Duskull (Pokémon)/Generation III learnset

← Duskull Duskull

By leveling up

Generation III
Other generations:
IV - V - VI - VII - VIII - IX
 Level   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
00Start Leer Normal 0000 100}}100% 30 Cool 3 ♥♥♥
00Start Night Shade Ghost 0000 100}}100% 15 Smart 2 ♥♥ 1
055 Disable Normal 0000 055}}55% 20 Smart 2 ♥♥ 0  
1212 Foresight Normal 0000 100}}100% 40 Smart 3 ♥♥♥ 0  
1616 Astonish Ghost 03030 100}}100% 15 Smart 2 ♥♥ 3 ♥♥♥
2323 Confuse Ray Ghost 0000 100}}100% 10 Smart 3 ♥♥♥ 0  
2727 Pursuit Dark 04040 100}}100% 20 Smart 2 ♥♥ 1
3434 Curse ??? 0000 —}}—% 10 Tough 3 ♥♥♥ 0  
3838 Will-O-Wisp Fire 0000 075}}75% 15 Beauty 1 4 ♥♥♥♥
4545 Mean Look Normal 0000 —}}—% 5 Beauty 2 ♥♥ 0  
4949 Future Sight Psychic 08080 090}}90% 15 Smart 3 ♥♥♥ 0  
  • Bold indicates a move that gets STAB when used by Duskull
  • Italic indicates a move that gets STAB only when used by an Evolution of Duskull
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation III
Other generations:
IV - V - VI - VII - VIII - IX
 TM   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
Bag TM Psychic Sprite.png TM04 Calm Mind Psychic —% 20 Smart 2 ♥♥ 0  
Bag TM Poison Sprite.png TM06 Toxic Poison 85% 10 Smart 3 ♥♥♥ 0  
Bag TM Normal Sprite.png TM10 Hidden Power Normal 100% 10 Smart 3 ♥♥♥ 0  
Bag TM Fire Sprite.png TM11 Sunny Day Fire —% 5 Beauty 1 0  
Bag TM Dark Sprite.png TM12 Taunt Dark 100% 20 Smart 2 ♥♥ 0  
Bag TM Ice Sprite.png TM13 Ice Beam Ice 95 100% 10 Beauty 2 ♥♥ 1
Bag TM Ice Sprite.png TM14 Blizzard Ice 120 70% 5 Beauty 4 ♥♥♥♥ 0  
Bag TM Normal Sprite.png TM17 Protect Normal —% 10 Cute 1 0  
Bag TM Water Sprite.png TM18 Rain Dance Water —% 5 Tough 1 0  
Bag TM Normal Sprite.png TM20 Safeguard Normal —% 25 Beauty 1 0  
Bag TM Normal Sprite.png TM21 Frustration Normal 100% 20 Cute 1 0  
Bag TM Normal Sprite.png TM27 Return Normal 100% 20 Cute 1 0  
Bag TM Psychic Sprite.png TM29 Psychic Psychic 90 100% 10 Smart 1 3 ♥♥♥
Bag TM Ghost Sprite.png TM30 Shadow Ball Ghost 80 100% 15 Smart 3 ♥♥♥ 0  
Bag TM Normal Sprite.png TM32 Double Team Normal —% 15 Cool 2 ♥♥ 0  
Bag TM Dark Sprite.png TM41 Torment Dark 100% 15 Tough 2 ♥♥ 0  
Bag TM Normal Sprite.png TM42 Facade Normal 70 100% 20 Cute 2 ♥♥ 0  
Bag TM Normal Sprite.png TM43 Secret Power Normal 70 100% 20 Smart 1 0  
Bag TM Psychic Sprite.png TM44 Rest Psychic —% 10 Cute 2 ♥♥ 0  
Bag TM Normal Sprite.png TM45 Attract Normal 100% 15 Cute 2 ♥♥ 0  
Bag TM Dark Sprite.png TM46 Thief Dark 40 100% 10 Tough 1 0  
Bag TM Psychic Sprite.png TM48 Skill Swap Psychic —% 10 Smart 1 0  
Bag TM Dark Sprite.png TM49 Snatch Dark —% 10 Smart 2 ♥♥ 1
Bag HM Normal Sprite.png HM05 Flash Normal 70% 20 Beauty 3 ♥♥♥ 0  
  • Bold indicates a move that gets STAB when used by Duskull
  • Italic indicates a move that gets STAB only when used by an Evolution of Duskull
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation III
Other generations:
IV - V - VI - VII - VIII - IX
 Father   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
GastlyHaunterGengarKoffingWeezingWobbuffet
Destiny Bond Ghost —% 5 Smart 8 ♥♥♥♥♥♥♥♥ 0  
ShuppetBanette
Faint Attack Dark 60 —% 20 Smart 2 ♥♥ 0  
MisdreavusShuppetBanette
Grudge Ghost —% 5 Tough 1 0  
RaltsKirliaGardevoir
Imprison Psychic —% 10 Smart 3 ♥♥♥ 0  
GrimerMukKoffingWeezing
Memento Dark 100% 10 Tough 8 ♥♥♥♥♥♥♥♥ 0  
Misdreavus
Pain Split Normal —% 20 Smart 1 4 ♥♥♥♥
  • Moves marked with an asterisk (*) must be chain bred onto Duskull in Generation III
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Duskull in that game.
  • Bold indicates a move that gets STAB when used by Duskull
  • Italic indicates a move that gets STAB only when used by an Evolution of Duskull
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation III
Other generations:
IV - V - VI - VII - VIII - IX
 Game   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
FR LG E XD Body Slam Normal 85 100% 15 Tough 1 4 ♥♥♥♥
FR LG E XD Double-Edge Normal 120 100% 15 Tough 6 ♥♥♥♥♥♥ 0  
FR LG E XD Dream Eater Psychic 100 100% 15 Smart 2 ♥♥ 2 ♥♥
FR LG E XD Endure Normal —% 10 Tough 2 ♥♥ 0  
FR LG E XD Icy Wind Ice 55 95% 15 Beauty 1 3 ♥♥♥
FR LG E XD Mimic Normal —% 10 Cute 1 0  
FR LG E XD Nightmare Ghost 100% 15 Smart 1 3 ♥♥♥
FR LG E XD Psych Up Normal —% 10 Smart 2 ♥♥ 0  
FR LG E XD Sleep Talk Normal —% 10 Cute 3 ♥♥♥ 0  
FR LG E XD Snore Normal 40 100% 15 Cute 4 ♥♥♥♥ 0  
FR LG E XD Substitute Normal —% 10 Smart 2 ♥♥ 0  
FR LG E XD Swagger Normal 90% 15 Cute 2 ♥♥ 0  
  • A black abbreviation in a colored box indicates that Duskull can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Duskull cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Duskull
  • Italic indicates a move that gets STAB only when used by an Evolution of Duskull
  • Click on the generation numbers at the top to see Move Tutor moves from other generations