Ducklett (Pokémon)/Generation VII learnset

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← Ducklett Ducklett

By leveling up

Generation VII
Other generations:
V - VI - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Water Gun Water Special 04040 100100% 25
033 Water Sport Water Status 0000 —% 15
066 Defog Flying Status 0000 —% 15
099 Wing Attack Flying Physical 06060 100100% 35
1313 Water Pulse Water Special 06060 100100% 20
1515 Aerial Ace Flying Physical 06060 —% 20
1919 Bubble Beam Water Special 06565 100100% 20
2121 Feather Dance Flying Status 0000 100100% 15
2424 Aqua Ring Water Status 0000 —% 20
2727 Air Slash Flying Special 07575 09595% 15
3030 Roost Flying Status 0000 —% 10
3434 Rain Dance Water Status 0000 —% 5
3737 Tailwind Flying Status 0000 —% 15
4141 Brave Bird Flying Physical 120120 100100% 15
4646 Hurricane Flying Special 110110 07070% 10
  • Bold indicates a move that gets STAB when used by Ducklett
  • Italic indicates a move that gets STAB only when used by an evolution of Ducklett
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation VII
Other generations:
V - VI - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM06  TM06 Toxic Poison Status 0000 090}}90% 10
TM07  TM07 Hail Ice Status 0000 —}}—% 10
TM10  TM10 Hidden Power Normal Special 06060 100}}100% 15
TM13  TM13 Ice Beam Ice Special 09090 100}}100% 10
TM17  TM17 Protect Normal Status 0000 —}}—% 10
TM18  TM18 Rain Dance Water Status 0000 —}}—% 5
TM19  TM19 Roost Flying Status 0000 —}}—% 10
TM21  TM21 Frustration Normal Physical 0000 100}}100% 20
TM27  TM27 Return Normal Physical 0000 100}}100% 20
TM32  TM32 Double Team Normal Status 0000 —}}—% 15
TM40  TM40 Aerial Ace Flying Physical 06060 —}}—% 20
TM42  TM42 Facade Normal Physical 07070 100}}100% 20
TM44  TM44 Rest Psychic Status 0000 —}}—% 10
TM45  TM45 Attract Normal Status 0000 100}}100% 15
TM48  TM48 Round Normal Special 06060 100}}100% 15
TM51  TM51 Steel Wing Steel Physical 07070 090}}90% 25
TM55  TM55 Scald Water Special 08080 100}}100% 15
TM76  TM76 Fly Flying Physical 09090 095}}95% 15
TM87  TM87 Swagger Normal Status 0000 085}}85% 15
TM88  TM88 Sleep Talk Normal Status 0000 —}}—% 10
TM90  TM90 Substitute Normal Status 0000 —}}—% 10
TM94  TM94 Surf Water Special 09090 100}}100% 15
XTM100  TM100 Confide Normal Status 0000 —}}—% 20
  • Bold indicates a move that gets STAB when used by Ducklett
  • Italic indicates a move that gets STAB only when used by an evolution of Ducklett
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VII
Other generations:
V - VI - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Air Cutter Flying Special 60 95% 25
Aqua JetUSUM Water Physical 40 100% 20
Brine Water Special 65 100% 10
Gust Flying Special 40 100% 35
Lucky Chant Normal Status —% 30
Me First Normal Status —% 20
Mirror Move Flying Status —% 20
Mud Sport Ground Status —% 15
Steel Wing Steel Physical 70 90% 25
  • Moves marked with an asterisk (*) must be chain bred onto Ducklett in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Ducklett in that game.
  • Bold indicates a move that gets STAB when used by Ducklett
  • Italic indicates a move that gets STAB only when used by an evolution of Ducklett
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VII
Other generations:
V - VI - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
S M US UM Defog Flying Status —% 15
S M US UM Endeavor Normal Physical 100% 5
S M US UM Icy Wind Ice Special 55 95% 15
S M US UM Liquidation Water Physical 85 100% 10
S M US UM Snore Normal Special 50 100% 15
S M US UM Tailwind Flying Status —% 15
S M US UM Uproar Normal Special 90 100% 10
S M US UM Water Pulse Water Special 60 100% 20
  • A black or white abbreviation in a colored box indicates that Ducklett can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Ducklett cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Ducklett
  • Italic indicates a move that gets STAB only when used by an evolution of Ducklett
  • Click on the generation numbers at the top to see Move Tutor moves from other generations