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Zebstrika (Pokémon)/Generation VI learnset
Language
Watch
Edit
← Zebstrika
By
leveling up
Generation VI
Other generations:
V
-
VII
-
VIII
-
IX
Level
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
01
1
Ion Deluge
Electric
Status
0000
—
00—
—%
25
Beautiful
3
♥♥♥
0
01
1
Quick Attack
Normal
Physical
040
40
100
100%
30
Cool
3
♥♥♥
0
01
1
Tail Whip
Normal
Status
0000
—
100
100%
30
Cute
2
♥♥
0
01
1
Charge
Electric
Status
0000
—
00—
—%
20
Clever
1
♥
0
01
1
Thunder Wave
Electric
Status
0000
—
100
100%
20
Cool
1
♥
3
♥♥♥
04
4
Tail Whip
Normal
Status
0000
—
100
100%
30
Cute
2
♥♥
0
08
8
Charge
Electric
Status
0000
—
00—
—%
--
Clever
1
♥
0
11
11
Shock Wave
Electric
Special
060
60
00—
—%
20
Cool
2
♥♥
0
15
15
Thunder Wave
Electric
Status
0000
—
100
100%
20
Cool
1
♥
3
♥♥♥
18
18
Flame Charge
Fire
Physical
050
50
100
100%
20
Cool
1
♥
0
22
22
Pursuit
Dark
Physical
040
40
100
100%
20
Clever
2
♥♥
1
♥
25
25
Spark
Electric
Physical
065
65
100
100%
20
Cool
4
♥♥♥♥
0
31
31
Stomp
Normal
Physical
065
65
100
100%
20
Tough
4
♥♥♥♥
0
36
36
Discharge
Electric
Special
080
80
100
100%
15
Beautiful
2
♥♥
2
♥♥
42
42
Agility
Psychic
Status
0000
—
00—
—%
30
Cool
3
♥♥♥
0
47
47
Wild Charge
Electric
Physical
090
90
100
100%
15
Tough
6
♥♥♥♥♥♥
0
53
53
Thrash
Normal
Physical
120
120
100
100%
10
Tough
6
♥♥♥♥♥♥
0
58
58
Ion Deluge
Electric
Status
0000
—
00—
—%
25
Beautiful
3
♥♥♥
0
Bold
indicates a move that gets
STAB
when used by Zebstrika
Italic
indicates a move that gets STAB only when used by an Evolution of Zebstrika
Click on the generation numbers at the top to see level-up moves from other generations
By
TM
/
HM
Generation VI
Other generations:
V
-
VII
-
VIII
-
IX
TM
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
TM06
TM06
Toxic
Poison
Status
0000
—
090}}
90%
10
Clever
3
♥♥♥
0
TM10
TM10
Hidden Power
Normal
Special
060
60
100}}
100%
15
Clever
3
♥♥♥
0
TM15
TM15
Hyper Beam
Normal
Special
150
150
090}}
90%
5
Cool
4
♥♥♥♥
4
♥♥♥♥
TM16
TM16
Light Screen
Psychic
Status
0000
—
00—}}
—%
30
Beautiful
2
♥♥
0
TM17
TM17
Protect
Normal
Status
0000
—
00—}}
—%
10
Cute
2
♥♥
0
TM18
TM18
Rain Dance
Water
Status
0000
—
00—}}
—%
5
Beautiful
1
♥
0
TM21
TM21
Frustration
Normal
Physical
0000
—
100}}
100%
20
Cute
2
♥♥
3
♥♥♥
TM24
TM24
Thunderbolt
Electric
Special
090
90
100}}
100%
15
Cool
4
♥♥♥♥
0
TM25
TM25
Thunder
Electric
Special
110
110
070}}
70%
10
Cool
1
♥
0
TM27
TM27
Return
Normal
Physical
0000
—
100}}
100%
20
Cute
4
♥♥♥♥
0
TM32
TM32
Double Team
Normal
Status
0000
—
00—}}
—%
15
Cool
1
♥
0
TM42
TM42
Facade
Normal
Physical
070
70
100}}
100%
20
Cute
2
♥♥
0
TM43
TM43
Flame Charge
Fire
Physical
050
50
100}}
100%
20
Cool
1
♥
0
TM44
TM44
Rest
Psychic
Status
0000
—
00—}}
—%
10
Cute
1
♥
0
TM45
TM45
Attract
Normal
Status
0000
—
100}}
100%
15
Cute
2
♥♥
0
TM48
TM48
Round
Normal
Special
060
60
100}}
100%
15
Beautiful
2
♥♥
0
TM50
TM50
Overheat
Fire
Special
130
130
090}}
90%
5
Beautiful
6
♥♥♥♥♥♥
0
TM57
TM57
Charge Beam
Electric
Special
050
50
090}}
90%
10
Beautiful
1
♥
0
TM68
TM68
Giga Impact
Normal
Physical
150
150
090}}
90%
5
Tough
4
♥♥♥♥
4
♥♥♥♥
TM70
TM70
Flash
Normal
Status
0000
—
100}}
100%
20
Beautiful
3
♥♥♥
0
TM72
TM72
Volt Switch
Electric
Special
070
70
100}}
100%
20
Cool
4
♥♥♥♥
0
TM73
TM73
Thunder Wave
Electric
Status
0000
—
100}}
100%
20
Cool
1
♥
3
♥♥♥
TM87
TM87
Swagger
Normal
Status
0000
—
090}}
90%
15
Cute
3
♥♥♥
0
TM88
TM88
Sleep Talk
Normal
Status
0000
—
00—}}
—%
10
Cute
1
♥
0
TM90
TM90
Substitute
Normal
Status
0000
—
00—}}
—%
10
Cute
2
♥♥
0
TM93
TM93
Wild Charge
Electric
Physical
090
90
100}}
100%
15
Tough
6
♥♥♥♥♥♥
0
TM94
TM94
Rock Smash
X
Y
Fighting
Physical
040
40
100}}
100%
15
Tough
4
♥♥♥♥
0
TM94
TM94
Secret Power
OR
AS
Normal
Physical
070
70
100}}
100%
20
Clever
1
♥
0
XTM100
TM100
Confide
Normal
Status
0000
—
00—}}
—%
20
Cute
3
♥♥♥
0
ZHM06
HM06
Rock Smash
OR
AS
Fighting
Physical
040
40
100}}
100%
15
Tough
4
♥♥♥♥
0
Bold
indicates a move that gets
STAB
when used by Zebstrika
Italic
indicates a move that gets STAB only when used by an Evolution of Zebstrika
Click on the generation numbers at the top to see TM moves from other generations
By
breeding
Generation VI
Other generations:
V
-
VII
-
VIII
-
IX
Parent
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
Double-Edge
Normal
Physical
120
100%
15
Tough
6
♥♥♥♥♥♥
0
Double Kick
Fighting
Physical
30
100%
30
Cool
2
♥♥
1
♥
Endure
Normal
Status
—
—%
10
Tough
3
♥♥♥
0
Me First
Normal
Status
—
—%
20
Clever
3
♥♥♥
0
Rage
Normal
Physical
20
100%
20
Tough
1
♥
3
♥♥♥
Sand Attack
Ground
Status
—
100%
15
Cute
3
♥♥♥
0
Screech
Normal
Status
—
85%
40
Clever
3
♥♥♥
0
Shock Wave
Electric
Special
60
—%
20
Cool
2
♥♥
0
Snatch
Dark
Status
—
—%
10
Clever
1
♥
0
Take Down
Normal
Physical
90
85%
20
Tough
6
♥♥♥♥♥♥
0
Moves marked with an asterisk (*) must be
chain bred
onto Zebstrika in Generation VI
Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
Moves marked with a superscript game abbreviation can only be bred onto Zebstrika in that game.
Bold
indicates a move that gets
STAB
when used by Zebstrika
Italic
indicates a move that gets STAB only when used by an Evolution of Zebstrika
Click on the generation numbers at the top to see Egg moves from other generations
By
tutoring
Generation VI
Other generations:
V
-
VII
-
VIII
-
IX
Game
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
X
Y
OR
AS
Bounce
Flying
Physical
85
85%
5
Cute
1
♥
0
X
Y
OR
AS
Magnet Rise
Electric
Status
—
—%
10
Clever
2
♥♥
0
X
Y
OR
AS
Shock Wave
Electric
Special
60
—%
20
Cool
2
♥♥
0
X
Y
OR
AS
Signal Beam
Bug
Special
75
100%
15
Beautiful
3
♥♥♥
0
X
Y
OR
AS
Snatch
Dark
Status
—
—%
10
Clever
1
♥
0
X
Y
OR
AS
Snore
Normal
Special
50
100%
15
Cute
4
♥♥♥♥
0
A black or white abbreviation in a colored box indicates that Zebstrika can be tutored the move in that game
A colored abbreviation in a white box indicates that Zebstrika cannot be tutored the move in that game
Bold
indicates a move that gets
STAB
when used by Zebstrika
Italic
indicates a move that gets STAB only when used by an Evolution of Zebstrika
Click on the generation numbers at the top to see Move Tutor moves from other generations
By a prior
Evolution
Generation VI
Other generations:
V
-
VII
-
VIII
-
IX
Stage
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
This Pokémon has no moves exclusive to prior Evolutions.
Bold
indicates a move that gets
STAB
when used by Zebstrika
Italic
indicates a move that gets STAB only when used by an Evolution of Zebstrika
Click on the generation numbers at the top to see moves from other generations