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Porygon2 (Pokémon)/Generation VII learnset
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Revision as of 04:33, 14 February 2020 by
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← Porygon2
By
leveling up
Generation VII
Other generations:
II
-
III
-
IV
-
V
-
VI
-
VIII
-
IX
Level
Move
Type
Cat.
Pwr.
Acc.
PP
01
1
Zap Cannon
Electric
Special
120
120
050
50%
5
01
1
Magic Coat
Psychic
Status
0000
—
—
—%
15
01
1
Conversion 2
Normal
Status
0000
—
—
—%
30
01
1
Tackle
Normal
Physical
040
40
100
100%
35
01
1
Conversion
Normal
Status
0000
—
—
—%
30
01
1
Defense Curl
Normal
Status
0000
—
—
—%
40
07
7
Psybeam
Psychic
Special
065
65
100
100%
20
12
12
Agility
Psychic
Status
0000
—
—
—%
30
18
18
Recover
Normal
Status
0000
—
—
—%
10
23
23
Magnet Rise
Electric
Status
0000
—
—
—%
10
29
29
Signal Beam
Bug
Special
075
75
100
100%
15
34
34
Recycle
Normal
Status
0000
—
—
—%
10
40
40
Discharge
Electric
Special
080
80
100
100%
15
45
45
Lock-On
Normal
Status
0000
—
—
—%
5
50
50
Tri Attack
Normal
Special
080
80
100
100%
10
56
56
Magic Coat
Psychic
Status
0000
—
—
—%
15
62
62
Zap Cannon
Electric
Special
120
120
050
50%
5
67
67
Hyper Beam
Normal
Special
150
150
090
90%
5
Bold
indicates a move that gets
STAB
when used by Porygon2
Italic
indicates a move that gets STAB only when used by an evolution of Porygon2
Click on the generation numbers at the top to see level-up moves from other generations
By
TM
/
HM
Generation VII
Other generations:
II
-
III
-
IV
-
V
-
VI
-
VIII
-
IX
TM
Move
Type
Cat.
Pwr.
Acc.
PP
TM03
TM03
Psyshock
Psychic
Special
080
80
100}}
100%
10
TM06
TM06
Toxic
Poison
Status
0000
—
090}}
90%
10
TM10
TM10
Hidden Power
Normal
Special
060
60
100}}
100%
15
TM11
TM11
Sunny Day
Fire
Status
0000
—
—}}
—%
5
TM13
TM13
Ice Beam
Ice
Special
090
90
100}}
100%
10
TM14
TM14
Blizzard
Ice
Special
110
110
070}}
70%
5
TM15
TM15
Hyper Beam
Normal
Special
150
150
090}}
90%
5
TM17
TM17
Protect
Normal
Status
0000
—
—}}
—%
10
TM18
TM18
Rain Dance
Water
Status
0000
—
—}}
—%
5
TM21
TM21
Frustration
Normal
Physical
0000
—
100}}
100%
20
TM22
TM22
Solar Beam
Grass
Special
120
120
100}}
100%
10
TM24
TM24
Thunderbolt
Electric
Special
090
90
100}}
100%
15
TM25
TM25
Thunder
Electric
Special
110
110
070}}
70%
10
TM27
TM27
Return
Normal
Physical
0000
—
100}}
100%
20
TM29
TM29
Psychic
Psychic
Special
090
90
100}}
100%
10
TM30
TM30
Shadow Ball
Ghost
Special
080
80
100}}
100%
15
TM32
TM32
Double Team
Normal
Status
0000
—
—}}
—%
15
TM40
TM40
Aerial Ace
Flying
Physical
060
60
—}}
—%
20
TM42
TM42
Facade
Normal
Physical
070
70
100}}
100%
20
TM44
TM44
Rest
Psychic
Status
0000
—
—}}
—%
10
TM46
TM46
Thief
Dark
Physical
060
60
100}}
100%
25
TM48
TM48
Round
Normal
Special
060
60
100}}
100%
15
TM57
TM57
Charge Beam
Electric
Special
050
50
090}}
90%
10
TM68
TM68
Giga Impact
Normal
Physical
150
150
090}}
90%
5
TM73
TM73
Thunder Wave
Electric
Status
0000
—
090}}
90%
20
TM77
TM77
Psych Up
Normal
Status
0000
—
—}}
—%
10
TM85
TM85
Dream Eater
Psychic
Special
100
100
100}}
100%
15
TM87
TM87
Swagger
Normal
Status
0000
—
085}}
85%
15
TM88
TM88
Sleep Talk
Normal
Status
0000
—
—}}
—%
10
TM90
TM90
Substitute
Normal
Status
0000
—
—}}
—%
10
TM92
TM92
Trick Room
Psychic
Status
0000
—
—}}
—%
5
XTM100
TM100
Confide
Normal
Status
0000
—
—}}
—%
20
Bold
indicates a move that gets
STAB
when used by Porygon2
Italic
indicates a move that gets STAB only when used by an evolution of Porygon2
Click on the generation numbers at the top to see TM moves from other generations
By
breeding
Generation VII
Other generations:
II
-
III
-
IV
-
V
-
VI
-
VIII
-
IX
Parent
Move
Type
Cat.
Pwr.
Acc.
PP
This Pokémon learns no moves by breeding.
Moves marked with an asterisk (*) must be
chain bred
onto Porygon2 in Generation VII
Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
Moves marked with a superscript game abbreviation can only be bred onto Porygon2 in that game.
Bold
indicates a move that gets
STAB
when used by Porygon2
Italic
indicates a move that gets STAB only when used by an evolution of Porygon2
Click on the generation numbers at the top to see Egg moves from other generations
By
tutoring
Generation VII
Other generations:
II
-
III
-
IV
-
V
-
VI
-
VIII
-
IX
Game
Move
Type
Cat.
Pwr.
Acc.
PP
S
M
US
UM
Ally Switch
Psychic
Status
—
—%
15
S
M
US
UM
Electroweb
Electric
Special
55
95%
15
S
M
US
UM
Foul Play
Dark
Physical
95
100%
15
S
M
US
UM
Gravity
Psychic
Status
—
—%
5
S
M
US
UM
Icy Wind
Ice
Special
55
95%
15
S
M
US
UM
Iron Tail
Steel
Physical
100
75%
15
S
M
US
UM
Last Resort
Normal
Physical
140
100%
5
S
M
US
UM
Magic Coat
Psychic
Status
—
—%
15
S
M
US
UM
Magnet Rise
Electric
Status
—
—%
10
S
M
US
UM
Pain Split
Normal
Status
—
—%
20
S
M
US
UM
Recycle
Normal
Status
—
—%
10
S
M
US
UM
Shock Wave
Electric
Special
60
—%
20
S
M
US
UM
Signal Beam
Bug
Special
75
100%
15
S
M
US
UM
Snore
Normal
Special
50
100%
15
S
M
US
UM
Telekinesis
Psychic
Status
—
—%
15
S
M
US
UM
Trick
Psychic
Status
—
100%
10
S
M
US
UM
Wonder Room
Psychic
Status
—
—%
10
S
M
US
UM
Zen Headbutt
Psychic
Physical
80
90%
15
A black or white abbreviation in a colored box indicates that Porygon2 can be tutored the move in that game
A colored abbreviation in a white box indicates that Porygon2 cannot be tutored the move in that game
Bold
indicates a move that gets
STAB
when used by Porygon2
Italic
indicates a move that gets STAB only when used by an evolution of Porygon2
Click on the generation numbers at the top to see Move Tutor moves from other generations
By a prior
evolution
Generation VII
Other generations:
II
-
III
-
IV
-
V
-
VI
-
VIII
-
IX
Stage
Move
Type
Cat.
Pwr.
Acc.
PP
Sharpen
Normal
Status
—
—%
30
Bold
indicates a move that gets
STAB
when used by Porygon2
Italic
indicates a move that gets STAB only when used by an evolution of Porygon2
Click on the generation numbers at the top to see moves from other generations