Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!
Pokémon: Let's Go, Pikachu! (Japanese: ポケットモンスター Let's Go! ピカチュウ Pocket Monsters: Let's Go! Pikachu) and Pokémon: Let's Go, Eevee! (Japanese: ポケットモンスター Let's Go! イーブイ Pocket Monsters: Let's Go! Eievui) are the third and final paired versions of Generation VII. They are remakes of the Generation I game Pokémon Yellow Version. The games were released on the Nintendo Switch.
Pokémon: Let's Go, Pikachu! ポケットモンスター Let's Go! ピカチュウ | |
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English boxart of Pokémon: Let's Go, Pikachu! | |
Pokémon: Let's Go, Eevee! ポケットモンスター Let's Go! イーブイ | |
English boxart of Pokémon: Let's Go, Eevee! | |
Basic info
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Platform: | Nintendo Switch |
Category: | RPG |
Players: | 1-2 players |
Connectivity: | Wireless, Nintendo Switch Online |
Developer: | Game Freak |
Publisher: | Nintendo/The Pokémon Company |
Part of: | Generation VII core series |
Ratings
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CERO: | A |
ESRB: | E |
ACB: | PG |
OFLC: | PG |
PEGI: | 7 |
GRAC: | ALL |
GSRR: | 6+ |
Release dates
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Japan: | November 16, 2018 |
North America: | November 16, 2018 |
Australia: | November 16, 2018 |
Europe: | November 16, 2018 |
South Korea: | November 16, 2018 |
Mainland China: | N/A |
Hong Kong: | November 16, 2018 |
Taiwan: | November 16, 2018 |
Websites
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Japanese: | Pokémon.co.jp |
English: | Official site Pokémon.com |
Japanese boxart
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The games were announced worldwide on May 30, 2018, at a Pokémon press conference in Tokyo, Japan.[1][2] The paired versions were released worldwide on November 16, 2018. All copies of the game are playable in nine languages: Japanese, English, German, Spanish, French, Italian, Korean, and Simplified and Traditional Chinese.
Plot
The games are set in the region of Kanto, with Pikachu available in Let's Go, Pikachu! and Eevee available in Let's Go, Eevee! as a starter Pokémon. The player encounters Team Rocket and has the opportunity to meet two all-new Pokémon through the use of Pokémon GO.
Features
- The starter Pokémon in this game, Pikachu and Eevee, have higher base stats compared to the regular ones, in addition of having all-perfect 31 IVs. Their gender can be determined by the title screen during the start of game. Unlike the regular Eevee, which does not have any gender differences, the female starter Eevee has a unique heart-shaped pattern around the tip of their tail.
- In addition to customizing the player's color skin and clothing, the starter Pokémon can also be dressed in different outfits and be given different accessories and hair styles.
- Pikachu, like in all core series games since Pokémon X and Y, is voiced by Ikue Ohtani, while Eevee is voiced by Aoi Yūki.[3]
- An accessory called the Poké Ball Plus can be used to catch Pokémon in place of a Joy-Con. Like the Pokéwalker, a Pokémon can be taken on the go and be interacted with for rewards when returned to the game. It also contains the Mythical Pokémon Mew, a special Pokémon that cannot be obtained by normal gameplay.
- The introduction of two new Mythical Pokémon: Meltan and its evolved form, Melmetal.
- Once the player has become the Champion, Master Trainers will appear and can be found scattered throughout the Kanto region. They are considered the strongest Trainers for every Pokémon species in Generation I and can be spotted by the icon of the Pokémon they favor above their heads.
Alterations from other core series games
- The games only feature the 151 Pokémon of Generation I, the new Mythical Pokémon Meltan and its evolution Melmetal. Players can also import the Alolan forms of these Pokémon from Pokémon GO or receive them from in-game trades.
- The games are no longer backwards compatible with any other main series games, unlike every other main series game released since Pokémon FireRed and LeafGreen.
- Wild Pokémon now appear on the overworld. Coming into contact with one will engage them. They may appear with either a red or blue aura, which indicates their size, either being larger or smaller, respectively, than their own standard size. Similar to the previous games, there is a chance to encounter Shiny Pokémon in the wild.
- A feature called the Catch Combo tracks how many of the same species of Pokémon is caught in a row without the Pokémon running away or the game turning off. The higher the combo, the stronger and rarer wild Pokémon become, and Shiny Pokémon become more common.
- The Joy-Con is used to catch Pokémon by flicking one's wrist in a throwing motion, similar to the method in Pokémon GO. While in handheld mode, wild Pokémon are caught by aiming the Poké Ball with motion controls. Wild Pokémon, except for interactive Pokémon, can no longer be battled in a traditional sense, but NPC Trainers can be battled as normal.
- Interactive Pokémon can only be caught after defeating them in a battle.
- The day and night cycle, several moves (including all Z-Moves), Abilities, held items, breeding, and Eggs have been removed from the game.
- Moves that were introduced in Generation I are all available in the games.
- Abilities were going to appear in the games, as they are programmed into them, but they were removed, leaving them unused.
- Calculations for stats have been changed, allowing for Pokémon to reach much higher stat ceilings than in previous core games
- Effort values have been replaced by awakening values (AVs), which can be raised by feeding specific Candy
- High friendship can boost all stats by up to 10%, before adding in AVs
- A unique section of the Bag called the Candy Jar is used for increasing the stats of Pokémon by giving them various types of Candy obtained from transferring Pokémon to Professor Oak, similar to the Candy from Pokémon GO.
- A section in the bag called the Pokémon Box replaces PCs, allowing players to switch the Pokémon in their party at any point in the game.
- The Safari Zone in Fuchsia City replaces the zoo, and has added the GO Park, where the player is able to interact with their caught Pokémon. Similar to the Box system in the Pokémon Storage System, the GO Park complex has a total of 20 GO Parks, with each capable of holding 50 Pokémon. Thus, the player can transfer up to 1,000 Pokémon into the games.
- If the player has gathered 25 of the same species of Pokémon, they can play a minigame in the Park's Play Yard for Candy. Alolan forms are counted as a separate species, listed in red.
- Exclusive new moves are available for the starter Pikachu and Eevee. Pikachu can to learn Zippy Zap, Splishy Splash and Floaty Fall, while Eevee can learn Bouncy Bubble, Buzzy Buzz, Sizzly Slide, Glitzy Glow, Baddy Bad, Sappy Seed, Freezy Frost and Sparkly Swirl. These moves can be learned from a Move Tutor in the Pokémon Centers of Cerulean City, Celadon City, and Fuchsia City.
- The starter Pikachu and Eevee can activate their own partner powers in battle once they have high enough friendship. If activated while they are in battle, they use an exclusive move—Pika Papow or Veevee Volley—which increases in damage based on friendship. If activated while they are not in battle, they boost the stats of the current Pokémon.
- TMs have been reordered and readded with some moves that previously available as Move Tutor. The amount of TM moves available also have been decreased compared to previous core series games.
- TMs no longer look like yellow Pokéballs.
- HM moves have been replaced by Secret Techniques that the starter Pikachu and Eevee can use in the overworld, but do not take up move slots. These include Chop Down for Cut, Sea Skim for Surf, and Sky Dash for Fly.
- Interactive Pokémon such as Electrode, Snorlax, and Legendary Pokémon can be battled, but they must be defeated to be captured. A five-minute time limit is in effect for the battle. If the timer hits 0, the battle ends abruptly. Hitting the Home button or putting the console in sleep mode does not pause the timer.
- Both Snorlax are battled with either an Attack or Defense boost, while all the Legendary Pokémon have all their stats increased, similar to Totem Pokémon.
- Electrode disguised as items are now white on top and red at the bottom, just like real Electrode.
- Teleport has been changed to do something in all battles, as opposed to just battles with wild Pokémon.
- Legendary Pokémon are no longer guaranteed to have 3 perfect IVs.
Returning features
- The eight Gym Leaders of Kanto and their Badges, as well as the Elite Four of the Indigo Plateau, return.
- The rematch battle of all Gym Leaders, the Elite Four, and the Champion after entering the Hall of Fame, also return.
- Team Rocket returns, including the trio from the anime series, Jessie, James, and Meowth. Unlike in their game debut Pokémon Yellow, Jessie and James engage the player in Double Battles and also appear early in Viridian City.
- The starter Pokémon have similar traits to the Pokémon Yellow. In this case, starter Pikachu and Eevee, unlike ones found in the wild, prefer to be out of its Poké Ball and have no interest in evolving.
- The starter Pikachu and Eevee also react differently near the hidden items by wagging their own tail.
- A feature that allow the player to pet a Pokémon similarly to Pokémon-Amie and Pokémon Refresh, can be called by pressing "Play with Pikachu/Eevee" on the menu. However, this feature is limited to the starter Pikachu and Eevee.
- Any Pokémon that the player has in their party can follow them outside their Poké Balls, as well as their action and reaction depending on the environment, like they did in Pokémon HeartGold and SoulSilver. However, the Pokémon that walks outside of its Poké Ball can now be chosen out of the party.
- Mega Evolutions of Generation I Pokémon, as well as their corresponding Mega Stones, return. As Pokémon are no longer able to hold an item, Mega Stones can be activated in the Bag instead. Only Mega Stones belonging to Kanto starter Pokémon can be obtained prior entering the Hall of Fame.
Storyline changes from Generations I and III
- The game features entirely new protagonists, Chase and Elaine, instead of Red, and the role of Blue is replaced with a new friendly rival, Trace.
- The player and their rival receive their Pokédex and first Poké Balls along with their starter Pokémon and no longer battle until returning to Professor Oak to deliver his parcel.
- Team Rocket replaces the old man as the obstacle keeping the player from progressing to Route 2 until the parcel is delivered.
- Unlike in Pokémon Yellow, Team Rocket's Meowth no longer battles.
- The Bicycle, one of the key items in Generation I and III, has been removed; the Miracle Cycle shop in Cerulean City is replaced with the home of a Bike Maniac who just collects many kinds of bikes; and the Cycling Road is redesigned as the Pokémon Road without any Bikers or Roughnecks challenging the player.
- After killing the Cubone's mother in Lavender Town, Team Rocket kidnaps Cubone and takes it back to the Team Rocket Hideout. They also push away the Team Rocket Grunt blocking access to Silph Co.. Cubone is later adopted into Trace's team after being rescued.
- Instead of battling the ghost of Cubone's mother, she is calmed by the presence of her child, Cubone, and then departs.
- Archer, a Team Rocket Executive who was introduced in Generation II and given a name in Generation IV, appears during the story.
- The player instead meets Red, Blue, and, for the first time as a non-player character, Green over the course of their adventure.
- Similar to the storyline prior to Generation II, Blue takes over as the Gym Leader of Viridian Gym after beating the Champion.
Pokémon
Game-exclusive Pokémon
The game-exclusive Partner the player starts with cannot be traded to other games. While a single Persian is obtainable in Let's Go, Pikachu!, and a single Arcanine is obtainable in Let's Go, Eevee! through an NPC, they are not obtainable as wild Pokémon in those respective games.
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Compatibility
This section is incomplete. Please feel free to edit this section to add missing information and complete it. |
The games are compatible with any number of Pokémon GO accounts through Bluetooth LE. Players can send Generation I Pokémon and their Alola Forms, as well as Meltan and Melmetal, from their phone to the games where they will appear in GO Park. The games can give Pokémon GO accounts various rewards in exchange. Mew can't be transferred.
Music
The game's music was arranged and composed by Shota Kageyama.[4]
Demonstration
The demo version of Let's Go, Pikachu! and Let's Go, Eevee! were playable at several events worldwide prior to the games' release.
- In the United States, the demo events were available at Pokémon Let’s Go Road Trip tour from September 29 to November 15, 2018, starting in Los Angeles, San Franciso, Seattle, Dallas, Topeka, Chicago, Boston, and New York.[5]
Gallery
Trailer
Japanese
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This video is not available on Bulbapedia; instead, you can watch the video on YouTube here. |
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This video is not available on Bulbapedia; instead, you can watch the video on YouTube here. |
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This video is not available on Bulbapedia; instead, you can watch the video on YouTube here. |
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This video is not available on Bulbapedia; instead, you can watch the video on YouTube here. |
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This video is not available on Bulbapedia; instead, you can watch the video on YouTube here. |
English
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This video is not available on Bulbapedia; instead, you can watch the video on YouTube here. |
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This video is not available on Bulbapedia; instead, you can watch the video on YouTube here. |
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This video is not available on Bulbapedia; instead, you can watch the video on YouTube here. |
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This video is not available on Bulbapedia; instead, you can watch the video on YouTube here. |
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This video is not available on Bulbapedia; instead, you can watch the video on YouTube here. |
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This video is not available on Bulbapedia; instead, you can watch the video on YouTube here. |
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This video is not available on Bulbapedia; instead, you can watch the video on YouTube here. |
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This video is not available on Bulbapedia; instead, you can watch the video on YouTube here. |
Trivia
- The term "Let's Go!" (Japanese: レッツ ゴー!) may be a reference to Pokémon GO and the end phrase of Professor Oak's introduction in the Japanese and English versions of the Generation I core series games.
- These are the first core series games:
- To be released exclusively on a home console.
- To be playable exclusively on a system different from other core series games in their generation.
- In which not every Pokémon revealed at the time is programmed into the games.
- To have a decreased amount of TMs available compared to past games.
- To not have any battle facilities since Pokémon Gold and Silver.
- To not be compatible with previous core series titles in any way since Pokémon Ruby and Sapphire, and as such, the first to be unable to trade with other core series games in their generation.
- To be compatible with Pokémon GO.
- To not feature the GTS since Pokémon Emerald.
- To not feature Wonder Trade since Pokémon Black 2 and White 2.
- To not feature breeding since Pokémon Yellow.
- To not feature Abilities since Pokémon Crystal.
- To not be compatible with the Pokémon Global Link since Pokémon HeartGold and SoulSilver.
- To only have regional Pokémon in the main storyline since Pokémon Black and White.
- Let's Go, Pikachu! has the longest name of all core series titles, including symbols and spaces, with 18.
- These games mark the first time that a third version has been remade.
- As revealed in an interview with Junichi Masuda, the reason Eevee was chosen as a game mascot alongside Pikachu was because of all of the fanart Eevee has gotten.[6]
- Masuda also revealed that Psyduck was considered for the role instead of Eevee, but was not chosen because it was the same color as Pikachu.
- These are the first core series remakes to introduce brand-new Pokémon.
- Like in Pokémon Yellow, Ekans, Koffing, and Meowth and their evolutionary relatives are not found in the wild in Let's Go, Pikachu!. These three Pokémon are commonly associated with Team Rocket in the original series. To compensate, Mankey, Grimer, and their relatives are exclusive to Let's Go, Pikachu!, a reference to two Pokémon Ash caught in the original series, Primeape and Muk.
- The button prompts that appear in menus on the lower-right match colors with the buttons on a Super Nintendo's controller as they appear in the Japanese and PAL regions.
- These are the only core series games in Generation VII to give the player a diploma upon completing the Pokédex.
- Of the core series games that give out diplomas, these are the only ones in which the design of the diploma differs between the two games.
- Of all of the core series games where Red appears as a non-player character, this is the first in which he does not have all three Kanto starter Pokémon on his team.
- Because South Korea never got an official Korean-language release for either Generation I or Generation III games (and thus never received Pokémon Red and Green nor Pokémon FireRed and LeafGreen), these games are the first Korean-language games which primarily feature Kanto and follow the original story featured in Generation I.
- However, Kanto was still accessible in both Generation II's Pokémon Gold and Silver—which was the first official Korean-language release of any Pokémon game—and its Generation IV remake, Pokémon HeartGold and SoulSilver, albeit as a post-game extra. Therefore, Let's Go, Pikachu! and Let's Go, Eevee! are the first games in Korean to start in Kanto.
- The same holds true for the players in Greater China, although this is the first official Chinese-language games to visit Kanto in any form.
In other languages
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References
- ↑ Huge Pokémon News Revealed in Tokyo | Pokemon.com
- ↑ Pokémon Creators Share More Details on Upcoming Games | Pokemon.com
- ↑ @project_eevee (Twitter)
- ↑ Shota Kageyama's Twitter
- ↑ Pikachu and Eevee embark on a road trip across the U.S. to demo new Pokémon games - Nintendo Official Site
- ↑ Eevee’s starring role in Pokémon: Let’s Go was inspired by fan art - The Verge
This game-related article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games. |