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Bayleef (Pokémon)/Generation VI learnset
Language
Watch
Edit
← Bayleef
By
leveling up
Generation VI
Other generations:
II
-
III
-
IV
-
V
-
VII
-
VIII
-
IX
Level
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
01
1
Tackle
Normal
Physical
050
50
100
100%
35
Tough
4
♥♥♥♥
0
01
1
Growl
Normal
Status
0000
—
100
100%
40
Cute
2
♥♥
0
01
1
Razor Leaf
Grass
Physical
055
55
095
95%
25
Cool
4
♥♥♥♥
0
01
1
Poison Powder
Poison
Status
0000
—
075
75%
35
Clever
3
♥♥♥
0
06
6
Razor Leaf
Grass
Physical
055
55
095
95%
25
Cool
4
♥♥♥♥
0
09
9
Poison Powder
Poison
Status
0000
—
075
75%
35
Clever
3
♥♥♥
0
12
12
Synthesis
Grass
Status
0000
—
00—
—%
5
Clever
1
♥
0
18
18
Reflect
Psychic
Status
0000
—
00—
—%
20
Clever
2
♥♥
0
22
22
Magical Leaf
Grass
Special
060
60
00—
—%
20
Beautiful
2
♥♥
0
26
26
Natural Gift
Normal
Physical
0000
—
100
100%
15
Clever
1
♥
0
32
32
Sweet Scent
Normal
Status
0000
—
100
100%
20
Cute
2
♥♥
0
36
36
Light Screen
Psychic
Status
0000
—
00—
—%
30
Beautiful
2
♥♥
0
40
40
Body Slam
Normal
Physical
085
85
100
100%
15
Tough
1
♥
4
♥♥♥♥
46
46
Safeguard
Normal
Status
0000
—
00—
—%
25
Beautiful
2
♥♥
0
50
50
Aromatherapy
Grass
Status
0000
—
00—
—%
5
Clever
1
♥
0
54
54
Solar Beam
Grass
Special
120
120
100
100%
10
Cool
3
♥♥♥
0
Bold
indicates a move that gets
STAB
when used by Bayleef
Italic
indicates a move that gets STAB only when used by an Evolution of Bayleef
Click on the generation numbers at the top to see level-up moves from other generations
By
TM
/
HM
Generation VI
Other generations:
II
-
III
-
IV
-
V
-
VII
-
VIII
-
IX
TM
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
TM06
TM06
Toxic
Poison
Status
0000
—
090}}
90%
10
Clever
3
♥♥♥
0
TM10
TM10
Hidden Power
Normal
Special
060
60
100}}
100%
15
Clever
3
♥♥♥
0
TM11
TM11
Sunny Day
Fire
Status
0000
—
00—}}
—%
5
Beautiful
1
♥
0
TM16
TM16
Light Screen
Psychic
Status
0000
—
00—}}
—%
30
Beautiful
2
♥♥
0
TM17
TM17
Protect
Normal
Status
0000
—
00—}}
—%
10
Cute
2
♥♥
0
TM20
TM20
Safeguard
Normal
Status
0000
—
00—}}
—%
25
Beautiful
2
♥♥
0
TM21
TM21
Frustration
Normal
Physical
0000
—
100}}
100%
20
Cute
2
♥♥
3
♥♥♥
TM22
TM22
Solar Beam
Grass
Special
120
120
100}}
100%
10
Cool
3
♥♥♥
0
TM27
TM27
Return
Normal
Physical
0000
—
100}}
100%
20
Cute
4
♥♥♥♥
0
TM32
TM32
Double Team
Normal
Status
0000
—
00—}}
—%
15
Cool
1
♥
0
TM33
TM33
Reflect
Psychic
Status
0000
—
00—}}
—%
20
Clever
2
♥♥
0
TM42
TM42
Facade
Normal
Physical
070
70
100}}
100%
20
Cute
2
♥♥
0
TM44
TM44
Rest
Psychic
Status
0000
—
00—}}
—%
10
Cute
1
♥
0
TM45
TM45
Attract
Normal
Status
0000
—
100}}
100%
15
Cute
2
♥♥
0
TM48
TM48
Round
Normal
Special
060
60
100}}
100%
15
Beautiful
2
♥♥
0
TM49
TM49
Echoed Voice
Normal
Special
040
40
100}}
100%
15
Beautiful
3
♥♥♥
0
TM53
TM53
Energy Ball
Grass
Special
090
90
100}}
100%
10
Beautiful
4
♥♥♥♥
0
TM70
TM70
Flash
Normal
Status
0000
—
100}}
100%
20
Beautiful
3
♥♥♥
0
TM75
TM75
Swords Dance
Normal
Status
0000
—
00—}}
—%
20
Beautiful
1
♥
0
TM86
TM86
Grass Knot
Grass
Special
0000
—
100}}
100%
20
Cute
1
♥
0
TM87
TM87
Swagger
Normal
Status
0000
—
090}}
90%
15
Cute
3
♥♥♥
0
TM88
TM88
Sleep Talk
Normal
Status
0000
—
00—}}
—%
10
Cute
1
♥
0
TM90
TM90
Substitute
Normal
Status
0000
—
00—}}
—%
10
Cute
2
♥♥
0
TM94
TM94
Rock Smash
X
Y
Fighting
Physical
040
40
100}}
100%
15
Tough
4
♥♥♥♥
0
TM94
TM94
Secret Power
OR
AS
Normal
Physical
070
70
100}}
100%
20
Clever
1
♥
0
TM96
TM96
Nature Power
Normal
Status
0000
—
00—}}
—%
20
Beautiful
1
♥
0
XTM100
TM100
Confide
Normal
Status
0000
—
00—}}
—%
20
Cute
3
♥♥♥
0
ZHM01
HM01
Cut
Normal
Physical
050
50
095}}
95%
30
Cool
4
♥♥♥♥
0
ZHM04
HM04
Strength
Normal
Physical
080
80
100}}
100%
15
Tough
4
♥♥♥♥
0
ZHM06
HM06
Rock Smash
OR
AS
Fighting
Physical
040
40
100}}
100%
15
Tough
4
♥♥♥♥
0
Bold
indicates a move that gets
STAB
when used by Bayleef
Italic
indicates a move that gets STAB only when used by an Evolution of Bayleef
Click on the generation numbers at the top to see TM moves from other generations
By
breeding
Generation VI
Other generations:
II
-
III
-
IV
-
V
-
VII
-
VIII
-
IX
Parent
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
Ancient Power
Rock
Special
60
100%
5
Tough
1
♥
0
Aromatherapy
Grass
Status
—
—%
5
Clever
1
♥
0
Body Slam
Normal
Physical
85
100%
15
Tough
1
♥
4
♥♥♥♥
Counter
Fighting
Physical
—
100%
20
Tough
2
♥♥
0
Flail
Normal
Physical
—
100%
15
Cute
1
♥
0
Grass Whistle
Grass
Status
—
55%
15
Clever
2
♥♥
0
Grassy Terrain
Grass
Status
—
—%
10
Beautiful
3
♥♥♥
0
Heal Pulse
Psychic
Status
—
—%
10
Beautiful
2
♥♥
0
Ingrain
Grass
Status
—
—%
20
Clever
1
♥
0
Leaf Storm
Grass
Special
130
90%
5
Beautiful
6
♥♥♥♥♥♥
0
Leech Seed
Grass
Status
—
90%
10
Clever
1
♥
0
Nature Power
Normal
Status
—
—%
20
Beautiful
1
♥
0
Refresh
Normal
Status
—
—%
20
Cute
2
♥♥
0
Vine Whip
Grass
Physical
45
100%
25
Cool
4
♥♥♥♥
0
Wring Out
Normal
Special
—
100%
5
Tough
2
♥♥
1
♥
Moves marked with an asterisk (*) must be
chain bred
onto Bayleef in Generation VI
Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
Moves marked with a superscript game abbreviation can only be bred onto Bayleef in that game.
Bold
indicates a move that gets
STAB
when used by Bayleef
Italic
indicates a move that gets STAB only when used by an Evolution of Bayleef
Click on the generation numbers at the top to see Egg moves from other generations
By
tutoring
Generation VI
Other generations:
II
-
III
-
IV
-
V
-
VII
-
VIII
-
IX
Game
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
X
Y
OR
AS
Giga Drain
Grass
Special
75
100%
10
Clever
1
♥
4
♥♥♥♥
X
Y
OR
AS
Grass Pledge
Grass
Special
80
100%
10
Beautiful
2
♥♥
0
X
Y
OR
AS
Iron Tail
Steel
Physical
100
75%
15
Cool
4
♥♥♥♥
0
X
Y
OR
AS
Magic Coat
Psychic
Status
—
—%
15
Beautiful
2
♥♥
0
X
Y
OR
AS
Seed Bomb
Grass
Physical
80
100%
15
Tough
4
♥♥♥♥
0
X
Y
OR
AS
Snore
Normal
Special
50
100%
15
Cute
4
♥♥♥♥
0
X
Y
OR
AS
Synthesis
Grass
Status
—
—%
5
Clever
1
♥
0
X
Y
OR
AS
Worry Seed
Grass
Status
—
100%
10
Clever
2
♥♥
0
A black or white abbreviation in a colored box indicates that Bayleef can be tutored the move in that game
A colored abbreviation in a white box indicates that Bayleef cannot be tutored the move in that game
Bold
indicates a move that gets
STAB
when used by Bayleef
Italic
indicates a move that gets STAB only when used by an Evolution of Bayleef
Click on the generation numbers at the top to see Move Tutor moves from other generations
By a prior
Evolution
Generation VI
Other generations:
II
-
III
-
IV
-
V
-
VII
-
VIII
-
IX
Stage
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
This Pokémon has no moves exclusive to prior Evolutions.
Bold
indicates a move that gets
STAB
when used by Bayleef
Italic
indicates a move that gets STAB only when used by an Evolution of Bayleef
Click on the generation numbers at the top to see moves from other generations
By
transfer
from another generation
Generation VI
Other generations:
IV
-
V
-
VII
-
VIII
-
IX
Gen.
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
III
IV
V
Bullet Seed
Grass
Physical
025
25
100}}
100%
30
Cool
1
♥
0
III
IV
V
Captivate
Normal
Status
0000
—
100}}
100%
20
Cute
4
♥♥♥♥
0
III
IV
V
Double-Edge
Normal
Physical
120
120
100}}
100%
15
Tough
6
♥♥♥♥♥♥
0
III
IV
V
Endure
Normal
Status
0000
—
00—}}
—%
10
Tough
3
♥♥♥
0
III
IV
V
Frenzy Plant
Grass
Special
150
150
090}}
90%
5
Cool
4
♥♥♥♥
4
♥♥♥♥
III
IV
V
Fury Cutter
Bug
Physical
040
40
095}}
95%
20
Cool
3
♥♥♥
0
III
IV
V
Headbutt
Normal
Physical
070
70
100}}
100%
15
Tough
4
♥♥♥♥
0
III
IV
V
Mimic
Normal
Status
0000
—
00—}}
—%
10
Cute
1
♥
0
III
IV
V
Mud-Slap
Ground
Special
020
20
100}}
100%
10
Cute
3
♥♥♥
0
A striped background indicates a generation in which the move can only be obtained via event or as a special move
Bold
indicates a move that gets
STAB
when used by Bayleef
Italic
indicates a move that gets STAB only when used by an Evolution of Bayleef
Click on the generation numbers at the top to see transfer-only moves for other generations