Skwovet (Pokémon)

Revision as of 12:05, 15 November 2019 by 神奇超龍 (talk | contribs)
818MS.png #818: Inteleon
Pokémon
#820: Greedent 820MS.png
Skwovet
Cheeky Pokémon
ホシガリス
Hoshigarisu
#819
Skwovet



Images on the Bulbagarden Archives
Type
Normal Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Abilities
Cheek Pouch Cacophony
Cacophony
Gluttony
Hidden Ability
Cacophony
Hidden Ability
Cacophony
Cacophony
Gender ratio
Unknown
50% male, 50% female
Catch rate
255 (43.9%)
Breeding
Egg Group
Field
Hatch time
20 cycles
Height
1' 0.3 m
Skwovet
0'0" 0 m
{{{form2}}}
0'0" 0 m
{{{form3}}}
0'0" 0 m
{{{form4}}}
Weight
5.5 lbs. 2.5 kg
Skwovet
0 lbs. 0 kg
{{{form2}}}
0 lbs. 0 kg
{{{form3}}}
0 lbs. 0 kg
{{{form4}}}
Mega Stone
[[|]] [[|]]
Base experience yield
Unknown
Gen. IV
Unknown
IV
55
Leveling rate
Medium Fast
EV yield
Total: 1
Skwovet
1
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Shape
BodyUnknown.png
Footprint
File:F819.png F000.png
{{{form2}}}
Pokédex color
Brown
Base friendship
50
External Links

Skwovet (Japanese: ホシガリス Hoshigarisu) is a Normal-type Pokémon introduced in Generation VIII.

It evolves into Greedent starting at level 24.

Biology

In the anime

Major appearances

Minor appearances

In the manga

In the TCG

Main article: Skwovet (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation VIII.
Generation VIII Galar
#24
Sword Found throughout the Galar region, this Pokémon becomes uneasy if its cheeks are ever completely empty of berries.
Shield It eats berries nonstop—a habit that has made it more resilient than it looks. It’ll show up on farms, searching for yet more berries.


Game locations

In side games

Held items

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
70
130 - 177 250 - 344
55
54 - 117 103 - 229
55
54 - 117 103 - 229
35
36 - 95 67 - 185
35
36 - 95 67 - 185
25
27 - 84 49 - 163
Total:
275
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions in Generation IX, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None

Learnset

By leveling up

Generation VIII
Other generations:
IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Tackle Normal Physical 04040 100100% 35
011 Tail Whip Normal Status 0000 100100% 30
055 Bite Dark Physical 06060 100100% 25
1010 Stuff Cheeks Normal Status 0000 00——% 10
1515 Stockpile Normal Status 0000 00——% 20
1515 Swallow Normal Status 0000 00——% 10
1515 Spit Up Normal Special 0000 100100% 10
2020 Body Slam Normal Physical 08585 100100% 15
2525 Rest Psychic Status 0000 00——% 10
3030 Counter Fighting Physical 0000 100100% 20
3535 Bullet Seed Grass Physical 02525 100100% 30
4040 Super Fang Normal Physical 0000 09090% 10
4545 Belch Poison Special 120120 09090% 10
  • Bold indicates a move that gets STAB when used by Skwovet
  • Italic indicates a move that gets STAB only when used by an evolution of Skwovet

By TM/HM

Generation VIII
Other generations:
IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM15 TM15 Dig Ground Physical 08080 100}}100% 10
TM21 TM21 Rest Psychic Status 0000 00—}}—% 10
TM23 TM23 Thief Dark Physical 06060 100}}100% 25
TM24 TM24 Snore Normal Special 05050 100}}100% 15
TM25 TM25 Protect Normal Status 0000 00—}}—% 10
TM31 TM31 Attract Normal Status 0000 100}}100% 15
TM39 TM39 Facade Normal Physical 07070 100}}100% 20
TM50 TM50 Bullet Seed Grass Physical 02525 100}}100% 30
TM53 TM53 Mud Shot Ground Special 05555 095}}95% 15
TM57 TM57 Payback Dark Physical 05050 100}}100% 10
TM58 TM58 Assurance Dark Physical 06060 100}}100% 10
TM59 TM59 Fling Dark Physical 0000 100}}100% 10
TM76 TM76 Round Normal Special 06060 100}}100% 15
TM84 TM84 Tail Slap Normal Physical 02525 085}}85% 10
TM97 TM97 Brutal Swing Dark Physical 06060 100}}100% 20
  • Bold indicates a move that gets STAB when used by Skwovet
  • Italic indicates a move that gets STAB only when used by an evolution of Skwovet

By TR

Template:Learnlist/trh |-

| style="background:#FFF; border:1px solid #D8D8D8; text-align:center" | TR01

| style="background:#FFF; border:1px solid #D8D8D8;" | TR01 | style="background:#FFF; border:1px solid #D8D8D8;" | Body Slam | style="text-align:center; background:#9FA19F; border:1px solid #676967;" | Normal | style="text-align:center; background:#EB5628; border:1px solid #99381A;" | Physical | style="background:#FFF; border:1px solid #D8D8D8;" | 08585 | style="background:#FFF; border:1px solid #D8D8D8;" | 100}}100% | style="background:#FFF; border:1px solid #D8D8D8;" | 15 |-

| style="background:#FFF; border:1px solid #D8D8D8; text-align:center" | TR17

| style="background:#FFF; border:1px solid #D8D8D8;" | TR17 | style="background:#FFF; border:1px solid #D8D8D8;" | Amnesia | style="text-align:center; background:#EF4179; border:1px solid #9B2A4F;" | Psychic | style="text-align:center; background:#828282; border:1px solid #555555;" | Status | style="background:#FFF; border:1px solid #D8D8D8;" | 0000— | style="background:#FFF; border:1px solid #D8D8D8;" | 00—}}—% | style="background:#FFF; border:1px solid #D8D8D8;" | 20 |-

| style="background:#FFF; border:1px solid #D8D8D8; text-align:center" | TR20

| style="background:#FFF; border:1px solid #D8D8D8;" | TR20 | style="background:#FFF; border:1px solid #D8D8D8;" | Substitute | style="text-align:center; background:#9FA19F; border:1px solid #676967;" | Normal | style="text-align:center; background:#828282; border:1px solid #555555;" | Status | style="background:#FFF; border:1px solid #D8D8D8;" | 0000— | style="background:#FFF; border:1px solid #D8D8D8;" | 00—}}—% | style="background:#FFF; border:1px solid #D8D8D8;" | 10 |-

| style="background:#FFF; border:1px solid #D8D8D8; text-align:center" | TR26

| style="background:#FFF; border:1px solid #D8D8D8;" | TR26 | style="background:#FFF; border:1px solid #D8D8D8;" | Endure | style="text-align:center; background:#9FA19F; border:1px solid #676967;" | Normal | style="text-align:center; background:#828282; border:1px solid #555555;" | Status | style="background:#FFF; border:1px solid #D8D8D8;" | 0000— | style="background:#FFF; border:1px solid #D8D8D8;" | 00—}}—% | style="background:#FFF; border:1px solid #D8D8D8;" | 10 |-

| style="background:#FFF; border:1px solid #D8D8D8; text-align:center" | TR27

| style="background:#FFF; border:1px solid #D8D8D8;" | TR27 | style="background:#FFF; border:1px solid #D8D8D8;" | Sleep Talk | style="text-align:center; background:#9FA19F; border:1px solid #676967;" | Normal | style="text-align:center; background:#828282; border:1px solid #555555;" | Status | style="background:#FFF; border:1px solid #D8D8D8;" | 0000— | style="background:#FFF; border:1px solid #D8D8D8;" | 00—}}—% | style="background:#FFF; border:1px solid #D8D8D8;" | 10 |-

| style="background:#FFF; border:1px solid #D8D8D8; text-align:center" | TR31

| style="background:#FFF; border:1px solid #D8D8D8;" | TR31 | style="background:#FFF; border:1px solid #D8D8D8;" | Iron Tail | style="text-align:center; background:#60A1B8; border:1px solid #3E6978;" | Steel | style="text-align:center; background:#EB5628; border:1px solid #99381A;" | Physical | style="background:#FFF; border:1px solid #D8D8D8;" | 100100 | style="background:#FFF; border:1px solid #D8D8D8;" | 075}}75% | style="background:#FFF; border:1px solid #D8D8D8;" | 15 |-

| style="background:#FFF; border:1px solid #D8D8D8; text-align:center" | TR32

| style="background:#FFF; border:1px solid #D8D8D8;" | TR32 | style="background:#FFF; border:1px solid #D8D8D8;" | Crunch | style="text-align:center; background:#624D4E; border:1px solid #403233;" | Dark | style="text-align:center; background:#EB5628; border:1px solid #99381A;" | Physical | style="background:#FFF; border:1px solid #D8D8D8;" | 08080 | style="background:#FFF; border:1px solid #D8D8D8;" | 100}}100% | style="background:#FFF; border:1px solid #D8D8D8;" | 15 |-

| style="background:#FFF; border:1px solid #D8D8D8; text-align:center" | TR35

| style="background:#FFF; border:1px solid #D8D8D8;" | TR35 | style="background:#FFF; border:1px solid #D8D8D8;" | Uproar | style="text-align:center; background:#9FA19F; border:1px solid #676967;" | Normal | style="text-align:center; background:#375AB2; border:1px solid #243B74;" | Special | style="background:#FFF; border:1px solid #D8D8D8;" | 09090 | style="background:#FFF; border:1px solid #D8D8D8;" | 100}}100% | style="background:#FFF; border:1px solid #D8D8D8;" | 10 |-

| style="background:#FFF; border:1px solid #D8D8D8; text-align:center" | TR42

| style="background:#FFF; border:1px solid #D8D8D8;" | TR42 | style="background:#FFF; border:1px solid #D8D8D8;" | Hyper Voice | style="text-align:center; background:#9FA19F; border:1px solid #676967;" | Normal | style="text-align:center; background:#375AB2; border:1px solid #243B74;" | Special | style="background:#FFF; border:1px solid #D8D8D8;" | 09090 | style="background:#FFF; border:1px solid #D8D8D8;" | 100}}100% | style="background:#FFF; border:1px solid #D8D8D8;" | 10 |-

| style="background:#FFF; border:1px solid #D8D8D8; text-align:center" | TR52

| style="background:#FFF; border:1px solid #D8D8D8;" | TR52 | style="background:#FFF; border:1px solid #D8D8D8;" | Gyro Ball | style="text-align:center; background:#60A1B8; border:1px solid #3E6978;" | Steel | style="text-align:center; background:#EB5628; border:1px solid #99381A;" | Physical | style="background:#FFF; border:1px solid #D8D8D8;" | 0000— | style="background:#FFF; border:1px solid #D8D8D8;" | 100}}100% | style="background:#FFF; border:1px solid #D8D8D8;" | 5 |-

| style="background:#FFF; border:1px solid #D8D8D8; text-align:center" | TR59

| style="background:#FFF; border:1px solid #D8D8D8;" | TR59 | style="background:#FFF; border:1px solid #D8D8D8;" | Seed Bomb | style="text-align:center; background:#3FA129; border:1px solid #29691B;" | Grass | style="text-align:center; background:#EB5628; border:1px solid #99381A;" | Physical | style="background:#FFF; border:1px solid #D8D8D8;" | 08080 | style="background:#FFF; border:1px solid #D8D8D8;" | 100}}100% | style="background:#FFF; border:1px solid #D8D8D8;" | 15 Template:Learnlist/trf

By breeding
Generation VIII
Other generations:
IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Rollout Rock Physical 30 90% 20
Defense Curl Normal Status —% 40
Last Resort Normal Physical 140 100% 5
Belly Drum Normal Status —% 10
  • Moves marked with an asterisk (*) must be chain bred onto Skwovet in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Skwovet in that game.
  • Bold indicates a move that gets STAB when used by Skwovet
  • Italic indicates a move that gets STAB only when used by an evolution of Skwovet

By tutoring

Side game data

Evolution

 
Unevolved
Skwovet
 Normal 
 
Level 24
 
First evolution
Greedent
 Normal 


Sprites

Trivia

Origin

Name origin

Skwovet may be a combination of squirrel and covet.

Hoshigarisu may be a combination of 欲しがる hoshigaru (to desire) and 栗鼠 risu (squirrel).

In other languages

Language Title Meaning
  Japanese ホシガリス Hoshigarisu From 欲しがる hoshigaru and 栗鼠 risu.
  French Rongourmand From ronger or rongeur and gourmand
  Spanish Skwovet Same as English name
  German Raffel From raffgierig or raffen and squirrel
  Italian Skwovet Same as English name
  Korean 탐리스 Tamriseu From 탐 (貪) tam and a partial transcription of its Japanese name
  Mandarin Chinese 貪心栗鼠 / 贪心栗鼠 Tānxīnlìshǔ From 貪心 / 贪心 tānxīn and 栗鼠 lìshǔ
  Cantonese Chinese 貪心栗鼠 Tāamsāmleuhtsyú From 貪心 tāamsām and 栗鼠 leuhtsyú


Related articles

External links

  #818: Inteleon
Pokémon
#820: Greedent  
  This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.