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Shellder (Pokémon)/Generation VI learnset
Language
Watch
Edit
← Shellder
By
leveling up
Generation VI
Other generations:
I
-
II
-
III
-
IV
-
V
-
VII
-
VIII
-
IX
Level
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
01
1
Tackle
Normal
Physical
050
50
100
100%
35
Tough
4
♥♥♥♥
0
04
4
Withdraw
Water
Status
0000
—
00—
—%
40
Cute
2
♥♥
0
08
8
Supersonic
Normal
Status
0000
—
055
55%
20
Clever
3
♥♥♥
0
13
13
Icicle Spear
Ice
Physical
025
25
100
100%
30
Beautiful
1
♥
0
16
16
Protect
Normal
Status
0000
—
00—
—%
10
Cute
2
♥♥
0
20
20
Leer
Normal
Status
0000
—
100
100%
30
Cool
2
♥♥
1
♥
25
25
Clamp
Water
Physical
035
35
085
85%
15
Tough
3
♥♥♥
0
28
28
Ice Shard
Ice
Physical
040
40
100
100%
30
Beautiful
3
♥♥♥
0
32
32
Razor Shell
Water
Physical
075
75
095
95%
10
Cool
3
♥♥♥
0
37
37
Aurora Beam
Ice
Special
065
65
100
100%
20
Beautiful
2
♥♥
3
♥♥♥
40
40
Whirlpool
Water
Special
035
35
085
85%
15
Beautiful
3
♥♥♥
0
44
44
Brine
Water
Special
065
65
100
100%
10
Tough
3
♥♥♥
0
49
49
Iron Defense
Steel
Status
0000
—
00—
—%
15
Tough
1
♥
0
52
52
Ice Beam
Ice
Special
090
90
100
100%
10
Beautiful
1
♥
4
♥♥♥♥
56
56
Shell Smash
Normal
Status
0000
—
00—
—%
15
Tough
3
♥♥♥
0
61
61
Hydro Pump
Water
Special
110
110
080
80%
5
Beautiful
1
♥
0
Bold
indicates a move that gets
STAB
when used by Shellder
Italic
indicates a move that gets STAB only when used by an evolution of Shellder
Click on the generation numbers at the top to see level-up moves from other generations
By
TM
/
HM
Generation VI
Other generations:
I
-
II
-
III
-
IV
-
V
-
VII
-
VIII
-
IX
TM
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
TM06
TM06
Toxic
Poison
Status
0000
—
090}}
90%
10
Clever
3
♥♥♥
0
TM07
TM07
Hail
Ice
Status
0000
—
00—}}
—%
10
Beautiful
2
♥♥
1
♥
TM10
TM10
Hidden Power
Normal
Special
060
60
100}}
100%
15
Clever
3
♥♥♥
0
TM13
TM13
Ice Beam
Ice
Special
090
90
100}}
100%
10
Beautiful
1
♥
4
♥♥♥♥
TM14
TM14
Blizzard
Ice
Special
110
110
070}}
70%
5
Beautiful
1
♥
3
♥♥♥
TM17
TM17
Protect
Normal
Status
0000
—
00—}}
—%
10
Cute
2
♥♥
0
TM18
TM18
Rain Dance
Water
Status
0000
—
00—}}
—%
5
Beautiful
1
♥
0
TM21
TM21
Frustration
Normal
Physical
0000
—
100}}
100%
20
Cute
2
♥♥
3
♥♥♥
TM27
TM27
Return
Normal
Physical
0000
—
100}}
100%
20
Cute
4
♥♥♥♥
0
TM32
TM32
Double Team
Normal
Status
0000
—
00—}}
—%
15
Cool
1
♥
0
TM42
TM42
Facade
Normal
Physical
070
70
100}}
100%
20
Cute
2
♥♥
0
TM44
TM44
Rest
Psychic
Status
0000
—
00—}}
—%
10
Cute
1
♥
0
TM45
TM45
Attract
Normal
Status
0000
—
100}}
100%
15
Cute
2
♥♥
0
TM48
TM48
Round
Normal
Special
060
60
100}}
100%
15
Beautiful
2
♥♥
0
TM64
TM64
Explosion
Normal
Physical
250
250
100}}
100%
5
Beautiful
8
♥♥♥♥♥♥♥♥
0
TM66
TM66
Payback
Dark
Physical
050
50
100}}
100%
10
Tough
2
♥♥
0
TM87
TM87
Swagger
Normal
Status
0000
—
090}}
90%
15
Cute
3
♥♥♥
0
TM88
TM88
Sleep Talk
Normal
Status
0000
—
00—}}
—%
10
Cute
1
♥
0
TM90
TM90
Substitute
Normal
Status
0000
—
00—}}
—%
10
Cute
2
♥♥
0
TM94
TM94
Secret Power
OR
AS
Normal
Physical
070
70
100}}
100%
20
Clever
1
♥
0
XTM100
TM100
Confide
Normal
Status
0000
—
00—}}
—%
20
Cute
3
♥♥♥
0
ZHM03
HM03
Surf
Water
Special
090
90
100}}
100%
15
Beautiful
2
♥♥
2
♥♥
ZHM07
HM07
Dive
OR
AS
Water
Physical
080
80
100}}
100%
10
Beautiful
2
♥♥
0
Bold
indicates a move that gets
STAB
when used by Shellder
Italic
indicates a move that gets STAB only when used by an evolution of Shellder
Click on the generation numbers at the top to see TM moves from other generations
By
breeding
Generation VI
Other generations:
II
-
III
-
IV
-
V
-
VII
-
VIII
-
IX
Parent
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
Aqua Ring
Water
Status
—
—%
20
Beautiful
1
♥
0
Avalanche
‡
Ice
Physical
60
100%
10
Beautiful
3
♥♥♥
0
Barrier
Psychic
Status
—
—%
20
Cool
1
♥
0
Bubble Beam
Water
Special
65
100%
20
Beautiful
2
♥♥
3
♥♥♥
Icicle Spear
Ice
Physical
25
100%
30
Beautiful
1
♥
0
Mud Shot
Ground
Special
55
95%
15
Tough
4
♥♥♥♥
0
Rapid Spin
*
Normal
Physical
20
100%
40
Cool
1
♥
0
Rock Blast
Rock
Physical
25
90%
10
Tough
1
♥
0
Screech
Normal
Status
—
85%
40
Clever
3
♥♥♥
0
Take Down
*
Normal
Physical
90
85%
20
Tough
6
♥♥♥♥♥♥
0
Twineedle
*
Bug
Physical
25
100%
20
Cool
2
♥♥
1
♥
Water Pulse
Water
Special
60
100%
20
Beautiful
3
♥♥♥
0
Moves marked with an asterisk (*) must be
chain bred
onto Shellder in Generation VI
Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
Moves marked with a superscript game abbreviation can only be bred onto Shellder in that game.
Bold
indicates a move that gets
STAB
when used by Shellder
Italic
indicates a move that gets STAB only when used by an evolution of Shellder
Click on the generation numbers at the top to see Egg moves from other generations
By
tutoring
Generation VI
Other generations:
II
-
III
-
IV
-
V
-
VII
-
VIII
-
IX
Game
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
X
Y
OR
AS
Icy Wind
Ice
Special
55
95%
15
Beautiful
4
♥♥♥♥
0
X
Y
OR
AS
Iron Defense
Steel
Status
—
—%
15
Tough
1
♥
0
X
Y
OR
AS
Snore
Normal
Special
50
100%
15
Cute
4
♥♥♥♥
0
X
Y
OR
AS
Water Pulse
Water
Special
60
100%
20
Beautiful
3
♥♥♥
0
A black or white abbreviation in a colored box indicates that Shellder can be tutored the move in that game
A colored abbreviation in a white box indicates that Shellder cannot be tutored the move in that game
Bold
indicates a move that gets
STAB
when used by Shellder
Italic
indicates a move that gets STAB only when used by an evolution of Shellder
Click on the generation numbers at the top to see Move Tutor moves from other generations
By
transfer
from another generation
Generation VI
Other generations:
I
-
II
-
IV
-
V
-
VII
-
VIII
-
IX
Gen.
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
III
IV
V
Captivate
Normal
Status
0000
—
100}}
100%
20
Cute
4
♥♥♥♥
0
III
IV
V
Double-Edge
Normal
Physical
120
120
100}}
100%
15
Tough
6
♥♥♥♥♥♥
0
III
IV
V
Endure
Normal
Status
0000
—
00—}}
—%
10
Tough
3
♥♥♥
0
III
IV
V
Mimic
Normal
Status
0000
—
00—}}
—%
10
Cute
1
♥
0
III
IV
V
Natural Gift
Normal
Physical
0000
—
100}}
100%
15
Clever
1
♥
0
III
IV
V
Refresh
Normal
Status
0000
—
00—}}
—%
20
Cute
2
♥♥
0
III
IV
V
Self-Destruct
Normal
Physical
200
200
100}}
100%
5
Beautiful
8
♥♥♥♥♥♥♥♥
0
III
IV
V
Swift
Normal
Special
060
60
00—}}
—%
20
Cool
2
♥♥
0
A striped background indicates a generation in which the move can only be obtained via event or as a special move
Bold
indicates a move that gets
STAB
when used by Shellder
Italic
indicates a move that gets STAB only when used by an evolution of Shellder
Click on the generation numbers at the top to see transfer-only moves for other generations