}{{MSP|152|Chikorita}}{{MSP|153|Bayleef}}{{MSP|154|Meganium}}{{MSP|357|Tropius}}|Body Slam|Normal|Physical|85|100|15|Tough|3|||HGSS}}
{{learnlist/breed4|{{MSP/3|131|Lapras}}{{MSP/3|143|Snorlax}}{{MSP/3|152|Chikorita}}{{MSP/3|153|Bayleef}}{{MSP/3|154|Meganium}}{{MSP/3|357|Tropius}}|Body Slam|Normal|Physical|85|100|15|Tough|3|||HGSS}}
{{learnlist/breed4|{{MSP|286|Breloom}}|Counter|Fighting|Physical|&mdash;|100|20|Tough|2}}
{{learnlist/breed4|{{MSP/3|286|Breloom}}|Counter|Fighting|Physical||100|20|Tough|2}}
{{learnlist/breed4|{{MSP|158|Totodile}}{{MSP|159|Croconaw}}{{MSP|160|Feraligatr}}|Flail|Normal|Physical|&mdash;|100|15|Cute|2}}
{{learnlist/breed4|{{MSP/3|158|Totodile}}{{MSP/3|159|Croconaw}}{{MSP/3|160|Feraligatr}}|Flail|Normal|Physical||100|15|Cute|2}}
{{learnlist/breed4|{{MSP|191|Sunkern}}{{MSP|192|Sunflora}}{{MSP|315|Roselia}}{{MSP|459|Snover}}{{MSP|460|Abomasnow}}|GrassWhistle|Grass|Status|&mdash;|55|15|Smart|2}}
{{learnlist/breed4|{{MSP/3|191|Sunkern}}{{MSP/3|192|Sunflora}}{{MSP/3|315|Roselia}}{{MSP/3|459|Snover}}{{MSP/3|460|Abomasnow}}|GrassWhistle|Grass|Status||55|15|Smart|2}}
{{learnlist/breed4|{{MSP|114|Tangela}}{{MSP|465|Tangrowth}}{{MSP|191|Sunkern}}{{MSP|192|Sunflora}}{{MSP|315|Roselia}}{{MSP|331|Cacnea}}<br>{{MSP|332|Cacturne}}{{MSP|455|Carnivine}}{{MSP|459|Snover}}{{MSP|460|Abomasnow}}|Ingrain|Grass|Status|&mdash;|&mdash;|20|Smart|0}}
{{learnlist/breed4|{{MSP/3|114|Tangela}}{{MSP/3|465|Tangrowth}}{{MSP/3|191|Sunkern}}{{MSP/3|192|Sunflora}}{{MSP/3|315|Roselia}}{{MSP/3|331|Cacnea}}{{MSP/3|332|Cacturne}}{{MSP/3|455|Carnivine}}{{MSP/3|459|Snover}}{{MSP/3|460|Abomasnow}}|Ingrain|Grass|Status|||20|Smart|0}}
{{learnlist/breed4|{{MSP|071|Victreebel}}{{MSP|103|Exeggutor}}{{MSP|182|Bellossom}}{{MSP|192|Sunflora}}{{MSP|253|Grovyle}}{{MSP|254|Sceptile}}<br>{{MSP|275|Shiftry}}{{MSP|357|Tropius}}{{MSP|387|Turtwig}}{{MSP|388|Grotle}}{{MSP|389|Torterra}}|Leaf Storm|Grass|Special|140|90|5|Cute|2||'''}}
{{learnlist/breed4|{{MSP/3|071|Victreebel}}{{MSP/3|103|Exeggutor}}{{MSP/3|182|Bellossom}}{{MSP/3|192|Sunflora}}{{MSP/3|253|Grovyle}}{{MSP/3|254|Sceptile}}{{MSP/3|275|Shiftry}}{{MSP/3|357|Tropius}}{{MSP/3|387|Turtwig}}{{MSP/3|388|Grotle}}{{MSP/3|389|Torterra}}|Leaf Storm|Grass|Special|140|90|5|Cute|2||'''}}
{{learnlist/breed4|{{MSP|001|Bulbasaur}}{{MSP|002|Ivysaur}}{{MSP|003|Venusaur}}{{MSP|102|Exeggcute}}{{MSP|187|Hoppip}}{{MSP|188|Skiploom}}<br>{{MSP|189|Jumpluff}}{{MSP|191|Sunkern}}{{MSP|192|Sunflora}}{{MSP|285|Shroomish}}{{MSP|286|Breloom}}{{MSP|315|Roselia}}<br>{{MSP|331|Cacnea}}{{MSP|332|Cacturne}}{{MSP|387|Turtwig}}{{MSP|388|Grotle}}{{MSP|389|Torterra}}{{MSP|420|Cherubi}}<br>{{MSP|421|Cherrim}}|Leech Seed|Grass|Status|&mdash;|90|10|Smart|0}}
{{learnlist/breed4|{{MSP/3|001|Bulbasaur}}{{MSP/3|002|Ivysaur}}{{MSP/3|003|Venusaur}}{{MSP/3|102|Exeggcute}}{{MSP/3|187|Hoppip}}{{MSP/3|188|Skiploom}}{{MSP/3|189|Jumpluff}}{{MSP/3|191|Sunkern}}{{MSP/3|192|Sunflora}}{{MSP/3|285|Shroomish}}{{MSP/3|286|Breloom}}{{MSP/3|315|Roselia}}{{MSP/3|331|Cacnea}}{{MSP/3|332|Cacturne}}{{MSP/3|387|Turtwig}}{{MSP/3|388|Grotle}}{{MSP/3|389|Torterra}}{{MSP/3|420|Cherubi}}{{MSP/3|421|Cherrim}}|Leech Seed|Grass|Status||90|10|Smart|0}}
{{learnlist/breed4|{{MSP|270|Lotad}}{{MSP|271|Lombre}}{{MSP|272|Ludicolo}}{{MSP|273|Seedot}}{{MSP|274|Nuzleaf}}|Nature Power|Normal|Status|&mdash;|&mdash;|20|Beauty|2}}
{{learnlist/breed4|{{MSP/3|270|Lotad}}{{MSP/3|271|Lombre}}{{MSP/3|272|Ludicolo}}{{MSP/3|273|Seedot}}{{MSP/3|274|Nuzleaf}}|Nature Power|Normal|Status|||20|Beauty|2}}
{{learnlist/breed4|{{MSP|001|Bulbasaur}}{{MSP|002|Ivysaur}}{{MSP|003|Venusaur}}{{MSP|069|Bellsprout}}{{MSP|070|Weepinbell}}{{MSP|071|Victreebel}}<br>{{MSP|114|Tangela}}{{MSP|465|Tangrowth}}{{MSP|455|Carnivine}}|Vine Whip|Grass|Physical|35|100|15|Cool|3||'''}}
{{learnlist/breed4|{{MSP/3|001|Bulbasaur}}{{MSP/3|002|Ivysaur}}{{MSP/3|003|Venusaur}}{{MSP/3|069|Bellsprout}}{{MSP/3|070|Weepinbell}}{{MSP/3|071|Victreebel}}{{MSP/3|114|Tangela}}{{MSP/3|465|Tangrowth}}{{MSP/3|455|Carnivine}}|Vine Whip|Grass|Physical|35|100|15|Cool|3||'''}}
{{learnlist/breed4|{{MSP|069|Bellsprout}}{{MSP|070|Weepinbell}}{{MSP|108|Lickitung}}{{MSP|463|Lickilicky}}{{MSP|114|Tangela}}{{MSP|465|Tangrowth}}<br>{{MSP|455|Carnivine}}|Wring Out|Normal|Special|&mdash;|100|5|Smart|0}}
{{learnlist/breed4|{{MSP/3|069|Bellsprout}}{{MSP/3|070|Weepinbell}}{{MSP/3|108|Lickitung}}{{MSP/3|463|Lickilicky}}{{MSP/3|114|Tangela}}{{MSP/3|465|Tangrowth}}{{MSP/3|455|Carnivine}}|Wring Out|Normal|Special||100|5|Smart|2}}
{{learnlist/breedf|Bayleef|Grass|Grass|4|2}}
{{learnlist/breedf|Bayleef|Grass|Grass|4|2}}


====By [[Move tutor|tutoring]]====
====By [[Move Tutor|tutoring]]====
{{learnlist/tutorh|Bayleef|Grass|Grass|4|2}}
{{learnlist/tutorh|Bayleef|Grass|Grass|4|2}}
{{learnlist/tutor4|AncientPower|Rock|Special|60|100|5|Tough|2|||no|yes|yes}}
{{learnlist/tutor4|AncientPower|Rock|Special|60|100|5|Tough|2|||no|yes|yes}}
{{learnlist/tutor4|Fury Cutter|Bug|Physical|10|95|20|Cool|2|||no|yes|yes}}
{{learnlist/tutor4|Fury Cutter|Bug|Physical|10|95|20|Cool|2|||no|yes|yes}}
{{learnlist/tutor4|Headbutt|Normal|Physical|70|100|15|Tough|3|||no|no|yes}}
{{learnlist/tutor4|Headbutt|Normal|Physical|70|100|15|Tough|3|||no|no|yes}}
{{learnlist/tutor4|Magic Coat|Psychic|Status|&mdash;|&mdash;|15|Beauty|2|||no|no|yes}}
{{learnlist/tutor4|Magic Coat|Psychic|Status|||15|Beauty|2|||no|no|yes}}
{{learnlist/tutor4|Mud-Slap|Ground|Special|20|100|10|Cute|3|||no|yes|yes}}
{{learnlist/tutor4|Mud-Slap|Ground|Special|20|100|10|Cute|3|||no|yes|yes}}
{{learnlist/tutor4|Seed Bomb|Grass|Physical|80|100|15|Smart|3||'''|no|yes|yes}}
{{learnlist/tutor4|Seed Bomb|Grass|Physical|80|100|15|Smart|3||'''|no|yes|yes}}
{{learnlist/tutor4|Snore|Normal|Special|40|100|15|Cute|3|||no|yes|yes}}
{{learnlist/tutor4|Snore|Normal|Special|40|100|15|Cute|3|||no|yes|yes}}
{{learnlist/tutor4|Synthesis|Grass|Status|&mdash;|&mdash;|5|Smart|0|||no|yes|yes}}
{{learnlist/tutor4|Synthesis|Grass|Status|||5|Smart|0|||no|yes|yes}}
{{learnlist/tutor4|Worry Seed|Grass|Status|&mdash;|100|10|Beauty|2|||no|no|yes}}
{{learnlist/tutor4|Worry Seed|Grass|Status||100|10|Beauty|2|||no|no|yes}}
{{learnlist/tutorf|Bayleef|Grass|Grass|4|2}}
{{learnlist/tutorf|Bayleef|Grass|Grass|4|2}}


Line 89: Line 89:
{{Learnlist/prevof|Bayleef|Grass|Grass|4|2}}
{{Learnlist/prevof|Bayleef|Grass|Grass|4|2}}


====By [[transfer]] from another generation====
{{learnlist/prevgenh/4|Bayleef|Grass|Grass|2}}
{{learnlist/prevgen4|Bayleef|2|Double-Edge|Normal|Physical|120|100|15|||Tough|0|III=yes<!--tutor-->}}
{{learnlist/prevgen4|Bayleef|2|Frenzy Plant|Grass|Special|150|90|5||'''|Cool|2|III=event<!--prevo-->}}
{{learnlist/prevgen4|Bayleef|2|Mimic|Normal|Status|—|—|10|||Cute|0|III=yes<!--tutor-->}}
{{learnlist/prevgenf/4|Bayleef|Grass|Grass|2}}
[[it:Bayleef/Mosse apprese in quarta generazione]]
[[zh:月桂叶/第四世代招式表]]
[[zh:月桂叶/第四世代招式表]]

Latest revision as of 19:37, 21 November 2023

← Bayleef Bayleef

By leveling up

Generation IV
Other generations:
II - III - V - VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
011 Tackle Normal Physical 03535 095}}95% 35 Tough 3 ♥♥♥
011 Growl Normal Status 0000 100}}100% 40 Cute 2 ♥♥
011 Razor Leaf Grass Physical 05555 095}}95% 25 Cool 3 ♥♥♥
011 PoisonPowder Poison Status 0000 075}}75% 35 Smart 2 ♥♥
066 Razor Leaf Grass Physical 05555 095}}95% 25 Cool 3 ♥♥♥
099 PoisonPowder Poison Status 0000 075}}75% 35 Smart 2 ♥♥
1212 Synthesis Grass Status 0000 00—}}—% 5 Smart 0  
1818 Reflect Psychic Status 0000 00—}}—% 20 Smart 2 ♥♥
2222 Magical Leaf Grass Special 06060 00—}}—% 20 Beauty 2 ♥♥
2626 Natural Gift Normal Physical 0000 100}}100% 15 Cool 2 ♥♥
3232 Sweet Scent Normal Status 0000 100}}100% 20 Cute 2 ♥♥
3636 Light Screen Psychic Status 0000 00—}}—% 30 Beauty 2 ♥♥
4040 Body Slam Normal Physical 08585 100}}100% 15 Tough 3 ♥♥♥
4646 Safeguard Normal Status 0000 00—}}—% 25 Beauty 2 ♥♥
5050 Aromatherapy Grass Status 0000 00—}}—% 5 Smart 0  
5454 SolarBeam Grass Special 120120 100}}100% 10 Cool 1
  • Bold indicates a move that gets STAB when used by Bayleef
  • Italic indicates a move that gets STAB only when used by an evolution of Bayleef
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation IV
Other generations:
II - III - V - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
  TM06 Toxic Poison Status 85% 10 Smart 2 ♥♥
  TM09 Bullet Seed Grass Physical 10 100% 30 Cool 2 ♥♥
  TM10 Hidden Power Normal Special 100% 15 Smart 1
  TM11 Sunny Day Fire Status —% 5 Beauty 2 ♥♥
  TM16 Light Screen Psychic Status —% 30 Beauty 2 ♥♥
  TM17 Protect Normal Status —% 10 Cute 0  
  TM19 Giga Drain Grass Special 60 100% 10 Smart 1
  TM20 Safeguard Normal Status —% 25 Beauty 2 ♥♥
  TM21 Frustration Normal Physical 100% 20 Cute 2 ♥♥
  TM22 SolarBeam Grass Special 120 100% 10 Cool 1
  TM23 Iron Tail Steel Physical 100 75% 15 Cool 2 ♥♥
  TM27 Return Normal Physical 100% 20 Cute 2 ♥♥
  TM32 Double Team Normal Status —% 15 Cool 2 ♥♥
  TM33 Reflect Psychic Status —% 20 Smart 2 ♥♥
  TM42 Facade Normal Physical 70 100% 20 Cute 2 ♥♥
  TM43 Secret Power Normal Physical 70 100% 20 Smart 2 ♥♥
  TM44 Rest Psychic Status —% 10 Cute 0  
  TM45 Attract Normal Status 100% 15 Cute 2 ♥♥
  TM53 Energy Ball Grass Special 80 100% 10 Beauty 2 ♥♥
  TM58 Endure Normal Status —% 10 Tough 2 ♥♥
  TM70 Flash Normal Status 100% 20 Beauty 2 ♥♥
  TM75 Swords Dance Normal Status —% 30 Beauty 0  
  TM78 Captivate Normal Status 100% 20 Beauty 2 ♥♥
  TM82 Sleep Talk Normal Status —% 10 Cute 3 ♥♥♥
  TM83 Natural Gift Normal Physical 100% 15 Cool 2 ♥♥
  TM86 Grass Knot Grass Special 100% 20 Smart 2 ♥♥
  TM87 Swagger Normal Status 90% 15 Cute 2 ♥♥
  TM90 Substitute Normal Status —% 10 Smart 1
  HM01 Cut Normal Physical 50 95% 30 Cool 3 ♥♥♥
  HM04 Strength Normal Physical 80 100% 15 Tough 3 ♥♥♥
  HM06 Rock Smash Fighting Physical 40 100% 15 Tough 2 ♥♥
  • Bold indicates a move that gets STAB when used by Bayleef
  • Italic indicates a move that gets STAB only when used by an evolution of Bayleef
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation IV
Other generations:
II - III - V - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
AncientPower Rock Special 60 100% 5 Tough 2 ♥♥
Aromatherapy Grass Status —% 5 Smart 0  
Body SlamHGSS Normal Physical 85 100% 15 Tough 3 ♥♥♥
Counter Fighting Physical 100% 20 Tough 2 ♥♥
Flail Normal Physical 100% 15 Cute 2 ♥♥
GrassWhistle Grass Status 55% 15 Smart 2 ♥♥
Ingrain Grass Status —% 20 Smart 0  
Leaf Storm Grass Special 140 90% 5 Cute 2 ♥♥
Leech Seed Grass Status 90% 10 Smart 0  
Nature Power Normal Status —% 20 Beauty 2 ♥♥
Vine Whip Grass Physical 35 100% 15 Cool 3 ♥♥♥
Wring Out Normal Special 100% 5 Smart 2 ♥♥
  • Moves marked with an asterisk (*) must be chain bred onto Bayleef in Generation IV
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Bayleef in that game.
  • Bold indicates a move that gets STAB when used by Bayleef
  • Italic indicates a move that gets STAB only when used by an evolution of Bayleef
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation IV
Other generations:
II - III - V - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
D P Pt HG SS AncientPower Rock Special 60 100% 5 Tough 2 ♥♥
D P Pt HG SS Fury Cutter Bug Physical 10 95% 20 Cool 2 ♥♥
D P Pt HG SS Headbutt Normal Physical 70 100% 15 Tough 3 ♥♥♥
D P Pt HG SS Magic Coat Psychic Status —% 15 Beauty 2 ♥♥
D P Pt HG SS Mud-Slap Ground Special 20 100% 10 Cute 3 ♥♥♥
D P Pt HG SS Seed Bomb Grass Physical 80 100% 15 Smart 3 ♥♥♥
D P Pt HG SS Snore Normal Special 40 100% 15 Cute 3 ♥♥♥
D P Pt HG SS Synthesis Grass Status —% 5 Smart 0  
D P Pt HG SS Worry Seed Grass Status 100% 10 Beauty 2 ♥♥
  • A black abbreviation in a colored box indicates that Bayleef can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Bayleef cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Bayleef
  • Italic indicates a move that gets STAB only when used by an evolution of Bayleef
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation IV
Other generations:
II - III - V - VI - VII - VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
This Pokémon has no moves exclusive to prior evolutions.
  • Bold indicates a move that gets STAB when used by Bayleef
  • Italic indicates a move that gets STAB only when used by an evolution of Bayleef
  • Click on the generation numbers at the top to see moves from other generations

By transfer from another generation

Generation IV
Other generations:
V - VI - VII - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal 
III Double-Edge Normal Physical 120120 100}}100% 15 Tough 0  
III Frenzy Plant Grass Special 150150 090}}90% 5 Cool 2 ♥♥
III Mimic Normal Status 0000 00—}}—% 10 Cute 0  
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Bayleef
  • Italic indicates a move that gets STAB only when used by an evolution of Bayleef
  • Click on the generation numbers at the top to see transfer-only moves for other generations