Kingler (Pokémon)/Generation IV learnset: Difference between revisions

m (r2.7.3) (Robot: Adding zh:巨钳蟹/第四世代技能表)
m (Text replacement - "<br>" to "")
 
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====By [[Level|leveling up]]====
====By [[Level|leveling up]]====
{{learnlist/levelh|Kingler|water|water|4|1}}
{{learnlist/levelh|Kingler|water|water|4|1}}
{{learnlist/level4|Start|Mud Sport|Ground|Status|&mdash;|&mdash;|15|Cute|2}}
{{learnlist/level4|1|Mud Sport|Ground|Status|||15|Cute|2}}
{{learnlist/level4|Start|Bubble|Water|Special|20|100|30|Cute|2||'''}}
{{learnlist/level4|1|Bubble|Water|Special|20|100|30|Cute|2||'''}}
{{learnlist/level4|Start|ViceGrip|Normal|Physical|55|100|30|Tough|3}}
{{learnlist/level4|1|ViceGrip|Normal|Physical|55|100|30|Tough|3}}
{{learnlist/level4|5|ViceGrip|Normal|Physical|55|100|30|Tough|3}}
{{learnlist/level4|5|ViceGrip|Normal|Physical|55|100|30|Tough|3}}
{{learnlist/level4|9|Leer|Normal|Status|&mdash;|100|30|Cool|2}}
{{learnlist/level4|9|Leer|Normal|Status||100|30|Cool|2}}
{{learnlist/level4|11|Harden|Normal|Status|&mdash;|&mdash;|30|Tough|2}}
{{learnlist/level4|11|Harden|Normal|Status|||30|Tough|2}}
{{learnlist/level4|15|BubbleBeam|Water|Special|65|100|20|Beauty|2||'''}}
{{learnlist/level4|15|BubbleBeam|Water|Special|65|100|20|Beauty|2||'''}}
{{learnlist/level4|19|Mud Shot|Ground|Special|55|95|15|Tough|2}}
{{learnlist/level4|19|Mud Shot|Ground|Special|55|95|15|Tough|2}}
{{learnlist/level4|21|Metal Claw|Steel|Physical|50|95|35|Cool|2}}
{{learnlist/level4|21|Metal Claw|Steel|Physical|50|95|35|Cool|2}}
{{learnlist/level4|25|Stomp|Normal|Physical|65|100|20|Tough|3}}
{{learnlist/level4|25|Stomp|Normal|Physical|65|100|20|Tough|3}}
{{learnlist/level4|32|Protect|Normal|Status|&mdash;|&mdash;|10|Cute|0}}
{{learnlist/level4|32|Protect|Normal|Status|||10|Cute|0}}
{{learnlist/level4|37|Guillotine|Normal|Physical|&mdash;|&mdash;|5|Cool|0}}
{{learnlist/level4|37|Guillotine|Normal|Physical||30|5|Cool|0}}
{{learnlist/level4|44|Slam|Normal|Physical|80|75|20|Tough|3}}
{{learnlist/level4|44|Slam|Normal|Physical|80|75|20|Tough|3}}
{{learnlist/level4|51|Brine|Water|Special|65|100|10|Smart|2||'''}}
{{learnlist/level4|51|Brine|Water|Special|65|100|10|Smart|2||'''}}
{{learnlist/level4|56|Crabhammer|Water|Physical|90|85|10|Tough|2||'''}}
{{learnlist/level4|56|Crabhammer|Water|Physical|90|85|10|Tough|2||'''}}
{{learnlist/level4|63|Flail|Normal|Physical|&mdash;|100|15|Cute|2}}
{{learnlist/level4|63|Flail|Normal|Physical||100|15|Cute|2}}
{{learnlist/levelf|Kingler|water|water|4|1}}
{{learnlist/levelf|Kingler|water|water|4|1}}


Line 23: Line 23:
{{learnlist/tmh|Kingler|water|water|4|1}}
{{learnlist/tmh|Kingler|water|water|4|1}}
{{learnlist/tm4|TM03|Water Pulse|Water|Special|60|100|20|Beauty|2||'''}}
{{learnlist/tm4|TM03|Water Pulse|Water|Special|60|100|20|Beauty|2||'''}}
{{learnlist/tm4|TM06|Toxic|Poison|Status|&mdash;|85|10|Smart|2}}
{{learnlist/tm4|TM06|Toxic|Poison|Status||85|10|Smart|2}}
{{learnlist/tm4|TM07|Hail|Ice|Status|&mdash;|&mdash;|10|Beauty|2}}
{{learnlist/tm4|TM07|Hail|Ice|Status|||10|Beauty|2}}
{{learnlist/tm4|TM10|Hidden Power|Normal|Special|&mdash;|100|15|Smart|1}}
{{learnlist/tm4|TM10|Hidden Power|Normal|Special||100|15|Smart|1}}
{{learnlist/tm4|TM13|Ice Beam|Ice|Special|95|100|10|Beauty|2}}
{{learnlist/tm4|TM13|Ice Beam|Ice|Special|95|100|10|Beauty|2}}
{{learnlist/tm4|TM14|Blizzard|Ice|Special|120|70|5|Beauty|2}}
{{learnlist/tm4|TM14|Blizzard|Ice|Special|120|70|5|Beauty|2}}
{{learnlist/tm4|TM15|Hyper Beam|Normal|Special|150|90|5|Cool|2}}
{{learnlist/tm4|TM15|Hyper Beam|Normal|Special|150|90|5|Cool|2}}
{{learnlist/tm4|TM17|Protect|Normal|Status|&mdash;|&mdash;|10|Cute|0}}
{{learnlist/tm4|TM17|Protect|Normal|Status|||10|Cute|0}}
{{learnlist/tm4|TM18|Rain Dance|Water|Status|&mdash;|&mdash;|5|Tough|2}}
{{learnlist/tm4|TM18|Rain Dance|Water|Status|||5|Tough|2}}
{{learnlist/tm4|TM21|Frustration|Normal|Physical|&mdash;|100|20|Cute|2}}
{{learnlist/tm4|TM21|Frustration|Normal|Physical||100|20|Cute|2}}
{{learnlist/tm4|TM27|Return|Normal|Physical|&mdash;|100|20|Cute|2}}
{{learnlist/tm4|TM27|Return|Normal|Physical||100|20|Cute|2}}
{{learnlist/tm4|TM28|Dig|Ground|Physical|80|100|10|Smart|1}}
{{learnlist/tm4|TM28|Dig|Ground|Physical|80|100|10|Smart|1}}
{{learnlist/tm4|TM31|Brick Break|Fighting|Physical|75|100|15|Cool|3}}
{{learnlist/tm4|TM31|Brick Break|Fighting|Physical|75|100|15|Cool|3}}
{{learnlist/tm4|TM32|Double Team|Normal|Status|&mdash;|&mdash;|15|Cool|2}}
{{learnlist/tm4|TM32|Double Team|Normal|Status|||15|Cool|2}}
{{learnlist/tm4|TM39|Rock Tomb|Rock|Physical|50|80|10|Smart|2}}
{{learnlist/tm4|TM39|Rock Tomb|Rock|Physical|50|80|10|Smart|2}}
{{learnlist/tm4|TM42|Facade|Normal|Physical|70|100|20|Cute|2}}
{{learnlist/tm4|TM42|Facade|Normal|Physical|70|100|20|Cute|2}}
{{learnlist/tm4|TM43|Secret Power|Normal|Physical|70|100|20|Smart|2}}
{{learnlist/tm4|TM43|Secret Power|Normal|Physical|70|100|20|Smart|2}}
{{learnlist/tm4|TM44|Rest|Psychic|Status|&mdash;|&mdash;|10|Cute|0}}
{{learnlist/tm4|TM44|Rest|Psychic|Status|||10|Cute|0}}
{{learnlist/tm4|TM45|Attract|Normal|Status|&mdash;|100|15|Cute|2}}
{{learnlist/tm4|TM45|Attract|Normal|Status||100|15|Cute|2}}
{{learnlist/tm4|TM46|Thief|Dark|Physical|40|100|10|Tough|0}}
{{learnlist/tm4|TM46|Thief|Dark|Physical|40|100|10|Tough|0}}
{{learnlist/tm4|TM54|False Swipe|Normal|Physical|40|100|40|Cool|0}}
{{learnlist/tm4|TM54|False Swipe|Normal|Physical|40|100|40|Cool|0}}
{{learnlist/tm4|TM55|Brine|Water|Special|65|100|10|Smart|2||'''}}
{{learnlist/tm4|TM55|Brine|Water|Special|65|100|10|Smart|2||'''}}
{{learnlist/tm4|TM56|Fling|Dark|Physical|&mdash;|100|10|Tough|1}}
{{learnlist/tm4|TM56|Fling|Dark|Physical||100|10|Tough|1}}
{{learnlist/tm4|TM58|Endure|Normal|Status|&mdash;|&mdash;|10|Tough|2}}
{{learnlist/tm4|TM58|Endure|Normal|Status|||10|Tough|2}}
{{learnlist/tm4|TM68|Giga Impact|Normal|Physical|150|90|5|Beauty|2}}
{{learnlist/tm4|TM68|Giga Impact|Normal|Physical|150|90|5|Beauty|2}}
{{learnlist/tm4|TM75|Swords Dance|Normal|Status|&mdash;|&mdash;|30|Beauty|0}}
{{learnlist/tm4|TM75|Swords Dance|Normal|Status|||30|Beauty|0}}
{{learnlist/tm4|TM78|Captivate|Normal|Status|—|100|20|Beauty|2}}
{{learnlist/tm4|TM80|Rock Slide|Rock|Physical|75|90|10|Tough|3}}
{{learnlist/tm4|TM80|Rock Slide|Rock|Physical|75|90|10|Tough|3}}
{{learnlist/tm4|TM81|X-Scissor|Bug|Physical|80|100|15|Beauty|2}}
{{learnlist/tm4|TM81|X-Scissor|Bug|Physical|80|100|15|Beauty|2}}
{{learnlist/tm4|TM82|Sleep Talk|Normal|Status|&mdash;|&mdash;|10|Cute|3}}
{{learnlist/tm4|TM82|Sleep Talk|Normal|Status|||10|Cute|3}}
{{learnlist/tm4|TM83|Natural Gift|Normal|Physical|&mdash;|100|15|Cool|2}}
{{learnlist/tm4|TM83|Natural Gift|Normal|Physical||100|15|Cool|2}}
{{learnlist/tm4|TM87|Swagger|Normal|Status|&mdash;|90|15|Cute|2}}
{{learnlist/tm4|TM87|Swagger|Normal|Status||90|15|Cute|2}}
{{learnlist/tm4|TM90|Substitute|Normal|Status|&mdash;|&mdash;|10|Smart|1}}
{{learnlist/tm4|TM90|Substitute|Normal|Status|||10|Smart|1}}
{{learnlist/tm4|HM01|Cut|Normal|Physical|50|95|30|Cool|3}}
{{learnlist/tm4|HM01|Cut|Normal|Physical|50|95|30|Cool|3}}
{{learnlist/tm4|HM03|Surf|Water|Special|95|100|15|Beauty|2||'''}}
{{learnlist/tm4|HM03|Surf|Water|Special|95|100|15|Beauty|2||'''}}
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====By {{pkmn|breeding}}====
====By {{pkmn|breeding}}====
{{learnlist/breedh|Kingler|water|water|4|1}}
{{learnlist/breedh|Kingler|water|water|4|1}}
{{learnlist/breed4|{{MSP|451|Skorupi}}{{MSP|452|Drapion}}|Agility|Psychic|Status|&mdash;|&mdash;|30|Cool|2|*||HGSS}}
{{learnlist/breed4|{{MSP/3|451|Skorupi}}|Agility|Psychic|Status|||30|Cool|2|*||HGSS}}
{{learnlist/breed4|{{MSP|345|Lileep}}{{MSP|346|Cradily}}|Amnesia|Psychic|Status|&mdash;|&mdash;|20|Cute|0}}
{{learnlist/breed4|{{MSP/3|345|Lileep}}{{MSP/3|346|Cradily}}|Amnesia|Psychic|Status|||20|Cute|0}}
{{learnlist/breed4|{{MSP|138|Omanyte}}{{MSP|139|Omastar}}{{MSP|140|Kabuto}}{{MSP|141|Kabutops}}{{MSP|222|Corsola}}{{MSP|345|Lileep}}<br>{{MSP|346|Cradily}}{{MSP|347|Anorith}}{{MSP|348|Armaldo}}|AncientPower|Rock|Special|60|100|5|Tough|2}}
{{learnlist/breed4|{{MSP/3|138|Omanyte}}{{MSP/3|139|Omastar}}{{MSP/3|140|Kabuto}}{{MSP/3|141|Kabutops}}{{MSP/3|222|Corsola}}{{MSP/3|345|Lileep}}{{MSP/3|346|Cradily}}{{MSP/3|347|Anorith}}{{MSP/3|348|Armaldo}}|AncientPower|Rock|Special|60|100|5|Tough|2}}
{{learnlist/breed4|{{MSP|098|Krabby}}{{MSP|099|Kingler}}|Flail|Normal|Physical|&mdash;|100|15|Cute|2}}
{{learnlist/breed4|{{MSP/3|098|Krabby}}{{MSP/3|099|Kingler}}{{MSP/3|140|Kabuto}}{{MSP/3|141|Kabutops}}{{MSP/3|222|Corsola}}{{MSP/3|341|Corphish}}{{MSP/3|342|Crawdaunt}}{{MSP/3|347|Anorith}}{{MSP/3|348|Armaldo}}{{MSP/3|451|Skorupi}}{{MSP/3|452|Drapion}}|Dig|Ground|Physical|80|100|10|Smart|1}}
{{learnlist/breed4|{{MSP|072|Tentacool}}{{MSP|073|Tentacruel}}{{MSP|138|Omanyte}}{{MSP|139|Omastar}}|Haze|Ice|Status|&mdash;|&mdash;|30|Beauty|2|*}}
{{learnlist/breed4|{{MSP/3|098|Krabby}}{{MSP/3|099|Kingler}}|Flail|Normal|Physical|—|100|15|Cute|2}}
{{learnlist/breed4|{{MSP|341|Corphish}}{{MSP|342|Crawdaunt}}{{MSP|451|Skorupi}}{{MSP|452|Drapion}}|Knock Off|Dark|Physical|20|100|20|Smart|3}}
{{learnlist/breed4|{{MSP/3|138|Omanyte}}|Haze|Ice|Status|||30|Beauty|2|*}}
{{learnlist/breed4|{{MSP|098|Krabby}}{{MSP|099|Kingler}}|Slam|Normal|Physical|80|75|20|Tough|3}}
{{learnlist/breed4|{{MSP/3|341|Corphish}}{{MSP/3|342|Crawdaunt}}{{MSP/3|451|Skorupi}}{{MSP/3|452|Drapion}}|Knock Off|Dark|Physical|20|100|20|Smart|3}}
{{learnlist/breed4|{{MSP|138|Omanyte}}{{MSP|139|Omastar}}|Tickle|Normal|Status|&mdash;|100|20|Cute|2}}
{{learnlist/breed4|{{MSP/3|098|Krabby}}{{MSP/3|099|Kingler}}|Slam|Normal|Physical|80|75|20|Tough|3}}
{{learnlist/breed4|{{MSP/3|341|Corphish}}{{MSP/3|342|Crawdaunt}}|Swords Dance|Normal|Status|—|—|30|Beauty|0}}
{{learnlist/breed4|{{MSP/3|138|Omanyte}}{{MSP/3|139|Omastar}}|Tickle|Normal|Status||100|20|Cute|2}}
{{learnlist/breedf|Kingler|water|water|4|1}}
{{learnlist/breedf|Kingler|water|water|4|1}}


====By [[Move tutor|tutoring]]====
====By [[Move Tutor|tutoring]]====
{{learnlist/tutorh|Kingler|water|water|4|1}}
{{learnlist/tutorh|Kingler|water|water|4|1}}
{{learnlist/tutor4|AncientPower|Rock|Special|60|100|5|Tough|2|||no|yes|yes}}
{{learnlist/tutor4|AncientPower|Rock|Special|60|100|5|Tough|2|||no|yes|yes}}
Line 79: Line 82:
{{learnlist/tutor4|Fury Cutter|Bug|Physical|10|95|20|Cool|2|||no|yes|yes}}
{{learnlist/tutor4|Fury Cutter|Bug|Physical|10|95|20|Cool|2|||no|yes|yes}}
{{learnlist/tutor4|Icy Wind|Ice|Special|55|95|15|Beauty|2|||no|yes|yes}}
{{learnlist/tutor4|Icy Wind|Ice|Special|55|95|15|Beauty|2|||no|yes|yes}}
{{learnlist/tutor4|Iron Defense|Steel|Status|&mdash;|&mdash;|15|Tough|2|||no|yes|yes}}
{{learnlist/tutor4|Iron Defense|Steel|Status|||15|Tough|2|||no|yes|yes}}
{{learnlist/tutor4|Knock Off|Dark|Physical|20|100|20|Smart|3|||no|yes|yes}}
{{learnlist/tutor4|Knock Off|Dark|Physical|20|100|20|Smart|3|||no|yes|yes}}
{{learnlist/tutor4|Mud-Slap|Ground|Special|20|100|10|Cute|3|||no|yes|yes}}
{{learnlist/tutor4|Mud-Slap|Ground|Special|20|100|10|Cute|3|||no|yes|yes}}
Line 91: Line 94:
{{Learnlist/prevof|Kingler|Water|Water|4|1}}
{{Learnlist/prevof|Kingler|Water|Water|4|1}}


[[zh:巨钳蟹/第四世代技能表]]
====By [[transfer]] from another generation====
{{learnlist/prevgenh/4|Kingler|water|water|1}}
{{learnlist/prevgen4|Kingler|1|Body Slam|Normal|Physical|85|100|15|||Tough|3|III=yes<!--tutor-->}}
{{learnlist/prevgen4|Kingler|1|Double-Edge|Normal|Physical|120|100|15|||Tough|0|III=yes<!--tutor-->}}
{{learnlist/prevgen4|Kingler|1|Mimic|Normal|Status|—|—|10|||Cute|0|III=yes<!--tutor-->}}
{{learnlist/prevgenf/4|Kingler|water|water|1}}
 
[[it:Kingler/Mosse apprese in quarta generazione]]
[[zh:巨钳蟹/第四世代招式表]]

Latest revision as of 19:36, 21 November 2023

← Kingler Kingler

By leveling up

Generation IV
Other generations:
I - II - III - V - VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
011 Mud Sport Ground Status 0000 00—}}—% 15 Cute 2 ♥♥
011 Bubble Water Special 02020 100}}100% 30 Cute 2 ♥♥
011 ViceGrip Normal Physical 05555 100}}100% 30 Tough 3 ♥♥♥
055 ViceGrip Normal Physical 05555 100}}100% 30 Tough 3 ♥♥♥
099 Leer Normal Status 0000 100}}100% 30 Cool 2 ♥♥
1111 Harden Normal Status 0000 00—}}—% 30 Tough 2 ♥♥
1515 BubbleBeam Water Special 06565 100}}100% 20 Beauty 2 ♥♥
1919 Mud Shot Ground Special 05555 095}}95% 15 Tough 2 ♥♥
2121 Metal Claw Steel Physical 05050 095}}95% 35 Cool 2 ♥♥
2525 Stomp Normal Physical 06565 100}}100% 20 Tough 3 ♥♥♥
3232 Protect Normal Status 0000 00—}}—% 10 Cute 0  
3737 Guillotine Normal Physical 0000 030}}30% 5 Cool 0  
4444 Slam Normal Physical 08080 075}}75% 20 Tough 3 ♥♥♥
5151 Brine Water Special 06565 100}}100% 10 Smart 2 ♥♥
5656 Crabhammer Water Physical 09090 085}}85% 10 Tough 2 ♥♥
6363 Flail Normal Physical 0000 100}}100% 15 Cute 2 ♥♥
  • Bold indicates a move that gets STAB when used by Kingler
  • Italic indicates a move that gets STAB only when used by an evolution of Kingler
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation IV
Other generations:
I - II - III - V - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
  TM03 Water Pulse Water Special 60 100% 20 Beauty 2 ♥♥
  TM06 Toxic Poison Status 85% 10 Smart 2 ♥♥
  TM07 Hail Ice Status —% 10 Beauty 2 ♥♥
  TM10 Hidden Power Normal Special 100% 15 Smart 1
  TM13 Ice Beam Ice Special 95 100% 10 Beauty 2 ♥♥
  TM14 Blizzard Ice Special 120 70% 5 Beauty 2 ♥♥
  TM15 Hyper Beam Normal Special 150 90% 5 Cool 2 ♥♥
  TM17 Protect Normal Status —% 10 Cute 0  
  TM18 Rain Dance Water Status —% 5 Tough 2 ♥♥
  TM21 Frustration Normal Physical 100% 20 Cute 2 ♥♥
  TM27 Return Normal Physical 100% 20 Cute 2 ♥♥
  TM28 Dig Ground Physical 80 100% 10 Smart 1
  TM31 Brick Break Fighting Physical 75 100% 15 Cool 3 ♥♥♥
  TM32 Double Team Normal Status —% 15 Cool 2 ♥♥
  TM39 Rock Tomb Rock Physical 50 80% 10 Smart 2 ♥♥
  TM42 Facade Normal Physical 70 100% 20 Cute 2 ♥♥
  TM43 Secret Power Normal Physical 70 100% 20 Smart 2 ♥♥
  TM44 Rest Psychic Status —% 10 Cute 0  
  TM45 Attract Normal Status 100% 15 Cute 2 ♥♥
  TM46 Thief Dark Physical 40 100% 10 Tough 0  
  TM54 False Swipe Normal Physical 40 100% 40 Cool 0  
  TM55 Brine Water Special 65 100% 10 Smart 2 ♥♥
  TM56 Fling Dark Physical 100% 10 Tough 1
  TM58 Endure Normal Status —% 10 Tough 2 ♥♥
  TM68 Giga Impact Normal Physical 150 90% 5 Beauty 2 ♥♥
  TM75 Swords Dance Normal Status —% 30 Beauty 0  
  TM78 Captivate Normal Status 100% 20 Beauty 2 ♥♥
  TM80 Rock Slide Rock Physical 75 90% 10 Tough 3 ♥♥♥
  TM81 X-Scissor Bug Physical 80 100% 15 Beauty 2 ♥♥
  TM82 Sleep Talk Normal Status —% 10 Cute 3 ♥♥♥
  TM83 Natural Gift Normal Physical 100% 15 Cool 2 ♥♥
  TM87 Swagger Normal Status 90% 15 Cute 2 ♥♥
  TM90 Substitute Normal Status —% 10 Smart 1
  HM01 Cut Normal Physical 50 95% 30 Cool 3 ♥♥♥
  HM03 Surf Water Special 95 100% 15 Beauty 2 ♥♥
  HM04 Strength Normal Physical 80 100% 15 Tough 3 ♥♥♥
  HM05HGSS Whirlpool Water Special 15 70% 15 Beauty 0  
  HM06 Rock Smash Fighting Physical 40 100% 15 Tough 2 ♥♥
  • Bold indicates a move that gets STAB when used by Kingler
  • Italic indicates a move that gets STAB only when used by an evolution of Kingler
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation IV
Other generations:
II - III - V - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
Agility*HGSS Psychic Status —% 30 Cool 2 ♥♥
Amnesia Psychic Status —% 20 Cute 0  
AncientPower Rock Special 60 100% 5 Tough 2 ♥♥
Dig Ground Physical 80 100% 10 Smart 1
Flail Normal Physical 100% 15 Cute 2 ♥♥
Haze* Ice Status —% 30 Beauty 2 ♥♥
Knock Off Dark Physical 20 100% 20 Smart 3 ♥♥♥
Slam Normal Physical 80 75% 20 Tough 3 ♥♥♥
Swords Dance Normal Status —% 30 Beauty 0  
Tickle Normal Status 100% 20 Cute 2 ♥♥
  • Moves marked with an asterisk (*) must be chain bred onto Kingler in Generation IV
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Kingler in that game.
  • Bold indicates a move that gets STAB when used by Kingler
  • Italic indicates a move that gets STAB only when used by an evolution of Kingler
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation IV
Other generations:
II - III - V - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
D P Pt HG SS AncientPower Rock Special 60 100% 5 Tough 2 ♥♥
D P Pt HG SS Dive Water Physical 80 100% 10 Beauty 1
D P Pt HG SS Fury Cutter Bug Physical 10 95% 20 Cool 2 ♥♥
D P Pt HG SS Icy Wind Ice Special 55 95% 15 Beauty 2 ♥♥
D P Pt HG SS Iron Defense Steel Status —% 15 Tough 2 ♥♥
D P Pt HG SS Knock Off Dark Physical 20 100% 20 Smart 3 ♥♥♥
D P Pt HG SS Mud-Slap Ground Special 20 100% 10 Cute 3 ♥♥♥
D P Pt HG SS Snore Normal Special 40 100% 15 Cute 3 ♥♥♥
D P Pt HG SS Superpower Fighting Physical 120 100% 5 Tough 2 ♥♥
  • A black abbreviation in a colored box indicates that Kingler can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Kingler cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Kingler
  • Italic indicates a move that gets STAB only when used by an evolution of Kingler
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation IV
Other generations:
I - II - III - V - VI - VII - VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
This Pokémon has no moves exclusive to prior evolutions.
  • Bold indicates a move that gets STAB when used by Kingler
  • Italic indicates a move that gets STAB only when used by an evolution of Kingler
  • Click on the generation numbers at the top to see moves from other generations

By transfer from another generation

Generation IV
Other generations:
I - II - V - VI - VII - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal 
III Body Slam Normal Physical 08585 100}}100% 15 Tough 3 ♥♥♥
III Double-Edge Normal Physical 120120 100}}100% 15 Tough 0  
III Mimic Normal Status 0000 00—}}—% 10 Cute 0  
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Kingler
  • Italic indicates a move that gets STAB only when used by an evolution of Kingler
  • Click on the generation numbers at the top to see transfer-only moves for other generations