Role Play (move)

Role Play
なりきり Change Appearance
Role Play.png
[[File:|center]]
Type  Psychic
Category  Status
PP  10 (max. 16)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
May affect anyone but the user
Availability
Introduced  Generation III
Condition  Cute
Appeal  1
Jam  0  
The appeal works best the more the crowd is excited.
Condition  Cute
Appeal  1
Earn +3 if the Pokémon gets the lowest score.
Condition  Cute
Appeal  0  
Jamming  0  

Role Play (Japanese: なりきり Change Appearance) is a non-damaging Template:Type2 move introduced in Generation III.

Effect

Role Play replaces the user's ability with the target's ability. Role Play cannot copy Wonder Guard or Multitype.

Learnset

Generation III

By leveling up

#   Pokémon Type Level
0064   Kadabra
Psychic 33
0122   Mr. Mime
Psychic 40
0122   Mr. Mime
Psychic 41
0234   Stantler
Normal 31
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


By breeding

Template:Breedlist |- | style="background: #FFF; font-family:monospace,monospace" | 0096 | style="background: #FFF; text-align: center;" |   | style="background: #FFF" | Drowzee
| colspan="2" style="background:#EF4179; text-align: center;" | Psychic | style="background: #FFF" | Kadabra, Alakazam
Mr. Mime

|- | colspan="6" | Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution gets STAB from this move.
*Indicates Pokémon that can only learn the move through chain breeding.
|} |}

By move tutor

In Pokémon XD: Gale of Darkness
#   Pokémon Type
0151   Mew
Psychic
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


Generation IV

By leveling up

#   Pokémon Type Level
0064   Kadabra
Psychic 36
0439   Mime Jr.
Psychic 43
0122   Mr. Mime
Psychic 43
0234   Stantler
Normal 33
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


By breeding

Template:Breedlist |- | style="background: #FFF; font-family:monospace,monospace" | 0096 | style="background: #FFF; text-align: center;" |   | style="background: #FFF" | Drowzee
| colspan="2" style="background:#EF4179; text-align: center;" | Psychic | style="background: #FFF" | Kadabra, Alakazam
Mr. Mime
Spinda |- | style="background: #FFF; font-family:monospace,monospace" | 0327 | style="background: #FFF; text-align: center;" |   | style="background: #FFF" | Spinda
| colspan="2" style="background:#9FA19F; text-align: center;" | Normal | style="background: #FFF" | Kadabra, Alakazam
Drowzee, Hypno
Mr. Mime
Stantler

|- | colspan="6" | Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution gets STAB from this move.
*Indicates Pokémon that can only learn the move through chain breeding.
|} |}

By move tutor

In HeartGold and SoulSilver
#   Pokémon Type
0035   Clefairy
Normal
0036   Clefable
Normal
0037   Vulpix
Fire
0038   Ninetales
Fire
0039   Jigglypuff
Normal
0040   Wigglytuff
Normal
0054   Psyduck
Water
0055   Golduck
Water
0056   Mankey
Fighting
0057   Primeape
Fighting
0063   Abra
Psychic
0064   Kadabra
Psychic
0065   Alakazam
Psychic
0066   Machop
Fighting
0067   Machoke
Fighting
0068   Machamp
Fighting
0094   Gengar
Ghost Poison
0096   Drowzee
Psychic
0097   Hypno
Psychic
0106   Hitmonlee
Fighting
0107   Hitmonchan
Fighting
0122   Mr. Mime
Psychic
0124   Jynx
Ice Psychic
0128   Tauros
Normal
0150   Mewtwo
Psychic
0151   Mew
Psychic
0173   Cleffa
Normal
0174   Igglybuff
Normal
0185   Sudowoodo
Rock
0190   Aipom
Normal
0228   Houndour
Dark Fire
0229   Houndoom
Dark Fire
0234   Stantler
Normal
0236   Tyrogue
Fighting
0237   Hitmontop
Fighting
0238   Smoochum
Ice Psychic
0257   Blaziken
Fire Fighting
0280   Ralts
Psychic
0281   Kirlia
Psychic
0282   Gardevoir
Psychic
0296   Makuhita
Fighting
0297   Hariyama
Fighting
0307   Meditite
Fighting Psychic
0308   Medicham
Fighting Psychic
0325   Spoink
Psychic
0326   Grumpig
Psychic
0327   Spinda
Normal
0331   Cacnea
Grass
0332   Cacturne
Grass Dark
0352   Kecleon
Normal
0353   Shuppet
Ghost
0354   Banette
Ghost
0359   Absol
Dark
0380   Latias
Dragon Psychic
0390   Chimchar
Fire
0391   Monferno
Fire Fighting
0392   Infernape
Fire Fighting
0424   Ambipom
Normal
0438   Bonsly
Rock
0439   Mime Jr.
Psychic
0441   Chatot
Normal Flying
0447   Riolu
Fighting
0448   Lucario
Fighting Steel
0453   Croagunk
Poison Fighting
0454   Toxicroak
Poison Fighting
0459   Snover
Grass Ice
0460   Abomasnow
Grass Ice
0475   Gallade
Psychic Fighting
0480   Uxie
Psychic
0481   Mesprit
Psychic
0482   Azelf
Psychic
0487   Giratina
Ghost Dragon
0487   Giratina
Ghost Dragon
0488   Cresselia
Psychic
0493   Arceus
Dragon
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


Generation V

By leveling up

#   Pokémon Type Level
0064   Kadabra
Psychic 42
0439   Mime Jr.
Psychic 43
0122   Mr. Mime
Psychic 43
0234   Stantler
Normal 33
0648   Meloetta
Normal Psychic 71
0648   Meloetta
Normal Fighting 71
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


By breeding

Template:Breedlist |- | style="background: #FFF; font-family:monospace,monospace" | 0096 | style="background: #FFF; text-align: center;" |   | style="background: #FFF" | Drowzee
| colspan="2" style="background:#EF4179; text-align: center;" | Psychic | style="background: #FFF" | Kadabra, Alakazam
Mr. Mime
Spinda |- | style="background: #FFF; font-family:monospace,monospace" | 0327 | style="background: #FFF; text-align: center;" |   | style="background: #FFF" | Spinda
| colspan="2" style="background:#9FA19F; text-align: center;" | Normal | style="background: #FFF" | Kadabra, Alakazam
Drowzee, Hypno
Mr. Mime
Stantler |- | style="background: #FFF; font-family:monospace,monospace" | 0511 | style="background: #FFF; text-align: center;" |   | style="background: #FFF" | Pansage
| colspan="2" style="background:#3FA129; text-align: center;" | Grass | style="background: #FFF" | Stantler
Spinda |- | style="background: #FFF; font-family:monospace,monospace" | 0513 | style="background: #FFF; text-align: center;" |   | style="background: #FFF" | Pansear
| colspan="2" style="background:#E62829; text-align: center;" | Fire | style="background: #FFF" | Stantler
Spinda |- | style="background: #FFF; font-family:monospace,monospace" | 0515 | style="background: #FFF; text-align: center;" |   | style="background: #FFF" | Panpour
| colspan="2" style="background:#2980EF; text-align: center;" | Water | style="background: #FFF" | Stantler
Spinda

|- | colspan="6" | Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution gets STAB from this move.
*Indicates Pokémon that can only learn the move through chain breeding.
|} |}

By event

#   Pokémon Type Obtained with
0185   Sudowoodo Rock Dream World
0441   Chatot Normal Flying Dream World
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


In other languages

  • French: Imitation
  • German: Rollentausch
  • Greek: Υπόδυση
  • Italian: Giocodiruolo
  • Korean: 역할 Yeokhal
  • Spanish: Imitación
  • Serbian: Gluma


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.