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Accelgor (Pokémon)/Generation VII learnset
Language
Watch
Edit
← Accelgor
By
leveling up
Generation VII
Other generations:
V
-
VI
-
VIII
-
IX
Level
Move
Type
Cat.
Pwr.
Acc.
PP
01
1
Water Shuriken
Water
Special
015
15
100
100%
20
01
1
Final Gambit
Fighting
Special
0000
—
100
100%
5
01
1
Power Swap
Psychic
Status
0000
—
00—
—%
10
01
1
Absorb
Grass
Special
020
20
100
100%
25
01
1
Acid Spray
Poison
Special
040
40
100
100%
20
01
1
Double Team
Normal
Status
0000
—
00—
—%
15
01
1
Quick Attack
Normal
Physical
040
40
100
100%
30
04
4
Acid Spray
Poison
Special
040
40
100
100%
20
08
8
Double Team
Normal
Status
0000
—
00—
—%
15
13
13
Quick Attack
Normal
Physical
040
40
100
100%
30
16
16
Struggle Bug
Bug
Special
050
50
100
100%
20
20
20
Mega Drain
Grass
Special
040
40
100
100%
15
25
25
Swift
Normal
Special
060
60
00—
—%
20
28
28
Me First
Normal
Status
0000
—
00—
—%
20
32
32
Agility
Psychic
Status
0000
—
00—
—%
30
37
37
Giga Drain
Grass
Special
075
75
100
100%
10
40
40
U-turn
Bug
Physical
070
70
100
100%
20
44
44
Bug Buzz
Bug
Special
090
90
100
100%
10
49
49
Recover
Normal
Status
0000
—
00—
—%
10
52
52
Power Swap
Psychic
Status
0000
—
00—
—%
10
56
56
Final Gambit
Fighting
Special
0000
—
100
100%
5
Bold
indicates a move that gets
STAB
when used by Accelgor
Italic
indicates a move that gets STAB only when used by an Evolution of Accelgor
Click on the generation numbers at the top to see level-up moves from other generations
By
TM
Generation VII
Other generations:
V
-
VI
-
VIII
-
IX
TM
Move
Type
Cat.
Pwr.
Acc.
PP
TM06
TM06
Toxic
Poison
Status
0000
—
090}}
90%
10
TM09
TM09
Venoshock
Poison
Special
065
65
100}}
100%
10
TM10
TM10
Hidden Power
Normal
Special
060
60
100}}
100%
15
TM15
TM15
Hyper Beam
Normal
Special
150
150
090}}
90%
5
TM17
TM17
Protect
Normal
Status
0000
—
00—}}
—%
10
TM18
TM18
Rain Dance
Water
Status
0000
—
00—}}
—%
5
TM21
TM21
Frustration
Normal
Physical
0000
—
100}}
100%
20
TM27
TM27
Return
Normal
Physical
0000
—
100}}
100%
20
TM28
TM28
Leech Life
Bug
Physical
080
80
100}}
100%
10
TM32
TM32
Double Team
Normal
Status
0000
—
00—}}
—%
15
TM36
TM36
Sludge Bomb
Poison
Special
090
90
100}}
100%
10
TM37
TM37
Sandstorm
Rock
Status
0000
—
00—}}
—%
10
TM42
TM42
Facade
Normal
Physical
070
70
100}}
100%
20
TM44
TM44
Rest
Psychic
Status
0000
—
00—}}
—%
10
TM45
TM45
Attract
Normal
Status
0000
—
100}}
100%
15
TM48
TM48
Round
Normal
Special
060
60
100}}
100%
15
TM52
TM52
Focus Blast
Fighting
Special
120
120
070}}
70%
5
TM53
TM53
Energy Ball
Grass
Special
090
90
100}}
100%
10
TM68
TM68
Giga Impact
Normal
Physical
150
150
090}}
90%
5
TM83
TM83
Infestation
Bug
Special
020
20
100}}
100%
20
TM87
TM87
Swagger
Normal
Status
0000
—
085}}
85%
15
TM88
TM88
Sleep Talk
Normal
Status
0000
—
00—}}
—%
10
TM89
TM89
U-turn
Bug
Physical
070
70
100}}
100%
20
TM90
TM90
Substitute
Normal
Status
0000
—
00—}}
—%
10
XTM100
TM100
Confide
Normal
Status
0000
—
00—}}
—%
20
Bold
indicates a move that gets
STAB
when used by Accelgor
Italic
indicates a move that gets STAB only when used by an Evolution of Accelgor
Click on the generation numbers at the top to see TM moves from other generations
By
breeding
Generation VII
Other generations:
V
-
VI
-
VIII
-
IX
Parent
Move
Type
Cat.
Pwr.
Acc.
PP
Baton Pass
Normal
Status
—
—%
40
Double-Edge
Normal
Physical
120
100%
15
Encore
Normal
Status
—
100%
5
Endure
Normal
Status
—
—%
10
Feint
Normal
Physical
30
100%
10
Guard Split
Psychic
Status
—
—%
10
Mind Reader
Normal
Status
—
—%
5
Mud-Slap
Ground
Special
20
100%
10
Pursuit
Dark
Physical
40
100%
20
Spikes
Ground
Status
—
—%
20
Toxic Spikes
US
UM
Poison
Status
—
—%
20
Moves marked with an asterisk (*) must be
chain bred
onto Accelgor in Generation VII
Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
Moves marked with a superscript game abbreviation can only be bred onto Accelgor in that game.
Bold
indicates a move that gets
STAB
when used by Accelgor
Italic
indicates a move that gets STAB only when used by an Evolution of Accelgor
Click on the generation numbers at the top to see Egg moves from other generations
By
tutoring
Generation VII
Other generations:
V
-
VI
-
VIII
-
IX
Game
Move
Type
Cat.
Pwr.
Acc.
PP
S
M
US
UM
Bug Bite
Bug
Physical
60
100%
20
S
M
US
UM
Gastro Acid
Poison
Status
—
100%
10
S
M
US
UM
Giga Drain
Grass
Special
75
100%
10
S
M
US
UM
Knock Off
Dark
Physical
65
100%
20
S
M
US
UM
Laser Focus
Normal
Status
—
—%
30
S
M
US
UM
Signal Beam
Bug
Special
75
100%
15
S
M
US
UM
Snore
Normal
Special
50
100%
15
A black or white abbreviation in a colored box indicates that Accelgor can be tutored the move in that game
A colored abbreviation in a white box indicates that Accelgor cannot be tutored the move in that game
Bold
indicates a move that gets
STAB
when used by Accelgor
Italic
indicates a move that gets STAB only when used by an Evolution of Accelgor
Click on the generation numbers at the top to see Move Tutor moves from other generations
By a prior
Evolution
Generation VII
Other generations:
V
-
VI
-
VIII
-
IX
Stage
Move
Type
Cat.
Pwr.
Acc.
PP
Acid
Poison
Special
40
100%
30
Bide
Normal
Physical
—
—%
10
Curse
Ghost
Status
—
—%
10
Yawn
Normal
Status
—
—%
10
Acid Armor
Poison
Status
—
—%
20
Body Slam
Normal
Physical
85
100%
15
Guard Swap
Psychic
Status
—
—%
10
Bold
indicates a move that gets
STAB
when used by Accelgor
Italic
indicates a move that gets STAB only when used by an Evolution of Accelgor
Click on the generation numbers at the top to see moves from other generations
By
transfer
from another generation
Generation VII
Other generations:
VI
-
VIII
-
IX
Gen.
Move
Type
Cat.
Pwr.
Acc.
PP
V
VI
Secret Power
Normal
Physical
070
70
100}}
100%
20
A striped background indicates a generation in which the move can only be obtained via event or as a special move
Bold
indicates a move that gets
STAB
when used by Accelgor
Italic
indicates a move that gets STAB only when used by an Evolution of Accelgor
Click on the generation numbers at the top to see transfer-only moves for other generations