Meowth (Pokémon)/Generation II learnset

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By leveling up

Generation II
Other generations:
I - III - IV - V - VI - VII - VIII - IX
 Level   Move   Type   Power   Accuracy   PP 
011 Scratch Normal 04040 100}}100% 35
011 Growl Normal 0000 100}}100% 40
1111 Bite Dark 06060 100}}100% 25
2020 Pay Day Normal 04040 100}}100% 20
2828 Faint Attack Dark 06060 00—}}—% 20
3535 Screech Normal 0000 085}}85% 40
4141 Fury Swipes Normal 01818 080}}80% 15
4646 Slash Normal 07070 100}}100% 20
  • Bold indicates a move that gets STAB when used by Meowth
  • Italic indicates a move that gets STAB only when used by an evolution of Meowth
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation II
Other generations:
I - III - IV - V - VI - VII - VIII - IX
 TM   Move   Type   Power   Accuracy   PP 
  TM02 Headbutt Normal 70 100% 15
  TM03 Curse ??? —% 10
  TM06 Toxic Poison 85% 10
  TM07 Zap Cannon Electric 100 50% 5
  TM09 Psych Up Normal —% 10
  TM10 Hidden Power Normal 100% 15
  TM11 Sunny Day Fire —% 5
  TM13 Snore Normal 40 100% 15
  TM16 Icy Wind Ice 55 95% 15
  TM17 Protect Normal —% 10
  TM20 Endure Normal —% 10
  TM21 Frustration Normal 100% 20
  TM23 Iron Tail Steel 100 75% 15
  TM25 Thunder Electric 120 70% 10
  TM27 Return Normal 100% 20
  TM30 Shadow Ball Ghost 80 100% 15
  TM31 Mud-Slap Ground 20 100% 10
  TM32 Double Team Normal —% 15
  TM34 Swagger Normal 90% 15
  TM35 Sleep Talk Normal —% 10
  TM39 Swift Normal 60 —% 20
  TM40 Defense Curl Normal —% 40
  TM42 Dream Eater Psychic 100 100% 15
  TM43 Detect Fighting —% 5
  TM44 Rest Psychic —% 10
  TM45 Attract Normal 100% 15
  TM46 Thief Dark 40 100% 10
  TM50 Nightmare Ghost 100% 15
  • Bold indicates a move that gets STAB when used by Meowth
  • Italic indicates a move that gets STAB only when used by an evolution of Meowth
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Father   Move   Type   Power   Accuracy   PP 
Amnesia Psychic —% 20
Charm Normal 100% 20
Hypnosis Psychic 60% 20
Spite Ghost 100% 10
  • Moves marked with an asterisk (*) must be chain bred onto Meowth in Generation II
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Meowth in that game.
  • Bold indicates a move that gets STAB when used by Meowth
  • Italic indicates a move that gets STAB only when used by an evolution of Meowth
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Game   Move   Type   Power   Accuracy   PP 
C Thunderbolt Electric 95 100% 15
  • A black abbreviation in a colored box indicates that Meowth can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Meowth cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Meowth
  • Italic indicates a move that gets STAB only when used by an evolution of Meowth
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation II
Other generations:
I - IV - V - VI - VII - VIII - IX
 Gen.   Move   Type   Pwr.   Acc.   PP 
I Bide Normal 0000 100}}100% 10
I Body Slam Normal 08585 100}}100% 15
I BubbleBeam Water 06565 100}}100% 20
I Double-Edge Normal 120120 100}}100% 15
I Mimic Normal 0000 100}}100% 10
I Rage Normal 02020 100}}100% 20
I Skull Bash Normal 100100 100}}100% 15
I Substitute Normal 0000 00—}}—% 10
I Take Down Normal 09090 085}}85% 20
I Water Gun Water 04040 100}}100% 25
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Meowth
  • Italic indicates a move that gets STAB only when used by an evolution of Meowth
  • Click on the generation numbers at the top to see transfer-only moves for other generations