Zebstrika (Pokémon)/Generation VII learnset

← Zebstrika Zebstrika

By leveling up

Generation VII
Other generations:
V - VI - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Ion Deluge Electric Status 0000 00——% 25
011 Quick Attack Normal Physical 04040 100100% 30
011 Tail Whip Normal Status 0000 100100% 30
011 Charge Electric Status 0000 00——% 20
011 Thunder Wave Electric Status 0000 09090% 20
044 Tail Whip Normal Status 0000 100100% 30
088 Charge Electric Status 0000 00——% 20
1111 Shock Wave Electric Special 06060 00——% 20
1515 Thunder Wave Electric Status 0000 09090% 20
1818 Flame Charge Fire Physical 05050 100100% 20
2222 Pursuit Dark Physical 04040 100100% 20
2525 Spark Electric Physical 06565 100100% 20
3131 Stomp Normal Physical 06565 100100% 20
3636 Discharge Electric Special 08080 100100% 15
4242 Agility Psychic Status 0000 00——% 30
4747 Wild Charge Electric Physical 09090 100100% 15
5353 Thrash Normal Physical 120120 100100% 10
5858 Ion Deluge Electric Status 0000 00——% 25
  • Bold indicates a move that gets STAB when used by Zebstrika
  • Italic indicates a move that gets STAB only when used by an evolution of Zebstrika
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM

Generation VII
Other generations:
V - VI - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM06  TM06 Toxic Poison Status 0000 090}}90% 10
TM10  TM10 Hidden Power Normal Special 06060 100}}100% 15
TM15  TM15 Hyper Beam Normal Special 150150 090}}90% 5
TM16  TM16 Light Screen Psychic Status 0000 00—}}—% 30
TM17  TM17 Protect Normal Status 0000 00—}}—% 10
TM18  TM18 Rain Dance Water Status 0000 00—}}—% 5
TM21  TM21 Frustration Normal Physical 0000 100}}100% 20
TM24  TM24 Thunderbolt Electric Special 09090 100}}100% 15
TM25  TM25 Thunder Electric Special 110110 070}}70% 10
TM27  TM27 Return Normal Physical 0000 100}}100% 20
TM32  TM32 Double Team Normal Status 0000 00—}}—% 15
TM42  TM42 Facade Normal Physical 07070 100}}100% 20
TM43  TM43 Flame Charge Fire Physical 05050 100}}100% 20
TM44  TM44 Rest Psychic Status 0000 00—}}—% 10
TM45  TM45 Attract Normal Status 0000 100}}100% 15
TM48  TM48 Round Normal Special 06060 100}}100% 15
TM50  TM50 Overheat Fire Special 130130 090}}90% 5
TM57  TM57 Charge Beam Electric Special 05050 090}}90% 10
TM68  TM68 Giga Impact Normal Physical 150150 090}}90% 5
TM72  TM72 Volt Switch Electric Special 07070 100}}100% 20
TM73  TM73 Thunder Wave Electric Status 0000 090}}90% 20
TM87  TM87 Swagger Normal Status 0000 085}}85% 15
TM88  TM88 Sleep Talk Normal Status 0000 00—}}—% 10
TM90  TM90 Substitute Normal Status 0000 00—}}—% 10
TM93  TM93 Wild Charge Electric Physical 09090 100}}100% 15
XTM100  TM100 Confide Normal Status 0000 00—}}—% 20
  • Bold indicates a move that gets STAB when used by Zebstrika
  • Italic indicates a move that gets STAB only when used by an evolution of Zebstrika
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VII
Other generations:
V - VI - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Double-Edge Normal Physical 120 100% 15
Double Kick Fighting Physical 30 100% 30
Endure Normal Status —% 10
FeintUSUM Normal Physical 30 100% 10
Me First Normal Status —% 20
Rage Normal Physical 20 100% 20
Sand Attack Ground Status 100% 15
Screech Normal Status 85% 40
Shock Wave Electric Special 60 —% 20
Snatch Dark Status —% 10
Take Down Normal Physical 90 85% 20
  • Moves marked with an asterisk (*) must be chain bred onto Zebstrika in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Zebstrika in that game.
  • Bold indicates a move that gets STAB when used by Zebstrika
  • Italic indicates a move that gets STAB only when used by an evolution of Zebstrika
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VII
Other generations:
V - VI - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
S M US UM Ally Switch Psychic Status —% 15
S M US UM Bounce Flying Physical 85 85% 5
S M US UM Laser Focus Normal Status —% 30
S M US UM Low Kick Fighting Physical 100% 20
S M US UM Magnet Rise Electric Status —% 10
S M US UM Shock Wave Electric Special 60 —% 20
S M US UM Signal Beam Bug Special 75 100% 15
S M US UM Snatch Dark Status —% 10
S M US UM Snore Normal Special 50 100% 15
  • A black or white abbreviation in a colored box indicates that Zebstrika can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Zebstrika cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Zebstrika
  • Italic indicates a move that gets STAB only when used by an evolution of Zebstrika
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation VII
Other generations:
V - VI - VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon has no moves exclusive to prior evolutions.
  • Bold indicates a move that gets STAB when used by Zebstrika
  • Italic indicates a move that gets STAB only when used by an evolution of Zebstrika
  • Click on the generation numbers at the top to see moves from other generations

By transfer from another generation

Generation VII
Other generations:
VI - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
V VI Flash Normal Status 0000 100}}100% 20
V VI Rock Smash Fighting Physical 04040 100}}100% 15
V VI Secret Power Normal Physical 07070 100}}100% 20
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Zebstrika
  • Italic indicates a move that gets STAB only when used by an evolution of Zebstrika
  • Click on the generation numbers at the top to see transfer-only moves for other generations