Anorith (Pokémon)/Generation VI learnset

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By leveling up

Generation VI
Other generations:
III - IV - V - VII - VIII - IX
 XY   ORAS   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
0011 0011 Scratch Normal Physical 04040 100}}100% 35 Tough 4 ♥♥♥♥ 0  
0011 0011 Harden Normal Status 0000 00—}}—% 30 Tough 2 ♥♥ 0  
0077 0044 Mud Sport Ground Status 0000 00—}}—% 15 Cute 2 ♥♥ 0  
01313 0077 Water Gun Water Special 04040 100}}100% 25 Cute 4 ♥♥♥♥ 0  
03737 01010 Fury Cutter Bug Physical 04040 095}}95% 20 Cool 3 ♥♥♥ 0  
N/AN/A 01313 Smack Down Rock Physical 05050 100}}100% 15 Tough 2 ♥♥ 1
01919 01717 Metal Claw Steel Physical 05050 095}}95% 35 Cool 4 ♥♥♥♥ 0  
03131 02121 Ancient Power Rock Special 06060 100}}100% 5 Tough 1 0  
N/AN/A 02525 Bug Bite Bug Physical 06060 100}}100% 20 Cute 3 ♥♥♥ 0  
N/AN/A 02929 Brine Water Special 06565 100}}100% 10 Tough 3 ♥♥♥ 0  
04343 03434 Slash Normal Physical 07070 100}}100% 20 Cool 4 ♥♥♥♥ 0  
05555 03939 Crush Claw Normal Physical 07575 095}}95% 10 Cool 1 4 ♥♥♥♥
06161 04444 X-Scissor Bug Physical 08080 100}}100% 15 Cool 2 ♥♥ 1
02525 04949 Protect Normal Status 0000 00—}}—% 10 Cute 2 ♥♥ 0  
04949 05555 Rock Blast Rock Physical 02525 090}}90% 10 Tough 1 0  
  • Bold indicates a move that gets STAB when used by Anorith
  • Italic indicates a move that gets STAB only when used by an Evolution of Anorith
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation VI
Other generations:
III - IV - V - VII - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
TM01  TM01 Hone Claws Dark Status 0000 00—}}—% 15 Cute 1 0  
TM06  TM06 Toxic Poison Status 0000 090}}90% 10 Clever 3 ♥♥♥ 0  
TM10  TM10 Hidden Power Normal Special 06060 100}}100% 15 Clever 3 ♥♥♥ 0  
TM11  TM11 Sunny Day Fire Status 0000 00—}}—% 5 Beautiful 1 0  
TM17  TM17 Protect Normal Status 0000 00—}}—% 10 Cute 2 ♥♥ 0  
TM21  TM21 Frustration Normal Physical 0000 100}}100% 20 Cute 2 ♥♥ 3 ♥♥♥
TM23  TM23 Smack Down Rock Physical 05050 100}}100% 15 Tough 2 ♥♥ 1
TM27  TM27 Return Normal Physical 0000 100}}100% 20 Cute 4 ♥♥♥♥ 0  
TM28  TM28 Dig Ground Physical 08080 100}}100% 10 Tough 2 ♥♥ 0  
TM31  TM31 Brick Break Fighting Physical 07575 100}}100% 15 Cool 4 ♥♥♥♥ 0  
TM32  TM32 Double Team Normal Status 0000 00—}}—% 15 Cool 1 0  
TM37  TM37 Sandstorm Rock Status 0000 00—}}—% 10 Tough 2 ♥♥ 1
TM39  TM39 Rock Tomb Rock Physical 06060 095}}95% 15 Clever 3 ♥♥♥ 0  
TM40  TM40 Aerial Ace Flying Physical 06060 00—}}—% 20 Cool 2 ♥♥ 0  
TM42  TM42 Facade Normal Physical 07070 100}}100% 20 Cute 2 ♥♥ 0  
TM44  TM44 Rest Psychic Status 0000 00—}}—% 10 Cute 1 0  
TM45  TM45 Attract Normal Status 0000 100}}100% 15 Cute 2 ♥♥ 0  
TM48  TM48 Round Normal Special 06060 100}}100% 15 Beautiful 2 ♥♥ 0  
TM54  TM54 False Swipe Normal Physical 04040 100}}100% 40 Cool 4 ♥♥♥♥ 0  
TM69  TM69 Rock Polish Rock Status 0000 00—}}—% 20 Tough 3 ♥♥♥ 0  
TM75  TM75 Swords Dance Normal Status 0000 00—}}—% 20 Beautiful 1 0  
TM76  TM76 Struggle Bug Bug Special 05050 100}}100% 20 Cute 2 ♥♥ 0  
TM80  TM80 Rock Slide Rock Physical 07575 090}}90% 10 Tough 2 ♥♥ 2 ♥♥
TM81  TM81 X-Scissor Bug Physical 08080 100}}100% 15 Cool 2 ♥♥ 1
TM87  TM87 Swagger Normal Status 0000 090}}90% 15 Cute 3 ♥♥♥ 0  
TM88  TM88 Sleep Talk Normal Status 0000 00—}}—% 10 Cute 1 0  
TM90  TM90 Substitute Normal Status 0000 00—}}—% 10 Cute 2 ♥♥ 0  
TM94  TM94 Rock SmashXY Fighting Physical 04040 100}}100% 15 Tough 4 ♥♥♥♥ 0  
TM94  TM94 Secret PowerORAS Normal Physical 07070 100}}100% 20 Clever 1 0  
XTM100  TM100 Confide Normal Status 0000 00—}}—% 20 Cute 3 ♥♥♥ 0  
ZHM01  HM01 Cut Normal Physical 05050 095}}95% 30 Cool 4 ♥♥♥♥ 0  
ZHM06  HM06 Rock SmashORAS Fighting Physical 04040 100}}100% 15 Tough 4 ♥♥♥♥ 0  
  • Bold indicates a move that gets STAB when used by Anorith
  • Italic indicates a move that gets STAB only when used by an Evolution of Anorith
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VI
Other generations:
III - IV - V - VII - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
Aqua Jet Water Physical 40 100% 20 Cool 3 ♥♥♥ 0  
Cross Poison Poison Physical 70 100% 20 Cool 2 ♥♥ 1
Curse Ghost Status —% 10 Tough 3 ♥♥♥ 0  
Iron Defense Steel Status —% 15 Tough 1 0  
Knock Off Dark Physical 65 100% 20 Clever 2 ♥♥ 3 ♥♥♥
Rapid Spin* Normal Physical 20 100% 40 Cool 1 0  
Sand Attack Ground Status 100% 15 Cute 3 ♥♥♥ 0  
Screech Normal Status 85% 40 Clever 3 ♥♥♥ 0  
Water Pulse Water Special 60 100% 20 Beautiful 3 ♥♥♥ 0  
  • Moves marked with an asterisk (*) must be chain bred onto Anorith in Generation VI
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Anorith in that game.
  • Bold indicates a move that gets STAB when used by Anorith
  • Italic indicates a move that gets STAB only when used by an Evolution of Anorith
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VI
Other generations:
III - IV - V - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
X Y OR AS Bug Bite Bug Physical 60 100% 20 Cute 3 ♥♥♥ 0  
X Y OR AS Earth Power Ground Special 90 100% 10 Beautiful 4 ♥♥♥♥ 0  
X Y OR AS Iron Defense Steel Status —% 15 Tough 1 0  
X Y OR AS Knock Off Dark Physical 65 100% 20 Clever 2 ♥♥ 3 ♥♥♥
X Y OR AS Snore Normal Special 50 100% 15 Cute 4 ♥♥♥♥ 0  
X Y OR AS Stealth Rock Rock Status —% 20 Cool 2 ♥♥ 0  
X Y OR AS Water Pulse Water Special 60 100% 20 Beautiful 3 ♥♥♥ 0  
  • A black or white abbreviation in a colored box indicates that Anorith can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Anorith cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Anorith
  • Italic indicates a move that gets STAB only when used by an Evolution of Anorith
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation VI
Other generations:
IV - V - VII - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
III IV V Body Slam Normal Physical 08585 100}}100% 15 Tough 1 4 ♥♥♥♥
III IV V Captivate Normal Status 0000 100}}100% 20 Cute 4 ♥♥♥♥ 0  
III IV V Double-Edge Normal Physical 120120 100}}100% 15 Tough 6 ♥♥♥♥♥♥ 0  
III IV V Endure Normal Status 0000 00—}}—% 10 Tough 3 ♥♥♥ 0  
III IV V Headbutt Normal Physical 07070 100}}100% 15 Tough 4 ♥♥♥♥ 0  
III IV V Mimic Normal Status 0000 00—}}—% 10 Cute 1 0  
III IV V Mud-Slap Ground Special 02020 100}}100% 10 Cute 3 ♥♥♥ 0  
III IV V Natural Gift Normal Physical 0000 100}}100% 15 Clever 1 0  
III IV V String Shot Bug Status 0000 095}}95% 40 Clever 2 ♥♥ 3 ♥♥♥
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Anorith
  • Italic indicates a move that gets STAB only when used by an Evolution of Anorith
  • Click on the generation numbers at the top to see transfer-only moves for other generations