Huntail (Pokémon)/Generation III learnset: Difference between revisions

m (Mud Sport Appeal 4, Refresh Appeal 1, Screech Jam 3, Scary Face Tough Appeal 2 Jam 1)
 
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{{learnlist/level3|1|Whirlpool|Water|15|70|15|Beauty|3|0||'''}}
{{learnlist/level3|1|Whirlpool|Water|15|70|15|Beauty|3|0||'''}}
{{learnlist/level3|8|Bite|Dark|60|100|25|Tough|1|3}}
{{learnlist/level3|8|Bite|Dark|60|100|25|Tough|1|3}}
{{learnlist/level3|15|Screech|Normal|—|85|40|Smart|1|3}}
{{learnlist/level3|15|Screech|Normal||85|40|Smart|1|3}}
{{learnlist/level3|22|Water Pulse|Water|60|100|20|Beauty|3|0||'''}}
{{learnlist/level3|22|Water Pulse|Water|60|100|20|Beauty|3|0||'''}}
{{learnlist/level3|29|Scary Face|Normal|—|90|10|Tough|2|1}}
{{learnlist/level3|29|Scary Face|Normal||90|10|Tough|2|1}}
{{learnlist/level3|36|Crunch|Dark|80|100|15|Tough|1|4}}
{{learnlist/level3|36|Crunch|Dark|80|100|15|Tough|1|4}}
{{learnlist/level3|43|Baton Pass|Normal|—|—|40|Cute|2|0}}
{{learnlist/level3|43|Baton Pass|Normal|||40|Cute|2|0}}
{{learnlist/level3|50|Hydro Pump|Water|120|80|5|Beauty|4|0||'''}}
{{learnlist/level3|50|Hydro Pump|Water|120|80|5|Beauty|4|0||'''}}
{{learnlist/levelf|Huntail|water|water|3|3}}
{{learnlist/levelf|Huntail|water|water|3|3}}
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{{learnlist/tmh|Huntail|water|water|3|3}}
{{learnlist/tmh|Huntail|water|water|3|3}}
{{learnlist/tm3|TM03|Water Pulse|Water|60|100|20|Beauty|3|0||'''}}
{{learnlist/tm3|TM03|Water Pulse|Water|60|100|20|Beauty|3|0||'''}}
{{learnlist/tm3|TM06|Toxic|Poison|—|85|10|Smart|3|0}}
{{learnlist/tm3|TM06|Toxic|Poison||85|10|Smart|3|0}}
{{learnlist/tm3|TM07|Hail|Ice|—|—|10|Beauty|1|3}}
{{learnlist/tm3|TM07|Hail|Ice|||10|Beauty|1|3}}
{{learnlist/tm3|TM10|Hidden Power|Normal|—|100|15|Smart|3|0}}
{{learnlist/tm3|TM10|Hidden Power|Normal||100|15|Smart|3|0}}
{{learnlist/tm3|TM13|Ice Beam|Ice|95|100|10|Beauty|2|1}}
{{learnlist/tm3|TM13|Ice Beam|Ice|95|100|10|Beauty|2|1}}
{{learnlist/tm3|TM14|Blizzard|Ice|120|70|5|Beauty|4|0}}
{{learnlist/tm3|TM14|Blizzard|Ice|120|70|5|Beauty|4|0}}
{{learnlist/tm3|TM15|Hyper Beam|Normal|150|90|5|Cool|4|4}}
{{learnlist/tm3|TM15|Hyper Beam|Normal|150|90|5|Cool|4|4}}
{{learnlist/tm3|TM17|Protect|Normal|—|—|10|Cute|1|0}}
{{learnlist/tm3|TM17|Protect|Normal|||10|Cute|1|0}}
{{learnlist/tm3|TM18|Rain Dance|Water|—|—|5|Tough|1|0}}
{{learnlist/tm3|TM18|Rain Dance|Water|||5|Tough|1|0}}
{{learnlist/tm3|TM21|Frustration|Normal|—|100|20|Cute|1|0}}
{{learnlist/tm3|TM21|Frustration|Normal||100|20|Cute|1|0}}
{{learnlist/tm3|TM27|Return|Normal|—|100|20|Cute|1|0}}
{{learnlist/tm3|TM27|Return|Normal||100|20|Cute|1|0}}
{{learnlist/tm3|TM32|Double Team|Normal|—|—|15|Cool|2|0}}
{{learnlist/tm3|TM32|Double Team|Normal|||15|Cool|2|0}}
{{learnlist/tm3|TM39|Rock Tomb|Rock|50|80|10|Smart|3|0}}
{{learnlist/tm3|TM39|Rock Tomb|Rock|50|80|10|Smart|3|0}}
{{learnlist/tm3|TM42|Facade|Normal|70|100|20|Cute|2|0}}
{{learnlist/tm3|TM42|Facade|Normal|70|100|20|Cute|2|0}}
{{learnlist/tm3|TM43|Secret Power|Normal|70|100|20|Smart|1|0}}
{{learnlist/tm3|TM43|Secret Power|Normal|70|100|20|Smart|1|0}}
{{learnlist/tm3|TM44|Rest|Psychic|—|—|10|Cute|2|0}}
{{learnlist/tm3|TM44|Rest|Psychic|||10|Cute|2|0}}
{{learnlist/tm3|TM45|Attract|Normal|—|100|15|Cute|2|0}}
{{learnlist/tm3|TM45|Attract|Normal||100|15|Cute|2|0}}
{{learnlist/tm3|TM49|Snatch|Dark|—|—|10|Smart|2|1}}
{{learnlist/tm3|TM49|Snatch|Dark|||10|Smart|2|1}}
{{learnlist/tm3|HM03|Surf|Water|95|100|15|Beauty|3|0||'''}}
{{learnlist/tm3|HM03|Surf|Water|95|100|15|Beauty|3|0||'''}}
{{learnlist/tm3|HM07|Waterfall|Water|80|100|15|Tough|2|0||'''}}
{{learnlist/tm3|HM07|Waterfall|Water|80|100|15|Tough|2|0||'''}}
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====By {{pkmn|breeding}}====
====By {{pkmn|breeding}}====
{{learnlist/breedh|Huntail|water|water|3|3}}
{{learnlist/breedh|Huntail|water|water|3|3}}
{{learnlist/breed3|{{MSP|222|Corsola}}|Barrier|Psychic|—|—|30|Cool|1|0|*}}
{{learnlist/breed3|{{MSP/3|222|Corsola}}|Barrier|Psychic|||30|Cool|1|0|*|grid=8}}
{{learnlist/breed3|{{MSP|060|Poliwag}}{{MSP|061|Poliwhirl}}{{MSP|062|Poliwrath}}{{MSP|186|Politoed}}{{MSP|131|Lapras}}{{MSP|363|Spheal}}<br>{{MSP|364|Sealeo}}{{MSP|365|Walrein}}|Body Slam|Normal|85|100|15|Tough|1|4}}
{{learnlist/breed3|{{MSP/3|060|Poliwag}}{{MSP/3|061|Poliwhirl}}{{MSP/3|062|Poliwrath}}{{MSP/3|186|Politoed}}{{MSP/3|131|Lapras}}{{MSP/3|363|Spheal}}{{MSP/3|364|Sealeo}}{{MSP/3|365|Walrein}}|Body Slam|Normal|85|100|15|Tough|1|4|grid=8}}
{{learnlist/breed3|{{MSP|131|Lapras}}{{MSP|226|Mantine}}|Confuse Ray|Ghost|&mdash;|100|10|Smart|3|0}}
{{learnlist/breed3|{{MSP/3|131|Lapras}}{{MSP/3|226|Mantine}}|Confuse Ray|Ghost||100|10|Smart|3|0|grid=8}}
{{learnlist/breed3|{{MSP|194|Wooper}}{{MSP|195|Quagsire}}{{MSP|258|Mudkip}}{{MSP|259|Marshtomp}}{{MSP|260|Swampert}}{{MSP|369|Relicanth}}|Mud Sport|Ground|&mdash;|&mdash;|15|Cute|4|0}}
{{learnlist/breed3|{{MSP/3|194|Wooper}}{{MSP/3|195|Quagsire}}{{MSP/3|258|Mudkip}}{{MSP/3|259|Marshtomp}}{{MSP/3|260|Swampert}}{{MSP/3|369|Relicanth}}|Mud Sport|Ground|||15|Cute|4|0|grid=8}}
{{learnlist/breed3|{{MSP|222|Corsola}}{{MSP|350|Milotic}}|Refresh|Normal|&mdash;|&mdash;|20|Cute|1|0}}
{{learnlist/breed3|{{MSP/3|222|Corsola}}{{MSP/3|350|Milotic}}|Refresh|Normal|||20|Cute|1|0|grid=8}}
{{learnlist/breed3|{{MSP|278|Wingull}}{{MSP|279|Pelipper}}|Supersonic|Normal|&mdash;|55|20|Smart|3|0}}
{{learnlist/breed3|{{MSP/3|278|Wingull}}{{MSP/3|279|Pelipper}}|Supersonic|Normal||55|20|Smart|3|0|grid=8}}
{{learnlist/breedf|Huntail|water|water|3|3}}
{{learnlist/breedf|Huntail|water|water|3|3}}


====By [[Move tutor|tutoring]]====
====By [[Move Tutor|tutoring]]====
{{learnlist/tutorh|Huntail|water|water|3|3}}
{{learnlist/tutorh|Huntail|water|water|3|3}}
{{learnlist/tutor3|Body Slam|Normal|85|100|15|Tough|1|4|||yes|yes|yes}}
{{learnlist/tutor3|Body Slam|Normal|85|100|15|Tough|1|4|||yes|yes|yes}}
{{learnlist/tutor3|Double-Edge|Normal|120|100|15|Tough|6|0|||yes|yes|yes}}
{{learnlist/tutor3|Double-Edge|Normal|120|100|15|Tough|6|0|||yes|yes|yes}}
{{learnlist/tutor3|Endure|Normal|&mdash;|&mdash;|10|Tough|2|0|||no|yes|no}}
{{learnlist/tutor3|Endure|Normal|||10|Tough|2|0|||no|yes|no}}
{{learnlist/tutor3|Icy Wind|Ice|55|95|15|Beauty|1|3|||no|yes|yes}}
{{learnlist/tutor3|Icy Wind|Ice|55|95|15|Beauty|1|3|||no|yes|yes}}
{{learnlist/tutor3|Mimic|Normal|&mdash;|&mdash;|10|Cute|1|0|||yes|yes|yes}}
{{learnlist/tutor3|Mimic|Normal|||10|Cute|1|0|||yes|yes|yes}}
{{learnlist/tutor3|Mud-Slap|Ground|20|100|10|Cute|2|1|||no|yes|no}}
{{learnlist/tutor3|Mud-Slap|Ground|20|100|10|Cute|2|1|||no|yes|no}}
{{learnlist/tutor3|Sleep Talk|Normal|&mdash;|&mdash;|10|Cute|3|0|||no|yes|no}}
{{learnlist/tutor3|Sleep Talk|Normal|||10|Cute|3|0|||no|yes|no}}
{{learnlist/tutor3|Snore|Normal|40|100|15|Cute|4|0|||no|yes|no}}
{{learnlist/tutor3|Snore|Normal|40|100|15|Cute|4|0|||no|yes|no}}
{{learnlist/tutor3|Substitute|Normal|&mdash;|&mdash;|10|Smart|2|0|||yes|yes|yes}}
{{learnlist/tutor3|Substitute|Normal|||10|Smart|2|0|||yes|yes|yes}}
{{learnlist/tutor3|Swagger|Normal|&mdash;|90|15|Cute|2|0|||no|yes|yes}}
{{learnlist/tutor3|Swagger|Normal||90|15|Cute|2|0|||no|yes|yes}}
{{learnlist/tutor3|Swift|Normal|60|&mdash;|20|Cool|2|0|||no|yes|no}}
{{learnlist/tutor3|Swift|Normal|60||20|Cool|2|0|||no|yes|no}}
{{learnlist/tutorf|Huntail|water|water|3|3}}
{{learnlist/tutorf|Huntail|water|water|3|3}}


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{{Learnlist/prevoh|Huntail|Water|Water|3|3}}
{{Learnlist/prevoh|Huntail|Water|Water|3|3}}
{{Learnlist/prevo3|366|Clamperl|||||Clamp|Water|35|75|10|Tough|3|0|'''}}
{{Learnlist/prevo3|366|Clamperl|||||Clamp|Water|35|75|10|Tough|3|0|'''}}
{{Learnlist/prevo3|366|Clamperl|||||Iron Defense|Steel|&mdash;|&mdash;|15|Tough|1|0}}
{{Learnlist/prevo3|366|Clamperl|||||Iron Defense|Steel|||15|Tough|1|0}}
{{Learnlist/prevo3|366|Clamperl|||||Water Gun|Water|40|100|25|Cute|4|0|'''}}
{{Learnlist/prevo3|366|Clamperl|||||Water Gun|Water|40|100|25|Cute|4|0|'''}}
{{Learnlist/prevof|Huntail|Water|Water|3|3}}
{{Learnlist/prevof|Huntail|Water|Water|3|3}}


[[fr:Serpang/Génération 3]]
[[fr:Serpang/Génération 3]]
[[it:Huntail/Mosse apprese nella terza generazione]]
[[it:Huntail/Mosse apprese in terza generazione]]
[[ja:ハンテール/第六世代以前のおぼえるわざ]]
[[ja:ハンテール/第六世代以前のおぼえるわざ]]
[[zh:猎斑鱼/第三世代招式表]]
[[zh:猎斑鱼/第三世代招式表]]

Latest revision as of 00:24, 22 November 2023

← Huntail Huntail

By leveling up

Generation III
Other generations:
IV - V - VI - VII - VIII - IX
 Level   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
011 Whirlpool Water 01515 070}}70% 15 Beauty 3 ♥♥♥ 0  
088 Bite Dark 06060 100}}100% 25 Tough 1 3 ♥♥♥
1515 Screech Normal 0000 085}}85% 40 Smart 1 3 ♥♥♥
2222 Water Pulse Water 06060 100}}100% 20 Beauty 3 ♥♥♥ 0  
2929 Scary Face Normal 0000 090}}90% 10 Tough 2 ♥♥ 1
3636 Crunch Dark 08080 100}}100% 15 Tough 1 4 ♥♥♥♥
4343 Baton Pass Normal 0000 00—}}—% 40 Cute 2 ♥♥ 0  
5050 Hydro Pump Water 120120 080}}80% 5 Beauty 4 ♥♥♥♥ 0  
  • Bold indicates a move that gets STAB when used by Huntail
  • Italic indicates a move that gets STAB only when used by an evolution of Huntail
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation III
Other generations:
IV - V - VI - VII - VIII - IX
 TM   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
  TM03 Water Pulse Water 60 100% 20 Beauty 3 ♥♥♥ 0  
  TM06 Toxic Poison 85% 10 Smart 3 ♥♥♥ 0  
  TM07 Hail Ice —% 10 Beauty 1 3 ♥♥♥
  TM10 Hidden Power Normal 100% 15 Smart 3 ♥♥♥ 0  
  TM13 Ice Beam Ice 95 100% 10 Beauty 2 ♥♥ 1
  TM14 Blizzard Ice 120 70% 5 Beauty 4 ♥♥♥♥ 0  
  TM15 Hyper Beam Normal 150 90% 5 Cool 4 ♥♥♥♥ 4 ♥♥♥♥
  TM17 Protect Normal —% 10 Cute 1 0  
  TM18 Rain Dance Water —% 5 Tough 1 0  
  TM21 Frustration Normal 100% 20 Cute 1 0  
  TM27 Return Normal 100% 20 Cute 1 0  
  TM32 Double Team Normal —% 15 Cool 2 ♥♥ 0  
  TM39 Rock Tomb Rock 50 80% 10 Smart 3 ♥♥♥ 0  
  TM42 Facade Normal 70 100% 20 Cute 2 ♥♥ 0  
  TM43 Secret Power Normal 70 100% 20 Smart 1 0  
  TM44 Rest Psychic —% 10 Cute 2 ♥♥ 0  
  TM45 Attract Normal 100% 15 Cute 2 ♥♥ 0  
  TM49 Snatch Dark —% 10 Smart 2 ♥♥ 1
  HM03 Surf Water 95 100% 15 Beauty 3 ♥♥♥ 0  
  HM07 Waterfall Water 80 100% 15 Tough 2 ♥♥ 0  
  HM08 Dive Water 60 100% 10 Beauty 2 ♥♥ 0  
  • Bold indicates a move that gets STAB when used by Huntail
  • Italic indicates a move that gets STAB only when used by an evolution of Huntail
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation III
Other generations:
IV - V - VI - VII - VIII - IX
 Father   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
Barrier* Psychic —% 30 Cool 1 0  
Body Slam Normal 85 100% 15 Tough 1 4 ♥♥♥♥
Confuse Ray Ghost 100% 10 Smart 3 ♥♥♥ 0  
Mud Sport Ground —% 15 Cute 4 ♥♥♥♥ 0  
Refresh Normal —% 20 Cute 1 0  
Supersonic Normal 55% 20 Smart 3 ♥♥♥ 0  
  • Moves marked with an asterisk (*) must be chain bred onto Huntail in Generation III
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Huntail in that game.
  • Bold indicates a move that gets STAB when used by Huntail
  • Italic indicates a move that gets STAB only when used by an evolution of Huntail
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation III
Other generations:
IV - V - VI - VII - VIII - IX
 Game   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
FR LG E XD Body Slam Normal 85 100% 15 Tough 1 4 ♥♥♥♥
FR LG E XD Double-Edge Normal 120 100% 15 Tough 6 ♥♥♥♥♥♥ 0  
FR LG E XD Endure Normal —% 10 Tough 2 ♥♥ 0  
FR LG E XD Icy Wind Ice 55 95% 15 Beauty 1 3 ♥♥♥
FR LG E XD Mimic Normal —% 10 Cute 1 0  
FR LG E XD Mud-Slap Ground 20 100% 10 Cute 2 ♥♥ 1
FR LG E XD Sleep Talk Normal —% 10 Cute 3 ♥♥♥ 0  
FR LG E XD Snore Normal 40 100% 15 Cute 4 ♥♥♥♥ 0  
FR LG E XD Substitute Normal —% 10 Smart 2 ♥♥ 0  
FR LG E XD Swagger Normal 90% 15 Cute 2 ♥♥ 0  
FR LG E XD Swift Normal 60 —% 20 Cool 2 ♥♥ 0  
  • A black abbreviation in a colored box indicates that Huntail can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Huntail cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Huntail
  • Italic indicates a move that gets STAB only when used by an evolution of Huntail
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation III
Other generations:
IV - V - VI - VII - VIII - IX
 Stage   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
  Clamp Water 35 75% 10 Tough 3 ♥♥♥ 0  
  Iron Defense Steel —% 15 Tough 1 0  
  Water Gun Water 40 100% 25 Cute 4 ♥♥♥♥ 0  
  • Bold indicates a move that gets STAB when used by Huntail
  • Italic indicates a move that gets STAB only when used by an evolution of Huntail
  • Click on the generation numbers at the top to see moves from other generations