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Bayleef (Pokémon)/Generation VIII learnset
Language
Watch
Edit
← Bayleef
Bayleef is available in
Brilliant Diamond and Shining Pearl
.
By
leveling up
Generation VIII
Other generations:
II
-
III
-
IV
-
V
-
VI
-
VII
-
IX
Level
Move
Type
Cat.
Pwr.
Acc.
PP
01
1
Tackle
Normal
Physical
040
40
100
100%
35
01
1
Growl
Normal
Status
0000
—
100
100%
40
01
1
Razor Leaf
Grass
Physical
055
55
095
95%
25
01
1
Poison Powder
Poison
Status
0000
—
075
75%
35
06
6
Razor Leaf
Grass
Physical
055
55
095
95%
25
09
9
Poison Powder
Poison
Status
0000
—
075
75%
35
12
12
Synthesis
Grass
Status
0000
—
—
—%
5
18
18
Reflect
Psychic
Status
0000
—
—
—%
20
22
22
Magical Leaf
Grass
Special
060
60
—
—%
20
26
26
Nature Power
Normal
Status
0000
—
—
—%
20
32
32
Sweet Scent
Normal
Status
0000
—
100
100%
20
36
36
Light Screen
Psychic
Status
0000
—
—
—%
30
40
40
Body Slam
Normal
Physical
085
85
100
100%
15
46
46
Safeguard
Normal
Status
0000
—
—
—%
25
50
50
Aromatherapy
Grass
Status
0000
—
—
—%
5
54
54
Solar Beam
Grass
Special
120
120
100
100%
10
Bold
indicates a move that gets
STAB
when used by Bayleef
Italic
indicates a move that gets STAB only when used by an Evolution of Bayleef
Click on the generation numbers at the top to see level-up moves from other generations
By
TM
Generation VIII
Other generations:
II
-
III
-
IV
-
V
-
VI
-
VII
-
IX
TM
Move
Type
Cat.
Pwr.
Acc.
PP
TM09
TM09
Bullet Seed
Grass
Physical
025
25
100}}
100%
30
TM10
TM10
Work Up
Normal
Status
0000
—
—}}
—%
30
TM11
TM11
Sunny Day
Fire
Status
0000
—
—}}
—%
5
TM16
TM16
Light Screen
Psychic
Status
0000
—
—}}
—%
30
TM17
TM17
Protect
Normal
Status
0000
—
—}}
—%
10
TM19
TM19
Giga Drain
Grass
Special
075
75
100}}
100%
10
TM20
TM20
Safeguard
Normal
Status
0000
—
—}}
—%
25
TM22
TM22
Solar Beam
Grass
Special
120
120
100}}
100%
10
TM23
TM23
Iron Tail
Steel
Physical
100
100
075}}
75%
15
TM32
TM32
Double Team
Normal
Status
0000
—
—}}
—%
15
TM33
TM33
Reflect
Psychic
Status
0000
—
—}}
—%
20
TM42
TM42
Facade
Normal
Physical
070
70
100}}
100%
20
TM44
TM44
Rest
Psychic
Status
0000
—
—}}
—%
10
TM45
TM45
Attract
Normal
Status
0000
—
100}}
100%
15
TM53
TM53
Energy Ball
Grass
Special
090
90
100}}
100%
10
TM58
TM58
Endure
Normal
Status
0000
—
—}}
—%
10
TM70
TM70
Flash
Normal
Status
0000
—
100}}
100%
20
TM75
TM75
Swords Dance
Normal
Status
0000
—
—}}
—%
20
TM82
TM82
Sleep Talk
Normal
Status
0000
—
—}}
—%
10
TM86
TM86
Grass Knot
Grass
Special
0000
—
100}}
100%
20
TM87
TM87
Swagger
Normal
Status
0000
—
085}}
85%
15
TM90
TM90
Substitute
Normal
Status
0000
—
—}}
—%
10
TM93
TM93
Cut
Normal
Physical
050
50
095}}
95%
30
TM96
TM96
Strength
Normal
Physical
080
80
100}}
100%
15
TM98
TM98
Rock Smash
Fighting
Physical
040
40
100}}
100%
15
Bold
indicates a move that gets
STAB
when used by Bayleef
Italic
indicates a move that gets STAB only when used by an Evolution of Bayleef
Click on the generation numbers at the top to see TM moves from other generations
By
breeding
Generation VIII
Other generations:
II
-
III
-
IV
-
V
-
VI
-
VII
-
IX
Parent
Move
Type
Cat.
Pwr.
Acc.
PP
Ancient Power
Rock
Special
60
100%
5
Aromatherapy
Grass
Status
—
—%
5
Body Slam
Normal
Physical
85
100%
15
Counter
Fighting
Physical
—
100%
20
Flail
Normal
Physical
—
100%
15
Grassy Terrain
Grass
Status
—
—%
10
Heal Pulse
Psychic
Status
—
—%
10
Ingrain
Grass
Status
—
—%
20
Leaf Storm
Grass
Special
130
90%
5
Leech Seed
Grass
Status
—
90%
10
Nature Power
Normal
Status
—
—%
20
Vine Whip
Grass
Physical
45
100%
25
Moves marked with an asterisk (*) must be
chain bred
onto Bayleef in Generation VIII
Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
Moves marked with a superscript game abbreviation can only be bred onto Bayleef in that game.
Bold
indicates a move that gets
STAB
when used by Bayleef
Italic
indicates a move that gets STAB only when used by an Evolution of Bayleef
Click on the generation numbers at the top to see Egg moves from other generations
By a prior
Evolution
Generation VIII
Other generations:
II
-
III
-
IV
-
V
-
VI
-
VII
-
IX
Stage
Move
Type
Cat.
Pwr.
Acc.
PP
This Pokémon has no moves exclusive to prior Evolutions.
Bold
indicates a move that gets
STAB
when used by Bayleef
Italic
indicates a move that gets STAB only when used by an Evolution of Bayleef
Click on the generation numbers at the top to see moves from other generations