Durant (Pokémon)/Generation V learnset

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← Durant Durant

By leveling up

Generation V
Other generations:
VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
011 ViceGrip Normal Physical 05555 100100% 30
011 Sand-Attack Ground Status 0000 100100% 15
066 Fury Cutter Bug Physical 02020 09595% 20
1111 Bite Dark Physical 06060 100100% 25
1616 Agility Psychic Status 0000 00——% 30
2121 Metal Claw Steel Physical 05050 09595% 35
2626 Bug Bite Bug Physical 06060 100100% 20
3131 Crunch Dark Physical 08080 100100% 15
3636 Iron Head Steel Physical 08080 100100% 15
4141 Dig Ground Physical 08080 100100% 10
4646 Entrainment Normal Status 0000 100100% 15
5151 X-Scissor Bug Physical 08080 100100% 15
5656 Iron Defense Steel Status 0000 00——% 15
6161 Guillotine Normal Physical 0000 03030% 5
6666 Metal Sound Steel Status 0000 08585% 40
  • Bold indicates a move that gets STAB when used by Durant
  • Italic indicates a move that gets STAB only when used by an evolution of Durant
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  TM01 Hone Claws Dark Status 0000 00—}}—% 15
  TM06 Toxic Poison Status 0000 090}}90% 10
  TM10 Hidden Power Normal Special 0000 100}}100% 15
  TM17 Protect Normal Status 0000 00—}}—% 10
  TM21 Frustration Normal Physical 0000 100}}100% 20
  TM27 Return Normal Physical 0000 100}}100% 20
  TM28 Dig Ground Physical 08080 100}}100% 10
  TM32 Double Team Normal Status 0000 00—}}—% 15
  TM37 Sandstorm Rock Status 0000 00—}}—% 10
  TM39 Rock Tomb Rock Physical 05050 080}}80% 10
  TM40 Aerial Ace Flying Physical 06060 00—}}—% 20
  TM42 Facade Normal Physical 07070 100}}100% 20
  TM44 Rest Psychic Status 0000 00—}}—% 10
  TM45 Attract Normal Status 0000 100}}100% 15
  TM48 Round Normal Special 06060 100}}100% 15
  TM53 Energy Ball Grass Special 08080 100}}100% 10
  TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
  TM67 Retaliate Normal Physical 07070 100}}100% 5
  TM68 Giga Impact Normal Physical 150150 090}}90% 5
  TM69 Rock Polish Rock Status 0000 00—}}—% 20
  TM71 Stone Edge Rock Physical 100100 080}}80% 5
  TM73 Thunder Wave Electric Status 0000 100}}100% 20
  TM76 Struggle Bug Bug Special 03030 100}}100% 20
  TM80 Rock Slide Rock Physical 07575 090}}90% 10
  TM81 X-Scissor Bug Physical 08080 100}}100% 15
  TM87 Swagger Normal Status 0000 090}}90% 15
  TM90 Substitute Normal Status 0000 00—}}—% 10
  TM91 Flash Cannon Steel Special 08080 100}}100% 10
  TM94 Rock Smash Fighting Physical 04040 100}}100% 15
  HM01 Cut Normal Physical 05050 095}}95% 30
  HM04 Strength Normal Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Durant
  • Italic indicates a move that gets STAB only when used by an evolution of Durant

By breeding

Generation V
Other generations:
VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Baton Pass Normal Status —% 40
Endure Normal Status —% 10
Faint Attack Dark Physical 60 —% 20
Rock Climb Normal Physical 90 85% 20
Screech Normal Status 85% 40
Thunder Fang Electric Physical 65 95% 15
  • Moves marked with an asterisk (*) must be chain bred onto Durant in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Durant in that game.
  • Bold indicates a move that gets STAB when used by Durant
  • Italic indicates a move that gets STAB only when used by an evolution of Durant

By tutoring

Generation V
Other generations:
VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Bug Bite Bug Physical 60 100% 20
B W B2 W2 Endeavor Normal Physical 100% 5
B W B2 W2 Iron Defense Steel Status —% 15
B W B2 W2 Iron Head Steel Physical 80 100% 15
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
B W B2 W2 Superpower Fighting Physical 120 100% 5
  • A black abbreviation in a colored box indicates that Durant can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Durant cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Durant
  • Italic indicates a move that gets STAB only when used by an evolution of Durant

Dream World moves

Generation V
Other generations:
VI - VII - VIII - IX
 Event   Move   Type   Cat.   Pwr.   Acc.   PP 
Rugged Mountain Endure Normal Status —% 10
Rugged Mountain Thunder Fang Electric Physical 65 95% 15
  • A superscript level indicates that Durant can learn this move normally in Generation V at that level
  • Bold indicates a move that gets STAB when used by Durant
  • Italic indicates a move that gets STAB only when used by an evolution of Durant