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Golurk (Pokémon)/Generation VII learnset
Language
Watch
Edit
← Golurk
By
leveling up
Generation VII
Other generations:
V
-
VI
-
VIII
-
IX
Level
Move
Type
Cat.
Pwr.
Acc.
PP
01
1
Heavy Slam
Steel
Physical
0000
—
100
100%
10
01
1
High Horsepower
Ground
Physical
095
95
095
95%
10
01
1
Pound
Normal
Physical
040
40
100
100%
35
01
1
Astonish
Ghost
Physical
030
30
100
100%
15
01
1
Defense Curl
Normal
Status
0000
—
00—
—%
40
01
1
Mud-Slap
Ground
Special
020
20
100
100%
10
Evo.
Evo.
Heavy Slam
Steel
Physical
0000
—
100
100%
10
05
5
Mud-Slap
Ground
Special
020
20
100
100%
10
09
9
Rollout
Rock
Physical
030
30
090
90%
20
13
13
Shadow Punch
Ghost
Physical
060
60
00—
—%
20
17
17
Iron Defense
Steel
Status
0000
—
00—
—%
15
21
21
Stomping Tantrum
Ground
Physical
075
75
100
100%
10
25
25
Mega Punch
Normal
Physical
080
80
085
85%
20
30
30
Magnitude
Ground
Physical
0000
—
100
100%
30
35
35
Dynamic Punch
Fighting
Physical
100
100
050
50%
5
40
40
Night Shade
Ghost
Special
0000
—
100
100%
15
47
47
Curse
Ghost
Status
0000
—
00—
—%
10
54
54
Earthquake
Ground
Physical
100
100
100
100%
10
61
61
Hammer Arm
Fighting
Physical
100
100
090
90%
10
69
69
Focus Punch
Fighting
Physical
150
150
100
100%
20
76
76
Phantom Force
Ghost
Physical
090
90
100
100%
10
Bold
indicates a move that gets
STAB
when used by Golurk
Italic
indicates a move that gets STAB only when used by an Evolution of Golurk
Click on the generation numbers at the top to see level-up moves from other generations
By
TM
Generation VII
Other generations:
V
-
VI
-
VIII
-
IX
TM
Move
Type
Cat.
Pwr.
Acc.
PP
TM06
TM06
Toxic
Poison
Status
0000
—
090}}
90%
10
TM10
TM10
Hidden Power
Normal
Special
060
60
100}}
100%
15
TM13
TM13
Ice Beam
Ice
Special
090
90
100}}
100%
10
TM15
TM15
Hyper Beam
Normal
Special
150
150
090}}
90%
5
TM17
TM17
Protect
Normal
Status
0000
—
00—}}
—%
10
TM18
TM18
Rain Dance
Water
Status
0000
—
00—}}
—%
5
TM20
TM20
Safeguard
Normal
Status
0000
—
00—}}
—%
25
TM21
TM21
Frustration
Normal
Physical
0000
—
100}}
100%
20
TM22
TM22
Solar Beam
Grass
Special
120
120
100}}
100%
10
TM24
TM24
Thunderbolt
Electric
Special
090
90
100}}
100%
15
TM26
TM26
Earthquake
Ground
Physical
100
100
100}}
100%
10
TM27
TM27
Return
Normal
Physical
0000
—
100}}
100%
20
TM29
TM29
Psychic
Psychic
Special
090
90
100}}
100%
10
TM30
TM30
Shadow Ball
Ghost
Special
080
80
100}}
100%
15
TM31
TM31
Brick Break
Fighting
Physical
075
75
100}}
100%
15
TM32
TM32
Double Team
Normal
Status
0000
—
00—}}
—%
15
TM39
TM39
Rock Tomb
Rock
Physical
060
60
095}}
95%
15
TM42
TM42
Facade
Normal
Physical
070
70
100}}
100%
20
TM44
TM44
Rest
Psychic
Status
0000
—
00—}}
—%
10
TM46
TM46
Thief
Dark
Physical
060
60
100}}
100%
25
TM47
TM47
Low Sweep
Fighting
Physical
065
65
100}}
100%
20
TM48
TM48
Round
Normal
Special
060
60
100}}
100%
15
TM52
TM52
Focus Blast
Fighting
Special
120
120
070}}
70%
5
TM56
TM56
Fling
Dark
Physical
0000
—
100}}
100%
10
TM57
TM57
Charge Beam
Electric
Special
050
50
090}}
90%
10
TM68
TM68
Giga Impact
Normal
Physical
150
150
090}}
90%
5
TM69
TM69
Rock Polish
Rock
Status
0000
—
00—}}
—%
20
TM71
TM71
Stone Edge
Rock
Physical
100
100
080}}
80%
5
TM74
TM74
Gyro Ball
Steel
Physical
0000
—
100}}
100%
5
TM76
TM76
Fly
Flying
Physical
090
90
095}}
95%
15
TM78
TM78
Bulldoze
Ground
Physical
060
60
100}}
100%
20
TM80
TM80
Rock Slide
Rock
Physical
075
75
090}}
90%
10
TM86
TM86
Grass Knot
Grass
Special
0000
—
100}}
100%
20
TM87
TM87
Swagger
Normal
Status
0000
—
085}}
85%
15
TM88
TM88
Sleep Talk
Normal
Status
0000
—
00—}}
—%
10
TM90
TM90
Substitute
Normal
Status
0000
—
00—}}
—%
10
TM91
TM91
Flash Cannon
Steel
Special
080
80
100}}
100%
10
XTM100
TM100
Confide
Normal
Status
0000
—
00—}}
—%
20
Bold
indicates a move that gets
STAB
when used by Golurk
Italic
indicates a move that gets STAB only when used by an Evolution of Golurk
Click on the generation numbers at the top to see TM moves from other generations
By
breeding
Generation VII
Other generations:
V
-
VI
-
VIII
-
IX
Parent
Move
Type
Cat.
Pwr.
Acc.
PP
This Pokémon learns no moves by breeding.
Moves marked with an asterisk (*) must be
chain bred
onto Golurk in Generation VII
Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
Moves marked with a superscript game abbreviation can only be bred onto Golurk in that game.
Bold
indicates a move that gets
STAB
when used by Golurk
Italic
indicates a move that gets STAB only when used by an Evolution of Golurk
Click on the generation numbers at the top to see Egg moves from other generations
By
tutoring
Generation VII
Other generations:
V
-
VI
-
VIII
-
IX
Game
Move
Type
Cat.
Pwr.
Acc.
PP
S
M
US
UM
Ally Switch
Psychic
Status
—
—%
15
S
M
US
UM
Block
Normal
Status
—
—%
5
S
M
US
UM
Drain Punch
Fighting
Physical
75
100%
10
S
M
US
UM
Earth Power
Ground
Special
90
100%
10
S
M
US
UM
Fire Punch
Fire
Physical
75
100%
15
S
M
US
UM
Focus Punch
Fighting
Physical
150
100%
20
S
M
US
UM
Gravity
Psychic
Status
—
—%
5
S
M
US
UM
Ice Punch
Ice
Physical
75
100%
15
S
M
US
UM
Icy Wind
Ice
Special
55
95%
15
S
M
US
UM
Iron Defense
Steel
Status
—
—%
15
S
M
US
UM
Low Kick
Fighting
Physical
—
100%
20
S
M
US
UM
Magic Coat
Psychic
Status
—
—%
15
S
M
US
UM
Shock Wave
Electric
Special
60
—%
20
S
M
US
UM
Signal Beam
Bug
Special
75
100%
15
S
M
US
UM
Snore
Normal
Special
50
100%
15
S
M
US
UM
Stealth Rock
Rock
Status
—
—%
20
S
M
US
UM
Stomping Tantrum
Ground
Physical
75
100%
10
S
M
US
UM
Superpower
Fighting
Physical
120
100%
5
S
M
US
UM
Telekinesis
Psychic
Status
—
—%
15
S
M
US
UM
Thunder Punch
Electric
Physical
75
100%
15
S
M
US
UM
Zen Headbutt
Psychic
Physical
80
90%
15
A black or white abbreviation in a colored box indicates that Golurk can be tutored the move in that game
A colored abbreviation in a white box indicates that Golurk cannot be tutored the move in that game
Bold
indicates a move that gets
STAB
when used by Golurk
Italic
indicates a move that gets STAB only when used by an Evolution of Golurk
Click on the generation numbers at the top to see Move Tutor moves from other generations
By a prior
Evolution
Generation VII
Other generations:
V
-
VI
-
VIII
-
IX
Stage
Move
Type
Cat.
Pwr.
Acc.
PP
This Pokémon has no moves exclusive to prior Evolutions.
Bold
indicates a move that gets
STAB
when used by Golurk
Italic
indicates a move that gets STAB only when used by an Evolution of Golurk
Click on the generation numbers at the top to see moves from other generations
By
transfer
from another generation
Generation VII
Other generations:
VI
-
VIII
-
IX
Gen.
Move
Type
Cat.
Pwr.
Acc.
PP
V
VI
Flash
Normal
Status
0000
—
100}}
100%
20
V
VI
Power-Up Punch
Fighting
Physical
040
40
100}}
100%
20
V
VI
Rock Smash
Fighting
Physical
040
40
100}}
100%
15
V
VI
Secret Power
Normal
Physical
070
70
100}}
100%
20
V
VI
Strength
Normal
Physical
080
80
100}}
100%
15
A striped background indicates a generation in which the move can only be obtained via event or as a special move
Bold
indicates a move that gets
STAB
when used by Golurk
Italic
indicates a move that gets STAB only when used by an Evolution of Golurk
Click on the generation numbers at the top to see transfer-only moves for other generations