Bounce (move)

Bounce
とびはねる Bounce
[[File:|center]]
Type  Flying
Category  Physical
PP  5 (max. 8)
Power  85
Accuracy  85%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
May affect anyone but the user
Availability
Introduced  Generation III
Condition  Cute
Appeal  1
Jam  0  
Can avoid being startled by others.
Condition  Cute
Appeal  1
Earn +3 if no other Pokémon has chosen the same Judge.
Condition  Cute
Appeal  0  
Jamming  0  

Bounce (Japanese: とびはねる Bounce) is a damage-dealing Template:Type2 move introduced in Generation III.

Effect

The user bounces up high on the first turn, avoiding most moves. Gust, Twister, Thunder, and Sky Uppercut have normal accuracy against a mid-air Pokémon, with all but Sky Uppercut also gaining doubled power. The user may also be hit in mid-air if it was previously targeted by Lock-On or Mind Reader or if it is attacked by a Pokémon with No Guard. On the second turn, the user slams down onto the target, inflicting damage with a 30% chance of paralyzing it.

Learnset

Generation III

By leveling up

#   Pokémon Type Level
0077   Ponyta
Fire 45
0078   Rapidash
Fire 50
0325   Spoink
Psychic 43
0326   Grumpig
Psychic 55
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


Generation IV

By leveling up

#   Pokémon Type Level
0077   Ponyta
Fire 44
0077   Ponyta
Fire 42
0078   Rapidash
Fire 49
0078   Rapidash
Fire 47
0186   Politoed
Water 37
0186   Politoed
Water 43
0187   Hoppip
Grass Flying 40
0188   Skiploom
Grass Flying 48
0189   Jumpluff
Grass Flying 48
0226   Mantine
Water Flying 40
0320   Wailmer
Water 44
0321   Wailord
Water 54
0325   Spoink
Psychic 48
0326   Grumpig
Psychic 60
0427   Buneary
Normal 46
0428   Lopunny
Normal 46
0456   Finneon
Water 45
0457   Lumineon
Water 53
0458   Mantyke
Water Flying 40
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


By breeding

Template:Breedlist |- | style="background: #FFF; font-family:monospace,monospace" | 0190 | style="background: #FFF; text-align: center;" |   | style="background: #FFF" | Aipom
| colspan="2" style="background:#9FA19F; text-align: center;" | Normal | style="background: #FFF" | Ponyta, Rapidash
Wailmer, Wailord
Spoink, Grumpig
Buneary, Lopunny

|- | colspan="6" | Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution gets STAB from this move.
*Indicates Pokémon that can only learn the move through chain breeding.
|} |}

By move tutor

In Pokémon Platinum, HeartGold and SoulSilver
#   Pokémon Type
0035   Clefairy
Normal
0036   Clefable
Normal
0039   Jigglypuff
Normal
0040   Wigglytuff
Normal
0077   Ponyta
Fire
0078   Rapidash
Fire
0106   Hitmonlee
Fighting
0116   Horsea
Water
0117   Seadra
Water
0118   Goldeen
Water
0119   Seaking
Water
0129   Magikarp
Water
0130   Gyarados
Water Flying
0151   Mew
Psychic
0167   Spinarak
Bug Poison
0168   Ariados
Bug Poison
0170   Chinchou
Water Electric
0171   Lanturn
Water Electric
0174   Igglybuff
Normal
0186   Politoed
Water
0187   Hoppip
Grass Flying
0188   Skiploom
Grass Flying
0189   Jumpluff
Grass Flying
0190   Aipom
Normal
0211   Qwilfish
Water Poison
0223   Remoraid
Water
0224   Octillery
Water
0225   Delibird
Ice Flying
0226   Mantine
Water Flying
0230   Kingdra
Water Dragon
0234   Stantler
Normal
0255   Torchic
Fire
0256   Combusken
Fire Fighting
0257   Blaziken
Fire Fighting
0275   Shiftry
Grass Dark
0318   Carvanha
Water Dark
0319   Sharpedo
Water Dark
0320   Wailmer
Water
0321   Wailord
Water
0325   Spoink
Psychic
0326   Grumpig
Psychic
0339   Barboach
Water Ground
0340   Whiscash
Water Ground
0359   Absol
Dark
0367   Huntail
Water
0368   Gorebyss
Water
0369   Relicanth
Water Rock
0370   Luvdisc
Water
0424   Ambipom
Normal
0427   Buneary
Normal
0428   Lopunny
Normal
0453   Croagunk
Poison Fighting
0454   Toxicroak
Poison Fighting
0456   Finneon
Water
0457   Lumineon
Water
0458   Mantyke
Water Flying
0489   Phione
Water
0490   Manaphy
Water
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


In the anime

The user bounces up high, then drops on the foe.
Pokémon Method
User First Used In Notes
  Grumpig jumps on its tail and bounces into the air.
Kelly's Grumpig Lessons in Lilycove Debut
  It jumps into the opponent, then bounces back.
Dawn's Buneary Arrival of a Rival! None
  Same as above
Paris's Lopunny Arriving in Style! None


Trivia

  • In Generation III, the only four Pokémon to learn Bounce were not Flying-type and therefore would not normally receive STAB from it. The only way a Pokémon could receive STAB from Bounce would be for Spoink or Grumpig to use Skill Swap to change their ability to Color Change, then be hit with a Flying-type move.

In other languages

  • Dutch: Sprong
  • Brazilian Portuguese: Ricochetear
  • French: Rebond
  • Spanish: Bote
  • German: Sprungfeder
  • Italian: Rimbalzo

Template:Project MoveDex notice