Tough (condition)

Revision as of 02:30, 9 July 2009 by Ht14 (talk | contribs) (totally inaccurate...I'll cleanup another day...)

A Tough Contest is a category of Contest in which the toughness condition of a Pokémon is judged. Many Tough moves are Normal, Steel, Ground or Template:Type2s, but other types may be Tough as well. During a Tough Contest, the following moves will excite the crowd:

The Tough condition is raised by Poffin or Pokéblocks made with sour-flavored Berries. Pokémon with natures that boost physical Defense - Bold, Relaxed, Lax, and Impish - get the most benefit from sour Berries, so they will be the easiest to raise for a Tough contest.

Tough moves

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Move Hoenn Appeal Hoenn Jam Hoenn Description Sinnoh Appeal Sinnoh Description Combat Type
Acid Armor 1 0 Ups the user's condition. Helps prevents nervousness. 0 Earn double the score in the next turn. Poison
AncientPower 1 0 Ups the user's condition. Helps prevents nervousness. 2 ♥♥ Earn +2 if the Pokémon performs last in the turn. Rock
Arm Thrust 2 ♥♥ 1 ♥ Startles the Pokémon that has the judge's attention. 2 ♥♥ Allows performance of the same move twice in a row. Fighting
Barrage 2 ♥♥ 0 Works well if it's the same type as the one before. 2 ♥♥ Allows performance of the same move twice in a row. Normal
Bide 1 0 Can avoid being startled by others. 2 ♥♥ Earns double the score on the final performance. Normal
Bind 3 ♥♥♥ 0 Temporarily stops the crowd from getting excited. 0 Earn a higher score the later the Pokémon performs. Normal
Bite 1 3 ♥♥♥ Badly startles those that have made appeals. 3 ♥♥♥ A basic performance using a move known by the Pokémon. Dark
Body Slam 1 4 ♥♥♥♥ Badly startles the Pokémon in front. 3 ♥♥♥ A basic performance using a move known by the Pokémon. Normal
Bone Club 2 ♥♥ 1 ♥ Startles the Pokémon that has the Judge's attention. 3 ♥♥♥ A basic performance using a move known by the Pokémon. Ground
Bone Rush 4 ♥♥♥♥ 0 A highly appealing move. 2 ♥♥ Allows performance of the same move twice in a row. Ground
Bonemerang 4 ♥♥♥♥ 0 A highly appealing move. 2 ♥♥ Allows performance of the same move twice in a row. Ground
Clamp 3 ♥♥♥ 0 Temporarily stops the crowd from getting excited. 3 ♥♥♥ A basic performance using a move known by the Pokémon. Water
Comet Punch 2 ♥♥ 0 Works well if it's the same type as the one before. 2 ♥♥ Allows performance of the same move twice in a row. Normal
Constrict 2 ♥♥ 3 ♥♥♥ Subtracts 3 appeal points from the Pokémon who appealed right before the user. 0 Earn a higher score the later the Pokémon performs. Normal
Counter 2 ♥♥ 0 Prevents user from receiving counter appeal points once during the current round. 2 ♥♥ Earns double the score on the final performance. Fighting
Crabhammer 3 ♥♥♥ 0 If the appeal points for the Pokémon who appealed right before the user were less than 3, the user gets double the appeal points. (If they were greater than 3, user gets 0 appeal points.) 2♥♥ Earn +2 if the Pokémon performs last in the turn. Water
Crunch 1 4 ♥♥♥♥ Badly startles the Pokémon in front. 2 ♥♥ Earn +2 if the Pokémon performs last in the turn. Dark
Curse 3 ♥♥♥ 0 The next appeal can be made later next turn. 0 Earn a higher score the later the Pokémon performs. Unknown
Double-Edge 6 ♥♥♥♥♥♥ 0 If the user is jammed on the same turn after using this move, they lose twice as many hearts as usual. 0 Earn +15 if all the Pokémon choose the same Judge. Normal
DoubleSlap 2 ♥♥ 1 ♥ Startles the Pokémon that has the judge's attention. 2 ♥♥ Allows performance of the same move twice in a row. Normal
Earthquake 1 3 ♥♥♥ Badly startles those that have made appeals. 2 ♥♥ Earn +2 if the Pokémon performs last in the turn. Ground
Egg Bomb 4 ♥♥♥♥ 0 ??? 3 ♥♥♥ A basic performance using a move known by the Pokémon. Normal
Endeavor 2 ♥♥ 0 The appeal works great if performed last. 2 ♥♥ Earns double the score on the final performance. Normal
Endure 2 ♥♥ 0 Avoids being startled once. 2 ♥♥ Prevents the Voltage from going up in the same turn. Normal
Fissure 2 ♥♥ 1 ♥ Cuts in half the appeal points of all Pokémon that appealed before the user. 0 Earn +15 if all the Pokémon choose the same Judge. Ground
Focus Punch 3 ♥♥♥ 0 Enables the user to perform last in the next round. 1 Earn +3 if no other Pokémon has chosen the same Judge. Fighting
Fury Swipes 2 ♥♥ 1 ♥ Startles the Pokémon that has the judge's attention. 2 ♥♥ Allows performance of the same move twice in a row. Normal
Glare 1 3 ♥♥♥ ??? 2 ♥♥ Prevents the Voltage from going down in the same turn. Normal
Grudge 1 0 The appeal works better the later it is performed. 2 ♥♥ Lowers the Voltage of all Judges by one each. Ghost
Harden 2 ♥♥ 0 Can avoid being startled by other once. 2 ♥♥ Prevents the Voltage from going up in the same turn. Normal
Headbutt 2 ♥♥ 3 ♥♥♥ Startles the Pokémon that appealed before the user. 3 ♥♥♥ A basic performance using a move known by the Pokémon. Normal
Iron Defense 1 0 Can avoid being startled by others. 2 ♥♥ Prevents the Voltage from going up in the same turn. Normal
Karate Chop 3 ♥♥♥ 0 Affected by how well the appeal in front goes. 3 ♥♥♥ A basic performance using a move known by the Pokémon. Fighting
Lick 1 4 ♥♥♥♥ Badly startles the Pokémon in front. 0 Raises the score if the Voltage is low. Normal
Low Kick 1 4 ♥♥♥♥ Badly startles the Pokémon in front. 3 ♥♥♥ A basic performance using a move known by the Pokémon. Fighting
Magnitude 1 0 The appealing works best the more the crowd is excited. 2 ♥♥ Earn +2 if the Pokémon performs last in the turn. Ground
Mega Punch 4 ♥♥♥♥ 0 A high appealing move. 2 ♥♥ Earn +2 if the Pokémon performs last in the turn. Normal
Memento 8 ♥♥♥♥♥♥♥♥ 0 Makes a great appeal, but allows no more until the end. 0 Earn +15 if all the Pokémon choose the same Judge. Dark
Mud Shot 1 3 ♥♥♥ Badly startles those that have made appeals. 2 ♥♥ Enables the user to perform last in the next turn. Ground
Muddy Water 2 ♥♥ 1 ♥ Startles the POKeMON that has the JUDGE's attention. 2 ♥♥ Earn +2 if the Pokémon performs last in the turn. Water
Octazooka 2 ♥♥ 1 ♥ Startles the Pokémon that has the Judge's attention. 2 ♥♥ Earn +2 if the Judge's Voltage goes up. Water
Pound 4 ♥♥♥♥ 0 A highly appealing move. 3 ♥♥♥ A basic performance using a move known by the Pokémon. Normal
Rain Dance 1 0 Works best if the crowd is excited. 2 ♥♥ Prevents the Voltage from going up in the same turn. Water
Revenge 3 ♥♥♥ 0 The next appeals can be made later next turn. 2 ♥♥ Earns double the score on the final performance. Fighting
Rock Blast 2 ♥♥ 0 Works well if it's the same type as the one before. 2 ♥♥ Allows performance of the same move twice in a row. Rock
Rock Slide 1 3 ♥♥♥ Badly startles those that have made appeals. 3 ♥♥♥ A basic performance using a move known by the Pokémon. Rock
Rock Smash 2 ♥♥ 0 The appeal works well if the user's condition is good. 2 ♥♥ Earn +2 if the Pokémon performs last in the turn. Fighting
Rock Throw 2 ♥♥ 0 Works well if it's the same type as the one before. 3 ♥♥♥ A basic performance using a move known by the Pokémon. Rock
Rollout 3 ♥♥♥ 0 Temporarily stops the crowd from growing excited. 2 ♥♥ Allows performance of the same move twice in a row. Rock
Sandstorm 3 ♥♥♥ 0 Scrambles the order of appeals on the next turn. 2 ♥♥ Prevents the Voltage from going up in the same turn. Rock
Scary Face 2 ♥♥ 1 ♥ Startles the Pokémon that has the judge's attention. 2 ♥♥ Enables the user to perform last in the next turn. Normal
Scratch 4 ♥♥♥♥ 0 A highly appealing move. 3 ♥♥♥ A basic performance using a move known by the Pokémon. Normal
Seismic Toss 2 ♥♥ 1 ♥ Startles Pokémon that made a Tough-type appeal earlier in the same turn. 3 ♥♥♥ A basic performance using a move known by the Pokémon. Fighting
Skull Bash 1 4 ♥♥♥♥ Badly startles the POKeMON in front. 1 Earn +3 if no other Pokémon has chosen the same Judge. Normal
Slam 2 ♥♥ 1 ♥ Startles POKeMON that made a same-type appeal. 3 ♥♥♥ A basic performance using a move known by the Pokémon. Normal
Sludge 1 4 ♥♥♥♥ Badly startles the Pokémon in front. 2 ♥♥ Earn +2 if the Pokémon performs last in the turn. Poison
Sludge Bomb 2 ♥♥ 1 ♥ Startles the Pokémon that has the Judge's attention. 2 ♥♥ Earn +2 if the Pokémon performs last in the turn. Poison
Smog 1 3 ♥♥♥ Badly startles those that have made appeals. 3 ♥♥♥ A basic performance using a move known by the Pokémon. Poison
Spit Up 4 ♥♥♥♥ 0 A highly appealing move. 2 ♥♥ Earn +2 if the Pokémon performs last in the turn. Normal
Spite 1 0 The appeal works better the later it is performed. 2 ♥♥ Prevents the Voltage from going down in the same turn. Ghost
Stockpile 2 ♥♥ 0 Can avoid being startled by others once. 0 Earn double the score in the next turn. Normal
Stomp 1 4 ♥♥♥♥ Badly startles the Pokémon in front. 3 ♥♥♥ A basic performance using a move known by the Pokémon. Normal
Stone Edge N/A N/A N/A 2 ♥♥ Earn +2 if the Judge's Voltage goes up. Rock
Strength 2 ♥♥ 1 ♥ Startles Pokémon that made a same type Appeal. 3 ♥♥♥ A basic performance using a move known by the Pokémon. Normal
Super Fang 2 ♥♥ 1 ♥ Badly startles all POKeMON that made good appeals. 3 ♥♥♥ A basic performance using a move known by the Pokémon. Normal
Superpower 6 ♥♥♥♥♥♥ 0 After this move, the user is more easily startled. 2 ♥♥ Earn +2 if the Pokémon performs last in the turn. Fighting
Swallow 1 0 Ups the user's condition. Helps prevent nervousness. 0 Increased Voltage is added to the performance score. Normal
Tackle 4 ♥♥♥♥ 0 A highly appealing move. 3 ♥♥♥ A basic performance using a move known by the Pokémon. Normal
Take Down 6 ♥♥♥♥♥♥ 0 After this move, the user is more easily startled. 3 ♥♥♥ A basic performance using a move known by the Pokémon. Normal
Thief 1 0 Makes the appeal as good as those before it. 0 Steals the Voltage of the Pokémon that just went. Dark
Thrash 4 ♥♥♥♥ 4 ♥♥♥♥ Jams the others, and misses one turn of appeals. 2 ♥♥ Allows performance of the same move twice in a row. Normal
Torment 2 ♥♥ 0 Make all Pokémon after the user nervous. 0 Raises the score if the Voltage is low. Dark
ViceGrip 4 ♥♥♥♥ 0 A highly appealing move. 3 ♥♥♥ A basic performance using a move known by the Pokémon. Normal
Waterfall 2 ♥♥ 0 The appeal works great if performed last. 3 ♥♥♥ A basic performance using a move known by the Pokémon. Water
Wrap 3 ♥♥♥ 0 Temporarily stops the crowd from growing excited. 0 Earn a higher score the later the Pokémon performs. Normal


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