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Yawn
あくび Yawn
Type  Normal
Category  Status
PP  10 (max. 16)
Power  —
Accuracy  —%
Priority  0
Range
Opponent Opponent Opponent
Self Ally Ally
Normal: May affect anyone adjacent to the user
Availability
Introduced  Generation III
Condition  Cute
Appeal  2 ♥♥
Jam  0  
Makes all Pokémon after the user nervous.
Condition  Cute
Appeal  2 ♥♥
Prevents the Voltage from going down in the same turn.
Condition  Cute
Appeal  2 ♥♥
Jamming  0  
Makes the remaining Pokémon nervous.

Yawn (Japanese: あくび Yawn) is a non-damaging Normal-type move introduced in Generation III.

Effect

Generations III and IV

Yawn makes the target drowsy. At the end of the next turn, the drowsy Pokémon will fall asleep, unless it is already afflicted by a non-volatile status condition. If a drowsy Pokémon switches out, it loses its drowsiness. Drowsiness cannot be passed by Baton Pass.

Yawn bypasses accuracy checks to always hit, unless the target is in the semi-invulnerable turn of a move such as Dig or Fly.

Yawn will fail if the target is already afflicted by a major status condition or behind a substitute.

Yawn will fail if the target has the Ability Insomnia or Vital Spirit or if it has Leaf Guard during harsh sunlight; a drowsy Pokémon that has Insomnia, Vital Spirit, or (during harsh sunlight) Leaf Guard will not fall asleep. Yawn will fail if used on a Pokémon without Soundproof during an uproar. It will also fail when used on a target under the effect of Safeguard, but a Pokémon that is already drowsy can still fall asleep while under the effect of Safeguard.

Yawn can be used as part of a Pokémon Contest combination, causing Rest and Slack Off to have their base appeal points doubled.

Generation V onward

Yawn no longer fails during an uproar, but drowsiness cannot cause a Pokémon to fall asleep during an uproar.

Yawn will fail if the target has the Ability Comatose or is a Meteor Form Minior; a drowsy Pokémon that has Comatose or that is Meteor Form Minior will not fall asleep. Yawn will fail if used on a target that is affected by Sweet Veil or Electric Terrain; Sweet Veil, Electric Terrain, and Misty Terrain each also prevent affected Pokémon already drowsy due to Yawn from falling asleep.

Yawn can also be used as part of a Contest Spectacular combination, causing certain moves (Dream Eater, Hex, Nightmare and Wake-Up Slap) to give an extra three appeal points if used in the next turn.

If powered up by a Normalium Z into Z-Yawn, the user's Speed stat raises one stage.

Description

Games Description
RSE Lulls the foe into yawning, then sleeping the next turn.
FRLG A huge yawn lulls the foe into falling asleep on the next turn.
ColoXD Makes the target yawn and fall asleep next turn.
DPPtHGSSPBR The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn.
BWB2W2
XYORAS
SMUSUM
The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0079    
 
Monster Water 1 1 1 1 1 1
0080    
 
Monster Water 1 1 1 1 1 1
0143     Monster Monster 24RSE
21FRLG
20 20 20 20
0175     style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 16RSE
13FRLG
15 13 13 13
0176    
 
Flying Fairy 16RSE
13FRLG
15 13 13 13
0194    
 
Water 1 Field 31 29 29 29 29
0195    
 
Water 1 Field 35 31 31 31 31
0199    
 
Monster Water 1 1 1 1 1 1
0206     Field Field 11 9 8BW
16B2W2
16 13SM
16USUM
0218     Amorphous Amorphous 1 1 1 1 1
0219    
 
Amorphous Amorphous 1 1 1 1 1
0230    
 
Water 1 Dragon 1 1 1 1
0261     Field Field 37
0262     Field Field 44
0287     Field Field 1 1 1 1 1
0289     Field Field 1 1 1 1 1
0316     Amorphous Amorphous 6 6 6 6XY
5ORAS
5
0317     Amorphous Amorphous 1, 6 1, 6 1, 6 1, 6XY
1, 5ORAS
1, 5
0322    
 
Field Field 36B2W2 36 36
0323    
 
Field Field 39B2W2 39 39
0358     Amorphous Amorphous 25 25 25 25XY
13ORAS
13
0369    
 
Water 1 Water 2 22 22 22 22XY
35ORAS
35
0399     Water 1 Field 25 25 25 21
0400    
 
Water 1 Field 28 28 28 23
0433     style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 13ORAS 13
0449     Field Field 13 13 13 13
0450     Field Field 1, 13 1, 13 1, 13 1, 13
0480     style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 31 31 31 31
0513     Field Field 16 16 16
0517     Field Field 7 7 7
0616     Bug Bug 25 25 25
0734     Field Field 40
0735     Field Field 47
0775     Field Field 16
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Parent
Egg Groups
Egg Move
II III IV V VI VII VIII IX
0007     Monster Water 1
0054     Water 1 Field
0133     Field Field
0216     Field Field
0258     Monster Water 1 HGSS
0261     Field Field
0322    
 
Field Field
0324     Field Field
0363    
 
Water 1 Field
0393     Water 1 Field
0422     Water 1 Amorphous
0498     Field Field
0506     Field Field
0509     Field Field
0531     Fairy Fairy
0554     Field Field
0613     Field Field
0618    
 
Water 1 Amorphous
0667    
 
Field Field
0677     Field Field
0684     Fairy Fairy
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation IV

# Pokémon Types Egg Groups Obtained with
0054     Water 1 Field Pokéwalker - Stormy Beach
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Generation V

# Pokémon Types Egg Groups Obtained with
0422  
Shellos
West Sea
  Water 1 Amorphous Dream World - Sparkling Sea
422E  
Shellos
East Sea
  Water 1 Amorphous Dream World - Sparkling Sea
0531     Fairy Fairy Dream World - Dream Park
0618    
 
Water 1 Amorphous Dream World - Sparkling Sea
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By event

Generation III

# Pokémon Types Egg Groups Obtained with
0083    
 
Flying Field Wish Egg
0115     Monster Monster Wish Egg
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Generation IV

# Pokémon Types Egg Groups Obtained with
0025     Field Fairy Sleeping Pikachu
0054     Water 1 Field GTS Psyduck
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Description

Games Description
MDRB Inflicts the Yawning status on the target. A yawning Pokémon falls asleep sometime later.
SMD It will make an enemy fall asleep soon.*
It inflicts the yawning status on an enemy. The yawning status condition will make the Pokémon go to sleep after a while.*


Pokémon GO

  Yawn
Fast Attack
Gyms & Raids
Power 0
Energy boost 15
Duration 1.7 seconds
Damage window ? seconds
Trainer Battles
Power ?
Energy boost ?
Turns ?
Eligible Pokémon:
Standard eligibility
  
By Elite Fast TM
By GO Snapshot
As Shadow Pokémon
As Purified Pokémon
Formerly eligible
None

In the anime

 
Slowbro
 
Snorlax
 
Hippopotas
 
Slugma
The user lets loose a huge yawn, releasing varying amounts of bubbles that float over and pop in the opponent's face, causing them to fall asleep.
Pokémon Method
User First Used In Notes
  Slugma opens its mouth and releases a large pink bubble from its mouth. The bubble floats over to the opponent and pops in its face, making it fall asleep.
Flannery's Meg Going, Going, Yawn Debut
  Snorlax opens its mouth and releases multiple pink bubbles. When the bubbles burst in the opponent's face, it becomes drowsy and falls asleep.
Marcel's Snorlax The Garden of Eatin' None
  Slowbro opens its mouth and releases a blue bubble at the opponent. The bubble then pops in the opponent's face. When it pops, its body glows yellow-green and it falls asleep.
Solidad's Slowbro Channeling the Battle Zone! None
  Hippopotas opens its mouth and releases a clear bubble from it at the opponent. The bubble pops in the opponent's face, and after a couple minutes, the opponent falls asleep.
Hippopotas (anime) Mass Hip-Po-Sis! None


In the manga

In the Pokémon Adventures manga


In the Pokémon Pocket Monsters manga


In other generations

Core series games

Spin-off series games

Trivia

  • Yawn is the only move whose name begins with the letter Y.
  • Its basis stems from the phenomenon of how yawns are contagious from person to person.
  • In Generation III, the status screen erroneously states that the move has 100% accuracy, even though it ignores accuracy and evasion checks.

In other languages

Language Title
Chinese Cantonese 哈欠 Hāhim / Hōhim
Mandarin 哈欠 Hāqian
  Dutch Geeuw
  Finnish Haukotus
  French Bâillement
  German Gähner
  Greek Χάσμησμα
  Hindi ओबासी Obasi
  Indonesian Menguap
  Italian Sbadiglio
  Korean 하품 Hapum
  Polish Ziewnięcie
Portuguese   Brazil Bocejo
  Portugal Bocejo
  Serbian Zevanje
  Spanish Bostezo
  Vietnamese Ngáp


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.