Triple Axel (move)

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Triple Axel
トリプルアクセル Triple Axel
Triple Axel IX.png
Triple Axel IX 2.png
Type  Ice
Category  Physical
PP  10 (max. 16)
Power  20
Accuracy  90%
Priority  0
Range
Opponent Opponent Opponent
Self Ally Ally
Normal: May affect anyone adjacent to the user
Availability
Introduced  Generation VIII
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jamming  0  

Triple Axel (Japanese: トリプルアクセル Triple Axel) is a damage-dealing Ice-type multi-strike move introduced in Generation VIII. It is TM212 in Generation IX.

Effect

Triple Axel inflicts damage, hitting the target up to three times per use. Its base power will increase by 20 with each successive strike, so the first, second, and third strikes have powers of 20, 40, and 60, respectively. Each of Triple Axel's strikes has a separate accuracy check. If any strike fails, the move ends.

Assuming no modifications to accuracy or evasion, since each strike has 90% base accuracy, there is a 72.9% chance that it will hit 3 times (for cumulative 120 base power), an 8.1% chance that it will hit twice (for cumulative 60 base power), a 9% chance that it will hit once (for 20 base power), and a 10% chance that it will miss outright. With all three accuracy checks and base powers taken into account, the move's average effective power is 94.14.

If the target has an Ability that activates upon contact, each strike counts individually, enabling the Ability to activate multiple times.

If the target is holding a Rocky Helmet, the user is damaged for each strike.

If the user has Skill Link or is holding Loaded Dice, the move will have only one accuracy check.

If the first hit misses due to Disguise, the first hit will count as a strike, but the power of the two subsequent hits will be 20 and 40 respectively. If a Focus Sash activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A Focus Band can still activate repeatedly to prevent fainting, but each chance is independent. Sturdy will activate with each hit if the defending Pokémon has a maximum HP of 1.

If the target has Weak Armor or Stamina, each strike will activate it.

Generation VIII

Pokémon Brilliant Diamond and Shining Pearl

Triple Axel cannot be selected in a battle.

Description

Games Description
SwShLA
SV
A consecutive three-kick attack that becomes more powerful with each successful hit.
BDSP This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.


Learnset

By Move Tutor

# Pokémon Types Egg Groups Game
SwSh SwSh
EP
BDSP LA
0027  
Sandshrew
Alolan Form
 
 
Field Field
0028  
Sandslash
Alolan Form
 
 
Field Field
0038  
Ninetales
Alolan Form
 
 
Field Field
0122  
Mr. Mime
Galarian Form
 
 
Human-Like Human-Like
0124    
 
Human-Like Human-Like
0144    
 
No Eggs Discovered No Eggs Discovered
0151     No Eggs Discovered No Eggs Discovered
0215    
 
Field Field
0225    
 
Water 1 Field
0237     Human-Like Human-Like
0281    
 
Human-Like Amorphous
0282    
 
Human-Like Amorphous
0350     Water 1 Dragon
0427     Field Human-Like
0428     Field Human-Like
0461    
 
Field Field
0471     Field Field
0475    
 
Human-Like Amorphous
0478    
 
Fairy Mineral
0572     Field Field
0573     Field Field
0615     Mineral Mineral
0728     Water 1 Field
0729     Water 1 Field
0730    
 
Water 1 Field
0762     Grass Grass
0763     Grass Grass
0795    
 
No Eggs Discovered No Eggs Discovered
0866    
 
Human-Like Human-Like
0873    
 
Bug Bug
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon GO

  Triple Axel
Charged Attack
Gyms & Raids
Power 60
Energy cost 33
Duration 2 seconds
Damage window 1.5 - 1.7 seconds
 
Trainer Battles
Power 60
Energy cost 45
Secondary effect   1 Attack
Effect chance 100%
Eligible Pokémon:
Standard eligibility
              
By Elite Charged TM
By GO Snapshot
As Shadow Pokémon
As Purified Pokémon
Formerly eligible
None

Pokémon UNITE

In Pokémon UNITE, Triple Axel is Tsareena's first move. It is obtained by reaching level 5 as Steenee and upgrading Razor Leaf into it instead of Stomp. The user spin-kicks 3 times in the designated direction, dealing damage to enemies. Landed hits add a Triple Axel Buff stack. The stacks last for 5s and decay together. During the duration of the buff, the basic attack speed is increased depending upon the number of stacks (caps at 3 stacks). In addition, all damage dealt by basic attacks or Triple Axel during the buff is increased by 5% per stack (caps at 6 stacks). If Queenly Majesty is active, each kick heals the user. At level 10, this move's damage is increased.

In the anime

 
Articuno
 
Mr. Rime
The user kicks the opponent three times in a row, spinning around between each kick.
Pokémon Method
User First Used In Notes
  Articuno kicks the opponent three times in a row, spinning around between each kick.
A wild Articuno Battling in the Freezing Raid! Debut
  Mr. Rime spins around and kicks the opponent three times in a row.
Leon's Mr. Rime Toying With Your Motions! None


In other generations

Trivia

In other languages

Language Title
Chinese Cantonese 三旋擊 Sāamsyùhngīk
Mandarin 三旋擊 / 三旋击 Sānxuànjí / Sānxuànjī
  French Triple Axel
  German Dreifach-Axel
  Italian Triplo Axel
  Korean 트리플악셀 Teuripeuraksel
  Polish Potrójny Axel
Portuguese   Brazil Pinote Triplo
  Portugal Salto Triplo
  Spanish Triple Axel


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.